ccpr: Pack wind into existing varyings

Bug: skia:
Change-Id: I189a22a6779af5d3fa7671992da50ede36eaaa8f
Reviewed-on: https://skia-review.googlesource.com/102067
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
diff --git a/src/gpu/ccpr/GrCCCoverageProcessor.cpp b/src/gpu/ccpr/GrCCCoverageProcessor.cpp
index 032d177..c875625 100644
--- a/src/gpu/ccpr/GrCCCoverageProcessor.cpp
+++ b/src/gpu/ccpr/GrCCCoverageProcessor.cpp
@@ -15,31 +15,13 @@
 #include "glsl/GrGLSLFragmentShaderBuilder.h"
 #include "glsl/GrGLSLVertexGeoBuilder.h"
 
-void GrCCCoverageProcessor::Shader::emitVaryings(GrGLSLVaryingHandler* varyingHandler,
-                                                 GrGLSLVarying::Scope scope, SkString* code,
-                                                 const char* position, const char* coverage,
-                                                 const char* wind) {
-    SkASSERT(GrGLSLVarying::Scope::kVertToGeo != scope);
-    WindHandling windHandling = this->onEmitVaryings(varyingHandler, scope, code, position,
-                                                     coverage, wind);
-    if (WindHandling::kNotHandled == windHandling) {
-        fWind.reset(kHalf_GrSLType, scope);
-        varyingHandler->addFlatVarying("wind", &fWind);
-        code->appendf("%s = %s;", OutName(fWind), wind);
-    }
-}
-
 void GrCCCoverageProcessor::Shader::emitFragmentCode(const GrCCCoverageProcessor& proc,
                                                      GrGLSLPPFragmentBuilder* f,
                                                      const char* skOutputColor,
                                                      const char* skOutputCoverage) const {
     f->codeAppendf("half coverage = 0;");
     this->onEmitFragmentCode(f, "coverage");
-    if (fWind.fsIn()) {
-        f->codeAppendf("%s.a = coverage * %s;", skOutputColor, fWind.fsIn());
-    } else {
-        f->codeAppendf("%s.a = coverage;", skOutputColor);
-    }
+    f->codeAppendf("%s.a = coverage;", skOutputColor);
     f->codeAppendf("%s = half4(1);", skOutputCoverage);
 #ifdef SK_DEBUG
     if (proc.debugVisualizationsEnabled()) {