| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "gm.h" |
| |
| #include "Resources.h" |
| #include "SkCanvas.h" |
| #include "SkData.h" |
| #include "SkImage.h" |
| #include "SkImageEncoderPriv.h" |
| #include "SkJpegEncoder.h" |
| #include "SkPngEncoder.h" |
| #include "SkWebpEncoder.h" |
| |
| namespace skiagm { |
| |
| static void make_opaque_256(SkBitmap* bitmap) { |
| GetResourceAsBitmap("images/mandrill_256.png", bitmap); |
| } |
| |
| static void make_premul_256(SkBitmap* bitmap) { |
| SkBitmap tmp; |
| GetResourceAsBitmap("images/yellow_rose.png", &tmp); |
| tmp.extractSubset(bitmap, SkIRect::MakeWH(256, 256)); |
| } |
| |
| static void make_unpremul_256(SkBitmap* bitmap) { |
| SkBitmap pm; |
| make_premul_256(&pm); |
| bitmap->allocPixels(pm.info().makeAlphaType(kUnpremul_SkAlphaType)); |
| SkAssertResult(pm.readPixels(bitmap->pixmap())); |
| } |
| |
| #if defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_IOS) |
| static SkEncodedImageFormat kTypes[] { |
| SkEncodedImageFormat::kPNG, SkEncodedImageFormat::kJPEG, SkEncodedImageFormat::kGIF, |
| SkEncodedImageFormat::kBMP, SkEncodedImageFormat::kICO, |
| }; |
| #elif defined(SK_BUILD_FOR_WIN) |
| // Use PNG multiple times because our WIC encoder does not support GIF, BMP, or ICO. |
| static SkEncodedImageFormat kTypes[] { |
| SkEncodedImageFormat::kPNG, SkEncodedImageFormat::kJPEG, SkEncodedImageFormat::kPNG, |
| SkEncodedImageFormat::kPNG, SkEncodedImageFormat::kPNG, |
| }; |
| #else |
| // Use WEBP in place of GIF. Use PNG two extra times. We don't support GIF, BMP, or ICO. |
| static SkEncodedImageFormat kTypes[] { |
| SkEncodedImageFormat::kPNG, SkEncodedImageFormat::kJPEG, SkEncodedImageFormat::kWEBP, |
| SkEncodedImageFormat::kPNG, SkEncodedImageFormat::kPNG, |
| }; |
| #endif |
| |
| static sk_sp<SkData> encode_data(SkEncodedImageFormat type, const SkBitmap& bitmap) { |
| SkPixmap src; |
| if (!bitmap.peekPixels(&src)) { |
| return nullptr; |
| } |
| SkDynamicMemoryWStream buf; |
| #if defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_IOS) |
| return SkEncodeImageWithCG(&buf, src, type) ? buf.detachAsData() : nullptr; |
| #elif defined(SK_BUILD_FOR_WIN) |
| return SkEncodeImageWithWIC(&buf, src, type, 100) ? buf.detachAsData() : nullptr; |
| #else |
| switch (type) { |
| case SkEncodedImageFormat::kPNG: { |
| bool success = SkPngEncoder::Encode(&buf, src, SkPngEncoder::Options()); |
| return success ? buf.detachAsData() : nullptr; |
| } |
| case SkEncodedImageFormat::kJPEG: { |
| bool success = SkJpegEncoder::Encode(&buf, src, SkJpegEncoder::Options()); |
| return success ? buf.detachAsData() : nullptr; |
| } |
| case SkEncodedImageFormat::kWEBP: { |
| bool success = SkWebpEncoder::Encode(&buf, src, SkWebpEncoder::Options()); |
| return success ? buf.detachAsData() : nullptr; |
| } |
| default: |
| SkASSERT(false); |
| return nullptr; |
| } |
| #endif |
| } |
| |
| class EncodePlatformGM : public GM { |
| public: |
| EncodePlatformGM() {} |
| |
| protected: |
| SkString onShortName() override { |
| return SkString("encode-platform"); |
| } |
| |
| SkISize onISize() override { |
| return SkISize::Make(256 * SK_ARRAY_COUNT(kTypes), 256 * 3); |
| } |
| |
| void onDraw(SkCanvas* canvas) override { |
| SkBitmap opaqueBm, premulBm, unpremulBm; |
| make_opaque_256(&opaqueBm); |
| make_premul_256(&premulBm); |
| make_unpremul_256(&unpremulBm); |
| |
| for (SkEncodedImageFormat type : kTypes) { |
| auto opaqueImage = SkImage::MakeFromEncoded(encode_data(type, opaqueBm)); |
| auto premulImage = SkImage::MakeFromEncoded(encode_data(type, premulBm)); |
| auto unpremulImage = SkImage::MakeFromEncoded(encode_data(type, unpremulBm)); |
| |
| canvas->drawImage(opaqueImage.get(), 0.0f, 0.0f); |
| canvas->drawImage(premulImage.get(), 0.0f, 256.0f); |
| canvas->drawImage(unpremulImage.get(), 0.0f, 512.0f); |
| |
| canvas->translate(256.0f, 0.0f); |
| } |
| } |
| |
| private: |
| typedef GM INHERITED; |
| }; |
| |
| DEF_GM( return new EncodePlatformGM; ) |
| } |