| /* |
| * Copyright 2019 Google Inc. and Adobe Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkPaint.h" |
| #include "include/core/SkSurface.h" |
| #include "include/core/SkTypes.h" |
| #include "include/gpu/GrDirectContext.h" |
| #include "samplecode/Sample.h" |
| #include "tools/timer/TimeUtils.h" |
| |
| /** |
| * This sample exercises heavy texture updates and uploads. |
| */ |
| class TextureUploadSample : public Sample { |
| static constexpr int kMinTileSize = 128; |
| static constexpr int kMaxTileSize = 2048; |
| static constexpr float kGridScale = 0.25f; |
| |
| bool fDrawTexturesToScreen = true; |
| int fTileSize = 256; |
| int fTileRows = 8; |
| int fTileCols = 8; |
| |
| sk_sp<SkSurface> fBlueSurface; |
| sk_sp<SkSurface> fGraySurface; |
| |
| class RenderTargetTexture : public SkRefCnt { |
| public: |
| RenderTargetTexture(GrDirectContext* direct, int size) { |
| SkSurfaceProps surfaceProps(0, kRGB_H_SkPixelGeometry); |
| SkImageInfo imageInfo = SkImageInfo::Make(size, size, kRGBA_8888_SkColorType, |
| kPremul_SkAlphaType); |
| fSurface = SkSurface::MakeRenderTarget(direct, SkBudgeted::kNo, imageInfo, 0, |
| &surfaceProps); |
| } |
| |
| sk_sp<SkImage> getImage() { |
| return fSurface->makeImageSnapshot(); |
| } |
| |
| void uploadRasterSurface(sk_sp<SkSurface> rasterSurface) { |
| SkPixmap pixmap; |
| rasterSurface->peekPixels(&pixmap); |
| fSurface->writePixels(pixmap, 0, 0); |
| } |
| |
| private: |
| sk_sp<SkSurface> fSurface; |
| sk_sp<SkImage> fCachedImage; |
| }; |
| |
| SkTArray<sk_sp<RenderTargetTexture>> fTextures; |
| GrDirectContext* fCachedContext = nullptr; |
| SkScalar fActiveTileIndex = 0; |
| |
| SkString name() override { |
| return SkString("TextureUpload"); |
| } |
| |
| bool onChar(SkUnichar uni) override { |
| if ('m' == uni) { |
| fDrawTexturesToScreen = !fDrawTexturesToScreen; |
| return true; |
| } else if ('>' == uni) { |
| fTileSize = std::min(kMaxTileSize, 2*fTileSize); |
| fTileRows = kMaxTileSize/fTileSize; |
| fTileCols = kMaxTileSize/fTileSize; |
| fCachedContext = nullptr; |
| } else if ('<' == uni) { |
| fTileSize = std::max(kMinTileSize, fTileSize/2); |
| fTileRows = kMaxTileSize/fTileSize; |
| fTileCols = kMaxTileSize/fTileSize; |
| fCachedContext = nullptr; |
| } |
| return false; |
| } |
| |
| sk_sp<SkSurface> getFilledRasterSurface(SkColor color, int size) { |
| sk_sp<SkSurface> surface(SkSurface::MakeRasterN32Premul(size, size)); |
| SkCanvas* canvas = surface->getCanvas(); |
| canvas->clear(color); |
| return surface; |
| } |
| |
| void onOnceBeforeDraw() override { |
| this->setBGColor(0xFFFFFFFF); |
| this->setSize(1024, 1024); |
| } |
| |
| void initializeTextures(GrDirectContext* direct) { |
| fTextures.reset(); |
| int textureCount = fTileRows * fTileCols; |
| for (int i = 0; i < textureCount; i++) { |
| fTextures.emplace_back(new RenderTargetTexture(direct, fTileSize)); |
| } |
| |
| // Construct two simple rasters of differing colors to serve |
| // as cpu rasterized data to refresh textures with. |
| fBlueSurface = this->getFilledRasterSurface(SK_ColorBLUE, fTileSize); |
| fGraySurface = this->getFilledRasterSurface(SK_ColorGRAY, fTileSize); |
| } |
| |
| void onDrawContent(SkCanvas* canvas) override { |
| #if SK_SUPPORT_GPU |
| SkPaint paint; |
| |
| auto direct = GrAsDirectContext(canvas->recordingContext()); |
| if (direct) { |
| // One-time context-specific setup. |
| if (direct != fCachedContext) { |
| fCachedContext = direct; |
| this->initializeTextures(direct); |
| } |
| |
| // Upload new texture data for all textures, simulating a full page of tiles |
| // needing refresh. |
| int textureCount = fTileRows * fTileCols; |
| for (int i = 0; i < textureCount; i++) { |
| fTextures[i]->uploadRasterSurface(i == fActiveTileIndex ? fBlueSurface |
| : fGraySurface); |
| } |
| |
| // Scale grid. |
| canvas->scale(kGridScale, kGridScale); |
| |
| if (fDrawTexturesToScreen) { |
| for (int y = 0; y < fTileRows; y++) { |
| for (int x = 0; x < fTileCols; x++) { |
| int currentIndex = y * fTileCols + x; |
| canvas->drawImage(fTextures[currentIndex]->getImage(), |
| x * fTileSize, y * fTileSize, &paint); |
| } |
| } |
| } |
| } |
| #endif |
| } |
| |
| bool onAnimate(double nanos) override { |
| constexpr SkScalar kDesiredDurationSecs = 16.0f; |
| float numTiles = fTileRows*fTileCols; |
| fActiveTileIndex = floorf(TimeUtils::Scaled(1e-9 * nanos, |
| numTiles/kDesiredDurationSecs, numTiles)); |
| return true; |
| } |
| }; |
| |
| |
| DEF_SAMPLE( return new TextureUploadSample(); ) |
| |