| /* |
| ** $Id: lstate.c,v 2.99 2012/10/02 17:40:53 roberto Exp $ |
| ** Global State |
| ** See Copyright Notice in lua.h |
| */ |
| |
| |
| #include <stddef.h> |
| #include <string.h> |
| |
| #define lstate_c |
| #define LUA_CORE |
| |
| #include "lua.h" |
| |
| #include "lapi.h" |
| #include "ldebug.h" |
| #include "ldo.h" |
| #include "lfunc.h" |
| #include "lgc.h" |
| #include "llex.h" |
| #include "lmem.h" |
| #include "lstate.h" |
| #include "lstring.h" |
| #include "ltable.h" |
| #include "ltm.h" |
| |
| |
| #if !defined(LUAI_GCPAUSE) |
| #define LUAI_GCPAUSE 200 /* 200% */ |
| #endif |
| |
| #if !defined(LUAI_GCMAJOR) |
| #define LUAI_GCMAJOR 200 /* 200% */ |
| #endif |
| |
| #if !defined(LUAI_GCMUL) |
| #define LUAI_GCMUL 200 /* GC runs 'twice the speed' of memory allocation */ |
| #endif |
| |
| |
| #define MEMERRMSG "not enough memory" |
| |
| |
| /* |
| ** a macro to help the creation of a unique random seed when a state is |
| ** created; the seed is used to randomize hashes. |
| */ |
| #if !defined(luai_makeseed) |
| #include <time.h> |
| #define luai_makeseed() cast(unsigned int, time(NULL)) |
| #endif |
| |
| |
| |
| /* |
| ** thread state + extra space |
| */ |
| typedef struct LX { |
| #if defined(LUAI_EXTRASPACE) |
| char buff[LUAI_EXTRASPACE]; |
| #endif |
| lua_State l; |
| } LX; |
| |
| |
| /* |
| ** Main thread combines a thread state and the global state |
| */ |
| typedef struct LG { |
| LX l; |
| global_State g; |
| } LG; |
| |
| |
| |
| #define fromstate(L) (cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l))) |
| |
| |
| /* |
| ** Compute an initial seed as random as possible. In ANSI, rely on |
| ** Address Space Layout Randomization (if present) to increase |
| ** randomness.. |
| */ |
| #define addbuff(b,p,e) \ |
| { size_t t = cast(size_t, e); \ |
| memcpy(buff + p, &t, sizeof(t)); p += sizeof(t); } |
| |
| static unsigned int makeseed (lua_State *L) { |
| char buff[4 * sizeof(size_t)]; |
| unsigned int h = luai_makeseed(); |
| int p = 0; |
| addbuff(buff, p, L); /* heap variable */ |
| addbuff(buff, p, &h); /* local variable */ |
| addbuff(buff, p, luaO_nilobject); /* global variable */ |
| addbuff(buff, p, &lua_newstate); /* public function */ |
| lua_assert(p == sizeof(buff)); |
| return luaS_hash(buff, p, h); |
| } |
| |
| |
| /* |
| ** set GCdebt to a new value keeping the value (totalbytes + GCdebt) |
| ** invariant |
| */ |
| void luaE_setdebt (global_State *g, l_mem debt) { |
| g->totalbytes -= (debt - g->GCdebt); |
| g->GCdebt = debt; |
| } |
| |
| |
| CallInfo *luaE_extendCI (lua_State *L) { |
| CallInfo *ci = luaM_new(L, CallInfo); |
| lua_assert(L->ci->next == NULL); |
| L->ci->next = ci; |
| ci->previous = L->ci; |
| ci->next = NULL; |
| return ci; |
| } |
| |
| |
| void luaE_freeCI (lua_State *L) { |
| CallInfo *ci = L->ci; |
| CallInfo *next = ci->next; |
| ci->next = NULL; |
| while ((ci = next) != NULL) { |
| next = ci->next; |
| luaM_free(L, ci); |
| } |
| } |
| |
| |
| static void stack_init (lua_State *L1, lua_State *L) { |
| int i; CallInfo *ci; |
| /* initialize stack array */ |
| L1->stack = luaM_newvector(L, BASIC_STACK_SIZE, TValue); |
| L1->stacksize = BASIC_STACK_SIZE; |
| for (i = 0; i < BASIC_STACK_SIZE; i++) |
| setnilvalue(L1->stack + i); /* erase new stack */ |
| L1->top = L1->stack; |
| L1->stack_last = L1->stack + L1->stacksize - EXTRA_STACK; |
| /* initialize first ci */ |
| ci = &L1->base_ci; |
| ci->next = ci->previous = NULL; |
| ci->callstatus = 0; |
| ci->func = L1->top; |
| setnilvalue(L1->top++); /* 'function' entry for this 'ci' */ |
| ci->top = L1->top + LUA_MINSTACK; |
| L1->ci = ci; |
| } |
| |
| |
| static void freestack (lua_State *L) { |
| if (L->stack == NULL) |
| return; /* stack not completely built yet */ |
| L->ci = &L->base_ci; /* free the entire 'ci' list */ |
| luaE_freeCI(L); |
| luaM_freearray(L, L->stack, L->stacksize); /* free stack array */ |
| } |
| |
| |
| /* |
| ** Create registry table and its predefined values |
| */ |
| static void init_registry (lua_State *L, global_State *g) { |
| TValue mt; |
| /* create registry */ |
| Table *registry = luaH_new(L); |
| sethvalue(L, &g->l_registry, registry); |
| luaH_resize(L, registry, LUA_RIDX_LAST, 0); |
| /* registry[LUA_RIDX_MAINTHREAD] = L */ |
