Chris Dalton | 1a325d2 | 2017-07-14 15:17:41 -0600 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2017 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
Chris Dalton | 383a2ef | 2018-01-08 17:21:41 -0500 | [diff] [blame] | 8 | #include "GrCCCoverageProcessor.h" |
Chris Dalton | 1a325d2 | 2017-07-14 15:17:41 -0600 | [diff] [blame] | 9 | |
Chris Dalton | 6a3dbee | 2017-10-16 10:44:41 -0600 | [diff] [blame] | 10 | #include "SkMakeUnique.h" |
Chris Dalton | 383a2ef | 2018-01-08 17:21:41 -0500 | [diff] [blame] | 11 | #include "ccpr/GrCCCubicShader.h" |
| 12 | #include "ccpr/GrCCQuadraticShader.h" |
| 13 | #include "ccpr/GrCCTriangleShader.h" |
Chris Dalton | 90e8fb1 | 2017-12-22 02:24:53 -0700 | [diff] [blame] | 14 | #include "glsl/GrGLSLVertexGeoBuilder.h" |
Chris Dalton | 1a325d2 | 2017-07-14 15:17:41 -0600 | [diff] [blame] | 15 | #include "glsl/GrGLSLFragmentShaderBuilder.h" |
Chris Dalton | 1fbdb61 | 2017-12-12 12:48:47 -0700 | [diff] [blame] | 16 | #include "glsl/GrGLSLVertexGeoBuilder.h" |
Chris Dalton | 1a325d2 | 2017-07-14 15:17:41 -0600 | [diff] [blame] | 17 | |
Chris Dalton | 383a2ef | 2018-01-08 17:21:41 -0500 | [diff] [blame] | 18 | void GrCCCoverageProcessor::Shader::emitVaryings(GrGLSLVaryingHandler* varyingHandler, |
| 19 | GrGLSLVarying::Scope scope, SkString* code, |
| 20 | const char* position, const char* coverage, |
| 21 | const char* wind) { |
Chris Dalton | 90e8fb1 | 2017-12-22 02:24:53 -0700 | [diff] [blame] | 22 | SkASSERT(GrGLSLVarying::Scope::kVertToGeo != scope); |
| 23 | WindHandling windHandling = this->onEmitVaryings(varyingHandler, scope, code, position, |
| 24 | coverage, wind); |
Chris Dalton | 6a3dbee | 2017-10-16 10:44:41 -0600 | [diff] [blame] | 25 | if (WindHandling::kNotHandled == windHandling) { |
Chris Dalton | 90e8fb1 | 2017-12-22 02:24:53 -0700 | [diff] [blame] | 26 | fWind.reset(kHalf_GrSLType, scope); |
Chris Dalton | fdde34e | 2017-10-16 14:15:26 -0600 | [diff] [blame] | 27 | varyingHandler->addFlatVarying("wind", &fWind); |
Chris Dalton | 90e8fb1 | 2017-12-22 02:24:53 -0700 | [diff] [blame] | 28 | code->appendf("%s = %s;", OutName(fWind), wind); |
Chris Dalton | 1a325d2 | 2017-07-14 15:17:41 -0600 | [diff] [blame] | 29 | } |
Eric Boren | d6365e5 | 2017-10-16 12:31:14 +0000 | [diff] [blame] | 30 | } |
| 31 | |
Chris Dalton | 383a2ef | 2018-01-08 17:21:41 -0500 | [diff] [blame] | 32 | void GrCCCoverageProcessor::Shader::emitFragmentCode(const GrCCCoverageProcessor& proc, |
Robert Phillips | 7f86192 | 2018-01-30 13:13:42 +0000 | [diff] [blame] | 33 | GrGLSLPPFragmentBuilder* f, |
Chris Dalton | 383a2ef | 2018-01-08 17:21:41 -0500 | [diff] [blame] | 34 | const char* skOutputColor, |
| 35 | const char* skOutputCoverage) const { |
Chris Dalton | 6a3dbee | 2017-10-16 10:44:41 -0600 | [diff] [blame] | 36 | f->codeAppendf("half coverage = 0;"); |
| 37 | this->onEmitFragmentCode(f, "coverage"); |
| 38 | if (fWind.fsIn()) { |
| 39 | f->codeAppendf("%s.a = coverage * %s;", skOutputColor, fWind.fsIn()); |
| 40 | } else { |
| 41 | f->codeAppendf("%s.a = coverage;", skOutputColor); |
Eric Boren | d6365e5 | 2017-10-16 12:31:14 +0000 | [diff] [blame] | 42 | } |
