| /* |
| * Copyright 2021 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "experimental/graphite/src/mtl/MtlTexture.h" |
| |
| #include "experimental/graphite/include/mtl/MtlTypes.h" |
| |
| #import <Metal/Metal.h> |
| |
| namespace skgpu::mtl { |
| |
| sk_sp<Texture> Texture::Make(SkISize dimensions) { |
| TextureInfo mtlInfo; |
| mtlInfo.fSampleCount = 1; |
| mtlInfo.fLevelCount = 1; |
| |
| mtlInfo.fFormat = MTLPixelFormatRGBA8Unorm; |
| if (@available(macOS 10.11, ios 9.0, *)) { |
| mtlInfo.fUsage = MTLTextureUsageShaderRead | MTLTextureUsageRenderTarget; |
| mtlInfo.fStorageMode = MTLStorageModePrivate; |
| } |
| |
| skgpu::TextureInfo textureInfo(mtlInfo); |
| |
| return sk_sp<Texture>(new Texture(dimensions, textureInfo)); |
| } |
| |
| } // namespace skgpu::mtl |
| |