| /* | 
 |  * Copyright 2016 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #include "Benchmark.h" | 
 | #include "sk_tool_utils.h" | 
 | #include "SkCanvas.h" | 
 | #include "SkImage.h" | 
 | #include "SkSurface.h" | 
 |  | 
 | #if SK_SUPPORT_GPU | 
 |  | 
 | #include "GrContext.h" | 
 |  | 
 | /** These benchmarks were designed to measure changes to GrResourceCache's replacement policy */ | 
 |  | 
 | ////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | // The width/height of the images to draw. The small size underestimates the value of a good | 
 | // replacement strategy since the texture uploads are quite small. However, the effects are still | 
 | // significant and this lets the benchmarks complete a lot faster, especially on mobile. | 
 | static constexpr int kS = 25; | 
 |  | 
 | static void make_images(sk_sp<SkImage> imgs[], int cnt) { | 
 |     for (int i = 0; i < cnt; ++i) { | 
 |         SkBitmap bmp = sk_tool_utils::create_checkerboard_bitmap(kS, kS, SK_ColorBLACK, | 
 |                                                                  SK_ColorCYAN, 10); | 
 |         imgs[i] = SkImage::MakeFromBitmap(bmp); | 
 |     } | 
 | } | 
 |  | 
 | static void draw_image(SkCanvas* canvas, SkImage* img) { | 
 |     // Make the paint transparent to avoid any issues of deferred tiler blending | 
 |     // optmizations | 
 |     SkPaint paint; | 
 |     paint.setAlpha(0x10); | 
 |     canvas->drawImage(img, 0, 0, &paint); | 
 | } | 
 |  | 
 | void set_cache_budget(SkCanvas* canvas, int approxImagesInBudget) { | 
 |     // This is inexact but we attempt to figure out a baseline number of resources GrContext needs | 
 |     // to render an SkImage and add one additional resource for each image we'd like to fit. | 
 |     GrContext* context =  canvas->getGrContext(); | 
 |     SkASSERT(context); | 
 |     context->flush(); | 
 |     context->purgeAllUnlockedResources(); | 
 |     sk_sp<SkImage> image; | 
 |     make_images(&image, 1); | 
 |     draw_image(canvas, image.get()); | 
 |     context->flush(); | 
 |     int baselineCount; | 
 |     context->getResourceCacheUsage(&baselineCount, nullptr); | 
 |     baselineCount -= 1; // for the image's textures. | 
 |     context->setResourceCacheLimits(baselineCount + approxImagesInBudget, 1 << 30); | 
 |     context->purgeAllUnlockedResources(); | 
 | } | 
 |  | 
 | ////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | /** | 
 |  * Tests repeatedly drawing the same set of images in each frame. Different instances of the bench | 
 |  * run with different cache sizes and either repeat the image order each frame or use a random | 
 |  * order. Every variation of this bench draws the same image set, only the budget and order of | 
 |  * images differs. Since the total fill is the same they can be cross-compared. | 
 |  */ | 
 | class ImageCacheBudgetBench : public Benchmark { | 
 | public: | 
 |     /** budgetSize is the number of images that can fit in the cache. 100 images will be drawn. */ | 
 |     ImageCacheBudgetBench(int budgetSize, bool shuffle) | 
 |             : fBudgetSize(budgetSize) | 
 |             , fShuffle(shuffle) | 
 |             , fIndices(nullptr) { | 
 |         float imagesOverBudget = float(kImagesToDraw) / budgetSize; | 
 |         // Make the benchmark name contain the percentage of the budget that is used in each | 
 |         // simulated frame. | 
 |         fName.printf("image_cache_budget_%.0f%s", imagesOverBudget * 100, | 
 |                      (shuffle ? "_shuffle" : "")); | 
 |     } | 
 |  | 
 |     bool isSuitableFor(Backend backend) override { return kGPU_Backend == backend; } | 
