| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "tools/viewer/Viewer.h" |
| |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkData.h" |
| #include "include/core/SkGraphics.h" |
| #include "include/core/SkPictureRecorder.h" |
| #include "include/core/SkStream.h" |
| #include "include/core/SkSurface.h" |
| #include "include/gpu/GrDirectContext.h" |
| #include "include/private/SkTPin.h" |
| #include "include/private/SkTo.h" |
| #include "include/utils/SkPaintFilterCanvas.h" |
| #include "src/core/SkColorSpacePriv.h" |
| #include "src/core/SkImagePriv.h" |
| #include "src/core/SkMD5.h" |
| #include "src/core/SkOSFile.h" |
| #include "src/core/SkReadBuffer.h" |
| #include "src/core/SkScan.h" |
| #include "src/core/SkSurfacePriv.h" |
| #include "src/core/SkTSort.h" |
| #include "src/core/SkTaskGroup.h" |
| #include "src/core/SkTextBlobPriv.h" |
| #include "src/core/SkVMBlitter.h" |
| #include "src/gpu/GrDirectContextPriv.h" |
| #include "src/gpu/GrGpu.h" |
| #include "src/gpu/GrPersistentCacheUtils.h" |
| #include "src/gpu/GrShaderUtils.h" |
| #include "src/image/SkImage_Base.h" |
| #include "src/sksl/SkSLCompiler.h" |
| #include "src/utils/SkJSONWriter.h" |
| #include "src/utils/SkOSPath.h" |
| #include "tools/Resources.h" |
| #include "tools/RuntimeBlendUtils.h" |
| #include "tools/ToolUtils.h" |
| #include "tools/flags/CommandLineFlags.h" |
| #include "tools/flags/CommonFlags.h" |
| #include "tools/trace/EventTracingPriv.h" |
| #include "tools/viewer/BisectSlide.h" |
| #include "tools/viewer/GMSlide.h" |
| #include "tools/viewer/ImageSlide.h" |
| #include "tools/viewer/MSKPSlide.h" |
| #include "tools/viewer/ParticlesSlide.h" |
| #include "tools/viewer/SKPSlide.h" |
| #include "tools/viewer/SampleSlide.h" |
| #include "tools/viewer/SkSLSlide.h" |
| #include "tools/viewer/SlideDir.h" |
| #include "tools/viewer/SvgSlide.h" |
| |
| #if SK_GPU_V1 |
| #include "src/gpu/ops/AtlasPathRenderer.h" |
| #include "src/gpu/ops/TessellationPathRenderer.h" |
| #endif |
| |
| #include <cstdlib> |
| #include <map> |
| |
| #include "imgui.h" |
| #include "misc/cpp/imgui_stdlib.h" // For ImGui support of std::string |
| |
| #ifdef SK_VULKAN |
| #include "spirv-tools/libspirv.hpp" |
| #endif |
| |
| #if defined(SK_ENABLE_SKOTTIE) |
| #include "tools/viewer/SkottieSlide.h" |
| #endif |
| #if defined(SK_ENABLE_SKRIVE) |
| #include "tools/viewer/SkRiveSlide.h" |
| #endif |
| |
| class CapturingShaderErrorHandler : public GrContextOptions::ShaderErrorHandler { |
| public: |
| void compileError(const char* shader, const char* errors) override { |
| fShaders.push_back(SkString(shader)); |
| fErrors.push_back(SkString(errors)); |
| } |
| |
| void reset() { |
| fShaders.reset(); |
| fErrors.reset(); |
| } |
| |
| SkTArray<SkString> fShaders; |
| SkTArray<SkString> fErrors; |
| }; |
| |
| static CapturingShaderErrorHandler gShaderErrorHandler; |
| |
| GrContextOptions::ShaderErrorHandler* Viewer::ShaderErrorHandler() { return &gShaderErrorHandler; } |
| |
| using namespace sk_app; |
| using SkSL::Compiler; |
| using OverrideFlag = SkSL::Compiler::OverrideFlag; |
| |
| static std::map<GpuPathRenderers, std::string> gPathRendererNames; |
| |
| Application* Application::Create(int argc, char** argv, void* platformData) { |
| return new Viewer(argc, argv, platformData); |
| } |
| |
| static DEFINE_string(slide, "", "Start on this sample."); |
| static DEFINE_bool(list, false, "List samples?"); |
| |
| #ifdef SK_GL |
| #define GL_BACKEND_STR ", \"gl\"" |
| #else |
| #define GL_BACKEND_STR |
| #endif |
| #ifdef SK_VULKAN |
| #define VK_BACKEND_STR ", \"vk\"" |
| #else |
| #define VK_BACKEND_STR |
| #endif |
| #ifdef SK_METAL |
| #define MTL_BACKEND_STR ", \"mtl\"" |
| #else |
| #define MTL_BACKEND_STR |
| #endif |
| #ifdef SK_DIRECT3D |
| #define D3D_BACKEND_STR ", \"d3d\"" |
| #else |
| #define D3D_BACKEND_STR |
| #endif |
| #ifdef SK_DAWN |
| #define DAWN_BACKEND_STR ", \"dawn\"" |
| #else |
| #define DAWN_BACKEND_STR |
| #endif |
| #define BACKENDS_STR_EVALUATOR(sw, gl, vk, mtl, d3d, dawn) sw gl vk mtl d3d dawn |
| #define BACKENDS_STR BACKENDS_STR_EVALUATOR( \ |
| "\"sw\"", GL_BACKEND_STR, VK_BACKEND_STR, MTL_BACKEND_STR, D3D_BACKEND_STR, DAWN_BACKEND_STR) |
| |
| static DEFINE_string2(backend, b, "sw", "Backend to use. Allowed values are " BACKENDS_STR "."); |
| |
| static DEFINE_int(msaa, 1, "Number of subpixel samples. 0 for no HW antialiasing."); |
| static DEFINE_bool(dmsaa, false, "Use internal MSAA to render to non-MSAA surfaces?"); |
| |
| static DEFINE_string(bisect, "", "Path to a .skp or .svg file to bisect."); |
| |
| static DEFINE_string2(file, f, "", "Open a single file for viewing."); |
| |
| static DEFINE_string2(match, m, nullptr, |
| "[~][^]substring[$] [...] of name to run.\n" |
| "Multiple matches may be separated by spaces.\n" |
| "~ causes a matching name to always be skipped\n" |
| "^ requires the start of the name to match\n" |
| "$ requires the end of the name to match\n" |
| "^ and $ requires an exact match\n" |
| "If a name does not match any list entry,\n" |
| "it is skipped unless some list entry starts with ~"); |
| |
| #if defined(SK_BUILD_FOR_ANDROID) |
| # define PATH_PREFIX "/data/local/tmp/" |
| #else |
| # define PATH_PREFIX "" |
| #endif |
| |
| static DEFINE_string(jpgs , PATH_PREFIX "jpgs" , "Directory to read jpgs from."); |
| static DEFINE_string(skps , PATH_PREFIX "skps" , "Directory to read skps from."); |
| static DEFINE_string(mskps , PATH_PREFIX "mskps" , "Directory to read mskps from."); |
| static DEFINE_string(lotties, PATH_PREFIX "lotties", "Directory to read (Bodymovin) jsons from."); |
| static DEFINE_string(rives , PATH_PREFIX "rives" , "Directory to read Rive (Flare) files from."); |
| #undef PATH_PREFIX |
| |
| static DEFINE_string(svgs, "", "Directory to read SVGs from, or a single SVG file."); |
| |
| static DEFINE_int_2(threads, j, -1, |
| "Run threadsafe tests on a threadpool with this many extra threads, " |
| "defaulting to one extra thread per core."); |
| |
| static DEFINE_bool(redraw, false, "Toggle continuous redraw."); |
| |
| static DEFINE_bool(offscreen, false, "Force rendering to an offscreen surface."); |
| static DEFINE_bool(skvm, false, "Force skvm blitters for raster."); |
| static DEFINE_bool(jit, true, "JIT SkVM?"); |
| static DEFINE_bool(dylib, false, "JIT via dylib (much slower compile but easier to debug/profile)"); |
| static DEFINE_bool(stats, false, "Display stats overlay on startup."); |
| static DEFINE_bool(binaryarchive, false, "Enable MTLBinaryArchive use (if available)."); |
| |
| #ifndef SK_GL |
| static_assert(false, "viewer requires GL backend for raster.") |
| #endif |
| |
| const char* kBackendTypeStrings[sk_app::Window::kBackendTypeCount] = { |
| "OpenGL", |
| #if SK_ANGLE && defined(SK_BUILD_FOR_WIN) |
| "ANGLE", |
| #endif |
| #ifdef SK_DAWN |
| "Dawn", |
| #endif |
| #ifdef SK_VULKAN |
| "Vulkan", |
| #endif |
| #ifdef SK_METAL |
| "Metal", |
| #ifdef SK_GRAPHITE_ENABLED |
| "Metal (Graphite)", |
| #endif |
| #endif |
| #ifdef SK_DIRECT3D |
| "Direct3D", |
| #endif |
| "Raster" |
| }; |
| |
| static sk_app::Window::BackendType get_backend_type(const char* str) { |
| #ifdef SK_DAWN |
| if (0 == strcmp(str, "dawn")) { |
| return sk_app::Window::kDawn_BackendType; |
| } else |
| #endif |
| #ifdef SK_VULKAN |
| if (0 == strcmp(str, "vk")) { |
| return sk_app::Window::kVulkan_BackendType; |
| } else |
| #endif |
| #if SK_ANGLE && defined(SK_BUILD_FOR_WIN) |
| if (0 == strcmp(str, "angle")) { |
| return sk_app::Window::kANGLE_BackendType; |
| } else |
| #endif |
| #ifdef SK_METAL |
| if (0 == strcmp(str, "mtl")) { |
| return sk_app::Window::kMetal_BackendType; |
| } else |
| #ifdef SK_GRAPHITE_ENABLED |
| if (0 == strcmp(str, "grmtl")) { |
| return sk_app::Window::kGraphiteMetal_BackendType; |
| } else |
| #endif |
| #endif |
| #ifdef SK_DIRECT3D |
| if (0 == strcmp(str, "d3d")) { |
| return sk_app::Window::kDirect3D_BackendType; |
| } else |
| #endif |
| |
| if (0 == strcmp(str, "gl")) { |
| return sk_app::Window::kNativeGL_BackendType; |
| } else if (0 == strcmp(str, "sw")) { |
| return sk_app::Window::kRaster_BackendType; |
| } else { |
| SkDebugf("Unknown backend type, %s, defaulting to sw.", str); |
| return sk_app::Window::kRaster_BackendType; |
| } |
| } |
| |
| static SkColorSpacePrimaries gSrgbPrimaries = { |
| 0.64f, 0.33f, |
| 0.30f, 0.60f, |
| 0.15f, 0.06f, |
| 0.3127f, 0.3290f }; |
| |
| static SkColorSpacePrimaries gAdobePrimaries = { |
| 0.64f, 0.33f, |
| 0.21f, 0.71f, |
| 0.15f, 0.06f, |
| 0.3127f, 0.3290f }; |
| |
| static SkColorSpacePrimaries gP3Primaries = { |
| 0.680f, 0.320f, |
| 0.265f, 0.690f, |
| 0.150f, 0.060f, |
| 0.3127f, 0.3290f }; |
| |
| static SkColorSpacePrimaries gRec2020Primaries = { |
| 0.708f, 0.292f, |
| 0.170f, 0.797f, |
| 0.131f, 0.046f, |
| 0.3127f, 0.3290f }; |
| |
| struct NamedPrimaries { |
| const char* fName; |
| SkColorSpacePrimaries* fPrimaries; |
| } gNamedPrimaries[] = { |
| { "sRGB", &gSrgbPrimaries }, |
| { "AdobeRGB", &gAdobePrimaries }, |
| { "P3", &gP3Primaries }, |
| { "Rec. 2020", &gRec2020Primaries }, |
| }; |
| |
| static bool primaries_equal(const SkColorSpacePrimaries& a, const SkColorSpacePrimaries& b) { |
| return memcmp(&a, &b, sizeof(SkColorSpacePrimaries)) == 0; |
| } |
| |
| static Window::BackendType backend_type_for_window(Window::BackendType backendType) { |
| // In raster mode, we still use GL for the window. |
| // This lets us render the GUI faster (and correct). |
| return Window::kRaster_BackendType == backendType ? Window::kNativeGL_BackendType : backendType; |
| } |
| |
| class NullSlide : public Slide { |
| SkISize getDimensions() const override { |
| return SkISize::Make(640, 480); |
| } |
| |
| void draw(SkCanvas* canvas) override { |
| canvas->clear(0xffff11ff); |
| } |
| }; |
| |
| static const char kName[] = "name"; |
| static const char kValue[] = "value"; |
| static const char kOptions[] = "options"; |
| static const char kSlideStateName[] = "Slide"; |
| static const char kBackendStateName[] = "Backend"; |
| static const char kMSAAStateName[] = "MSAA"; |
| static const char kPathRendererStateName[] = "Path renderer"; |
| static const char kSoftkeyStateName[] = "Softkey"; |
| static const char kSoftkeyHint[] = "Please select a softkey"; |
| static const char kON[] = "ON"; |
| static const char kRefreshStateName[] = "Refresh"; |
| |
| extern bool gUseSkVMBlitter; |
| extern bool gSkVMAllowJIT; |
| extern bool gSkVMJITViaDylib; |
| |
| Viewer::Viewer(int argc, char** argv, void* platformData) |
| : fCurrentSlide(-1) |
| , fRefresh(false) |
| , fSaveToSKP(false) |
| , fShowSlideDimensions(false) |
| , fShowImGuiDebugWindow(false) |
| , fShowSlidePicker(false) |
| , fShowImGuiTestWindow(false) |
| , fShowZoomWindow(false) |
| , fZoomWindowFixed(false) |
| , fZoomWindowLocation{0.0f, 0.0f} |
| , fLastImage(nullptr) |
| , fZoomUI(false) |
| , fBackendType(sk_app::Window::kNativeGL_BackendType) |
| , fColorMode(ColorMode::kLegacy) |
| , fColorSpacePrimaries(gSrgbPrimaries) |
| // Our UI can only tweak gamma (currently), so start out gamma-only |
| , fColorSpaceTransferFn(SkNamedTransferFn::k2Dot2) |
| , fApplyBackingScale(true) |
| , fZoomLevel(0.0f) |
| , fRotation(0.0f) |
| , fOffset{0.5f, 0.5f} |
| , fGestureDevice(GestureDevice::kNone) |
| , fTiled(false) |
| , fDrawTileBoundaries(false) |
| , fTileScale{0.25f, 0.25f} |
| , fPerspectiveMode(kPerspective_Off) |
| { |
| SkGraphics::Init(); |
| |
| gPathRendererNames[GpuPathRenderers::kDefault] = "Default Path Renderers"; |
| gPathRendererNames[GpuPathRenderers::kAtlas] = "Atlas (tessellation)"; |
| gPathRendererNames[GpuPathRenderers::kTessellation] = "Tessellation"; |
| gPathRendererNames[GpuPathRenderers::kSmall] = "Small paths (cached sdf or alpha masks)"; |
| gPathRendererNames[GpuPathRenderers::kTriangulating] = "Triangulating"; |
| gPathRendererNames[GpuPathRenderers::kNone] = "Software masks"; |
| |
| SkDebugf("Command line arguments: "); |
| for (int i = 1; i < argc; ++i) { |
| SkDebugf("%s ", argv[i]); |
| } |
| SkDebugf("\n"); |
| |
| CommandLineFlags::Parse(argc, argv); |
| #ifdef SK_BUILD_FOR_ANDROID |
| SetResourcePath("/data/local/tmp/resources"); |
| #endif |
| |
| gUseSkVMBlitter = FLAGS_skvm; |
| gSkVMAllowJIT = FLAGS_jit; |
| gSkVMJITViaDylib = FLAGS_dylib; |
| |
| CommonFlags::SetDefaultFontMgr(); |
| |
| initializeEventTracingForTools(); |
| static SkTaskGroup::Enabler kTaskGroupEnabler(FLAGS_threads); |
| |
| fBackendType = get_backend_type(FLAGS_backend[0]); |
| fWindow = Window::CreateNativeWindow(platformData); |
| |
| DisplayParams displayParams; |
| displayParams.fMSAASampleCount = FLAGS_msaa; |
| displayParams.fEnableBinaryArchive = FLAGS_binaryarchive; |
| CommonFlags::SetCtxOptions(&displayParams.fGrContextOptions); |