| setthvalue(L, &mt, L); |
| luaH_setint(L, registry, LUA_RIDX_MAINTHREAD, &mt); |
| /* registry[LUA_RIDX_GLOBALS] = table of globals */ |
| sethvalue(L, &mt, luaH_new(L)); |
| luaH_setint(L, registry, LUA_RIDX_GLOBALS, &mt); |
| } |
| |
| |
| /* |
| ** open parts of the state that may cause memory-allocation errors |
| */ |
| static void f_luaopen (lua_State *L, void *ud) { |
| global_State *g = G(L); |
| UNUSED(ud); |
| stack_init(L, L); /* init stack */ |
| init_registry(L, g); |
| luaS_resize(L, MINSTRTABSIZE); /* initial size of string table */ |
| luaT_init(L); |
| luaX_init(L); |
| /* pre-create memory-error message */ |
| g->memerrmsg = luaS_newliteral(L, MEMERRMSG); |
| luaS_fix(g->memerrmsg); /* it should never be collected */ |
| g->gcrunning = 1; /* allow gc */ |
| } |
| |
| |
| /* |
| ** preinitialize a state with consistent values without allocating |
| ** any memory (to avoid errors) |
| */ |
| static void preinit_state (lua_State *L, global_State *g) { |
| G(L) = g; |
| L->stack = NULL; |
| L->ci = NULL; |
| L->stacksize = 0; |
| L->errorJmp = NULL; |
| L->nCcalls = 0; |
| L->hook = NULL; |
| L->hookmask = 0; |
| L->basehookcount = 0; |
| L->allowhook = 1; |
| resethookcount(L); |
| L->openupval = NULL; |
| L->nny = 1; |
| L->status = LUA_OK; |
| L->errfunc = 0; |
| } |
| |
| |
| static void close_state (lua_State *L) { |
| global_State *g = G(L); |
| luaF_close(L, L->stack); /* close all upvalues for this thread */ |
| luaC_freeallobjects(L); /* collect all objects */ |
| luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size); |
| luaZ_freebuffer(L, &g->buff); |
| freestack(L); |
| lua_assert(gettotalbytes(g) == sizeof(LG)); |
| (*g->frealloc)(g->ud, fromstate(L), sizeof(LG), 0); /* free main block */ |
| } |
| |
| |
| LUA_API lua_State *lua_newthread (lua_State *L) { |
| lua_State *L1; |
| lua_lock(L); |
| luaC_checkGC(L); |
| L1 = &luaC_newobj(L, LUA_TTHREAD, sizeof(LX), NULL, offsetof(LX, l))->th; |
| setthvalue(L, L->top, L1); |
| api_incr_top(L); |
| preinit_state(L1, G(L)); |
| L1->hookmask = L->hookmask; |
| L1->basehookcount = L->basehookcount; |
| L1->hook = L->hook; |
| resethookcount(L1); |
| luai_userstatethread(L, L1); |
| stack_init(L1, L); /* init stack */ |
| lua_unlock(L); |
| return L1; |
| } |
| |
| |
| void luaE_freethread (lua_State *L, lua_State *L1) { |
| LX *l = fromstate(L1); |
| luaF_close(L1, L1->stack); /* close all upvalues for this thread */ |
| lua_assert(L1->openupval == NULL); |
| luai_userstatefree(L, L1); |
| freestack(L1); |
| luaM_free(L, l); |
| } |
| |
| |
| LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) { |
| int i; |
| lua_State *L; |
| global_State *g; |
| LG *l = cast(LG *, (*f)(ud, NULL, LUA_TTHREAD, sizeof(LG))); |
| if (l == NULL) return NULL; |
| L = &l->l.l; |
| g = &l->g; |
| L->next = NULL; |
| L->tt = LUA_TTHREAD; |
| g->currentwhite = bit2mask(WHITE0BIT, FIXEDBIT); |
| L->marked = luaC_white(g); |
| g->gckind = KGC_NORMAL; |
| preinit_state(L, g); |
| g->frealloc = f; |
| g->ud = ud; |
| g->mainthread = L; |
| g->seed = makeseed(L); |
| g->uvhead.u.l.prev = &g->uvhead; |
| g->uvhead.u.l.next = &g->uvhead; |
| g->gcrunning = 0; /* no GC while building state */ |
| g->GCestimate = 0; |
| g->strt.size = 0; |
| g->strt.nuse = 0; |
| g->strt.hash = NULL; |
| setnilvalue(&g->l_registry); |
| luaZ_initbuffer(L, &g->buff); |
| g->panic = NULL; |
| g->version = lua_version(NULL); |
| g->gcstate = GCSpause; |
| g->allgc = NULL; |
| g->finobj = NULL; |
| g->tobefnz = NULL; |
| g->sweepgc = g->sweepfin = NULL; |
| g->gray = g->grayagain = NULL; |
| g->weak = g->ephemeron = g->allweak = NULL; |
| g->totalbytes = sizeof(LG); |
| g->GCdebt = 0; |
| g->gcpause = LUAI_GCPAUSE; |
| g->gcmajorinc = LUAI_GCMAJOR; |
| g->gcstepmul = LUAI_GCMUL; |
| for (i=0; i < LUA_NUMTAGS; i++) g->mt[i] = NULL; |
| if (luaD_rawrunprotected(L, f_luaopen, NULL) != LUA_OK) { |
| /* memory allocation error: free partial state */ |
| close_state(L); |
| L = NULL; |
| } |
| else |
| luai_userstateopen(L); |
| return L; |
| } |
| |
| |
| LUA_API void lua_close (lua_State *L) { |
| L = G(L)->mainthread; /* only the main thread can be closed */ |
| lua_lock(L); |
| luai_userstateclose(L); |
| close_state(L); |
| } |
| |
| |