 |  | 
 | protected: | 
 |     const char* onGetName() override { | 
 |         return fName.c_str(); | 
 |     } | 
 |  | 
 |     void onPerCanvasPreDraw(SkCanvas* canvas) override { | 
 |         GrContext* context = canvas->getGrContext(); | 
 |         SkASSERT(context); | 
 |         context->getResourceCacheLimits(&fOldCount, &fOldBytes); | 
 |         set_cache_budget(canvas, fBudgetSize); | 
 |         make_images(fImages, kImagesToDraw); | 
 |         if (fShuffle) { | 
 |             SkRandom random; | 
 |             fIndices.reset(new int[kSimulatedFrames * kImagesToDraw]); | 
 |             for (int frame = 0; frame < kSimulatedFrames; ++frame) { | 
 |                 int* base = fIndices.get() + frame * kImagesToDraw; | 
 |                 for (int i = 0; i < kImagesToDraw; ++i) { | 
 |                     base[i] = i; | 
 |                 } | 
 |                 for (int i = 0; i < kImagesToDraw - 1; ++i) { | 
 |                     int other = random.nextULessThan(kImagesToDraw - i) + i; | 
 |                     SkTSwap(base[i], base[other]); | 
 |                 } | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     void onPerCanvasPostDraw(SkCanvas* canvas) override { | 
 |         GrContext* context =  canvas->getGrContext(); | 
 |         SkASSERT(context); | 
 |         context->setResourceCacheLimits(fOldCount, fOldBytes); | 
 |         for (int i = 0; i < kImagesToDraw; ++i) { | 
 |             fImages[i].reset(); | 
 |         } | 
 |         fIndices.reset(nullptr); | 
 |     } | 
 |  | 
 |     void onDraw(int loops, SkCanvas* canvas) override { | 
 |         for (int i = 0; i < loops; ++i) { | 
 |             for (int frame = 0; frame < kSimulatedFrames; ++frame) { | 
 |                 for (int j = 0; j < kImagesToDraw; ++j) { | 
 |                     int idx; | 
 |                     if (fShuffle) { | 
 |                         idx = fIndices[frame * kImagesToDraw + j]; | 
 |                     } else { | 
 |                         idx = j; | 
 |                     } | 
 |                     draw_image(canvas, fImages[idx].get()); | 
 |                 } | 
 |                 // Simulate a frame boundary by flushing. This should notify GrResourceCache. | 
 |                 canvas->flush(); | 
 |            } | 
 |         } | 
 |     } | 
 |  | 
 | private: | 
 |     static constexpr int kImagesToDraw = 100; | 
 |     static constexpr int kSimulatedFrames = 5; | 
 |  | 
 |     int                         fBudgetSize; | 
 |     bool                        fShuffle; | 
 |     SkString                    fName; | 
 |     sk_sp<SkImage>              fImages[kImagesToDraw]; | 
 |     std::unique_ptr<int[]>      fIndices; | 
 |     size_t                      fOldBytes; | 
 |     int                         fOldCount; | 
 |  | 
 |     typedef Benchmark INHERITED; | 
 | }; | 
 |  | 
 | DEF_BENCH( return new ImageCacheBudgetBench(105, false); ) | 
 |  | 
 | DEF_BENCH( return new ImageCacheBudgetBench(90, false); ) | 
 |  | 
 | DEF_BENCH( return new ImageCacheBudgetBench(80, false); ) | 
 |  | 
 | DEF_BENCH( return new ImageCacheBudgetBench(50, false); ) | 
 |  | 
 | DEF_BENCH( return new ImageCacheBudgetBench(105, true); ) | 
 |  | 
 | DEF_BENCH( return new ImageCacheBudgetBench(90, true); ) | 
 |  | 
 | DEF_BENCH( return new ImageCacheBudgetBench(80, true); ) | 
 |  | 
 | DEF_BENCH( return new ImageCacheBudgetBench(50, true); ) | 
 |  | 
 | ////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | /** | 
 |  * Similar to above but changes between being over and under budget by varying the number of images | 