| displayParams.fGrContextOptions.fPersistentCache = &fPersistentCache; |
| displayParams.fGrContextOptions.fShaderCacheStrategy = |
| GrContextOptions::ShaderCacheStrategy::kSkSL; |
| displayParams.fGrContextOptions.fShaderErrorHandler = &gShaderErrorHandler; |
| displayParams.fGrContextOptions.fSuppressPrints = true; |
| if (FLAGS_dmsaa) { |
| displayParams.fSurfaceProps = SkSurfaceProps( |
| displayParams.fSurfaceProps.flags() | SkSurfaceProps::kDynamicMSAA_Flag, |
| displayParams.fSurfaceProps.pixelGeometry()); |
| } |
| fWindow->setRequestedDisplayParams(displayParams); |
| fDisplay = fWindow->getRequestedDisplayParams(); |
| fRefresh = FLAGS_redraw; |
| |
| fImGuiLayer.setScaleFactor(fWindow->scaleFactor()); |
| fStatsLayer.setDisplayScale((fZoomUI ? 2.0f : 1.0f) * fWindow->scaleFactor()); |
| |
| // Configure timers |
| fStatsLayer.setActive(FLAGS_stats); |
| fAnimateTimer = fStatsLayer.addTimer("Animate", SK_ColorMAGENTA, 0xffff66ff); |
| fPaintTimer = fStatsLayer.addTimer("Paint", SK_ColorGREEN); |
| fFlushTimer = fStatsLayer.addTimer("Flush", SK_ColorRED, 0xffff6666); |
| |
| // register callbacks |
| fCommands.attach(fWindow); |
| fWindow->pushLayer(this); |
| fWindow->pushLayer(&fStatsLayer); |
| fWindow->pushLayer(&fImGuiLayer); |
| |
| // add key-bindings |
| fCommands.addCommand(' ', "GUI", "Toggle Debug GUI", [this]() { |
| this->fShowImGuiDebugWindow = !this->fShowImGuiDebugWindow; |
| fWindow->inval(); |
| }); |
| // Command to jump directly to the slide picker and give it focus |
| fCommands.addCommand('/', "GUI", "Jump to slide picker", [this]() { |
| this->fShowImGuiDebugWindow = true; |
| this->fShowSlidePicker = true; |
| fWindow->inval(); |
| }); |
| // Alias that to Backspace, to match SampleApp |
| fCommands.addCommand(skui::Key::kBack, "Backspace", "GUI", "Jump to slide picker", [this]() { |
| this->fShowImGuiDebugWindow = true; |
| this->fShowSlidePicker = true; |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('g', "GUI", "Toggle GUI Demo", [this]() { |
| this->fShowImGuiTestWindow = !this->fShowImGuiTestWindow; |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('z', "GUI", "Toggle zoom window", [this]() { |
| this->fShowZoomWindow = !this->fShowZoomWindow; |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('Z', "GUI", "Toggle zoom window state", [this]() { |
| this->fZoomWindowFixed = !this->fZoomWindowFixed; |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('v', "Swapchain", "Toggle vsync on/off", [this]() { |
| DisplayParams params = fWindow->getRequestedDisplayParams(); |
| params.fDisableVsync = !params.fDisableVsync; |
| fWindow->setRequestedDisplayParams(params); |
| this->updateTitle(); |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('V', "Swapchain", "Toggle delayed acquire on/off (Metal only)", [this]() { |
| DisplayParams params = fWindow->getRequestedDisplayParams(); |
| params.fDelayDrawableAcquisition = !params.fDelayDrawableAcquisition; |
| fWindow->setRequestedDisplayParams(params); |
| this->updateTitle(); |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('r', "Redraw", "Toggle redraw", [this]() { |
| fRefresh = !fRefresh; |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('s', "Overlays", "Toggle stats display", [this]() { |
| fStatsLayer.setActive(!fStatsLayer.getActive()); |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('0', "Overlays", "Reset stats", [this]() { |
| fStatsLayer.resetMeasurements(); |
| this->updateTitle(); |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('c', "Modes", "Cycle color mode", [this]() { |
| switch (fColorMode) { |
| case ColorMode::kLegacy: |
| this->setColorMode(ColorMode::kColorManaged8888); |
| break; |
| case ColorMode::kColorManaged8888: |
| this->setColorMode(ColorMode::kColorManagedF16); |
| break; |
| case ColorMode::kColorManagedF16: |
| this->setColorMode(ColorMode::kColorManagedF16Norm); |
| break; |
| case ColorMode::kColorManagedF16Norm: |
| this->setColorMode(ColorMode::kLegacy); |
| break; |
| } |
| }); |
| fCommands.addCommand('w', "Modes", "Toggle wireframe", [this]() { |
| DisplayParams params = fWindow->getRequestedDisplayParams(); |
| params.fGrContextOptions.fWireframeMode = !params.fGrContextOptions.fWireframeMode; |
| fWindow->setRequestedDisplayParams(params); |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('w', "Modes", "Toggle reduced shaders", [this]() { |
| DisplayParams params = fWindow->getRequestedDisplayParams(); |
| params.fGrContextOptions.fReducedShaderVariations = |
| !params.fGrContextOptions.fReducedShaderVariations; |
| fWindow->setRequestedDisplayParams(params); |
| fWindow->inval(); |
| }); |
| fCommands.addCommand(skui::Key::kRight, "Right", "Navigation", "Next slide", [this]() { |
| this->setCurrentSlide(fCurrentSlide < fSlides.count() - 1 ? fCurrentSlide + 1 : 0); |
| }); |
| fCommands.addCommand(skui::Key::kLeft, "Left", "Navigation", "Previous slide", [this]() { |
| this->setCurrentSlide(fCurrentSlide > 0 ? fCurrentSlide - 1 : fSlides.count() - 1); |
| }); |
| fCommands.addCommand(skui::Key::kUp, "Up", "Transform", "Zoom in", [this]() { |
| this->changeZoomLevel(1.f / 32.f); |
| fWindow->inval(); |
| }); |
| fCommands.addCommand(skui::Key::kDown, "Down", "Transform", "Zoom out", [this]() { |
| this->changeZoomLevel(-1.f / 32.f); |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('d', "Modes", "Change rendering backend", [this]() { |
| sk_app::Window::BackendType newBackend = (sk_app::Window::BackendType)( |
| (fBackendType + 1) % sk_app::Window::kBackendTypeCount); |
| // Switching to and from Vulkan is problematic on Linux so disabled for now |
| #if defined(SK_BUILD_FOR_UNIX) && defined(SK_VULKAN) |
| if (newBackend == sk_app::Window::kVulkan_BackendType) { |
| newBackend = (sk_app::Window::BackendType)((newBackend + 1) % |
| sk_app::Window::kBackendTypeCount); |
| } else if (fBackendType == sk_app::Window::kVulkan_BackendType) { |
| newBackend = sk_app::Window::kVulkan_BackendType; |
| } |
| #endif |
| this->setBackend(newBackend); |
| }); |
| fCommands.addCommand('K', "IO", "Save slide to SKP", [this]() { |
| fSaveToSKP = true; |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('&', "Overlays", "Show slide dimensios", [this]() { |
| fShowSlideDimensions = !fShowSlideDimensions; |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('G', "Modes", "Geometry", [this]() { |
| DisplayParams params = fWindow->getRequestedDisplayParams(); |
| uint32_t flags = params.fSurfaceProps.flags(); |
| SkPixelGeometry defaultPixelGeometry = fDisplay.fSurfaceProps.pixelGeometry(); |
| if (!fDisplayOverrides.fSurfaceProps.fPixelGeometry) { |
| fDisplayOverrides.fSurfaceProps.fPixelGeometry = true; |
| params.fSurfaceProps = SkSurfaceProps(flags, kUnknown_SkPixelGeometry); |
| } else { |
| switch (params.fSurfaceProps.pixelGeometry()) { |
| case kUnknown_SkPixelGeometry: |
| params.fSurfaceProps = SkSurfaceProps(flags, kRGB_H_SkPixelGeometry); |
| break; |
| case kRGB_H_SkPixelGeometry: |
| params.fSurfaceProps = SkSurfaceProps(flags, kBGR_H_SkPixelGeometry); |
| break; |
| case kBGR_H_SkPixelGeometry: |
| params.fSurfaceProps = SkSurfaceProps(flags, kRGB_V_SkPixelGeometry); |
| break; |
| case kRGB_V_SkPixelGeometry: |
| params.fSurfaceProps = SkSurfaceProps(flags, kBGR_V_SkPixelGeometry); |
| break; |
| case kBGR_V_SkPixelGeometry: |
| params.fSurfaceProps = SkSurfaceProps(flags, defaultPixelGeometry); |
| fDisplayOverrides.fSurfaceProps.fPixelGeometry = false; |
| break; |
| } |
| } |
| fWindow->setRequestedDisplayParams(params); |
| this->updateTitle(); |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('H', "Font", "Hinting mode", [this]() { |
| if (!fFontOverrides.fHinting) { |
| fFontOverrides.fHinting = true; |
| fFont.setHinting(SkFontHinting::kNone); |
| } else { |
| switch (fFont.getHinting()) { |
| case SkFontHinting::kNone: |
| fFont.setHinting(SkFontHinting::kSlight); |
| break; |
| case SkFontHinting::kSlight: |
| fFont.setHinting(SkFontHinting::kNormal); |
| break; |
| case SkFontHinting::kNormal: |
| fFont.setHinting(SkFontHinting::kFull); |
| break; |
| case SkFontHinting::kFull: |
| fFont.setHinting(SkFontHinting::kNone); |
| fFontOverrides.fHinting = false; |
| break; |
| } |
| } |
| this->updateTitle(); |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('A', "Paint", "Antialias Mode", [this]() { |
| if (!fPaintOverrides.fAntiAlias) { |
| fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::Alias; |
| fPaintOverrides.fAntiAlias = true; |
| fPaint.setAntiAlias(false); |
| gSkUseAnalyticAA = gSkForceAnalyticAA = false; |
| } else { |
| fPaint.setAntiAlias(true); |
| switch (fPaintOverrides.fAntiAliasState) { |
| case SkPaintFields::AntiAliasState::Alias: |
| fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::Normal; |
| gSkUseAnalyticAA = gSkForceAnalyticAA = false; |
| break; |
| case SkPaintFields::AntiAliasState::Normal: |
| fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::AnalyticAAEnabled; |
| gSkUseAnalyticAA = true; |
| gSkForceAnalyticAA = false; |
| break; |
| case SkPaintFields::AntiAliasState::AnalyticAAEnabled: |
| fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::AnalyticAAForced; |
| gSkUseAnalyticAA = gSkForceAnalyticAA = true; |
| break; |
| case SkPaintFields::AntiAliasState::AnalyticAAForced: |
| fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::Alias; |
| fPaintOverrides.fAntiAlias = false; |
| gSkUseAnalyticAA = fPaintOverrides.fOriginalSkUseAnalyticAA; |
| gSkForceAnalyticAA = fPaintOverrides.fOriginalSkForceAnalyticAA; |
| break; |
| } |
| } |
| this->updateTitle(); |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('D', "Modes", "DFT", [this]() { |
| DisplayParams params = fWindow->getRequestedDisplayParams(); |
| uint32_t flags = params.fSurfaceProps.flags(); |
| flags ^= SkSurfaceProps::kUseDeviceIndependentFonts_Flag; |
| params.fSurfaceProps = SkSurfaceProps(flags, params.fSurfaceProps.pixelGeometry()); |
| fWindow->setRequestedDisplayParams(params); |
| this->updateTitle(); |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('L', "Font", "Subpixel Antialias Mode", [this]() { |
| if (!fFontOverrides.fEdging) { |
| fFontOverrides.fEdging = true; |
| fFont.setEdging(SkFont::Edging::kAlias); |
| } else { |
| switch (fFont.getEdging()) { |
| case SkFont::Edging::kAlias: |
| fFont.setEdging(SkFont::Edging::kAntiAlias); |
| break; |
| case SkFont::Edging::kAntiAlias: |
| fFont.setEdging(SkFont::Edging::kSubpixelAntiAlias); |
| break; |
| case SkFont::Edging::kSubpixelAntiAlias: |
| fFont.setEdging(SkFont::Edging::kAlias); |
| fFontOverrides.fEdging = false; |
| break; |
| } |
| } |
| this->updateTitle(); |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('S', "Font", "Subpixel Position Mode", [this]() { |
| if (!fFontOverrides.fSubpixel) { |
| fFontOverrides.fSubpixel = true; |
| fFont.setSubpixel(false); |
| } else { |
| if (!fFont.isSubpixel()) { |
| fFont.setSubpixel(true); |
| } else { |
| fFontOverrides.fSubpixel = false; |
| } |
| } |
| this->updateTitle(); |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('B', "Font", "Baseline Snapping", [this]() { |
| if (!fFontOverrides.fBaselineSnap) { |
| fFontOverrides.fBaselineSnap = true; |
| fFont.setBaselineSnap(false); |
| } else { |
| if (!fFont.isBaselineSnap()) { |
| fFont.setBaselineSnap(true); |
| } else { |
| fFontOverrides.fBaselineSnap = false; |
| } |
| } |
| this->updateTitle(); |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('p', "Transform", "Toggle Perspective Mode", [this]() { |
| fPerspectiveMode = (kPerspective_Real == fPerspectiveMode) ? kPerspective_Fake |
| : kPerspective_Real; |
| this->updateTitle(); |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('P', "Transform", "Toggle Perspective", [this]() { |
| fPerspectiveMode = (kPerspective_Off == fPerspectiveMode) ? kPerspective_Real |
| : kPerspective_Off; |
| this->updateTitle(); |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('a', "Transform", "Toggle Animation", [this]() { |
| fAnimTimer.togglePauseResume(); |
| }); |
| fCommands.addCommand('u', "GUI", "Zoom UI", [this]() { |
| fZoomUI = !fZoomUI; |
| fStatsLayer.setDisplayScale((fZoomUI ? 2.0f : 1.0f) * fWindow->scaleFactor()); |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('$', "ViaSerialize", "Toggle ViaSerialize", [this]() { |
| fDrawViaSerialize = !fDrawViaSerialize; |
| this->updateTitle(); |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('!', "SkVM", "Toggle SkVM blitter", [this]() { |
| gUseSkVMBlitter = !gUseSkVMBlitter; |
| this->updateTitle(); |
| fWindow->inval(); |
| }); |
| fCommands.addCommand('@', "SkVM", "Toggle SkVM JIT", [this]() { |
| gSkVMAllowJIT = !gSkVMAllowJIT; |
| this->updateTitle(); |
| fWindow->inval(); |
| }); |
| |
| // set up slides |
