| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkBitmapProcState.h" |
| #include "SkBitmapProcState_filter.h" |
| #include "SkColorData.h" |
| #include "SkPaint.h" |
| #include "SkShader.h" // for tilemodes |
| #include "SkUtilsArm.h" |
| |
| // Required to ensure the table is part of the final binary. |
| extern const SkBitmapProcState::SampleProc32 gSkBitmapProcStateSample32_neon[]; |
| |
| #define NAME_WRAP(x) x ## _neon |
| #include "SkBitmapProcState_filter_neon.h" |
| #include "SkBitmapProcState_procs.h" |
| |
| const SkBitmapProcState::SampleProc32 gSkBitmapProcStateSample32_neon[] = { |
| S32_opaque_D32_nofilter_DXDY_neon, |
| S32_alpha_D32_nofilter_DXDY_neon, |
| S32_opaque_D32_nofilter_DX_neon, |
| S32_alpha_D32_nofilter_DX_neon, |
| S32_opaque_D32_filter_DXDY_neon, |
| S32_alpha_D32_filter_DXDY_neon, |
| S32_opaque_D32_filter_DX_neon, |
| S32_alpha_D32_filter_DX_neon, |
| }; |