| |
| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| #ifndef SkPicturePlayback_DEFINED |
| #define SkPicturePlayback_DEFINED |
| |
| #include "SkPicture.h" |
| #include "SkReader32.h" |
| |
| #include "SkBitmap.h" |
| #include "SkData.h" |
| #include "SkMatrix.h" |
| #include "SkOrderedReadBuffer.h" |
| #include "SkPaint.h" |
| #include "SkPath.h" |
| #include "SkPathHeap.h" |
| #include "SkRegion.h" |
| #include "SkRRect.h" |
| #include "SkPictureFlat.h" |
| #include "SkSerializationHelpers.h" |
| |
| #ifdef SK_BUILD_FOR_ANDROID |
| #include "SkThread.h" |
| #endif |
| |
| class SkPictureRecord; |
| class SkStream; |
| class SkWStream; |
| class SkBBoxHierarchy; |
| class SkPictureStateTree; |
| |
| struct SkPictInfo { |
| enum Flags { |
| kCrossProcess_Flag = 1 << 0, |
| kScalarIsFloat_Flag = 1 << 1, |
| kPtrIs64Bit_Flag = 1 << 2, |
| }; |
| |
| uint32_t fVersion; |
| uint32_t fWidth; |
| uint32_t fHeight; |
| uint32_t fFlags; |
| }; |
| |
| /** |
| * Container for data that is needed to deep copy a SkPicture. The container |
| * enables the data to be generated once and reused for subsequent copies. |
| */ |
| struct SkPictCopyInfo { |
| SkPictCopyInfo() : initialized(false), controller(1024) {} |
| |
| bool initialized; |
| SkChunkFlatController controller; |
| SkTDArray<SkFlatData*> paintData; |
| }; |
| |
| class SkPicturePlayback { |
| public: |
| SkPicturePlayback(); |
| SkPicturePlayback(const SkPicturePlayback& src, SkPictCopyInfo* deepCopyInfo = NULL); |
| explicit SkPicturePlayback(const SkPictureRecord& record, bool deepCopy = false); |
| SkPicturePlayback(SkStream*, const SkPictInfo&, bool* isValid, SkPicture::InstallPixelRefProc); |
| |
| virtual ~SkPicturePlayback(); |
| |
| void draw(SkCanvas& canvas); |
| |
| void serialize(SkWStream*, SkSerializationHelpers::EncodeBitmap) const; |
| |
| void dumpSize() const; |
| |
| #ifdef SK_BUILD_FOR_ANDROID |
| // Can be called in the middle of playback (the draw() call). WIll abort the |
| // drawing and return from draw() after the "current" op code is done |
| void abort() { fAbortCurrentPlayback = true; } |
| #endif |
| |
| protected: |
| #ifdef SK_DEVELOPER |
| virtual size_t preDraw(size_t offset, int type); |
| virtual void postDraw(size_t offset); |
| #endif |
| |
| private: |
| class TextContainer { |
| public: |
| size_t length() { return fByteLength; } |
| const void* text() { return (const void*) fText; } |
| size_t fByteLength; |
| const char* fText; |
| }; |
| |
| const SkBitmap& getBitmap(SkReader32& reader) { |
| const int index = reader.readInt(); |
| if (SkBitmapHeap::INVALID_SLOT == index) { |
| SkDebugf("An invalid bitmap was recorded!\n"); |
| return fBadBitmap; |
| } |
| return (*fBitmaps)[index]; |
| } |
| |
| const SkMatrix* getMatrix(SkReader32& reader) { |
| int index = reader.readInt(); |
| if (index == 0) { |
| return NULL; |
| } |
| return &(*fMatrices)[index - 1]; |
| } |
| |
| const SkPath& getPath(SkReader32& reader) { |
| return (*fPathHeap)[reader.readInt() - 1]; |
| } |
| |
| SkPicture& getPicture(SkReader32& reader) { |
| int index = reader.readInt(); |
| SkASSERT(index > 0 && index <= fPictureCount); |
| return *fPictureRefs[index - 1]; |