| this->initSlides(); |
| if (FLAGS_list) { |
| this->listNames(); |
| } |
| |
| fPerspectivePoints[0].set(0, 0); |
| fPerspectivePoints[1].set(1, 0); |
| fPerspectivePoints[2].set(0, 1); |
| fPerspectivePoints[3].set(1, 1); |
| fAnimTimer.run(); |
| |
| auto gamutImage = GetResourceAsImage("images/gamut.png"); |
| if (gamutImage) { |
| fImGuiGamutPaint.setShader(gamutImage->makeShader(SkSamplingOptions(SkFilterMode::kLinear))); |
| } |
| fImGuiGamutPaint.setColor(SK_ColorWHITE); |
| |
| fWindow->attach(backend_type_for_window(fBackendType)); |
| this->setCurrentSlide(this->startupSlide()); |
| } |
| |
| void Viewer::initSlides() { |
| using SlideFactory = sk_sp<Slide>(*)(const SkString& name, const SkString& path); |
| static const struct { |
| const char* fExtension; |
| const char* fDirName; |
| const CommandLineFlags::StringArray& fFlags; |
| const SlideFactory fFactory; |
| } gExternalSlidesInfo[] = { |
| { ".mskp", "mskp-dir", FLAGS_mskps, |
| [](const SkString& name, const SkString& path) -> sk_sp<Slide> { |
| return sk_make_sp<MSKPSlide>(name, path);} |
| }, |
| { ".skp", "skp-dir", FLAGS_skps, |
| [](const SkString& name, const SkString& path) -> sk_sp<Slide> { |
| return sk_make_sp<SKPSlide>(name, path);} |
| }, |
| { ".jpg", "jpg-dir", FLAGS_jpgs, |
| [](const SkString& name, const SkString& path) -> sk_sp<Slide> { |
| return sk_make_sp<ImageSlide>(name, path);} |
| }, |
| #if defined(SK_ENABLE_SKOTTIE) |
| { ".json", "skottie-dir", FLAGS_lotties, |
| [](const SkString& name, const SkString& path) -> sk_sp<Slide> { |
| return sk_make_sp<SkottieSlide>(name, path);} |
| }, |
| #endif |
| #if defined(SK_ENABLE_SKRIVE) |
| { ".flr", "skrive-dir", FLAGS_rives, |
| [](const SkString& name, const SkString& path) -> sk_sp<Slide> { |
| return sk_make_sp<SkRiveSlide>(name, path);} |
| }, |
| #endif |
| #if defined(SK_ENABLE_SVG) |
| { ".svg", "svg-dir", FLAGS_svgs, |
| [](const SkString& name, const SkString& path) -> sk_sp<Slide> { |
| return sk_make_sp<SvgSlide>(name, path);} |
| }, |
| #endif |
| }; |
| |
| SkTArray<sk_sp<Slide>> dirSlides; |
| |
| const auto addSlide = |
| [&](const SkString& name, const SkString& path, const SlideFactory& fact) { |
| if (CommandLineFlags::ShouldSkip(FLAGS_match, name.c_str())) { |
| return; |
| } |
| |
| if (auto slide = fact(name, path)) { |
| dirSlides.push_back(slide); |
| fSlides.push_back(std::move(slide)); |
| } |
| }; |
| |
| if (!FLAGS_file.isEmpty()) { |
| // single file mode |
| const SkString file(FLAGS_file[0]); |
| |
| if (sk_exists(file.c_str(), kRead_SkFILE_Flag)) { |
| for (const auto& sinfo : gExternalSlidesInfo) { |
| if (file.endsWith(sinfo.fExtension)) { |
| addSlide(SkOSPath::Basename(file.c_str()), file, sinfo.fFactory); |
| return; |
| } |
| } |
| |
| fprintf(stderr, "Unsupported file type \"%s\"\n", file.c_str()); |
| } else { |
| fprintf(stderr, "Cannot read \"%s\"\n", file.c_str()); |
| } |
| |
| return; |
| } |
| |
| // Bisect slide. |
| if (!FLAGS_bisect.isEmpty()) { |
| sk_sp<BisectSlide> bisect = BisectSlide::Create(FLAGS_bisect[0]); |
| if (bisect && !CommandLineFlags::ShouldSkip(FLAGS_match, bisect->getName().c_str())) { |
| if (FLAGS_bisect.count() >= 2) { |
| for (const char* ch = FLAGS_bisect[1]; *ch; ++ch) { |
| bisect->onChar(*ch); |
| } |
| } |
| fSlides.push_back(std::move(bisect)); |
| } |
| } |
| |
| // GMs |
| int firstGM = fSlides.count(); |
| for (skiagm::GMFactory gmFactory : skiagm::GMRegistry::Range()) { |
| std::unique_ptr<skiagm::GM> gm = gmFactory(); |
| if (!CommandLineFlags::ShouldSkip(FLAGS_match, gm->getName())) { |
| sk_sp<Slide> slide(new GMSlide(std::move(gm))); |
| fSlides.push_back(std::move(slide)); |
| } |
| } |
| // reverse gms |
| int numGMs = fSlides.count() - firstGM; |
| for (int i = 0; i < numGMs/2; ++i) { |
| std::swap(fSlides[firstGM + i], fSlides[fSlides.count() - i - 1]); |
| } |
| |
| // samples |
| for (const SampleFactory factory : SampleRegistry::Range()) { |
| sk_sp<Slide> slide(new SampleSlide(factory)); |
| if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) { |
| fSlides.push_back(slide); |
| } |
| } |
| |
| // Particle demo |
| { |
| // TODO: Convert this to a sample |
| sk_sp<Slide> slide(new ParticlesSlide()); |
| if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) { |
| fSlides.push_back(std::move(slide)); |
| } |
| } |
| |
| // Runtime shader editor |
| { |
| sk_sp<Slide> slide(new SkSLSlide()); |
| if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) { |
| fSlides.push_back(std::move(slide)); |
| } |
| } |
| |
| for (const auto& info : gExternalSlidesInfo) { |
| for (const auto& flag : info.fFlags) { |
| if (SkStrEndsWith(flag.c_str(), info.fExtension)) { |
| // single file |
| addSlide(SkOSPath::Basename(flag.c_str()), flag, info.fFactory); |
| } else { |
| // directory |
| SkString name; |
| SkTArray<SkString> sortedFilenames; |
| SkOSFile::Iter it(flag.c_str(), info.fExtension); |
| while (it.next(&name)) { |
| sortedFilenames.push_back(name); |
| } |
| if (sortedFilenames.count()) { |
| SkTQSort(sortedFilenames.begin(), sortedFilenames.end(), |
| [](const SkString& a, const SkString& b) { |
| return strcmp(a.c_str(), b.c_str()) < 0; |
| }); |
| } |
| for (const SkString& filename : sortedFilenames) { |
| addSlide(filename, SkOSPath::Join(flag.c_str(), filename.c_str()), |
| info.fFactory); |
| } |
| } |
| if (!dirSlides.empty()) { |
| fSlides.push_back( |
| sk_make_sp<SlideDir>(SkStringPrintf("%s[%s]", info.fDirName, flag.c_str()), |
| std::move(dirSlides))); |
| dirSlides.reset(); // NOLINT(bugprone-use-after-move) |
| } |
| } |
| } |
| |
| if (!fSlides.count()) { |
| sk_sp<Slide> slide(new NullSlide()); |
| fSlides.push_back(std::move(slide)); |
| } |
| } |
| |
| |
| Viewer::~Viewer() { |
| for(auto& slide : fSlides) { |
| slide->gpuTeardown(); |
| } |
| |
| fWindow->detach(); |
| delete fWindow; |
| } |
| |
| struct SkPaintTitleUpdater { |
| SkPaintTitleUpdater(SkString* title) : fTitle(title), fCount(0) {} |
| void append(const char* s) { |
| if (fCount == 0) { |
| fTitle->append(" {"); |
| } else { |
| fTitle->append(", "); |
| } |
| fTitle->append(s); |
| ++fCount; |
| } |
| void done() { |
| if (fCount > 0) { |
| fTitle->append("}"); |
| } |
| } |
| SkString* fTitle; |
| int fCount; |
| }; |
| |
| void Viewer::updateTitle() { |
| if (!fWindow) { |
| return; |
| } |
| if (fWindow->sampleCount() < 1) { |
| return; // Surface hasn't been created yet. |
| } |
| |
| SkString title("Viewer: "); |
| title.append(fSlides[fCurrentSlide]->getName()); |
| |
| if (gSkUseAnalyticAA) { |
| if (gSkForceAnalyticAA) { |
| title.append(" <FAAA>"); |
| } else { |
| title.append(" <AAA>"); |
| } |
| } |
| if (fDrawViaSerialize) { |
| title.append(" <serialize>"); |
| } |
| if (gUseSkVMBlitter) { |
| title.append(" <SkVMBlitter>"); |
| } |
| if (!gSkVMAllowJIT) { |
| title.append(" <SkVM interpreter>"); |
| } |
| |
| SkPaintTitleUpdater paintTitle(&title); |
| auto paintFlag = [this, &paintTitle](bool SkPaintFields::* flag, |
| bool (SkPaint::* isFlag)() const, |
| const char* on, const char* off) |
| { |
| if (fPaintOverrides.*flag) { |
| paintTitle.append((fPaint.*isFlag)() ? on : off); |
| } |
| }; |
| |
| auto fontFlag = [this, &paintTitle](bool SkFontFields::* flag, bool (SkFont::* isFlag)() const, |
| const char* on, const char* off) |
| { |
| if (fFontOverrides.*flag) { |
| paintTitle.append((fFont.*isFlag)() ? on : off); |
| } |
| }; |
| |
| paintFlag(&SkPaintFields::fAntiAlias, &SkPaint::isAntiAlias, "Antialias", "Alias"); |
| paintFlag(&SkPaintFields::fDither, &SkPaint::isDither, "DITHER", "No Dither"); |
| |
| fontFlag(&SkFontFields::fForceAutoHinting, &SkFont::isForceAutoHinting, |
| "Force Autohint", "No Force Autohint"); |
| fontFlag(&SkFontFields::fEmbolden, &SkFont::isEmbolden, "Fake Bold", "No Fake Bold"); |
| fontFlag(&SkFontFields::fBaselineSnap, &SkFont::isBaselineSnap, "BaseSnap", "No BaseSnap"); |
| fontFlag(&SkFontFields::fLinearMetrics, &SkFont::isLinearMetrics, |
| "Linear Metrics", "Non-Linear Metrics"); |
| fontFlag(&SkFontFields::fEmbeddedBitmaps, &SkFont::isEmbeddedBitmaps, |
| "Bitmap Text", "No Bitmap Text"); |
| fontFlag(&SkFontFields::fSubpixel, &SkFont::isSubpixel, "Subpixel Text", "Pixel Text"); |
| |
| if (fFontOverrides.fEdging) { |
| switch (fFont.getEdging()) { |
| case SkFont::Edging::kAlias: |
| paintTitle.append("Alias Text"); |
| break; |
| case SkFont::Edging::kAntiAlias: |
| paintTitle.append("Antialias Text"); |
| break; |
| case SkFont::Edging::kSubpixelAntiAlias: |
| paintTitle.append("Subpixel Antialias Text"); |
| break; |
| } |
| } |
| |
| if (fFontOverrides.fHinting) { |
| switch (fFont.getHinting()) { |
| case SkFontHinting::kNone: |
| paintTitle.append("No Hinting"); |
| break; |
| case SkFontHinting::kSlight: |
| paintTitle.append("Slight Hinting"); |
| break; |
| case SkFontHinting::kNormal: |
| paintTitle.append("Normal Hinting"); |
| break; |
| case SkFontHinting::kFull: |
| paintTitle.append("Full Hinting"); |
| break; |
| } |
| } |
| paintTitle.done(); |
| |
| switch (fColorMode) { |
| case ColorMode::kLegacy: |
| title.append(" Legacy 8888"); |
| break; |
| case ColorMode::kColorManaged8888: |
| title.append(" ColorManaged 8888"); |
| break; |
| case ColorMode::kColorManagedF16: |
| title.append(" ColorManaged F16"); |
| break; |
| case ColorMode::kColorManagedF16Norm: |
| title.append(" ColorManaged F16 Norm"); |
| break; |
| } |
| |
| if (ColorMode::kLegacy != fColorMode) { |
| int curPrimaries = -1; |
| for (size_t i = 0; i < SK_ARRAY_COUNT(gNamedPrimaries); ++i) { |
| if (primaries_equal(*gNamedPrimaries[i].fPrimaries, fColorSpacePrimaries)) { |
| curPrimaries = i; |
| break; |
| } |
| } |
| title.appendf(" %s Gamma %f", |
| curPrimaries >= 0 ? gNamedPrimaries[curPrimaries].fName : "Custom", |
| fColorSpaceTransferFn.g); |
| } |
| |
| const DisplayParams& params = fWindow->getRequestedDisplayParams(); |
| if (fDisplayOverrides.fSurfaceProps.fPixelGeometry) { |
| switch (params.fSurfaceProps.pixelGeometry()) { |
| case kUnknown_SkPixelGeometry: |
| title.append( " Flat"); |
| break; |
| case kRGB_H_SkPixelGeometry: |
| title.append( " RGB"); |
| break; |
| case kBGR_H_SkPixelGeometry: |
| title.append( " BGR"); |
| break; |
| case kRGB_V_SkPixelGeometry: |
| title.append( " RGBV"); |
| break; |
| case kBGR_V_SkPixelGeometry: |
| title.append( " BGRV"); |
| break; |
| } |
| } |
| |
| if (params.fSurfaceProps.isUseDeviceIndependentFonts()) { |
| title.append(" DFT"); |
| } |
| |
| title.append(" ["); |
| title.append(kBackendTypeStrings[fBackendType]); |
| int msaa = fWindow->sampleCount(); |
| if (msaa > 1) { |
| title.appendf(" MSAA: %i", msaa); |
| } |
| title.append("]"); |
| |
| GpuPathRenderers pr = fWindow->getRequestedDisplayParams().fGrContextOptions.fGpuPathRenderers; |
| if (GpuPathRenderers::kDefault != pr) { |
| title.appendf(" [Path renderer: %s]", gPathRendererNames[pr].c_str()); |
| } |
| |
| if (kPerspective_Real == fPerspectiveMode) { |
| title.append(" Perpsective (Real)"); |
| } else if (kPerspective_Fake == fPerspectiveMode) { |
| title.append(" Perspective (Fake)"); |
| } |
| |
| fWindow->setTitle(title.c_str()); |
| } |
| |
| int Viewer::startupSlide() const { |
| |
| if (!FLAGS_slide.isEmpty()) { |
| int count = fSlides.count(); |
| for (int i = 0; i < count; i++) { |
| if (fSlides[i]->getName().equals(FLAGS_slide[0])) { |
| return i; |
| } |
| } |
| |
| fprintf(stderr, "Unknown slide \"%s\"\n", FLAGS_slide[0]); |
| this->listNames(); |
| } |
| |
| return 0; |
| } |
| |
| void Viewer::listNames() const { |
| SkDebugf("All Slides:\n"); |
| for (const auto& slide : fSlides) { |
| SkDebugf(" %s\n", slide->getName().c_str()); |
| } |
| } |
| |
| void Viewer::setCurrentSlide(int slide) { |
| SkASSERT(slide >= 0 && slide < fSlides.count()); |
| |
| if (slide == fCurrentSlide) { |
| return; |
| } |
| |
| if (fCurrentSlide >= 0) { |
| fSlides[fCurrentSlide]->unload(); |
| } |
| |
| SkScalar scaleFactor = 1.0; |
| if (fApplyBackingScale) { |
| scaleFactor = fWindow->scaleFactor(); |
| } |
| fSlides[slide]->load(SkIntToScalar(fWindow->width()) / scaleFactor, |
| SkIntToScalar(fWindow->height()) / scaleFactor); |
| fCurrentSlide = slide; |
| this->setupCurrentSlide(); |
| } |
| |
| void Viewer::setupCurrentSlide() { |
| if (fCurrentSlide >= 0) { |
| // prepare dimensions for image slides |
| fGesture.resetTouchState(); |
| fDefaultMatrix.reset(); |
| |
| const SkISize slideSize = fSlides[fCurrentSlide]->getDimensions(); |
| const SkRect slideBounds = SkRect::MakeIWH(slideSize.width(), slideSize.height()); |
| const SkRect windowRect = SkRect::MakeIWH(fWindow->width(), fWindow->height()); |
| |
| // Start with a matrix that scales the slide to the available screen space |
| if (fWindow->scaleContentToFit()) { |
