Last round of effect->processor (for now)

R=joshualitt@google.com

Review URL: https://codereview.chromium.org/659803005
diff --git a/include/gpu/GrBackendProcessorFactory.h b/include/gpu/GrBackendProcessorFactory.h
index 6544b30..3e4f133 100644
--- a/include/gpu/GrBackendProcessorFactory.h
+++ b/include/gpu/GrBackendProcessorFactory.h
@@ -111,22 +111,22 @@
      * processor's key. This allows keys generated by getGLProcessorKey() to only be unique within a
      * GrProcessor subclass and not necessarily across subclasses.
      */
-    uint32_t effectClassID() const { return fEffectClassID; }
+    uint32_t classID() const { return fProcessorClassID; }
 
 protected:
-    GrBackendProcessorFactory() : fEffectClassID(GenID()) {}
+    GrBackendProcessorFactory() : fProcessorClassID(GenClassID()) {}
     virtual ~GrBackendProcessorFactory() {}
 
 private:
     enum {
-        kIllegalEffectClassID = 0,
+        kIllegalProcessorClassID = 0,
     };
 
-    static uint32_t GenID() {
-        // fCurrEffectClassID has been initialized to kIllegalEffectClassID. The
+    static uint32_t GenClassID() {
+        // fCurrProcessorClassID has been initialized to kIllegalProcessorClassID. The
         // atomic inc returns the old value not the incremented value. So we add
         // 1 to the returned value.
-        uint32_t id = static_cast<uint32_t>(sk_atomic_inc(&fCurrEffectClassID)) + 1;
+        uint32_t id = static_cast<uint32_t>(sk_atomic_inc(&fCurrProcessorClassID)) + 1;
         if (!id) {
             SkFAIL("This should never wrap as it should only be called once for each GrProcessor "
                    "subclass.");
@@ -134,8 +134,8 @@
         return id;
     }
 
-    const uint32_t fEffectClassID;
-    static int32_t fCurrEffectClassID;
+    const uint32_t fProcessorClassID;
+    static int32_t fCurrProcessorClassID;
 };
 
 class GrFragmentProcessor;
diff --git a/include/gpu/GrCoordTransform.h b/include/gpu/GrCoordTransform.h
index 718bbe7..db71ff1 100644
--- a/include/gpu/GrCoordTransform.h
+++ b/include/gpu/GrCoordTransform.h
@@ -41,13 +41,13 @@
  */
 class GrCoordTransform : SkNoncopyable {
 public:
-    GrCoordTransform() { SkDEBUGCODE(fInEffect = false); }
+    GrCoordTransform() { SkDEBUGCODE(fInProcessor = false); }
 
     /**
      * Create a transformation that maps [0, 1] to a texture's boundaries.
      */
     GrCoordTransform(GrCoordSet sourceCoords, const GrTexture* texture) {
-        SkDEBUGCODE(fInEffect = false);
+        SkDEBUGCODE(fInProcessor = false);
         this->reset(sourceCoords, texture);
     }
 
@@ -57,25 +57,25 @@
      * coord convention.
      */
     GrCoordTransform(GrCoordSet sourceCoords, const SkMatrix& m, const GrTexture* texture = NULL) {
-        SkDEBUGCODE(fInEffect = false);
+        SkDEBUGCODE(fInProcessor = false);
         this->reset(sourceCoords, m, texture);
     }
 
     void reset(GrCoordSet sourceCoords, const GrTexture* texture) {
-        SkASSERT(!fInEffect);
+        SkASSERT(!fInProcessor);
         SkASSERT(texture);
         this->reset(sourceCoords, MakeDivByTextureWHMatrix(texture), texture);
     }
 
     void reset(GrCoordSet sourceCoords, const SkMatrix& m, const GrTexture* texture = NULL) {
-        SkASSERT(!fInEffect);
+        SkASSERT(!fInProcessor);
         fSourceCoords = sourceCoords;
         fMatrix = m;
         fReverseY = texture && kBottomLeft_GrSurfaceOrigin == texture->origin();
     }
 
     GrCoordTransform& operator= (const GrCoordTransform& other) {
-        SkASSERT(!fInEffect);
+        SkASSERT(!fInProcessor);
         fSourceCoords = other.fSourceCoords;
         fMatrix = other.fMatrix;
         fReverseY = other.fReverseY;
@@ -87,7 +87,7 @@
      * effect, since effects are immutable.
      */
     SkMatrix* accessMatrix() {
-        SkASSERT(!fInEffect);
+        SkASSERT(!fInProcessor);
         return &fMatrix;
     }
 
@@ -119,9 +119,9 @@
 
 #ifdef SK_DEBUG
 public:
-    void setInEffect() const { fInEffect = true; }
+    void setInProcessor() const { fInProcessor = true; }
 private:
-    mutable bool fInEffect;
+    mutable bool fInProcessor;
 #endif
 };
 
diff --git a/src/gpu/GrProcessor.cpp b/src/gpu/GrProcessor.cpp
index 04401c8..fbcd0f3 100644
--- a/src/gpu/GrProcessor.cpp
+++ b/src/gpu/GrProcessor.cpp
@@ -92,8 +92,8 @@
     }
 };
 
-int32_t GrBackendProcessorFactory::fCurrEffectClassID =
-        GrBackendProcessorFactory::kIllegalEffectClassID;
+int32_t GrBackendProcessorFactory::fCurrProcessorClassID =
+        GrBackendProcessorFactory::kIllegalProcessorClassID;
 
 ///////////////////////////////////////////////////////////////////////////////
 
@@ -173,5 +173,5 @@
 
 void GrFragmentProcessor::addCoordTransform(const GrCoordTransform* transform) {
     fCoordTransforms.push_back(transform);
-    SkDEBUGCODE(transform->setInEffect();)
+    SkDEBUGCODE(transform->setInProcessor();)
 }
diff --git a/src/gpu/gl/GrGLProgramDesc.cpp b/src/gpu/gl/GrGLProgramDesc.cpp
index 224411e..7908813 100644
--- a/src/gpu/gl/GrGLProgramDesc.cpp
+++ b/src/gpu/gl/GrGLProgramDesc.cpp
@@ -133,7 +133,7 @@
     }
     *processorKeySize = SkToU16(size);
     uint32_t textureKey = gen_texture_key(proc, caps);
-    uint32_t classID = proc.getFactory().effectClassID();
+    uint32_t classID = proc.getFactory().classID();
 
     // Currently we allow 16 bits for each of the above portions of the meta-key. Fail if they
     // don't fit.