GrCustomStage Renaming Part 3
Rename all things *CUSTOM_STAGE*, customStage*, and other miscellany
R=robertphillips@google.com
Review URL: https://codereview.appspot.com/6769048
git-svn-id: http://skia.googlecode.com/svn/trunk@6081 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index b87089c..eae8ce8 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -1444,11 +1444,11 @@
namespace {
-void apply_custom_stage(GrContext* context,
- GrTexture* srcTexture,
- GrTexture* dstTexture,
- const GrRect& rect,
- GrEffect* stage) {
+void apply_effect(GrContext* context,
+ GrTexture* srcTexture,
+ GrTexture* dstTexture,
+ const GrRect& rect,
+ GrEffect* effect) {
SkASSERT(srcTexture && srcTexture->getContext() == context);
GrContext::AutoMatrix am;
am.setIdentity(context);
@@ -1458,7 +1458,7 @@
GrMatrix sampleM;
sampleM.setIDiv(srcTexture->width(), srcTexture->height());
GrPaint paint;
- paint.colorSampler(0)->setEffect(stage, sampleM);
+ paint.colorSampler(0)->setEffect(effect, sampleM);
context->drawRect(paint, rect);
}
@@ -1484,7 +1484,7 @@
texture = filter->onFilterImageGPU(&proxy, texture, rect);
} else if (filter->asNewCustomStage(&stage, texture)) {
GrAutoScratchTexture dst(context, desc);
- apply_custom_stage(context, texture, dst.texture(), rect, stage);
+ apply_effect(context, texture, dst.texture(), rect, stage);
texture = dst.detach();
stage->unref();
}