| if (windowRect.width() > 0 && windowRect.height() > 0) { |
| fDefaultMatrix = SkMatrix::RectToRect(slideBounds, windowRect, |
| SkMatrix::kStart_ScaleToFit); |
| } |
| } |
| |
| // Prevent the user from dragging content so far outside the window they can't find it again |
| fGesture.setTransLimit(slideBounds, windowRect, this->computePreTouchMatrix()); |
| |
| this->updateTitle(); |
| this->updateUIState(); |
| |
| fStatsLayer.resetMeasurements(); |
| |
| fWindow->inval(); |
| } |
| } |
| |
| #define MAX_ZOOM_LEVEL 8.0f |
| #define MIN_ZOOM_LEVEL -8.0f |
| |
| void Viewer::changeZoomLevel(float delta) { |
| fZoomLevel += delta; |
| fZoomLevel = SkTPin(fZoomLevel, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL); |
| this->preTouchMatrixChanged(); |
| } |
| |
| void Viewer::preTouchMatrixChanged() { |
| // Update the trans limit as the transform changes. |
| const SkISize slideSize = fSlides[fCurrentSlide]->getDimensions(); |
| const SkRect slideBounds = SkRect::MakeIWH(slideSize.width(), slideSize.height()); |
| const SkRect windowRect = SkRect::MakeIWH(fWindow->width(), fWindow->height()); |
| fGesture.setTransLimit(slideBounds, windowRect, this->computePreTouchMatrix()); |
| } |
| |
| SkMatrix Viewer::computePerspectiveMatrix() { |
| SkScalar w = fWindow->width(), h = fWindow->height(); |
| SkPoint orthoPts[4] = { { 0, 0 }, { w, 0 }, { 0, h }, { w, h } }; |
| SkPoint perspPts[4] = { |
| { fPerspectivePoints[0].fX * w, fPerspectivePoints[0].fY * h }, |
| { fPerspectivePoints[1].fX * w, fPerspectivePoints[1].fY * h }, |
| { fPerspectivePoints[2].fX * w, fPerspectivePoints[2].fY * h }, |
| { fPerspectivePoints[3].fX * w, fPerspectivePoints[3].fY * h } |
| }; |
| SkMatrix m; |
| m.setPolyToPoly(orthoPts, perspPts, 4); |
| return m; |
| } |
| |
| SkMatrix Viewer::computePreTouchMatrix() { |
| SkMatrix m = fDefaultMatrix; |
| |
| SkScalar zoomScale = exp(fZoomLevel); |
| if (fApplyBackingScale) { |
| zoomScale *= fWindow->scaleFactor(); |
| } |
| m.preTranslate((fOffset.x() - 0.5f) * 2.0f, (fOffset.y() - 0.5f) * 2.0f); |
| m.preScale(zoomScale, zoomScale); |
| |
| const SkISize slideSize = fSlides[fCurrentSlide]->getDimensions(); |
| m.preRotate(fRotation, slideSize.width() * 0.5f, slideSize.height() * 0.5f); |
| |
| if (kPerspective_Real == fPerspectiveMode) { |
| SkMatrix persp = this->computePerspectiveMatrix(); |
| m.postConcat(persp); |
| } |
| |
| return m; |
| } |
| |
| SkMatrix Viewer::computeMatrix() { |
| SkMatrix m = fGesture.localM(); |
| m.preConcat(fGesture.globalM()); |
| m.preConcat(this->computePreTouchMatrix()); |
| return m; |
| } |
| |
| void Viewer::setBackend(sk_app::Window::BackendType backendType) { |
| fPersistentCache.reset(); |
| fCachedShaders.reset(); |
| fBackendType = backendType; |
| |
| // The active context is going away in 'detach' |
| for(auto& slide : fSlides) { |
| slide->gpuTeardown(); |
| } |
| |
| fWindow->detach(); |
| |
| #if defined(SK_BUILD_FOR_WIN) |
| // Switching between OpenGL, Vulkan, and ANGLE in the same window is problematic at this point |
| // on Windows, so we just delete the window and recreate it. |
| DisplayParams params = fWindow->getRequestedDisplayParams(); |
| delete fWindow; |
| fWindow = Window::CreateNativeWindow(nullptr); |
| |
| // re-register callbacks |
| fCommands.attach(fWindow); |
| fWindow->pushLayer(this); |
| fWindow->pushLayer(&fStatsLayer); |
| fWindow->pushLayer(&fImGuiLayer); |
| |
| // Don't allow the window to re-attach. If we're in MSAA mode, the params we grabbed above |
| // will still include our correct sample count. But the re-created fWindow will lose that |
| // information. On Windows, we need to re-create the window when changing sample count, |
| // so we'll incorrectly detect that situation, then re-initialize the window in GL mode, |
| // rendering this tear-down step pointless (and causing the Vulkan window context to fail |
| // as if we had never changed windows at all). |
| fWindow->setRequestedDisplayParams(params, false); |
| #endif |
| |
| fWindow->attach(backend_type_for_window(fBackendType)); |
| } |
| |
| void Viewer::setColorMode(ColorMode colorMode) { |
| fColorMode = colorMode; |
| this->updateTitle(); |
| fWindow->inval(); |
| } |
| |
| class OveridePaintFilterCanvas : public SkPaintFilterCanvas { |
| public: |
| OveridePaintFilterCanvas(SkCanvas* canvas, |
| SkPaint* paint, Viewer::SkPaintFields* pfields, |
| SkFont* font, Viewer::SkFontFields* ffields) |
| : SkPaintFilterCanvas(canvas) |
| , fPaint(paint) |
| , fPaintOverrides(pfields) |
| , fFont(font) |
| , fFontOverrides(ffields) { |
| } |
| |
| const SkTextBlob* filterTextBlob(const SkPaint& paint, |
| const SkTextBlob* blob, |
| sk_sp<SkTextBlob>* cache) { |
| bool blobWillChange = false; |
| for (SkTextBlobRunIterator it(blob); !it.done(); it.next()) { |
| SkTCopyOnFirstWrite<SkFont> filteredFont(it.font()); |
| bool shouldDraw = this->filterFont(&filteredFont); |
| if (it.font() != *filteredFont || !shouldDraw) { |
| blobWillChange = true; |
| break; |
| } |
| } |
| if (!blobWillChange) { |
| return blob; |
| } |
| |
| SkTextBlobBuilder builder; |
| for (SkTextBlobRunIterator it(blob); !it.done(); it.next()) { |
| SkTCopyOnFirstWrite<SkFont> filteredFont(it.font()); |
| bool shouldDraw = this->filterFont(&filteredFont); |
| if (!shouldDraw) { |
| continue; |
| } |
| |
| SkFont font = *filteredFont; |
| |
| const SkTextBlobBuilder::RunBuffer& runBuffer |
| = it.positioning() == SkTextBlobRunIterator::kDefault_Positioning |
| ? builder.allocRunText(font, it.glyphCount(), it.offset().x(),it.offset().y(), |
| it.textSize()) |
| : it.positioning() == SkTextBlobRunIterator::kHorizontal_Positioning |
| ? builder.allocRunTextPosH(font, it.glyphCount(), it.offset().y(), |
| it.textSize()) |
| : it.positioning() == SkTextBlobRunIterator::kFull_Positioning |
| ? builder.allocRunTextPos(font, it.glyphCount(), it.textSize()) |
| : it.positioning() == SkTextBlobRunIterator::kRSXform_Positioning |
| ? builder.allocRunTextRSXform(font, it.glyphCount(), it.textSize()) |
| : (SkASSERT_RELEASE(false), SkTextBlobBuilder::RunBuffer()); |
| uint32_t glyphCount = it.glyphCount(); |
| if (it.glyphs()) { |
| size_t glyphSize = sizeof(decltype(*it.glyphs())); |
| memcpy(runBuffer.glyphs, it.glyphs(), glyphCount * glyphSize); |
| } |
| if (it.pos()) { |
| size_t posSize = sizeof(decltype(*it.pos())); |
| unsigned posPerGlyph = it.scalarsPerGlyph(); |
| memcpy(runBuffer.pos, it.pos(), glyphCount * posPerGlyph * posSize); |
| } |
| if (it.text()) { |
| size_t textSize = sizeof(decltype(*it.text())); |
| uint32_t textCount = it.textSize(); |
| memcpy(runBuffer.utf8text, it.text(), textCount * textSize); |
| } |
| if (it.clusters()) { |
| size_t clusterSize = sizeof(decltype(*it.clusters())); |
| memcpy(runBuffer.clusters, it.clusters(), glyphCount * clusterSize); |
| } |
| } |
| *cache = builder.make(); |
| return cache->get(); |
| } |
| void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, |
| const SkPaint& paint) override { |
| sk_sp<SkTextBlob> cache; |
| this->SkPaintFilterCanvas::onDrawTextBlob( |
| this->filterTextBlob(paint, blob, &cache), x, y, paint); |
| } |
| bool filterFont(SkTCopyOnFirstWrite<SkFont>* font) const { |
| if (fFontOverrides->fTypeface) { |
| font->writable()->setTypeface(fFont->refTypeface()); |
| } |
| if (fFontOverrides->fSize) { |
| font->writable()->setSize(fFont->getSize()); |
| } |
| if (fFontOverrides->fScaleX) { |
| font->writable()->setScaleX(fFont->getScaleX()); |
| } |
| if (fFontOverrides->fSkewX) { |
| font->writable()->setSkewX(fFont->getSkewX()); |
| } |
| if (fFontOverrides->fHinting) { |
| font->writable()->setHinting(fFont->getHinting()); |
| } |
| if (fFontOverrides->fEdging) { |
| font->writable()->setEdging(fFont->getEdging()); |
| } |
| if (fFontOverrides->fSubpixel) { |
| font->writable()->setSubpixel(fFont->isSubpixel()); |
| } |
| if (fFontOverrides->fForceAutoHinting) { |
| font->writable()->setForceAutoHinting(fFont->isForceAutoHinting()); |
| } |
| if (fFontOverrides->fEmbeddedBitmaps) { |
| font->writable()->setEmbeddedBitmaps(fFont->isEmbeddedBitmaps()); |
| } |
| if (fFontOverrides->fLinearMetrics) { |
| font->writable()->setLinearMetrics(fFont->isLinearMetrics()); |
| } |
| if (fFontOverrides->fEmbolden) { |
| font->writable()->setEmbolden(fFont->isEmbolden()); |
| } |
| if (fFontOverrides->fBaselineSnap) { |
| font->writable()->setBaselineSnap(fFont->isBaselineSnap()); |
| } |
| |
| return true; // we, currently, never elide a draw |
| } |
| |
| bool onFilter(SkPaint& paint) const override { |
| if (fPaintOverrides->fPathEffect) { |
| paint.setPathEffect(fPaint->refPathEffect()); |
| } |
| if (fPaintOverrides->fShader) { |
| paint.setShader(fPaint->refShader()); |
| } |
| if (fPaintOverrides->fMaskFilter) { |
| paint.setMaskFilter(fPaint->refMaskFilter()); |
| } |
| if (fPaintOverrides->fColorFilter) { |
| paint.setColorFilter(fPaint->refColorFilter()); |
| } |
| if (fPaintOverrides->fImageFilter) { |
| paint.setImageFilter(fPaint->refImageFilter()); |
| } |
| if (fPaintOverrides->fColor) { |
| paint.setColor4f(fPaint->getColor4f()); |
| } |
| if (fPaintOverrides->fStrokeWidth) { |
| paint.setStrokeWidth(fPaint->getStrokeWidth()); |
| } |
| if (fPaintOverrides->fMiterLimit) { |
| paint.setStrokeMiter(fPaint->getStrokeMiter()); |
| } |
| if (fPaintOverrides->fBlendMode) { |
| paint.setBlendMode(fPaint->getBlendMode_or(SkBlendMode::kSrc)); |
| } |
| if (fPaintOverrides->fAntiAlias) { |
| paint.setAntiAlias(fPaint->isAntiAlias()); |
| } |
| if (fPaintOverrides->fDither) { |
| paint.setDither(fPaint->isDither()); |
| } |
| if (fPaintOverrides->fForceRuntimeBlend) { |
| if (skstd::optional<SkBlendMode> mode = paint.asBlendMode()) { |
| paint.setBlender(GetRuntimeBlendForBlendMode(*mode)); |
| } |
| } |
| if (fPaintOverrides->fCapType) { |
| paint.setStrokeCap(fPaint->getStrokeCap()); |
| } |
| if (fPaintOverrides->fJoinType) { |
| paint.setStrokeJoin(fPaint->getStrokeJoin()); |
| } |
| if (fPaintOverrides->fStyle) { |
| paint.setStyle(fPaint->getStyle()); |
| } |
| return true; // we, currently, never elide a draw |
| } |
| SkPaint* fPaint; |
| Viewer::SkPaintFields* fPaintOverrides; |
| SkFont* fFont; |
| Viewer::SkFontFields* fFontOverrides; |
| }; |
| |
| void Viewer::drawSlide(SkSurface* surface) { |
| if (fCurrentSlide < 0) { |
| return; |
| } |
| |
| SkAutoCanvasRestore autorestore(surface->getCanvas(), false); |
| |
| // By default, we render directly into the window's surface/canvas |
| SkSurface* slideSurface = surface; |
| SkCanvas* slideCanvas = surface->getCanvas(); |
| fLastImage.reset(); |
| |
| // If we're in any of the color managed modes, construct the color space we're going to use |
| sk_sp<SkColorSpace> colorSpace = nullptr; |
| if (ColorMode::kLegacy != fColorMode) { |
| skcms_Matrix3x3 toXYZ; |
| SkAssertResult(fColorSpacePrimaries.toXYZD50(&toXYZ)); |
| colorSpace = SkColorSpace::MakeRGB(fColorSpaceTransferFn, toXYZ); |
| } |
| |
| if (fSaveToSKP) { |
| SkPictureRecorder recorder; |
| SkCanvas* recorderCanvas = recorder.beginRecording( |
| SkRect::Make(fSlides[fCurrentSlide]->getDimensions())); |
| fSlides[fCurrentSlide]->draw(recorderCanvas); |
| sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture()); |
| SkFILEWStream stream("sample_app.skp"); |
| picture->serialize(&stream); |
| fSaveToSKP = false; |
| } |
| |
| // Grab some things we'll need to make surfaces (for tiling or general offscreen rendering) |
| SkColorType colorType; |
| switch (fColorMode) { |
| case ColorMode::kLegacy: |
| case ColorMode::kColorManaged8888: |
| colorType = kN32_SkColorType; |
| break; |
| case ColorMode::kColorManagedF16: |
| colorType = kRGBA_F16_SkColorType; |
| break; |
| case ColorMode::kColorManagedF16Norm: |
| colorType = kRGBA_F16Norm_SkColorType; |
| break; |
| } |
| |
| auto make_surface = [=](int w, int h) { |
| SkSurfaceProps props(fWindow->getRequestedDisplayParams().fSurfaceProps); |
| slideCanvas->getProps(&props); |
| |
| SkImageInfo info = SkImageInfo::Make(w, h, colorType, kPremul_SkAlphaType, colorSpace); |
| return Window::kRaster_BackendType == this->fBackendType |
| ? SkSurface::MakeRaster(info, &props) |
| : slideCanvas->makeSurface(info, &props); |
| }; |
| |
| // We need to render offscreen if we're... |
| // ... in fake perspective or zooming (so we have a snapped copy of the results) |
| // ... in any raster mode, because the window surface is actually GL |
| // ... in any color managed mode, because we always make the window surface with no color space |
| // ... or if the user explicitly requested offscreen rendering |
| sk_sp<SkSurface> offscreenSurface = nullptr; |
| if (kPerspective_Fake == fPerspectiveMode || |
| fShowZoomWindow || |
| Window::kRaster_BackendType == fBackendType || |
