| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrSurface_DEFINED |
| #define GrSurface_DEFINED |
| |
| #include "include/core/SkImageInfo.h" |
| #include "include/core/SkRect.h" |
| #include "include/gpu/GrBackendSurface.h" |
| #include "include/gpu/GrTypes.h" |
| #include "src/gpu/GrGpuResource.h" |
| |
| class GrRenderTarget; |
| class GrTexture; |
| |
| class GrSurface : public GrGpuResource { |
| public: |
| /** |
| * Retrieves the dimensions of the surface. |
| */ |
| SkISize dimensions() const { return fDimensions; } |
| |
| /** |
| * Retrieves the width of the surface. |
| */ |
| int width() const { return fDimensions.width(); } |
| |
| /** |
| * Retrieves the height of the surface. |
| */ |
| int height() const { return fDimensions.height(); } |
| |
| /** |
| * Helper that gets the width and height of the surface as a bounding rectangle. |
| */ |
| SkRect getBoundsRect() const { return SkRect::Make(this->dimensions()); } |
| |
| virtual GrBackendFormat backendFormat() const = 0; |
| |
| void setRelease(sk_sp<GrRefCntedCallback> releaseHelper) { |
| this->onSetRelease(releaseHelper); |
| fReleaseHelper = std::move(releaseHelper); |
| } |
| |
| // These match the definitions in SkImage, from whence they came. |
| // TODO: Remove Chrome's need to call this on a GrTexture |
| typedef void* ReleaseCtx; |
| typedef void (*ReleaseProc)(ReleaseCtx); |
| void setRelease(ReleaseProc proc, ReleaseCtx ctx) { |
| sk_sp<GrRefCntedCallback> helper(new GrRefCntedCallback(proc, ctx)); |
| this->setRelease(std::move(helper)); |
| } |
| |
| /** |
| * @return the texture associated with the surface, may be null. |
| */ |
| virtual GrTexture* asTexture() { return nullptr; } |
| virtual const GrTexture* asTexture() const { return nullptr; } |
| |
| /** |
| * @return the render target underlying this surface, may be null. |
| */ |
| virtual GrRenderTarget* asRenderTarget() { return nullptr; } |
| virtual const GrRenderTarget* asRenderTarget() const { return nullptr; } |
| |
| GrInternalSurfaceFlags flags() const { return fSurfaceFlags; } |
| |
| static size_t ComputeSize(const GrCaps&, const GrBackendFormat&, SkISize dimensions, |
| int colorSamplesPerPixel, GrMipmapped, bool binSize = false); |
| |
| /** |
| * The pixel values of this surface cannot be modified (e.g. doesn't support write pixels or |
| * MIP map level regen). |
| */ |
| bool readOnly() const { return fSurfaceFlags & GrInternalSurfaceFlags::kReadOnly; } |
| |
| bool framebufferOnly() const { |
| return fSurfaceFlags & GrInternalSurfaceFlags::kFramebufferOnly; |
| } |
| |
| // Returns true if we are working with protected content. |
| bool isProtected() const { return fIsProtected == GrProtected::kYes; } |
| |
| void setFramebufferOnly() { |
| SkASSERT(this->asRenderTarget()); |
| fSurfaceFlags |= GrInternalSurfaceFlags::kFramebufferOnly; |
| } |
| |
| protected: |
| void setGLRTFBOIDIs0() { |
| SkASSERT(!this->requiresManualMSAAResolve()); |
| SkASSERT(!this->asTexture()); |
| SkASSERT(this->asRenderTarget()); |
| fSurfaceFlags |= GrInternalSurfaceFlags::kGLRTFBOIDIs0; |
| } |
| bool glRTFBOIDis0() const { |
| return fSurfaceFlags & GrInternalSurfaceFlags::kGLRTFBOIDIs0; |
| } |
| |
| void setRequiresManualMSAAResolve() { |
| SkASSERT(!this->glRTFBOIDis0()); |
| SkASSERT(this->asRenderTarget()); |
| fSurfaceFlags |= GrInternalSurfaceFlags::kRequiresManualMSAAResolve; |
| } |
| bool requiresManualMSAAResolve() const { |
| return fSurfaceFlags & GrInternalSurfaceFlags::kRequiresManualMSAAResolve; |
| } |
| |
| void setReadOnly() { |
| SkASSERT(!this->asRenderTarget()); |
| fSurfaceFlags |= GrInternalSurfaceFlags::kReadOnly; |
| } |
| |
| GrSurface(GrGpu* gpu, const SkISize& dimensions, GrProtected isProtected) |
| : INHERITED(gpu) |
| , fDimensions(dimensions) |
| , fSurfaceFlags(GrInternalSurfaceFlags::kNone) |
| , fIsProtected(isProtected) {} |
| |
| ~GrSurface() override { |
| // check that invokeReleaseProc has been called (if needed) |
| SkASSERT(!fReleaseHelper); |
| } |
| |
| void onRelease() override; |
| void onAbandon() override; |
| |
| private: |
| const char* getResourceType() const override { return "Surface"; } |
| |
| // Unmanaged backends (e.g. Vulkan) may want to specially handle the release proc in order to |
| // ensure it isn't called until GPU work related to the resource is completed. |
| virtual void onSetRelease(sk_sp<GrRefCntedCallback>) {} |
| |
| void invokeReleaseProc() { |
| // Depending on the ref count of fReleaseHelper this may or may not actually trigger the |
| // ReleaseProc to be called. |
| fReleaseHelper.reset(); |
| } |
| |
| SkISize fDimensions; |
| GrInternalSurfaceFlags fSurfaceFlags; |
| GrProtected fIsProtected; |
| sk_sp<GrRefCntedCallback> fReleaseHelper; |
| |
| typedef GrGpuResource INHERITED; |
| }; |
| |
| #endif |