 |  * rendered. This is not directly comparable to the non-dynamic benchmarks. | 
 |  */ | 
 | class ImageCacheBudgetDynamicBench : public Benchmark { | 
 | public: | 
 |     enum class Mode { | 
 |         // Increase from min to max images drawn gradually over simulated frames and then back. | 
 |         kPingPong, | 
 |         // Alternate between under and over budget every other simulated frame. | 
 |         kFlipFlop | 
 |     }; | 
 |  | 
 |     ImageCacheBudgetDynamicBench(Mode mode) : fMode(mode) {} | 
 |  | 
 |     bool isSuitableFor(Backend backend) override { return kGPU_Backend == backend; } | 
 |  | 
 | protected: | 
 |     const char* onGetName() override { | 
 |         switch (fMode) { | 
 |             case Mode::kPingPong: | 
 |                 return "image_cache_budget_dynamic_ping_pong"; | 
 |             case Mode::kFlipFlop: | 
 |                 return "image_cache_budget_dynamic_flip_flop"; | 
 |         } | 
 |         return ""; | 
 |     } | 
 |  | 
 |     void onPerCanvasPreDraw(SkCanvas* canvas) override { | 
 |         GrContext* context =  canvas->getGrContext(); | 
 |         SkASSERT(context); | 
 |         context->getResourceCacheLimits(&fOldCount, &fOldBytes); | 
 |         make_images(fImages, kMaxImagesToDraw); | 
 |         set_cache_budget(canvas, kImagesInBudget); | 
 |     } | 
 |  | 
 |     void onPerCanvasPostDraw(SkCanvas* canvas) override { | 
 |         GrContext* context =  canvas->getGrContext(); | 
 |         SkASSERT(context); | 
 |         context->setResourceCacheLimits(fOldCount, fOldBytes); | 
 |         for (int i = 0; i < kMaxImagesToDraw; ++i) { | 
 |             fImages[i].reset(); | 
 |         } | 
 |     } | 
 |  | 
 |     void onDraw(int loops, SkCanvas* canvas) override { | 
 |         int delta = 0; | 
 |         switch (fMode) { | 
 |             case Mode::kPingPong: | 
 |                 delta = 1; | 
 |                 break; | 
 |             case Mode::kFlipFlop: | 
 |                 delta = kMaxImagesToDraw - kMinImagesToDraw; | 
 |                 break; | 
 |         } | 
 |         for (int i = 0; i < loops; ++i) { | 
 |             int imgsToDraw = kMinImagesToDraw; | 
 |             for (int frame = 0; frame < kSimulatedFrames; ++frame) { | 
 |                 for (int j = 0; j < imgsToDraw; ++j) { | 
 |                     draw_image(canvas, fImages[j].get()); | 
 |                 } | 
 |                 imgsToDraw += delta; | 
 |                 if (imgsToDraw > kMaxImagesToDraw || imgsToDraw < kMinImagesToDraw) { | 
 |                     delta = -delta; | 
 |                     imgsToDraw += 2 * delta; | 
 |                 } | 
 |                 // Simulate a frame boundary by flushing. This should notify GrResourceCache. | 
 |                 canvas->flush(); | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 | private: | 
 |     static constexpr int kImagesInBudget  = 25; | 
 |     static constexpr int kMinImagesToDraw = 15; | 
 |     static constexpr int kMaxImagesToDraw = 35; | 
 |     static constexpr int kSimulatedFrames = 80; | 
 |  | 
 |     Mode                        fMode; | 
 |     sk_sp<SkImage>              fImages[kMaxImagesToDraw]; | 
 |     size_t                      fOldBytes; | 
 |     int                         fOldCount; | 
 |  | 
 |     typedef Benchmark INHERITED; | 
 | }; | 
 |  | 
 | DEF_BENCH( return new ImageCacheBudgetDynamicBench(ImageCacheBudgetDynamicBench::Mode::kPingPong); ) | 
 | DEF_BENCH( return new ImageCacheBudgetDynamicBench(ImageCacheBudgetDynamicBench::Mode::kFlipFlop); ) | 
 |  | 
 | #endif |