| colorSpace != nullptr || |
| FLAGS_offscreen) { |
| |
| offscreenSurface = make_surface(fWindow->width(), fWindow->height()); |
| slideSurface = offscreenSurface.get(); |
| slideCanvas = offscreenSurface->getCanvas(); |
| } |
| |
| SkPictureRecorder recorder; |
| SkCanvas* recorderRestoreCanvas = nullptr; |
| if (fDrawViaSerialize) { |
| recorderRestoreCanvas = slideCanvas; |
| slideCanvas = recorder.beginRecording( |
| SkRect::Make(fSlides[fCurrentSlide]->getDimensions())); |
| } |
| |
| int count = slideCanvas->save(); |
| slideCanvas->clear(SK_ColorWHITE); |
| // Time the painting logic of the slide |
| fStatsLayer.beginTiming(fPaintTimer); |
| if (fTiled) { |
| int tileW = SkScalarCeilToInt(fWindow->width() * fTileScale.width()); |
| int tileH = SkScalarCeilToInt(fWindow->height() * fTileScale.height()); |
| for (int y = 0; y < fWindow->height(); y += tileH) { |
| for (int x = 0; x < fWindow->width(); x += tileW) { |
| SkAutoCanvasRestore acr(slideCanvas, true); |
| slideCanvas->clipRect(SkRect::MakeXYWH(x, y, tileW, tileH)); |
| fSlides[fCurrentSlide]->draw(slideCanvas); |
| } |
| } |
| |
| // Draw borders between tiles |
| if (fDrawTileBoundaries) { |
| SkPaint border; |
| border.setColor(0x60FF00FF); |
| border.setStyle(SkPaint::kStroke_Style); |
| for (int y = 0; y < fWindow->height(); y += tileH) { |
| for (int x = 0; x < fWindow->width(); x += tileW) { |
| slideCanvas->drawRect(SkRect::MakeXYWH(x, y, tileW, tileH), border); |
| } |
| } |
| } |
| } else { |
| slideCanvas->concat(this->computeMatrix()); |
| if (kPerspective_Real == fPerspectiveMode) { |
| slideCanvas->clipRect(SkRect::MakeWH(fWindow->width(), fWindow->height())); |
| } |
| if (fPaintOverrides.overridesSomething() || fFontOverrides.overridesSomething()) { |
| OveridePaintFilterCanvas filterCanvas(slideCanvas, |
| &fPaint, &fPaintOverrides, |
| &fFont, &fFontOverrides); |
| fSlides[fCurrentSlide]->draw(&filterCanvas); |
| } else { |
| fSlides[fCurrentSlide]->draw(slideCanvas); |
| } |
| } |
| fStatsLayer.endTiming(fPaintTimer); |
| slideCanvas->restoreToCount(count); |
| |
| if (recorderRestoreCanvas) { |
| sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture()); |
| auto data = picture->serialize(); |
| slideCanvas = recorderRestoreCanvas; |
| slideCanvas->drawPicture(SkPicture::MakeFromData(data.get())); |
| } |
| |
| // Force a flush so we can time that, too |
| fStatsLayer.beginTiming(fFlushTimer); |
| slideSurface->flushAndSubmit(); |
| fStatsLayer.endTiming(fFlushTimer); |
| |
| // If we rendered offscreen, snap an image and push the results to the window's canvas |
| if (offscreenSurface) { |
| fLastImage = offscreenSurface->makeImageSnapshot(); |
| |
| SkCanvas* canvas = surface->getCanvas(); |
| SkPaint paint; |
| paint.setBlendMode(SkBlendMode::kSrc); |
| SkSamplingOptions sampling; |
| int prePerspectiveCount = canvas->save(); |
| if (kPerspective_Fake == fPerspectiveMode) { |
| sampling = SkSamplingOptions({1.0f/3, 1.0f/3}); |
| canvas->clear(SK_ColorWHITE); |
| canvas->concat(this->computePerspectiveMatrix()); |
| } |
| canvas->drawImage(fLastImage, 0, 0, sampling, &paint); |
| canvas->restoreToCount(prePerspectiveCount); |
| } |
| |
| if (fShowSlideDimensions) { |
| SkCanvas* canvas = surface->getCanvas(); |
| SkAutoCanvasRestore acr(canvas, true); |
| canvas->concat(this->computeMatrix()); |
| SkRect r = SkRect::Make(fSlides[fCurrentSlide]->getDimensions()); |
| SkPaint paint; |
| paint.setColor(0x40FFFF00); |
| canvas->drawRect(r, paint); |
| } |
| } |
| |
| void Viewer::onBackendCreated() { |
| this->setupCurrentSlide(); |
| fWindow->show(); |
| } |
| |
| void Viewer::onPaint(SkSurface* surface) { |
| this->drawSlide(surface); |
| |
| fCommands.drawHelp(surface->getCanvas()); |
| |
| this->drawImGui(); |
| |
| fLastImage.reset(); |
| |
| if (auto direct = fWindow->directContext()) { |
| // Clean out cache items that haven't been used in more than 10 seconds. |
| direct->performDeferredCleanup(std::chrono::seconds(10)); |
| } |
| } |
| |
| void Viewer::onResize(int width, int height) { |
| if (fCurrentSlide >= 0) { |
| SkScalar scaleFactor = 1.0; |
| if (fApplyBackingScale) { |
| scaleFactor = fWindow->scaleFactor(); |
| } |
| fSlides[fCurrentSlide]->resize(width / scaleFactor, height / scaleFactor); |
| } |
| } |
| |
| SkPoint Viewer::mapEvent(float x, float y) { |
| const auto m = this->computeMatrix(); |
| SkMatrix inv; |
| |
| SkAssertResult(m.invert(&inv)); |
| |
| return inv.mapXY(x, y); |
| } |
| |
| bool Viewer::onTouch(intptr_t owner, skui::InputState state, float x, float y) { |
| if (GestureDevice::kMouse == fGestureDevice) { |
| return false; |
| } |
| |
| const auto slidePt = this->mapEvent(x, y); |
| if (fSlides[fCurrentSlide]->onMouse(slidePt.x(), slidePt.y(), state, skui::ModifierKey::kNone)) { |
| fWindow->inval(); |
| return true; |
| } |
| |
| void* castedOwner = reinterpret_cast<void*>(owner); |
| switch (state) { |
| case skui::InputState::kUp: { |
| fGesture.touchEnd(castedOwner); |
| #if defined(SK_BUILD_FOR_IOS) |
| // TODO: move IOS swipe detection higher up into the platform code |
| SkPoint dir; |
| if (fGesture.isFling(&dir)) { |
| // swiping left or right |
| if (SkTAbs(dir.fX) > SkTAbs(dir.fY)) { |
| if (dir.fX < 0) { |
| this->setCurrentSlide(fCurrentSlide < fSlides.count() - 1 ? |
| fCurrentSlide + 1 : 0); |
| } else { |
| this->setCurrentSlide(fCurrentSlide > 0 ? |
| fCurrentSlide - 1 : fSlides.count() - 1); |
| } |
| } |
| fGesture.reset(); |
| } |
| #endif |
| break; |
| } |
| case skui::InputState::kDown: { |
| fGesture.touchBegin(castedOwner, x, y); |
| break; |
| } |
| case skui::InputState::kMove: { |
| fGesture.touchMoved(castedOwner, x, y); |
| break; |
| } |
| default: { |
| // kLeft and kRight are only for swipes |
| SkASSERT(false); |
| break; |
| } |
| } |
| fGestureDevice = fGesture.isBeingTouched() ? GestureDevice::kTouch : GestureDevice::kNone; |
| fWindow->inval(); |
| return true; |
| } |
| |
| bool Viewer::onMouse(int x, int y, skui::InputState state, skui::ModifierKey modifiers) { |
| if (GestureDevice::kTouch == fGestureDevice) { |
| return false; |
| } |
| |
| const auto slidePt = this->mapEvent(x, y); |
| if (fSlides[fCurrentSlide]->onMouse(slidePt.x(), slidePt.y(), state, modifiers)) { |
| fWindow->inval(); |
| return true; |
| } |
| |
| switch (state) { |
| case skui::InputState::kUp: { |
| fGesture.touchEnd(nullptr); |
| break; |
| } |
| case skui::InputState::kDown: { |
| fGesture.touchBegin(nullptr, x, y); |
| break; |
| } |
| case skui::InputState::kMove: { |
| fGesture.touchMoved(nullptr, x, y); |
| break; |
| } |
| default: { |
| SkASSERT(false); // shouldn't see kRight or kLeft here |
| break; |
| } |
| } |
| fGestureDevice = fGesture.isBeingTouched() ? GestureDevice::kMouse : GestureDevice::kNone; |
| |
| if (state != skui::InputState::kMove || fGesture.isBeingTouched()) { |
| fWindow->inval(); |
| } |
| return true; |
| } |
| |
| bool Viewer::onFling(skui::InputState state) { |
| if (skui::InputState::kRight == state) { |
| this->setCurrentSlide(fCurrentSlide > 0 ? fCurrentSlide - 1 : fSlides.count() - 1); |
| return true; |
| } else if (skui::InputState::kLeft == state) { |
| this->setCurrentSlide(fCurrentSlide < fSlides.count() - 1 ? fCurrentSlide + 1 : 0); |
| return true; |
| } |
| return false; |
| } |
| |
| bool Viewer::onPinch(skui::InputState state, float scale, float x, float y) { |
| switch (state) { |
| case skui::InputState::kDown: |
| fGesture.startZoom(); |
| return true; |
| break; |
| case skui::InputState::kMove: |
| fGesture.updateZoom(scale, x, y, x, y); |
| return true; |
| break; |
| case skui::InputState::kUp: |
| fGesture.endZoom(); |
| return true; |
| break; |
| default: |
| SkASSERT(false); |
| break; |
| } |
| |
| return false; |
| } |
| |
| static void ImGui_Primaries(SkColorSpacePrimaries* primaries, SkPaint* gamutPaint) { |
| // The gamut image covers a (0.8 x 0.9) shaped region |
| ImGui::DragCanvas dc(primaries, { 0.0f, 0.9f }, { 0.8f, 0.0f }); |
| |
| // Background image. Only draw a subset of the image, to avoid the regions less than zero. |
| // Simplifes re-mapping math, clipping behavior, and increases resolution in the useful area. |
| // Magic numbers are pixel locations of the origin and upper-right corner. |
| dc.fDrawList->AddImage(gamutPaint, dc.fPos, |
| ImVec2(dc.fPos.x + dc.fSize.x, dc.fPos.y + dc.fSize.y), |
| ImVec2(242, 61), ImVec2(1897, 1922)); |
| |
| dc.dragPoint((SkPoint*)(&primaries->fRX), true, 0xFF000040); |
| dc.dragPoint((SkPoint*)(&primaries->fGX), true, 0xFF004000); |
| dc.dragPoint((SkPoint*)(&primaries->fBX), true, 0xFF400000); |
| dc.dragPoint((SkPoint*)(&primaries->fWX), true); |
| dc.fDrawList->AddPolyline(dc.fScreenPoints.begin(), 3, 0xFFFFFFFF, true, 1.5f); |
| } |
| |
| static bool ImGui_DragLocation(SkPoint* pt) { |
| ImGui::DragCanvas dc(pt); |
| dc.fillColor(IM_COL32(0, 0, 0, 128)); |
| dc.dragPoint(pt); |
| return dc.fDragging; |
| } |
| |
| static bool ImGui_DragQuad(SkPoint* pts) { |
| ImGui::DragCanvas dc(pts); |
| dc.fillColor(IM_COL32(0, 0, 0, 128)); |
| |
| for (int i = 0; i < 4; ++i) { |
| dc.dragPoint(pts + i); |
| } |
| |
| dc.fDrawList->AddLine(dc.fScreenPoints[0], dc.fScreenPoints[1], 0xFFFFFFFF); |
| dc.fDrawList->AddLine(dc.fScreenPoints[1], dc.fScreenPoints[3], 0xFFFFFFFF); |
| dc.fDrawList->AddLine(dc.fScreenPoints[3], dc.fScreenPoints[2], 0xFFFFFFFF); |
| dc.fDrawList->AddLine(dc.fScreenPoints[2], dc.fScreenPoints[0], 0xFFFFFFFF); |
| |
| return dc.fDragging; |
| } |
| |
| static SkSL::String build_sksl_highlight_shader() { |
| return SkSL::String("out half4 sk_FragColor;\n" |
| "void main() { sk_FragColor = half4(1, 0, 1, 0.5); }"); |
| } |
| |
| static SkSL::String build_metal_highlight_shader(const SkSL::String& inShader) { |
| // Metal fragment shaders need a lot of non-trivial boilerplate that we don't want to recompute |
| // here. So keep all shader code, but right before `return *_out;`, swap out the sk_FragColor. |
| size_t pos = inShader.rfind("return *_out;\n"); |
| if (pos == std::string::npos) { |
| return inShader; |
| } |
| |
| SkSL::String replacementShader = inShader; |
| replacementShader.insert(pos, "_out->sk_FragColor = float4(1.0, 0.0, 1.0, 0.5); "); |
| return replacementShader; |
| } |
| |
| static SkSL::String build_glsl_highlight_shader(const GrShaderCaps& shaderCaps) { |
| const char* versionDecl = shaderCaps.versionDeclString(); |
| SkSL::String highlight = versionDecl ? versionDecl : ""; |
| if (shaderCaps.usesPrecisionModifiers()) { |
| highlight.append("precision mediump float;\n"); |
| } |
| highlight.appendf("out vec4 sk_FragColor;\n" |
| "void main() { sk_FragColor = vec4(1, 0, 1, 0.5); }"); |
| return highlight; |
| } |
| |
| static skvm::Program build_skvm_highlight_program(SkColorType ct, int nargs) { |
| // Code here is heavily tied to (and inspired by) SkVMBlitter::BuildProgram |
| skvm::Builder b; |
| |
| // All VM blitters start with two arguments (uniforms, dst surface) |
| SkASSERT(nargs >= 2); |
| (void)b.uniform(); |
| skvm::Ptr dst_ptr = b.varying(SkColorTypeBytesPerPixel(ct)); |
| |
| // Depending on coverage and shader, there can be additional arguments. |
| // Make sure that we append the right number, so that we don't assert when |
| // the CPU backend tries to run this program. |
| for (int i = 2; i < nargs; ++i) { |
| (void)b.uniform(); |
| } |
| |
| skvm::Color magenta = {b.splat(1.0f), b.splat(0.0f), b.splat(1.0f), b.splat(0.5f)}; |
| skvm::PixelFormat dstFormat = skvm::SkColorType_to_PixelFormat(ct); |
| store(dstFormat, dst_ptr, magenta); |
| |
| return b.done(); |
| } |
| |
| void Viewer::drawImGui() { |
| // Support drawing the ImGui demo window. Superfluous, but gives a good idea of what's possible |
| if (fShowImGuiTestWindow) { |
| ImGui::ShowDemoWindow(&fShowImGuiTestWindow); |
| } |
| |
| if (fShowImGuiDebugWindow) { |
| // We have some dynamic content that sizes to fill available size. If the scroll bar isn't |
| // always visible, we can end up in a layout feedback loop. |
| ImGui::SetNextWindowSize(ImVec2(400, 400), ImGuiCond_FirstUseEver); |
| DisplayParams params = fWindow->getRequestedDisplayParams(); |
| bool displayParamsChanged = false; // heavy-weight, might recreate entire context |
| bool uiParamsChanged = false; // light weight, just triggers window invalidation |
| auto ctx = fWindow->directContext(); |
| |
| if (ImGui::Begin("Tools", &fShowImGuiDebugWindow, |
| ImGuiWindowFlags_AlwaysVerticalScrollbar)) { |
| if (ImGui::CollapsingHeader("Backend")) { |
| int newBackend = static_cast<int>(fBackendType); |
| ImGui::RadioButton("Raster", &newBackend, sk_app::Window::kRaster_BackendType); |
| ImGui::SameLine(); |
| ImGui::RadioButton("OpenGL", &newBackend, sk_app::Window::kNativeGL_BackendType); |
