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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
ef6bc4d7c581b8d4dfbf2cb1b2ca2f4e61607f63
/
.
/
resources
/
sksl
/
glsl
/
ForceHighPrecision.sksl
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/*#pragma settings UsesPrecisionModifiers ForceHighPrecision*/
uniform
float
unknownInput
;
void
main
()
{
half x
=
half
(
unknownInput
);
half4 y
=
half4
(
x
);
sk_FragColor
=
y
;
}