| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrGLContext.h" |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| GrGLContextInfo& GrGLContextInfo::operator= (const GrGLContextInfo& that) { |
| fInterface.reset(SkSafeRef(that.fInterface.get())); |
| fGLVersion = that.fGLVersion; |
| fGLSLGeneration = that.fGLSLGeneration; |
| fVendor = that.fVendor; |
| fRenderer = that.fRenderer; |
| fIsMesa = that.fIsMesa; |
| fIsChromium = that.fIsChromium; |
| *fGLCaps = *that.fGLCaps.get(); |
| return *this; |
| } |
| |
| bool GrGLContextInfo::initialize(const GrGLInterface* interface) { |
| this->reset(); |
| // We haven't validated the GrGLInterface yet, so check for GetString |
| // function pointer |
| if (interface->fFunctions.fGetString) { |
| const GrGLubyte* verUByte; |
| GR_GL_CALL_RET(interface, verUByte, GetString(GR_GL_VERSION)); |
| const char* ver = reinterpret_cast<const char*>(verUByte); |
| |
| const GrGLubyte* rendererUByte; |
| GR_GL_CALL_RET(interface, rendererUByte, GetString(GR_GL_RENDERER)); |
| const char* renderer = reinterpret_cast<const char*>(rendererUByte); |
| |
| if (interface->validate()) { |
| |
| fGLVersion = GrGLGetVersionFromString(ver); |
| if (GR_GL_INVALID_VER == fGLVersion) { |
| return false; |
| } |
| |
| if (!GrGetGLSLGeneration(interface, &fGLSLGeneration)) { |
| return false; |
| } |
| |
| fVendor = GrGLGetVendor(interface); |
| |
| fRenderer = GrGLGetRendererFromString(renderer); |
| |
| fIsMesa = GrGLIsMesaFromVersionString(ver); |
| |
| fIsChromium = GrGLIsChromiumFromRendererString(renderer); |
| |
| // This must occur before caps init. |
| fInterface.reset(SkRef(interface)); |
| |
| return fGLCaps->init(*this, interface); |
| } |
| } |
| return false; |
| } |
| |
| bool GrGLContextInfo::isInitialized() const { |
| return NULL != fInterface.get(); |
| } |
| |
| void GrGLContextInfo::reset() { |
| fInterface.reset(NULL); |
| fGLVersion = GR_GL_VER(0, 0); |
| fGLSLGeneration = static_cast<GrGLSLGeneration>(0); |
| fVendor = kOther_GrGLVendor; |
| fRenderer = kOther_GrGLRenderer; |
| fIsMesa = false; |
| fIsChromium = false; |
| fGLCaps->reset(); |
| } |