| #if SK_ANGLE && defined(SK_BUILD_FOR_WIN) |
| ImGui::SameLine(); |
| ImGui::RadioButton("ANGLE", &newBackend, sk_app::Window::kANGLE_BackendType); |
| #endif |
| #if defined(SK_DAWN) |
| ImGui::SameLine(); |
| ImGui::RadioButton("Dawn", &newBackend, sk_app::Window::kDawn_BackendType); |
| #endif |
| #if defined(SK_VULKAN) && !defined(SK_BUILD_FOR_MAC) |
| ImGui::SameLine(); |
| ImGui::RadioButton("Vulkan", &newBackend, sk_app::Window::kVulkan_BackendType); |
| #endif |
| #if defined(SK_METAL) |
| ImGui::SameLine(); |
| ImGui::RadioButton("Metal", &newBackend, sk_app::Window::kMetal_BackendType); |
| #if defined(SK_GRAPHITE_ENABLED) |
| ImGui::SameLine(); |
| ImGui::RadioButton("Metal (Graphite)", &newBackend, |
| sk_app::Window::kGraphiteMetal_BackendType); |
| #endif |
| #endif |
| #if defined(SK_DIRECT3D) |
| ImGui::SameLine(); |
| ImGui::RadioButton("Direct3D", &newBackend, sk_app::Window::kDirect3D_BackendType); |
| #endif |
| if (newBackend != fBackendType) { |
| fDeferredActions.push_back([=]() { |
| this->setBackend(static_cast<sk_app::Window::BackendType>(newBackend)); |
| }); |
| } |
| |
| bool* wire = ¶ms.fGrContextOptions.fWireframeMode; |
| if (ctx && ImGui::Checkbox("Wireframe Mode", wire)) { |
| displayParamsChanged = true; |
| } |
| |
| bool* reducedShaders = ¶ms.fGrContextOptions.fReducedShaderVariations; |
| if (ctx && ImGui::Checkbox("Reduced shaders", reducedShaders)) { |
| displayParamsChanged = true; |
| } |
| |
| if (ctx) { |
| // Determine the context's max sample count for MSAA radio buttons. |
| int sampleCount = fWindow->sampleCount(); |
| int maxMSAA = (fBackendType != sk_app::Window::kRaster_BackendType) ? |
| ctx->maxSurfaceSampleCountForColorType(kRGBA_8888_SkColorType) : |
| 1; |
| |
| // Only display the MSAA radio buttons when there are options above 1x MSAA. |
| if (maxMSAA >= 4) { |
| ImGui::Text("MSAA: "); |
| |
| for (int curMSAA = 1; curMSAA <= maxMSAA; curMSAA *= 2) { |
| // 2x MSAA works, but doesn't offer much of a visual improvement, so we |
| // don't show it in the list. |
| if (curMSAA == 2) { |
| continue; |
| } |
| ImGui::SameLine(); |
| ImGui::RadioButton(SkStringPrintf("%d", curMSAA).c_str(), |
| &sampleCount, curMSAA); |
| } |
| } |
| |
| if (sampleCount != params.fMSAASampleCount) { |
| params.fMSAASampleCount = sampleCount; |
| displayParamsChanged = true; |
| } |
| } |
| |
| int pixelGeometryIdx = 0; |
| if (fDisplayOverrides.fSurfaceProps.fPixelGeometry) { |
| pixelGeometryIdx = params.fSurfaceProps.pixelGeometry() + 1; |
| } |
| if (ImGui::Combo("Pixel Geometry", &pixelGeometryIdx, |
| "Default\0Flat\0RGB\0BGR\0RGBV\0BGRV\0\0")) |
| { |
| uint32_t flags = params.fSurfaceProps.flags(); |
| if (pixelGeometryIdx == 0) { |
| fDisplayOverrides.fSurfaceProps.fPixelGeometry = false; |
| SkPixelGeometry pixelGeometry = fDisplay.fSurfaceProps.pixelGeometry(); |
| params.fSurfaceProps = SkSurfaceProps(flags, pixelGeometry); |
| } else { |
| fDisplayOverrides.fSurfaceProps.fPixelGeometry = true; |
| SkPixelGeometry pixelGeometry = SkTo<SkPixelGeometry>(pixelGeometryIdx - 1); |
| params.fSurfaceProps = SkSurfaceProps(flags, pixelGeometry); |
| } |
| displayParamsChanged = true; |
| } |
| |
| bool useDFT = params.fSurfaceProps.isUseDeviceIndependentFonts(); |
| if (ImGui::Checkbox("DFT", &useDFT)) { |
| uint32_t flags = params.fSurfaceProps.flags(); |
| if (useDFT) { |
| flags |= SkSurfaceProps::kUseDeviceIndependentFonts_Flag; |
| } else { |
| flags &= ~SkSurfaceProps::kUseDeviceIndependentFonts_Flag; |
| } |
| SkPixelGeometry pixelGeometry = params.fSurfaceProps.pixelGeometry(); |
| params.fSurfaceProps = SkSurfaceProps(flags, pixelGeometry); |
| displayParamsChanged = true; |
| } |
| |
| if (ImGui::TreeNode("Path Renderers")) { |
| GpuPathRenderers prevPr = params.fGrContextOptions.fGpuPathRenderers; |
| auto prButton = [&](GpuPathRenderers x) { |
| if (ImGui::RadioButton(gPathRendererNames[x].c_str(), prevPr == x)) { |
| if (x != params.fGrContextOptions.fGpuPathRenderers) { |
| params.fGrContextOptions.fGpuPathRenderers = x; |
| displayParamsChanged = true; |
| } |
| } |
| }; |
| |
| if (!ctx) { |
| ImGui::RadioButton("Software", true); |
| } else { |
| prButton(GpuPathRenderers::kDefault); |
| #if SK_GPU_V1 |
| if (fWindow->sampleCount() > 1 || FLAGS_dmsaa) { |
| const auto* caps = ctx->priv().caps(); |
| if (skgpu::v1::AtlasPathRenderer::IsSupported(ctx)) { |
| prButton(GpuPathRenderers::kAtlas); |
| } |
| if (skgpu::v1::TessellationPathRenderer::IsSupported(*caps)) { |
| prButton(GpuPathRenderers::kTessellation); |
| } |
| } |
| #endif |
| if (1 == fWindow->sampleCount()) { |
| prButton(GpuPathRenderers::kSmall); |
| } |
| prButton(GpuPathRenderers::kTriangulating); |
| prButton(GpuPathRenderers::kNone); |
| } |
| ImGui::TreePop(); |
| } |
| } |
| |
| if (ImGui::CollapsingHeader("Tiling")) { |
| ImGui::Checkbox("Enable", &fTiled); |
| ImGui::Checkbox("Draw Boundaries", &fDrawTileBoundaries); |
| ImGui::SliderFloat("Horizontal", &fTileScale.fWidth, 0.1f, 1.0f); |
| ImGui::SliderFloat("Vertical", &fTileScale.fHeight, 0.1f, 1.0f); |
| } |
| |
| if (ImGui::CollapsingHeader("Transform")) { |
| if (ImGui::Checkbox("Apply Backing Scale", &fApplyBackingScale)) { |
| this->preTouchMatrixChanged(); |
| this->onResize(fWindow->width(), fWindow->height()); |
| // This changes how we manipulate the canvas transform, it's not changing the |
| // window's actual parameters. |
| uiParamsChanged = true; |
| } |
| |
| float zoom = fZoomLevel; |
| if (ImGui::SliderFloat("Zoom", &zoom, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL)) { |
| fZoomLevel = zoom; |
| this->preTouchMatrixChanged(); |
| uiParamsChanged = true; |
| } |
| float deg = fRotation; |
| if (ImGui::SliderFloat("Rotate", °, -30, 360, "%.3f deg")) { |
| fRotation = deg; |
| this->preTouchMatrixChanged(); |
| uiParamsChanged = true; |
| } |
| if (ImGui::CollapsingHeader("Subpixel offset", ImGuiTreeNodeFlags_NoTreePushOnOpen)) { |
| if (ImGui_DragLocation(&fOffset)) { |
| this->preTouchMatrixChanged(); |
| uiParamsChanged = true; |
| } |
| } else if (fOffset != SkVector{0.5f, 0.5f}) { |
| this->preTouchMatrixChanged(); |
| uiParamsChanged = true; |
| fOffset = {0.5f, 0.5f}; |
| } |
| int perspectiveMode = static_cast<int>(fPerspectiveMode); |
| if (ImGui::Combo("Perspective", &perspectiveMode, "Off\0Real\0Fake\0\0")) { |
| fPerspectiveMode = static_cast<PerspectiveMode>(perspectiveMode); |
| this->preTouchMatrixChanged(); |
| uiParamsChanged = true; |
| } |
| if (perspectiveMode != kPerspective_Off && ImGui_DragQuad(fPerspectivePoints)) { |
| this->preTouchMatrixChanged(); |
| uiParamsChanged = true; |
| } |
| } |
| |
| if (ImGui::CollapsingHeader("Paint")) { |
| int aliasIdx = 0; |
| if (fPaintOverrides.fAntiAlias) { |
| aliasIdx = SkTo<int>(fPaintOverrides.fAntiAliasState) + 1; |
| } |
| if (ImGui::Combo("Anti-Alias", &aliasIdx, |
| "Default\0Alias\0Normal\0AnalyticAAEnabled\0AnalyticAAForced\0\0")) |
| { |
| gSkUseAnalyticAA = fPaintOverrides.fOriginalSkUseAnalyticAA; |
| gSkForceAnalyticAA = fPaintOverrides.fOriginalSkForceAnalyticAA; |
| if (aliasIdx == 0) { |
| fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::Alias; |
| fPaintOverrides.fAntiAlias = false; |
| } else { |
| fPaintOverrides.fAntiAlias = true; |
| fPaintOverrides.fAntiAliasState = SkTo<SkPaintFields::AntiAliasState>(aliasIdx-1); |
| fPaint.setAntiAlias(aliasIdx > 1); |
| switch (fPaintOverrides.fAntiAliasState) { |
| case SkPaintFields::AntiAliasState::Alias: |
| break; |
| case SkPaintFields::AntiAliasState::Normal: |
| break; |
| case SkPaintFields::AntiAliasState::AnalyticAAEnabled: |
| gSkUseAnalyticAA = true; |
| gSkForceAnalyticAA = false; |
| break; |
| case SkPaintFields::AntiAliasState::AnalyticAAForced: |
| gSkUseAnalyticAA = gSkForceAnalyticAA = true; |
| break; |
| } |
| } |
| uiParamsChanged = true; |
| } |
| |
| auto paintFlag = [this, &uiParamsChanged](const char* label, const char* items, |
| bool SkPaintFields::* flag, |
| bool (SkPaint::* isFlag)() const, |
| void (SkPaint::* setFlag)(bool) ) |
| { |
| int itemIndex = 0; |
| if (fPaintOverrides.*flag) { |
| itemIndex = (fPaint.*isFlag)() ? 2 : 1; |
| } |
| if (ImGui::Combo(label, &itemIndex, items)) { |
| if (itemIndex == 0) { |
| fPaintOverrides.*flag = false; |
| } else { |
| fPaintOverrides.*flag = true; |
| (fPaint.*setFlag)(itemIndex == 2); |
| } |
| uiParamsChanged = true; |
| } |
| }; |
| |
| paintFlag("Dither", |
| "Default\0No Dither\0Dither\0\0", |
| &SkPaintFields::fDither, |
| &SkPaint::isDither, &SkPaint::setDither); |
| |
| int styleIdx = 0; |
| if (fPaintOverrides.fStyle) { |
| styleIdx = SkTo<int>(fPaint.getStyle()) + 1; |
| } |
| if (ImGui::Combo("Style", &styleIdx, |
| "Default\0Fill\0Stroke\0Stroke and Fill\0\0")) |
| { |
| if (styleIdx == 0) { |
| fPaintOverrides.fStyle = false; |
| fPaint.setStyle(SkPaint::kFill_Style); |
| } else { |
| fPaint.setStyle(SkTo<SkPaint::Style>(styleIdx - 1)); |
| fPaintOverrides.fStyle = true; |
| } |
| uiParamsChanged = true; |
| } |
| |
| ImGui::Checkbox("Force Runtime Blends", &fPaintOverrides.fForceRuntimeBlend); |
| |
| ImGui::Checkbox("Override Stroke Width", &fPaintOverrides.fStrokeWidth); |
| if (fPaintOverrides.fStrokeWidth) { |
| float width = fPaint.getStrokeWidth(); |
| if (ImGui::SliderFloat("Stroke Width", &width, 0, 20)) { |
| fPaint.setStrokeWidth(width); |
| uiParamsChanged = true; |
| } |
| } |
| |
| ImGui::Checkbox("Override Miter Limit", &fPaintOverrides.fMiterLimit); |
| if (fPaintOverrides.fMiterLimit) { |
| float miterLimit = fPaint.getStrokeMiter(); |
| if (ImGui::SliderFloat("Miter Limit", &miterLimit, 0, 20)) { |
| fPaint.setStrokeMiter(miterLimit); |
| uiParamsChanged = true; |
| } |
| } |
| |
| int capIdx = 0; |
| if (fPaintOverrides.fCapType) { |
| capIdx = SkTo<int>(fPaint.getStrokeCap()) + 1; |
| } |
| if (ImGui::Combo("Cap Type", &capIdx, |
| "Default\0Butt\0Round\0Square\0\0")) |
| { |
| if (capIdx == 0) { |
| fPaintOverrides.fCapType = false; |
| fPaint.setStrokeCap(SkPaint::kDefault_Cap); |
| } else { |
| fPaint.setStrokeCap(SkTo<SkPaint::Cap>(capIdx - 1)); |
| fPaintOverrides.fCapType = true; |
| } |
| uiParamsChanged = true; |
| } |
| |
| int joinIdx = 0; |
| if (fPaintOverrides.fJoinType) { |
| joinIdx = SkTo<int>(fPaint.getStrokeJoin()) + 1; |
| } |
| if (ImGui::Combo("Join Type", &joinIdx, |
| "Default\0Miter\0Round\0Bevel\0\0")) |
| { |
| if (joinIdx == 0) { |
| fPaintOverrides.fJoinType = false; |
| fPaint.setStrokeJoin(SkPaint::kDefault_Join); |
| } else { |
| fPaint.setStrokeJoin(SkTo<SkPaint::Join>(joinIdx - 1)); |
| fPaintOverrides.fJoinType = true; |
| } |
| uiParamsChanged = true; |
| } |
| } |
| |
| if (ImGui::CollapsingHeader("Font")) { |
| int hintingIdx = 0; |
| if (fFontOverrides.fHinting) { |
| hintingIdx = SkTo<int>(fFont.getHinting()) + 1; |
| } |
| if (ImGui::Combo("Hinting", &hintingIdx, |
| "Default\0None\0Slight\0Normal\0Full\0\0")) |
| { |
| if (hintingIdx == 0) { |
| fFontOverrides.fHinting = false; |
| fFont.setHinting(SkFontHinting::kNone); |
| } else { |
| fFont.setHinting(SkTo<SkFontHinting>(hintingIdx - 1)); |
| fFontOverrides.fHinting = true; |
| } |
| uiParamsChanged = true; |
| } |
| |
| auto fontFlag = [this, &uiParamsChanged](const char* label, const char* items, |
| bool SkFontFields::* flag, |
| bool (SkFont::* isFlag)() const, |
| void (SkFont::* setFlag)(bool) ) |
| { |
| int itemIndex = 0; |
| if (fFontOverrides.*flag) { |
| itemIndex = (fFont.*isFlag)() ? 2 : 1; |
| } |
| if (ImGui::Combo(label, &itemIndex, items)) { |
| if (itemIndex == 0) { |
| fFontOverrides.*flag = false; |
| } else { |
| fFontOverrides.*flag = true; |
| (fFont.*setFlag)(itemIndex == 2); |
| } |
| uiParamsChanged = true; |
| } |
| }; |
| |
| fontFlag("Fake Bold Glyphs", |
| "Default\0No Fake Bold\0Fake Bold\0\0", |
| &SkFontFields::fEmbolden, |
| &SkFont::isEmbolden, &SkFont::setEmbolden); |
| |
| fontFlag("Baseline Snapping", |
| "Default\0No Baseline Snapping\0Baseline Snapping\0\0", |
| &SkFontFields::fBaselineSnap, |
| &SkFont::isBaselineSnap, &SkFont::setBaselineSnap); |
| |
| fontFlag("Linear Text", |
| "Default\0No Linear Text\0Linear Text\0\0", |
| &SkFontFields::fLinearMetrics, |
| &SkFont::isLinearMetrics, &SkFont::setLinearMetrics); |
| |
| fontFlag("Subpixel Position Glyphs", |
| "Default\0Pixel Text\0Subpixel Text\0\0", |
| &SkFontFields::fSubpixel, |
| &SkFont::isSubpixel, &SkFont::setSubpixel); |
| |
| fontFlag("Embedded Bitmap Text", |
| "Default\0No Embedded Bitmaps\0Embedded Bitmaps\0\0", |
| &SkFontFields::fEmbeddedBitmaps, |
| &SkFont::isEmbeddedBitmaps, &SkFont::setEmbeddedBitmaps); |
| |
| fontFlag("Force Auto-Hinting", |
| "Default\0No Force Auto-Hinting\0Force Auto-Hinting\0\0", |
| &SkFontFields::fForceAutoHinting, |
| &SkFont::isForceAutoHinting, &SkFont::setForceAutoHinting); |