| } |
| |
| const SkPaint* getPaint(SkReader32& reader) { |
| int index = reader.readInt(); |
| if (index == 0) { |
| return NULL; |
| } |
| return &(*fPaints)[index - 1]; |
| } |
| |
| const SkRect* getRectPtr(SkReader32& reader) { |
| if (reader.readBool()) { |
| return &reader.skipT<SkRect>(); |
| } else { |
| return NULL; |
| } |
| } |
| |
| const SkIRect* getIRectPtr(SkReader32& reader) { |
| if (reader.readBool()) { |
| return &reader.skipT<SkIRect>(); |
| } else { |
| return NULL; |
| } |
| } |
| |
| const SkRegion& getRegion(SkReader32& reader) { |
| int index = reader.readInt(); |
| return (*fRegions)[index - 1]; |
| } |
| |
| void getText(SkReader32& reader, TextContainer* text) { |
| size_t length = text->fByteLength = reader.readInt(); |
| text->fText = (const char*)reader.skip(length); |
| } |
| |
| void init(); |
| |
| #ifdef SK_DEBUG_SIZE |
| public: |
| int size(size_t* sizePtr); |
| int bitmaps(size_t* size); |
| int paints(size_t* size); |
| int paths(size_t* size); |
| int regions(size_t* size); |
| #endif |
| |
| #ifdef SK_DEBUG_DUMP |
| private: |
| void dumpBitmap(const SkBitmap& bitmap) const; |
| void dumpMatrix(const SkMatrix& matrix) const; |
| void dumpPaint(const SkPaint& paint) const; |
| void dumpPath(const SkPath& path) const; |
| void dumpPicture(const SkPicture& picture) const; |
| void dumpRegion(const SkRegion& region) const; |
| int dumpDrawType(char* bufferPtr, char* buffer, DrawType drawType); |
| int dumpInt(char* bufferPtr, char* buffer, char* name); |
| int dumpRect(char* bufferPtr, char* buffer, char* name); |
| int dumpPoint(char* bufferPtr, char* buffer, char* name); |
| void dumpPointArray(char** bufferPtrPtr, char* buffer, int count); |
| int dumpPtr(char* bufferPtr, char* buffer, char* name, void* ptr); |
| int dumpRectPtr(char* bufferPtr, char* buffer, char* name); |
| int dumpScalar(char* bufferPtr, char* buffer, char* name); |
| void dumpText(char** bufferPtrPtr, char* buffer); |
| void dumpStream(); |
| |
| public: |
| void dump() const; |
| #endif |
| |
| private: // these help us with reading/writing |
| bool parseStreamTag(SkStream*, const SkPictInfo&, uint32_t tag, size_t size, |
| SkPicture::InstallPixelRefProc); |
| bool parseBufferTag(SkOrderedReadBuffer&, uint32_t tag, size_t size); |
| void flattenToBuffer(SkOrderedWriteBuffer&) const; |
| |
| private: |
| // Only used by getBitmap() if the passed in index is SkBitmapHeap::INVALID_SLOT. This empty |
| // bitmap allows playback to draw nothing and move on. |
| SkBitmap fBadBitmap; |
| |
| SkAutoTUnref<SkBitmapHeap> fBitmapHeap; |
| SkAutoTUnref<SkPathHeap> fPathHeap; |
| |
| SkTRefArray<SkBitmap>* fBitmaps; |
| SkTRefArray<SkMatrix>* fMatrices; |
| SkTRefArray<SkPaint>* fPaints; |
| SkTRefArray<SkRegion>* fRegions; |
| |
| SkData* fOpData; // opcodes and parameters |
| |
| SkPicture** fPictureRefs; |
| int fPictureCount; |
| |
| SkBBoxHierarchy* fBoundingHierarchy; |
| SkPictureStateTree* fStateTree; |
| |
| SkTypefacePlayback fTFPlayback; |
| SkFactoryPlayback* fFactoryPlayback; |
| #ifdef SK_BUILD_FOR_ANDROID |
| SkMutex fDrawMutex; |
| bool fAbortCurrentPlayback; |
| #endif |
| }; |
| |
| #endif |