Chris Dalton | 6a3dbee | 2017-10-16 10:44:41 -0600 | [diff] [blame] | 43 | f->codeAppendf("%s = half4(1);", skOutputCoverage); |
Chris Dalton | 1a325d2 | 2017-07-14 15:17:41 -0600 | [diff] [blame] | 44 | #ifdef SK_DEBUG |
Chris Dalton | a640c49 | 2017-09-11 22:04:03 -0700 | [diff] [blame] | 45 | if (proc.debugVisualizationsEnabled()) { |
Chris Dalton | 6a3dbee | 2017-10-16 10:44:41 -0600 | [diff] [blame] | 46 | f->codeAppendf("%s = half4(-%s.a, %s.a, 0, 1);", |
| 47 | skOutputColor, skOutputColor, skOutputColor); |
Eric Boren | d6365e5 | 2017-10-16 12:31:14 +0000 | [diff] [blame] | 48 | } |
| 49 | #endif |
Eric Boren | d6365e5 | 2017-10-16 12:31:14 +0000 | [diff] [blame] | 50 | } |
| 51 | |
Chris Dalton | 383a2ef | 2018-01-08 17:21:41 -0500 | [diff] [blame] | 52 | void GrCCCoverageProcessor::Shader::EmitEdgeDistanceEquation(GrGLSLVertexGeoBuilder* s, |
| 53 | const char* leftPt, |
| 54 | const char* rightPt, |
| 55 | const char* outputDistanceEquation) { |
Chris Dalton | 6a3dbee | 2017-10-16 10:44:41 -0600 | [diff] [blame] | 56 | s->codeAppendf("float2 n = float2(%s.y - %s.y, %s.x - %s.x);", |
Eric Boren | d6365e5 | 2017-10-16 12:31:14 +0000 | [diff] [blame] | 57 | rightPt, leftPt, leftPt, rightPt); |
Chris Dalton | cc0ab7e | 2017-10-24 14:16:52 -0600 | [diff] [blame] | 58 | s->codeAppend ("float nwidth = (abs(n.x) + abs(n.y)) * (bloat * 2);"); |
| 59 | // When nwidth=0, wind must also be 0 (and coverage * wind = 0). So it doesn't matter what we |
| 60 | // come up with here as long as it isn't NaN or Inf. |
| 61 | s->codeAppend ("n /= (0 != nwidth) ? nwidth : 1;"); |
| 62 | s->codeAppendf("%s = float3(-n, dot(n, %s) - .5);", outputDistanceEquation, leftPt); |
Eric Boren | d6365e5 | 2017-10-16 12:31:14 +0000 | [diff] [blame] | 63 | } |
| 64 | |
Robert Phillips | 7f86192 | 2018-01-30 13:13:42 +0000 | [diff] [blame] | 65 | int GrCCCoverageProcessor::Shader::DefineSoftSampleLocations(GrGLSLPPFragmentBuilder* f, |
Chris Dalton | 383a2ef | 2018-01-08 17:21:41 -0500 | [diff] [blame] | 66 | const char* samplesName) { |
Chris Dalton | 1a325d2 | 2017-07-14 15:17:41 -0600 | [diff] [blame] | 67 | // Standard DX11 sample locations. |
| 68 | #if defined(SK_BUILD_FOR_ANDROID) || defined(SK_BUILD_FOR_IOS) |
Ethan Nicholas | 8aa4569 | 2017-09-20 11:24:15 -0400 | [diff] [blame] | 69 | f->defineConstant("float2[8]", samplesName, "float2[8](" |
| 70 | "float2(+1, -3)/16, float2(-1, +3)/16, float2(+5, +1)/16, float2(-3, -5)/16, " |
| 71 | "float2(-5, +5)/16, float2(-7, -1)/16, float2(+3, +7)/16, float2(+7, -7)/16." |
Chris Dalton | 1a325d2 | 2017-07-14 15:17:41 -0600 | [diff] [blame] | 72 | ")"); |
| 73 | return 8; |
| 74 | #else |
Ethan Nicholas | 8aa4569 | 2017-09-20 11:24:15 -0400 | [diff] [blame] | 75 | f->defineConstant("float2[16]", samplesName, "float2[16](" |
| 76 | "float2(+1, +1)/16, float2(-1, -3)/16, float2(-3, +2)/16, float2(+4, -1)/16, " |
| 77 | "float2(-5, -2)/16, float2(+2, +5)/16, float2(+5, +3)/16, float2(+3, -5)/16, " |
| 78 | "float2(-2, +6)/16, float2( 0, -7)/16, float2(-4, -6)/16, float2(-6, +4)/16, " |
| 79 | "float2(-8, 0)/16, float2(+7, -4)/16, float2(+6, +7)/16, float2(-7, -8)/16." |
Chris Dalton | 1a325d2 | 2017-07-14 15:17:41 -0600 | [diff] [blame] | 80 | ")"); |