| |
| int edgingIdx = 0; |
| if (fFontOverrides.fEdging) { |
| edgingIdx = SkTo<int>(fFont.getEdging()) + 1; |
| } |
| if (ImGui::Combo("Edging", &edgingIdx, |
| "Default\0Alias\0Antialias\0Subpixel Antialias\0\0")) |
| { |
| if (edgingIdx == 0) { |
| fFontOverrides.fEdging = false; |
| fFont.setEdging(SkFont::Edging::kAlias); |
| } else { |
| fFont.setEdging(SkTo<SkFont::Edging>(edgingIdx-1)); |
| fFontOverrides.fEdging = true; |
| } |
| uiParamsChanged = true; |
| } |
| |
| ImGui::Checkbox("Override Size", &fFontOverrides.fSize); |
| if (fFontOverrides.fSize) { |
| ImGui::DragFloat2("TextRange", fFontOverrides.fSizeRange, |
| 0.001f, -10.0f, 300.0f, "%.6f", 2.0f); |
| float textSize = fFont.getSize(); |
| if (ImGui::DragFloat("TextSize", &textSize, 0.001f, |
| fFontOverrides.fSizeRange[0], |
| fFontOverrides.fSizeRange[1], |
| "%.6f", 2.0f)) |
| { |
| fFont.setSize(textSize); |
| uiParamsChanged = true; |
| } |
| } |
| |
| ImGui::Checkbox("Override ScaleX", &fFontOverrides.fScaleX); |
| if (fFontOverrides.fScaleX) { |
| float scaleX = fFont.getScaleX(); |
| if (ImGui::SliderFloat("ScaleX", &scaleX, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL)) { |
| fFont.setScaleX(scaleX); |
| uiParamsChanged = true; |
| } |
| } |
| |
| ImGui::Checkbox("Override SkewX", &fFontOverrides.fSkewX); |
| if (fFontOverrides.fSkewX) { |
| float skewX = fFont.getSkewX(); |
| if (ImGui::SliderFloat("SkewX", &skewX, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL)) { |
| fFont.setSkewX(skewX); |
| uiParamsChanged = true; |
| } |
| } |
| } |
| |
| { |
| SkMetaData controls; |
| if (fSlides[fCurrentSlide]->onGetControls(&controls)) { |
| if (ImGui::CollapsingHeader("Current Slide")) { |
| SkMetaData::Iter iter(controls); |
| const char* name; |
| SkMetaData::Type type; |
| int count; |
| while ((name = iter.next(&type, &count)) != nullptr) { |
| if (type == SkMetaData::kScalar_Type) { |
| float val[3]; |
| SkASSERT(count == 3); |
| controls.findScalars(name, &count, val); |
| if (ImGui::SliderFloat(name, &val[0], val[1], val[2])) { |
| controls.setScalars(name, 3, val); |
| } |
| } else if (type == SkMetaData::kBool_Type) { |
| bool val; |
| SkASSERT(count == 1); |
| controls.findBool(name, &val); |
| if (ImGui::Checkbox(name, &val)) { |
| controls.setBool(name, val); |
| } |
| } |
| } |
| fSlides[fCurrentSlide]->onSetControls(controls); |
| } |
| } |
| } |
| |
| if (fShowSlidePicker) { |
| ImGui::SetNextTreeNodeOpen(true); |
| } |
| if (ImGui::CollapsingHeader("Slide")) { |
| static ImGuiTextFilter filter; |
| static ImVector<const char*> filteredSlideNames; |
| static ImVector<int> filteredSlideIndices; |
| |
| if (fShowSlidePicker) { |
| ImGui::SetKeyboardFocusHere(); |
| fShowSlidePicker = false; |
| } |
| |
| filter.Draw(); |
| filteredSlideNames.clear(); |
| filteredSlideIndices.clear(); |
| int filteredIndex = 0; |
| for (int i = 0; i < fSlides.count(); ++i) { |
| const char* slideName = fSlides[i]->getName().c_str(); |
| if (filter.PassFilter(slideName) || i == fCurrentSlide) { |
| if (i == fCurrentSlide) { |
| filteredIndex = filteredSlideIndices.size(); |
| } |
| filteredSlideNames.push_back(slideName); |
| filteredSlideIndices.push_back(i); |
| } |
| } |
| |
| if (ImGui::ListBox("", &filteredIndex, filteredSlideNames.begin(), |
| filteredSlideNames.size(), 20)) { |
| this->setCurrentSlide(filteredSlideIndices[filteredIndex]); |
| } |
| } |
| |
| if (ImGui::CollapsingHeader("Color Mode")) { |
| ColorMode newMode = fColorMode; |
| auto cmButton = [&](ColorMode mode, const char* label) { |
| if (ImGui::RadioButton(label, mode == fColorMode)) { |
| newMode = mode; |
| } |
| }; |
| |
| cmButton(ColorMode::kLegacy, "Legacy 8888"); |
| cmButton(ColorMode::kColorManaged8888, "Color Managed 8888"); |
| cmButton(ColorMode::kColorManagedF16, "Color Managed F16"); |
| cmButton(ColorMode::kColorManagedF16Norm, "Color Managed F16 Norm"); |
| |
| if (newMode != fColorMode) { |
| this->setColorMode(newMode); |
| } |
| |
| // Pick from common gamuts: |
| int primariesIdx = 4; // Default: Custom |
| for (size_t i = 0; i < SK_ARRAY_COUNT(gNamedPrimaries); ++i) { |
| if (primaries_equal(*gNamedPrimaries[i].fPrimaries, fColorSpacePrimaries)) { |
| primariesIdx = i; |
| break; |
| } |
| } |
| |
| // Let user adjust the gamma |
| ImGui::SliderFloat("Gamma", &fColorSpaceTransferFn.g, 0.5f, 3.5f); |
| |
| if (ImGui::Combo("Primaries", &primariesIdx, |
| "sRGB\0AdobeRGB\0P3\0Rec. 2020\0Custom\0\0")) { |
| if (primariesIdx >= 0 && primariesIdx <= 3) { |
| fColorSpacePrimaries = *gNamedPrimaries[primariesIdx].fPrimaries; |
| } |
| } |
| |
| // Allow direct editing of gamut |
| ImGui_Primaries(&fColorSpacePrimaries, &fImGuiGamutPaint); |
| } |
| |
| if (ImGui::CollapsingHeader("Animation")) { |
| bool isPaused = AnimTimer::kPaused_State == fAnimTimer.state(); |
| if (ImGui::Checkbox("Pause", &isPaused)) { |
| fAnimTimer.togglePauseResume(); |
| } |
| |
| float speed = fAnimTimer.getSpeed(); |
| if (ImGui::DragFloat("Speed", &speed, 0.1f)) { |
| fAnimTimer.setSpeed(speed); |
| } |
| } |
| |
| if (ImGui::CollapsingHeader("Shaders")) { |
| bool sksl = params.fGrContextOptions.fShaderCacheStrategy == |
| GrContextOptions::ShaderCacheStrategy::kSkSL; |
| |
| #if defined(SK_VULKAN) |
| const bool isVulkan = fBackendType == sk_app::Window::kVulkan_BackendType; |
| #else |
| const bool isVulkan = false; |
| #endif |
| |
| // To re-load shaders from the currently active programs, we flush all |
| // caches on one frame, then set a flag to poll the cache on the next frame. |
| static bool gLoadPending = false; |
| if (gLoadPending) { |
| auto collectShaders = [this](sk_sp<const SkData> key, sk_sp<SkData> data, |
| const SkString& description, int hitCount) { |
| CachedShader& entry(fCachedShaders.push_back()); |
| entry.fKey = key; |
| SkMD5 hash; |
| hash.write(key->bytes(), key->size()); |
| SkMD5::Digest digest = hash.finish(); |
| for (int i = 0; i < 16; ++i) { |
| entry.fKeyString.appendf("%02x", digest.data[i]); |
| } |
| entry.fKeyDescription = description; |
| |
| SkReadBuffer reader(data->data(), data->size()); |
| entry.fShaderType = GrPersistentCacheUtils::GetType(&reader); |
| GrPersistentCacheUtils::UnpackCachedShaders(&reader, entry.fShader, |
| entry.fInputs, |
| kGrShaderTypeCount); |
| }; |
| fCachedShaders.reset(); |
| fPersistentCache.foreach(collectShaders); |
| gLoadPending = false; |
| |
| #if defined(SK_VULKAN) |
| if (isVulkan && !sksl) { |
| spvtools::SpirvTools tools(SPV_ENV_VULKAN_1_0); |
| for (auto& entry : fCachedShaders) { |
| for (int i = 0; i < kGrShaderTypeCount; ++i) { |
| const SkSL::String& spirv(entry.fShader[i]); |
| std::string disasm; |
| tools.Disassemble((const uint32_t*)spirv.c_str(), spirv.size() / 4, |
| &disasm); |
| entry.fShader[i].assign(disasm); |
| } |
| } |
| } |
| #endif |
| } |
| |
| // Defer actually doing the View/Apply logic so that we can trigger an Apply when we |
| // start or finish hovering on a tree node in the list below: |
| bool doView = ImGui::Button("View"); ImGui::SameLine(); |
| bool doApply = ImGui::Button("Apply Changes"); ImGui::SameLine(); |
| bool doDump = ImGui::Button("Dump SkSL to resources/sksl/"); |
| |
| int newOptLevel = fOptLevel; |
| ImGui::RadioButton("SkSL", &newOptLevel, kShaderOptLevel_Source); |
| ImGui::SameLine(); |
| ImGui::RadioButton("Compile", &newOptLevel, kShaderOptLevel_Compile); |
| ImGui::SameLine(); |
| ImGui::RadioButton("Optimize", &newOptLevel, kShaderOptLevel_Optimize); |
| ImGui::SameLine(); |
| ImGui::RadioButton("Inline", &newOptLevel, kShaderOptLevel_Inline); |
| |
| // If we are changing the compile mode, we want to reset the cache and redo |
| // everything. |
| if (doDump || newOptLevel != fOptLevel) { |
| sksl = doDump || (newOptLevel == kShaderOptLevel_Source); |
| fOptLevel = (ShaderOptLevel)newOptLevel; |
| switch (fOptLevel) { |
| case kShaderOptLevel_Source: |
| Compiler::EnableOptimizer(OverrideFlag::kDefault); |
| Compiler::EnableInliner(OverrideFlag::kDefault); |
| break; |
| case kShaderOptLevel_Compile: |
| Compiler::EnableOptimizer(OverrideFlag::kOff); |
| Compiler::EnableInliner(OverrideFlag::kOff); |
| break; |
| case kShaderOptLevel_Optimize: |
| Compiler::EnableOptimizer(OverrideFlag::kOn); |
| Compiler::EnableInliner(OverrideFlag::kOff); |
| break; |
| case kShaderOptLevel_Inline: |
| Compiler::EnableOptimizer(OverrideFlag::kOn); |
| Compiler::EnableInliner(OverrideFlag::kOn); |
| break; |
| } |
| |
| params.fGrContextOptions.fShaderCacheStrategy = |
| sksl ? GrContextOptions::ShaderCacheStrategy::kSkSL |
| : GrContextOptions::ShaderCacheStrategy::kBackendSource; |
| displayParamsChanged = true; |
| doView = true; |
| |
| fDeferredActions.push_back([=]() { |
| // Reset the cache. |
| fPersistentCache.reset(); |
| // Dump the cache once we have drawn a frame with it. |
| if (doDump) { |
| fDeferredActions.push_back([this]() { |
| this->dumpShadersToResources(); |
| }); |
| } |
| }); |
| } |
| |
| ImGui::BeginChild("##ScrollingRegion"); |
| for (auto& entry : fCachedShaders) { |
| bool inTreeNode = ImGui::TreeNode(entry.fKeyString.c_str()); |
| bool hovered = ImGui::IsItemHovered(); |
| if (hovered != entry.fHovered) { |
| // Force an Apply to patch the highlight shader in/out |
| entry.fHovered = hovered; |
| doApply = true; |
| } |
| if (inTreeNode) { |
| auto stringBox = [](const char* label, std::string* str) { |
| // Full width, and not too much space for each shader |
| int lines = std::count(str->begin(), str->end(), '\n') + 2; |
| ImVec2 boxSize(-1.0f, ImGui::GetTextLineHeight() * std::min(lines, 30)); |
| ImGui::InputTextMultiline(label, str, boxSize); |
| }; |
| if (ImGui::TreeNode("Key")) { |
| ImGui::TextWrapped("%s", entry.fKeyDescription.c_str()); |
| ImGui::TreePop(); |
| } |
| stringBox("##VP", &entry.fShader[kVertex_GrShaderType]); |
| stringBox("##FP", &entry.fShader[kFragment_GrShaderType]); |
| ImGui::TreePop(); |
| } |
| } |
| ImGui::EndChild(); |
| |
| if (doView) { |
| fPersistentCache.reset(); |
| ctx->priv().getGpu()->resetShaderCacheForTesting(); |
| gLoadPending = true; |
| } |
| |
| // We don't support updating SPIRV shaders. We could re-assemble them (with edits), |
| // but I'm not sure anyone wants to do that. |
| if (isVulkan && !sksl) { |
| doApply = false; |
| } |
| if (doApply) { |
| fPersistentCache.reset(); |
| ctx->priv().getGpu()->resetShaderCacheForTesting(); |
| for (auto& entry : fCachedShaders) { |
| SkSL::String backup = entry.fShader[kFragment_GrShaderType]; |
| if (entry.fHovered) { |
| // The hovered item (if any) gets a special shader to make it |
| // identifiable. |
| SkSL::String& fragShader = entry.fShader[kFragment_GrShaderType]; |
| switch (entry.fShaderType) { |
| case SkSetFourByteTag('S', 'K', 'S', 'L'): { |
| fragShader = build_sksl_highlight_shader(); |
| break; |
| } |
| case SkSetFourByteTag('G', 'L', 'S', 'L'): { |
| fragShader = build_glsl_highlight_shader( |
| *ctx->priv().caps()->shaderCaps()); |
| break; |
| } |
| case SkSetFourByteTag('M', 'S', 'L', ' '): { |
| fragShader = build_metal_highlight_shader(fragShader); |
| break; |
| } |
| } |
| } |
| |
| auto data = GrPersistentCacheUtils::PackCachedShaders(entry.fShaderType, |
| entry.fShader, |
| entry.fInputs, |
| kGrShaderTypeCount); |
| fPersistentCache.store(*entry.fKey, *data, entry.fKeyDescription); |
| |
| entry.fShader[kFragment_GrShaderType] = backup; |
| } |
| } |
| } |
| |
| if (ImGui::CollapsingHeader("SkVM")) { |
| auto* cache = SkVMBlitter::TryAcquireProgramCache(); |
| SkASSERT(cache); |
| |
| if (ImGui::Button("Clear")) { |
| cache->reset(); |
| fDisassemblyCache.reset(); |
| } |
| |
| // First, go through the cache and restore the original program if we were hovering |
| if (!fHoveredProgram.empty()) { |
| auto restoreHoveredProgram = [this](const SkVMBlitter::Key* key, |
| skvm::Program* program) { |
| if (*key == fHoveredKey) { |
| *program = std::move(fHoveredProgram); |
| fHoveredProgram = {}; |
| } |
| }; |
| cache->foreach(restoreHoveredProgram); |
| } |
| |
| // Now iterate again, and dump any expanded program. If any program is hovered, |
| // patch it, and remember the original (so it can be restored next frame). |
| auto showVMEntry = [this](const SkVMBlitter::Key* key, skvm::Program* program) { |
| SkString keyString = SkVMBlitter::DebugName(*key); |
| bool inTreeNode = ImGui::TreeNode(keyString.c_str()); |
| bool hovered = ImGui::IsItemHovered(); |
| |
| if (inTreeNode) { |
| auto stringBox = [](const char* label, std::string* str) { |
| int lines = std::count(str->begin(), str->end(), '\n') + 2; |
| ImVec2 boxSize(-1.0f, ImGui::GetTextLineHeight() * std::min(lines, 30)); |
| ImGui::InputTextMultiline(label, str, boxSize); |
| }; |
| |
| SkDynamicMemoryWStream stream; |
| program->dump(&stream); |
