| /* |
| * Copyright 2020 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/gpu/GrDynamicAtlas.h" |
| |
| #include "src/gpu/GrOnFlushResourceProvider.h" |
| #include "src/gpu/GrProxyProvider.h" |
| #include "src/gpu/GrRectanizerSkyline.h" |
| #include "src/gpu/GrRenderTarget.h" |
| #include "src/gpu/GrRenderTargetContext.h" |
| |
| // Each Node covers a sub-rectangle of the final atlas. When a GrDynamicAtlas runs out of room, we |
| // create a new Node the same size as all combined nodes in the atlas as-is, and then place the new |
| // Node immediately below or beside the others (thereby doubling the size of the GyDynamicAtlas). |
| class GrDynamicAtlas::Node { |
| public: |
| Node(std::unique_ptr<Node> previous, int l, int t, int r, int b) |
| : fPrevious(std::move(previous)), fX(l), fY(t), fRectanizer(r - l, b - t) {} |
| |
| Node* previous() const { return fPrevious.get(); } |
| |
| bool addRect(int w, int h, SkIPoint16* loc) { |
| // Pad all paths except those that are expected to take up an entire physical texture. |
| if (w < fRectanizer.width()) { |
| w = std::min(w + kPadding, fRectanizer.width()); |
| } |
| if (h < fRectanizer.height()) { |
| h = std::min(h + kPadding, fRectanizer.height()); |
| } |
| if (!fRectanizer.addRect(w, h, loc)) { |
| return false; |
| } |
| loc->fX += fX; |
| loc->fY += fY; |
| return true; |
| } |
| |
| private: |
| const std::unique_ptr<Node> fPrevious; |
| const int fX, fY; |
| GrRectanizerSkyline fRectanizer; |
| }; |
| |
| sk_sp<GrTextureProxy> GrDynamicAtlas::MakeLazyAtlasProxy( |
| const LazyInstantiateAtlasCallback& callback, GrColorType colorType, |
| InternalMultisample internalMultisample, const GrCaps& caps, |
| GrSurfaceProxy::UseAllocator useAllocator) { |
| GrBackendFormat format = caps.getDefaultBackendFormat(colorType, GrRenderable::kYes); |
| |
| int sampleCount = 1; |
| if (!caps.mixedSamplesSupport() && InternalMultisample::kYes == internalMultisample) { |
| sampleCount = caps.internalMultisampleCount(format); |
| } |
| |
| auto instantiate = [cb = std::move(callback), format, sampleCount](GrResourceProvider* rp) { |
| return cb(rp, format, sampleCount); |
| }; |
| |
| GrSwizzle readSwizzle = caps.getReadSwizzle(format, colorType); |
| |
| sk_sp<GrTextureProxy> proxy = GrProxyProvider::MakeFullyLazyProxy( |
| std::move(instantiate), format, readSwizzle, GrRenderable::kYes, sampleCount, |
| GrProtected::kNo, caps, useAllocator); |
| |
| return proxy; |
| } |
| |
| GrDynamicAtlas::GrDynamicAtlas(GrColorType colorType, InternalMultisample internalMultisample, |
| SkISize initialSize, int maxAtlasSize, const GrCaps& caps) |
| : fColorType(colorType) |
| , fInternalMultisample(internalMultisample) |
| , fMaxAtlasSize(maxAtlasSize) { |
| SkASSERT(fMaxAtlasSize <= caps.maxTextureSize()); |
| this->reset(initialSize, caps); |
| } |
| |
| GrDynamicAtlas::~GrDynamicAtlas() { |
| } |
| |
| void GrDynamicAtlas::reset(SkISize initialSize, const GrCaps& caps) { |
| fWidth = std::min(SkNextPow2(initialSize.width()), fMaxAtlasSize); |
| fHeight = std::min(SkNextPow2(initialSize.height()), fMaxAtlasSize); |
| fTopNode = nullptr; |
| fDrawBounds.setEmpty(); |
| fTextureProxy = MakeLazyAtlasProxy( |
| [this](GrResourceProvider* resourceProvider, const GrBackendFormat& format, |
| int sampleCount) { |
| if (!fBackingTexture) { |
| fBackingTexture = resourceProvider->createTexture( |
| {fWidth, fHeight}, format, GrRenderable::kYes, sampleCount, |
| GrMipMapped::kNo, SkBudgeted::kYes, GrProtected::kNo); |
| } |
| return GrSurfaceProxy::LazyCallbackResult(fBackingTexture); |
| }, |
| fColorType, fInternalMultisample, caps, GrSurfaceProxy::UseAllocator::kNo); |