| 81 | return 16; |
| 82 | #endif |
| 83 | } |
| 84 | |
Chris Dalton | 383a2ef | 2018-01-08 17:21:41 -0500 | [diff] [blame] | 85 | void GrCCCoverageProcessor::getGLSLProcessorKey(const GrShaderCaps&, |
| 86 | GrProcessorKeyBuilder* b) const { |
Chris Dalton | 90e8fb1 | 2017-12-22 02:24:53 -0700 | [diff] [blame] | 87 | int key = (int)fRenderPass << 1; |
| 88 | if (Impl::kGeometryShader == fImpl) { |
| 89 | key |= 1; |
| 90 | } |
| 91 | #ifdef SK_DEBUG |
| 92 | uint32_t bloatBits; |
| 93 | memcpy(&bloatBits, &fDebugBloat, 4); |
| 94 | b->add32(bloatBits); |
| 95 | #endif |
| 96 | b->add32(key); |
Chris Dalton | 6a3dbee | 2017-10-16 10:44:41 -0600 | [diff] [blame] | 97 | } |
| 98 | |
Chris Dalton | 383a2ef | 2018-01-08 17:21:41 -0500 | [diff] [blame] | 99 | GrGLSLPrimitiveProcessor* GrCCCoverageProcessor::createGLSLInstance(const GrShaderCaps&) const { |
Chris Dalton | 6a3dbee | 2017-10-16 10:44:41 -0600 | [diff] [blame] | 100 | std::unique_ptr<Shader> shader; |
| 101 | switch (fRenderPass) { |
Chris Dalton | 6a3dbee | 2017-10-16 10:44:41 -0600 | [diff] [blame] | 102 | case RenderPass::kTriangleHulls: |
Chris Dalton | 6a3dbee | 2017-10-16 10:44:41 -0600 | [diff] [blame] | 103 | case RenderPass::kTriangleEdges: |
Chris Dalton | 383a2ef | 2018-01-08 17:21:41 -0500 | [diff] [blame] | 104 | shader = skstd::make_unique<GrCCTriangleShader>(); |
Chris Dalton | 6a3dbee | 2017-10-16 10:44:41 -0600 | [diff] [blame] | 105 | break; |
| 106 | case RenderPass::kTriangleCorners: |
Chris Dalton | 383a2ef | 2018-01-08 17:21:41 -0500 | [diff] [blame] | 107 | shader = skstd::make_unique<GrCCTriangleCornerShader>(); |
Chris Dalton | 6a3dbee | 2017-10-16 10:44:41 -0600 | [diff] [blame] | 108 | break; |
| 109 | case RenderPass::kQuadraticHulls: |
Chris Dalton | 383a2ef | 2018-01-08 17:21:41 -0500 | [diff] [blame] | 110 | shader = skstd::make_unique<GrCCQuadraticHullShader>(); |
Chris Dalton | 6a3dbee | 2017-10-16 10:44:41 -0600 | [diff] [blame] | 111 | break; |
| 112 | case RenderPass::kQuadraticCorners: |
Chris Dalton | 383a2ef | 2018-01-08 17:21:41 -0500 | [diff] [blame] | 113 | shader = skstd::make_unique<GrCCQuadraticCornerShader>(); |
Chris Dalton | 6a3dbee | 2017-10-16 10:44:41 -0600 | [diff] [blame] | 114 | break; |
Chris Dalton | be4ffab | 2017-12-08 10:59:58 -0700 | [diff] [blame] | 115 | case RenderPass::kCubicHulls: |
Chris Dalton | 383a2ef | 2018-01-08 17:21:41 -0500 | [diff] [blame] | 116 | shader = skstd::make_unique<GrCCCubicHullShader>(); |
Chris Dalton | 6a3dbee | 2017-10-16 10:44:41 -0600 | [diff] [blame] | 117 | break; |
Chris Dalton | be4ffab | 2017-12-08 10:59:58 -0700 | [diff] [blame] | 118 | case RenderPass::kCubicCorners: |
Chris Dalton | 383a2ef | 2018-01-08 17:21:41 -0500 | [diff] [blame] | 119 | shader = skstd::make_unique<GrCCCubicCornerShader>(); |
Chris Dalton | 6a3dbee | 2017-10-16 10:44:41 -0600 | [diff] [blame] | 120 | break; |
| 121 | } |
Chris Dalton | 90e8fb1 | 2017-12-22 02:24:53 -0700 | [diff] [blame] | 122 | return Impl::kGeometryShader == fImpl ? this->createGSImpl(std::move(shader)) |
| 123 | : this->createVSImpl(std::move(shader)); |
Chris Dalton | 6a3dbee | 2017-10-16 10:44:41 -0600 | [diff] [blame] | 124 | } |