| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrVkTextureRenderTarget.h" |
| |
| #include "GrRenderTargetPriv.h" |
| #include "GrVkGpu.h" |
| #include "GrVkImageView.h" |
| #include "GrVkUtil.h" |
| |
| #include "vk/GrVkTypes.h" |
| |
| #define VK_CALL(GPU, X) GR_VK_CALL(GPU->vkInterface(), X) |
| |
| GrVkTextureRenderTarget* |
| GrVkTextureRenderTarget::Create(GrVkGpu* gpu, |
| const GrSurfaceDesc& desc, |
| GrGpuResource::LifeCycle lifeCycle, |
| VkFormat format, |
| const GrVkImage::Resource* imageResource) { |
| |
| VkImage image = imageResource->fImage; |
| // Create the texture ImageView |
| const GrVkImageView* imageView = GrVkImageView::Create(gpu, image, format, |
| GrVkImageView::kColor_Type); |
| if (!imageView) { |
| return nullptr; |
| } |
| |
| VkFormat pixelFormat; |
| GrPixelConfigToVkFormat(desc.fConfig, &pixelFormat); |
| |
| VkImage colorImage; |
| |
| // create msaa surface if necessary |
| const GrVkImage::Resource* msaaImageResource = nullptr; |
| const GrVkImageView* resolveAttachmentView = nullptr; |
| if (desc.fSampleCnt) { |
| GrVkImage::ImageDesc msImageDesc; |
| msImageDesc.fImageType = VK_IMAGE_TYPE_2D; |
| msImageDesc.fFormat = pixelFormat; |
| msImageDesc.fWidth = desc.fWidth; |
| msImageDesc.fHeight = desc.fHeight; |
| msImageDesc.fLevels = 1; |
| msImageDesc.fSamples = desc.fSampleCnt; |
| msImageDesc.fImageTiling = VK_IMAGE_TILING_OPTIMAL; |
| msImageDesc.fUsageFlags = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; |
| msImageDesc.fMemProps = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT; |
| |
| msaaImageResource = GrVkImage::CreateResource(gpu, msImageDesc); |
| |
| if (!msaaImageResource) { |
| imageView->unref(gpu); |
| return nullptr; |
| } |
| |
| // Set color attachment image |
| colorImage = msaaImageResource->fImage; |
| |
| // Create resolve attachment view if necessary. |
| // If the format matches, this is the same as the texture imageView. |
| if (pixelFormat == format) { |
| resolveAttachmentView = imageView; |
| resolveAttachmentView->ref(); |
| } else { |
| resolveAttachmentView = GrVkImageView::Create(gpu, image, pixelFormat, |
| GrVkImageView::kColor_Type); |
| if (!resolveAttachmentView) { |
| msaaImageResource->unref(gpu); |
| imageView->unref(gpu); |
| return nullptr; |
| } |
| } |
| } else { |
| // Set color attachment image |
| colorImage = imageResource->fImage; |
| } |
| |
| const GrVkImageView* colorAttachmentView; |
| // Get color attachment view. |
| // If the format matches and there's no multisampling, |
| // this is the same as the texture imageView |
| if (pixelFormat == format && !resolveAttachmentView) { |
| colorAttachmentView = imageView; |
| colorAttachmentView->ref(); |
| } else { |
| colorAttachmentView = GrVkImageView::Create(gpu, colorImage, pixelFormat, |
| GrVkImageView::kColor_Type); |
| if (!colorAttachmentView) { |
| if (msaaImageResource) { |
| resolveAttachmentView->unref(gpu); |
| msaaImageResource->unref(gpu); |
| } |
| imageView->unref(gpu); |
| return nullptr; |
| } |
| } |
| |
| GrVkTextureRenderTarget* texRT; |
| if (msaaImageResource) { |
| texRT = new GrVkTextureRenderTarget(gpu, desc, lifeCycle, |
| imageResource, imageView, msaaImageResource, |
| colorAttachmentView, |
| resolveAttachmentView); |
| msaaImageResource->unref(gpu); |
| } else { |
| texRT = new GrVkTextureRenderTarget(gpu, desc, lifeCycle, |
| imageResource, imageView, |
| colorAttachmentView); |
| } |
| return texRT; |
| } |
| |
| GrVkTextureRenderTarget* |
| GrVkTextureRenderTarget::CreateNewTextureRenderTarget(GrVkGpu* gpu, |
| const GrSurfaceDesc& desc, |
| GrGpuResource::LifeCycle lifeCycle, |
| const GrVkImage::ImageDesc& imageDesc) { |
| SkASSERT(imageDesc.fUsageFlags & VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT); |
| SkASSERT(imageDesc.fUsageFlags & VK_IMAGE_USAGE_SAMPLED_BIT); |
| |
| const GrVkImage::Resource* imageRsrc = GrVkImage::CreateResource(gpu, imageDesc); |
| |
| if (!imageRsrc) { |
| return nullptr; |
| } |
| |
| GrVkTextureRenderTarget* trt = GrVkTextureRenderTarget::Create(gpu, desc, lifeCycle, |
| imageDesc.fFormat, imageRsrc); |
| // Create() will increment the refCount of the image resource if it succeeds |
| imageRsrc->unref(gpu); |
| |
| return trt; |
| } |
| |
| GrVkTextureRenderTarget* |
| GrVkTextureRenderTarget::CreateWrappedTextureRenderTarget(GrVkGpu* gpu, |
| const GrSurfaceDesc& desc, |
| GrGpuResource::LifeCycle lifeCycle, |
| VkFormat format, |
| const GrVkTextureInfo* info) { |
| SkASSERT(info); |
| // Wrapped textures require both image and allocation (because they can be mapped) |
| SkASSERT(VK_NULL_HANDLE != info->fImage && VK_NULL_HANDLE != info->fAlloc); |
| |
| GrVkImage::Resource::Flags flags = (VK_IMAGE_TILING_LINEAR == info->fImageTiling) |
| ? Resource::kLinearTiling_Flag : Resource::kNo_Flags; |
| |
| const GrVkImage::Resource* imageResource; |
| if (kBorrowed_LifeCycle == lifeCycle) { |
| imageResource = new GrVkImage::BorrowedResource(info->fImage, info->fAlloc, flags); |
| } else { |
| imageResource = new GrVkImage::Resource(info->fImage, info->fAlloc, flags); |
| } |
| if (!imageResource) { |
| return nullptr; |
| } |
| |
| GrVkTextureRenderTarget* trt = GrVkTextureRenderTarget::Create(gpu, desc, lifeCycle, |
| format, imageResource); |
| if (trt) { |
| trt->fCurrentLayout = info->fImageLayout; |
| } |
| // Create() will increment the refCount of the image resource if it succeeds |
| imageResource->unref(gpu); |
| |
| return trt; |
| } |
| |