| fBackingTexture = nullptr; |
| } |
| |
| bool GrDynamicAtlas::addRect(const SkIRect& devIBounds, SkIVector* offset) { |
| // This can't be called anymore once instantiate() has been called. |
| SkASSERT(!this->isInstantiated()); |
| |
| SkIPoint16 location; |
| if (!this->internalPlaceRect(devIBounds.width(), devIBounds.height(), &location)) { |
| return false; |
| } |
| offset->set(location.x() - devIBounds.left(), location.y() - devIBounds.top()); |
| |
| fDrawBounds.fWidth = std::max(fDrawBounds.width(), location.x() + devIBounds.width()); |
| fDrawBounds.fHeight = std::max(fDrawBounds.height(), location.y() + devIBounds.height()); |
| return true; |
| } |
| |
| bool GrDynamicAtlas::internalPlaceRect(int w, int h, SkIPoint16* loc) { |
| if (std::max(h, w) > fMaxAtlasSize) { |
| return false; |
| } |
| if (std::min(h, w) <= 0) { |
| loc->set(0, 0); |
| return true; |
| } |
| |
| if (!fTopNode) { |
| if (w > fWidth) { |
| fWidth = std::min(SkNextPow2(w), fMaxAtlasSize); |
| } |
| if (h > fHeight) { |
| fHeight = std::min(SkNextPow2(h), fMaxAtlasSize); |
| } |
| fTopNode = std::make_unique<Node>(nullptr, 0, 0, fWidth, fHeight); |
| } |
| |
| for (Node* node = fTopNode.get(); node; node = node->previous()) { |
| if (node->addRect(w, h, loc)) { |
| return true; |
| } |
| } |
| |
| // The rect didn't fit. Grow the atlas and try again. |
| do { |
| if (fWidth >= fMaxAtlasSize && fHeight >= fMaxAtlasSize) { |
| return false; |
| } |
| if (fHeight <= fWidth) { |
| int top = fHeight; |
| fHeight = std::min(fHeight * 2, fMaxAtlasSize); |
| fTopNode = std::make_unique<Node>(std::move(fTopNode), 0, top, fWidth, fHeight); |
| } else { |
| int left = fWidth; |
| fWidth = std::min(fWidth * 2, fMaxAtlasSize); |
| fTopNode = std::make_unique<Node>(std::move(fTopNode), left, 0, fWidth, fHeight); |
| } |
| } while (!fTopNode->addRect(w, h, loc)); |
| |
| return true; |
| } |
| |
| std::unique_ptr<GrRenderTargetContext> GrDynamicAtlas::instantiate( |
| GrOnFlushResourceProvider* onFlushRP, sk_sp<GrTexture> backingTexture) { |
| SkASSERT(!this->isInstantiated()); // This method should only be called once. |
| // Caller should have cropped any paths to the destination render target instead of asking for |
| // an atlas larger than maxRenderTargetSize. |
| SkASSERT(std::max(fHeight, fWidth) <= fMaxAtlasSize); |
| SkASSERT(fMaxAtlasSize <= onFlushRP->caps()->maxRenderTargetSize()); |
| |
| // Finalize the content size of our proxy. The GPU can potentially make optimizations if it |
| // knows we only intend to write out a smaller sub-rectangle of the backing texture. |
| fTextureProxy->priv().setLazyDimensions(fDrawBounds); |
| |
| if (backingTexture) { |
| #ifdef SK_DEBUG |
| auto backingRT = backingTexture->asRenderTarget(); |
| SkASSERT(backingRT); |
| SkASSERT(backingRT->backendFormat() == fTextureProxy->backendFormat()); |
| SkASSERT(backingRT->numSamples() == fTextureProxy->asRenderTargetProxy()->numSamples()); |
| SkASSERT(backingRT->width() == fWidth); |
| SkASSERT(backingRT->height() == fHeight); |
| #endif |
| fBackingTexture = std::move(backingTexture); |
| } |
| auto rtc = onFlushRP->makeRenderTargetContext(fTextureProxy, kTextureOrigin, fColorType, |
| nullptr, nullptr); |
| if (!rtc) { |
| onFlushRP->printWarningMessage(SkStringPrintf( |
| "WARNING: failed to allocate a %ix%i atlas. Some masks will not be drawn.\n", |
| fWidth, fHeight).c_str()); |
| return nullptr; |
| } |
| |
| SkIRect clearRect = SkIRect::MakeSize(fDrawBounds); |
| rtc->clear(&clearRect, SK_PMColor4fTRANSPARENT, |
| GrRenderTargetContext::CanClearFullscreen::kYes); |
| return rtc; |
| } |