| auto dumpData = stream.detachAsData(); |
| std::string dumpString((const char*)dumpData->data(), dumpData->size()); |
| stringBox("##VM", &dumpString); |
| |
| #if defined(SKVM_JIT) |
| std::string* asmString = fDisassemblyCache.find(*key); |
| if (!asmString) { |
| program->disassemble(&stream); |
| auto asmData = stream.detachAsData(); |
| asmString = fDisassemblyCache.set( |
| *key, |
| std::string((const char*)asmData->data(), asmData->size())); |
| } |
| stringBox("##ASM", asmString); |
| #endif |
| |
| ImGui::TreePop(); |
| } |
| if (hovered) { |
| // Generate a new blitter that just draws magenta |
| skvm::Program highlightProgram = build_skvm_highlight_program( |
| static_cast<SkColorType>(key->colorType), program->nargs()); |
| |
| fHoveredKey = *key; |
| fHoveredProgram = std::move(*program); |
| *program = std::move(highlightProgram); |
| } |
| }; |
| cache->foreach(showVMEntry); |
| |
| SkVMBlitter::ReleaseProgramCache(); |
| } |
| } |
| if (displayParamsChanged || uiParamsChanged) { |
| fDeferredActions.push_back([=]() { |
| if (displayParamsChanged) { |
| fWindow->setRequestedDisplayParams(params); |
| } |
| fWindow->inval(); |
| this->updateTitle(); |
| }); |
| } |
| ImGui::End(); |
| } |
| |
| if (gShaderErrorHandler.fErrors.count()) { |
| ImGui::SetNextWindowSize(ImVec2(400, 400), ImGuiCond_FirstUseEver); |
| ImGui::Begin("Shader Errors", nullptr, ImGuiWindowFlags_NoFocusOnAppearing); |
| for (int i = 0; i < gShaderErrorHandler.fErrors.count(); ++i) { |
| ImGui::TextWrapped("%s", gShaderErrorHandler.fErrors[i].c_str()); |
| SkSL::String sksl(gShaderErrorHandler.fShaders[i].c_str()); |
| GrShaderUtils::VisitLineByLine(sksl, [](int lineNumber, const char* lineText) { |
| ImGui::TextWrapped("%4i\t%s\n", lineNumber, lineText); |
| }); |
| } |
| ImGui::End(); |
| gShaderErrorHandler.reset(); |
| } |
| |
| if (fShowZoomWindow && fLastImage) { |
| ImGui::SetNextWindowSize(ImVec2(200, 200), ImGuiCond_FirstUseEver); |
| if (ImGui::Begin("Zoom", &fShowZoomWindow)) { |
| static int zoomFactor = 8; |
| if (ImGui::Button("<<")) { |
| zoomFactor = std::max(zoomFactor / 2, 4); |
| } |
| ImGui::SameLine(); ImGui::Text("%2d", zoomFactor); ImGui::SameLine(); |
| if (ImGui::Button(">>")) { |
| zoomFactor = std::min(zoomFactor * 2, 32); |
| } |
| |
| if (!fZoomWindowFixed) { |
| ImVec2 mousePos = ImGui::GetMousePos(); |
| fZoomWindowLocation = SkPoint::Make(mousePos.x, mousePos.y); |
| } |
| SkScalar x = fZoomWindowLocation.x(); |
| SkScalar y = fZoomWindowLocation.y(); |
| int xInt = SkScalarRoundToInt(x); |
| int yInt = SkScalarRoundToInt(y); |
| ImVec2 avail = ImGui::GetContentRegionAvail(); |
| |
| uint32_t pixel = 0; |
| SkImageInfo info = SkImageInfo::MakeN32Premul(1, 1); |
| auto dContext = fWindow->directContext(); |
| if (fLastImage->readPixels(dContext, info, &pixel, info.minRowBytes(), xInt, yInt)) { |
| ImGui::SameLine(); |
| ImGui::Text("(X, Y): %d, %d RGBA: %X %X %X %X", |
| xInt, yInt, |
| SkGetPackedR32(pixel), SkGetPackedG32(pixel), |
| SkGetPackedB32(pixel), SkGetPackedA32(pixel)); |
| } |
| |
| fImGuiLayer.skiaWidget(avail, [=, lastImage = fLastImage](SkCanvas* c) { |
| // Translate so the region of the image that's under the mouse cursor is centered |
| // in the zoom canvas: |
| c->scale(zoomFactor, zoomFactor); |
| c->translate(avail.x * 0.5f / zoomFactor - x - 0.5f, |
| avail.y * 0.5f / zoomFactor - y - 0.5f); |
| c->drawImage(lastImage, 0, 0); |
| |
| SkPaint outline; |
| outline.setStyle(SkPaint::kStroke_Style); |
| c->drawRect(SkRect::MakeXYWH(x, y, 1, 1), outline); |
| }); |
| } |
| |
| ImGui::End(); |
| } |
| } |
| |
| void Viewer::dumpShadersToResources() { |
| // Sort the list of cached shaders so we can maintain some minimal level of consistency. |
| // It doesn't really matter, but it will keep files from switching places unpredictably. |
| std::vector<const CachedShader*> shaders; |
| shaders.reserve(fCachedShaders.size()); |
| for (const CachedShader& shader : fCachedShaders) { |
| shaders.push_back(&shader); |
| } |
| |
| std::sort(shaders.begin(), shaders.end(), [](const CachedShader* a, const CachedShader* b) { |
| return std::tie(a->fShader[kFragment_GrShaderType], a->fShader[kVertex_GrShaderType]) < |
| std::tie(b->fShader[kFragment_GrShaderType], b->fShader[kVertex_GrShaderType]); |
| }); |
| |
| // Make the resources/sksl/SlideName/ directory. |
| SkString directory = SkStringPrintf("%ssksl/%s", |
| GetResourcePath().c_str(), |
| fSlides[fCurrentSlide]->getName().c_str()); |
| if (!sk_mkdir(directory.c_str())) { |
| SkDEBUGFAILF("Unable to create directory '%s'", directory.c_str()); |
| return; |
| } |
| |
| int index = 0; |
| for (const auto& entry : shaders) { |
| SkString vertPath = SkStringPrintf("%s/Vertex_%02d.vert", directory.c_str(), index); |
| FILE* vertFile = sk_fopen(vertPath.c_str(), kWrite_SkFILE_Flag); |
| if (vertFile) { |
| const SkSL::String& vertText = entry->fShader[kVertex_GrShaderType]; |
| SkAssertResult(sk_fwrite(vertText.c_str(), vertText.size(), vertFile)); |
| sk_fclose(vertFile); |
| } else { |
| SkDEBUGFAILF("Unable to write shader to path '%s'", vertPath.c_str()); |
| } |
| |
| SkString fragPath = SkStringPrintf("%s/Fragment_%02d.frag", directory.c_str(), index); |
| FILE* fragFile = sk_fopen(fragPath.c_str(), kWrite_SkFILE_Flag); |
| if (fragFile) { |
| const SkSL::String& fragText = entry->fShader[kFragment_GrShaderType]; |
| SkAssertResult(sk_fwrite(fragText.c_str(), fragText.size(), fragFile)); |
| sk_fclose(fragFile); |
| } else { |
| SkDEBUGFAILF("Unable to write shader to path '%s'", fragPath.c_str()); |
| } |
| |
| ++index; |
| } |
| } |
| |
| void Viewer::onIdle() { |
| SkTArray<std::function<void()>> actionsToRun; |
| actionsToRun.swap(fDeferredActions); |
| |
| for (const auto& fn : actionsToRun) { |
| fn(); |
| } |
| |
| fStatsLayer.beginTiming(fAnimateTimer); |
| fAnimTimer.updateTime(); |
| bool animateWantsInval = fSlides[fCurrentSlide]->animate(fAnimTimer.nanos()); |
| fStatsLayer.endTiming(fAnimateTimer); |
| |
| ImGuiIO& io = ImGui::GetIO(); |
| // ImGui always has at least one "active" window, which is the default "Debug" window. It may |
| // not be visible, though. So we need to redraw if there is at least one visible window, or |
| // more than one active window. Newly created windows are active but not visible for one frame |
| // while they determine their layout and sizing. |
| if (animateWantsInval || fStatsLayer.getActive() || fRefresh || |
| io.MetricsActiveWindows > 1 || io.MetricsRenderWindows > 0) { |
| fWindow->inval(); |
| } |
| } |
| |
| template <typename OptionsFunc> |
| static void WriteStateObject(SkJSONWriter& writer, const char* name, const char* value, |
| OptionsFunc&& optionsFunc) { |
| writer.beginObject(); |
| { |
| writer.appendString(kName , name); |
| writer.appendString(kValue, value); |
| |
| writer.beginArray(kOptions); |
| { |
| optionsFunc(writer); |
| } |
| writer.endArray(); |
| } |
| writer.endObject(); |
| } |
| |
| |
| void Viewer::updateUIState() { |
| if (!fWindow) { |
| return; |
| } |
| if (fWindow->sampleCount() < 1) { |
| return; // Surface hasn't been created yet. |
| } |
| |
| SkDynamicMemoryWStream memStream; |
| SkJSONWriter writer(&memStream); |
| writer.beginArray(); |
| |
| // Slide state |
| WriteStateObject(writer, kSlideStateName, fSlides[fCurrentSlide]->getName().c_str(), |
| [this](SkJSONWriter& writer) { |
| for(const auto& slide : fSlides) { |
| writer.appendString(slide->getName().c_str()); |
| } |
| }); |
| |
| // Backend state |
| WriteStateObject(writer, kBackendStateName, kBackendTypeStrings[fBackendType], |
| [](SkJSONWriter& writer) { |
| for (const auto& str : kBackendTypeStrings) { |
| writer.appendString(str); |
| } |
| }); |
| |
| // MSAA state |
| const auto countString = SkStringPrintf("%d", fWindow->sampleCount()); |
| WriteStateObject(writer, kMSAAStateName, countString.c_str(), |
| [this](SkJSONWriter& writer) { |
| writer.appendS32(0); |
| |
| if (sk_app::Window::kRaster_BackendType == fBackendType) { |
| return; |
| } |
| |
| for (int msaa : {4, 8, 16}) { |
| writer.appendS32(msaa); |
| } |
| }); |
| |
| // Path renderer state |
| GpuPathRenderers pr = fWindow->getRequestedDisplayParams().fGrContextOptions.fGpuPathRenderers; |
| WriteStateObject(writer, kPathRendererStateName, gPathRendererNames[pr].c_str(), |
| [this](SkJSONWriter& writer) { |
| auto ctx = fWindow->directContext(); |
| if (!ctx) { |
| writer.appendString("Software"); |
| } else { |
| writer.appendString(gPathRendererNames[GpuPathRenderers::kDefault].c_str()); |
| #if SK_GPU_V1 |
| if (fWindow->sampleCount() > 1 || FLAGS_dmsaa) { |
| const auto* caps = ctx->priv().caps(); |
| if (skgpu::v1::AtlasPathRenderer::IsSupported(ctx)) { |
| writer.appendString( |
| gPathRendererNames[GpuPathRenderers::kAtlas].c_str()); |
| } |
| if (skgpu::v1::TessellationPathRenderer::IsSupported(*caps)) { |
| writer.appendString( |
| gPathRendererNames[GpuPathRenderers::kTessellation].c_str()); |
| } |
| } |
| #endif |
| if (1 == fWindow->sampleCount()) { |
| writer.appendString(gPathRendererNames[GpuPathRenderers::kSmall].c_str()); |
| } |
| writer.appendString(gPathRendererNames[GpuPathRenderers::kTriangulating].c_str()); |
| writer.appendString(gPathRendererNames[GpuPathRenderers::kNone].c_str()); |
| } |
| }); |
| |
| // Softkey state |
| WriteStateObject(writer, kSoftkeyStateName, kSoftkeyHint, |
| [this](SkJSONWriter& writer) { |
| writer.appendString(kSoftkeyHint); |
| for (const auto& softkey : fCommands.getCommandsAsSoftkeys()) { |
| writer.appendString(softkey.c_str()); |
| } |
| }); |
| |
| writer.endArray(); |
| writer.flush(); |
| |
| auto data = memStream.detachAsData(); |
| |
| // TODO: would be cool to avoid this copy |
| const SkString cstring(static_cast<const char*>(data->data()), data->size()); |
| |
| fWindow->setUIState(cstring.c_str()); |
| } |
| |
| void Viewer::onUIStateChanged(const SkString& stateName, const SkString& stateValue) { |
| // For those who will add more features to handle the state change in this function: |
| // After the change, please call updateUIState no notify the frontend (e.g., Android app). |
| // For example, after slide change, updateUIState is called inside setupCurrentSlide; |
| // after backend change, updateUIState is called in this function. |
| if (stateName.equals(kSlideStateName)) { |
| for (int i = 0; i < fSlides.count(); ++i) { |
| if (fSlides[i]->getName().equals(stateValue)) { |
| this->setCurrentSlide(i); |
| return; |
| } |
| } |
| |
| SkDebugf("Slide not found: %s", stateValue.c_str()); |
| } else if (stateName.equals(kBackendStateName)) { |
| for (int i = 0; i < sk_app::Window::kBackendTypeCount; i++) { |
| if (stateValue.equals(kBackendTypeStrings[i])) { |
| if (fBackendType != i) { |
| fBackendType = (sk_app::Window::BackendType)i; |
| for(auto& slide : fSlides) { |
| slide->gpuTeardown(); |
| } |
| fWindow->detach(); |
| fWindow->attach(backend_type_for_window(fBackendType)); |
| } |
| break; |
| } |
| } |
| } else if (stateName.equals(kMSAAStateName)) { |
| DisplayParams params = fWindow->getRequestedDisplayParams(); |
| int sampleCount = atoi(stateValue.c_str()); |
| if (sampleCount != params.fMSAASampleCount) { |
| params.fMSAASampleCount = sampleCount; |
| fWindow->setRequestedDisplayParams(params); |
| fWindow->inval(); |
| this->updateTitle(); |
| this->updateUIState(); |
| } |
| } else if (stateName.equals(kPathRendererStateName)) { |
| DisplayParams params = fWindow->getRequestedDisplayParams(); |
| for (const auto& pair : gPathRendererNames) { |
| if (pair.second == stateValue.c_str()) { |
| if (params.fGrContextOptions.fGpuPathRenderers != pair.first) { |
| params.fGrContextOptions.fGpuPathRenderers = pair.first; |
| fWindow->setRequestedDisplayParams(params); |
| fWindow->inval(); |
| this->updateTitle(); |
| this->updateUIState(); |
| } |
| break; |
| } |
| } |
| } else if (stateName.equals(kSoftkeyStateName)) { |
| if (!stateValue.equals(kSoftkeyHint)) { |
| fCommands.onSoftkey(stateValue); |
| this->updateUIState(); // This is still needed to reset the value to kSoftkeyHint |
| } |
| } else if (stateName.equals(kRefreshStateName)) { |
| // This state is actually NOT in the UI state. |
| // We use this to allow Android to quickly set bool fRefresh. |
| fRefresh = stateValue.equals(kON); |
| } else { |
| SkDebugf("Unknown stateName: %s", stateName.c_str()); |
| } |
| } |
| |
| bool Viewer::onKey(skui::Key key, skui::InputState state, skui::ModifierKey modifiers) { |
| return fCommands.onKey(key, state, modifiers); |
| } |
| |
| bool Viewer::onChar(SkUnichar c, skui::ModifierKey modifiers) { |
| if (fSlides[fCurrentSlide]->onChar(c)) { |
| fWindow->inval(); |
| return true; |
| } else { |
| return fCommands.onChar(c, modifiers); |
| } |
| } |