| /* |
| * Copyright 2010 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkGr.h" |
| |
| #include "GrCaps.h" |
| #include "GrDrawContext.h" |
| #include "GrXferProcessor.h" |
| #include "SkColorFilter.h" |
| #include "SkConfig8888.h" |
| #include "SkData.h" |
| #include "SkErrorInternals.h" |
| #include "SkGrPixelRef.h" |
| #include "SkMessageBus.h" |
| #include "SkPixelRef.h" |
| #include "SkResourceCache.h" |
| #include "SkTextureCompressor.h" |
| #include "SkYUVPlanesCache.h" |
| #include "effects/GrDitherEffect.h" |
| #include "effects/GrPorterDuffXferProcessor.h" |
| #include "effects/GrYUVtoRGBEffect.h" |
| |
| #ifndef SK_IGNORE_ETC1_SUPPORT |
| # include "ktx.h" |
| # include "etc1.h" |
| #endif |
| |
| /* Fill out buffer with the compressed format Ganesh expects from a colortable |
| based bitmap. [palette (colortable) + indices]. |
| |
| At the moment Ganesh only supports 8bit version. If Ganesh allowed we others |
| we could detect that the colortable.count is <= 16, and then repack the |
| indices as nibbles to save RAM, but it would take more time (i.e. a lot |
| slower than memcpy), so skipping that for now. |
| |
| Ganesh wants a full 256 palette entry, even though Skia's ctable is only as big |
| as the colortable.count says it is. |
| */ |
| static void build_index8_data(void* buffer, const SkBitmap& bitmap) { |
| SkASSERT(kIndex_8_SkColorType == bitmap.colorType()); |
| |
| SkAutoLockPixels alp(bitmap); |
| if (!bitmap.readyToDraw()) { |
| SkDEBUGFAIL("bitmap not ready to draw!"); |
| return; |
| } |
| |
| SkColorTable* ctable = bitmap.getColorTable(); |
| char* dst = (char*)buffer; |
| |
| const int count = ctable->count(); |
| |
| SkDstPixelInfo dstPI; |
| dstPI.fColorType = kRGBA_8888_SkColorType; |
| dstPI.fAlphaType = kPremul_SkAlphaType; |
| dstPI.fPixels = buffer; |
| dstPI.fRowBytes = count * sizeof(SkPMColor); |
| |
| SkSrcPixelInfo srcPI; |
| srcPI.fColorType = kN32_SkColorType; |
| srcPI.fAlphaType = kPremul_SkAlphaType; |
| srcPI.fPixels = ctable->readColors(); |
| srcPI.fRowBytes = count * sizeof(SkPMColor); |
| |
| srcPI.convertPixelsTo(&dstPI, count, 1); |
| |
| // always skip a full 256 number of entries, even if we memcpy'd fewer |
| dst += 256 * sizeof(GrColor); |
| |
| if ((unsigned)bitmap.width() == bitmap.rowBytes()) { |
| memcpy(dst, bitmap.getPixels(), bitmap.getSize()); |
| } else { |
| // need to trim off the extra bytes per row |
| size_t width = bitmap.width(); |
| size_t rowBytes = bitmap.rowBytes(); |
| const char* src = (const char*)bitmap.getPixels(); |
| for (int y = 0; y < bitmap.height(); y++) { |
| memcpy(dst, src, width); |
| src += rowBytes; |
| dst += width; |
| } |
| } |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| struct Stretch { |
| enum Type { |
| kNone_Type, |
| kBilerp_Type, |
| kNearest_Type |
| } fType; |
| int fWidth; |
| int fHeight; |
| }; |
| |
| static void get_stretch(const GrContext* ctx, int width, int height, |
| const GrTextureParams* params, Stretch* stretch) { |
| stretch->fType = Stretch::kNone_Type; |
| bool doStretch = false; |
| if (params && params->isTiled() && !ctx->caps()->npotTextureTileSupport() && |
| (!SkIsPow2(width) || !SkIsPow2(height))) { |
| doStretch = true; |
| stretch->fWidth = GrNextPow2(width); |
| stretch->fHeight = GrNextPow2(height); |
| } else if (width < ctx->caps()->minTextureSize() || |
| height < ctx->caps()->minTextureSize()) { |
| // The small texture issues appear to be with tiling. Hence it seems ok to scale them |
| // up using the GPU. If issues persist we may need to CPU-stretch. |
| doStretch = true; |
| stretch->fWidth = SkTMax(width, ctx->caps()->minTextureSize()); |
| stretch->fHeight = SkTMax(height, ctx->caps()->minTextureSize()); |
| } |
| if (doStretch) { |
| if (params) { |
| switch(params->filterMode()) { |
| case GrTextureParams::kNone_FilterMode: |
| stretch->fType = Stretch::kNearest_Type; |
| break; |
| case GrTextureParams::kBilerp_FilterMode: |
| case GrTextureParams::kMipMap_FilterMode: |
| stretch->fType = Stretch::kBilerp_Type; |
| break; |
| } |
| } else { |
| stretch->fType = Stretch::kBilerp_Type; |
| } |
| } else { |
| stretch->fWidth = -1; |
| stretch->fHeight = -1; |
| stretch->fType = Stretch::kNone_Type; |
| } |
| } |
| |
| static bool make_stretched_key(const GrUniqueKey& origKey, const Stretch& stretch, |
| GrUniqueKey* stretchedKey) { |
| if (origKey.isValid() && Stretch::kNone_Type != stretch.fType) { |
| uint32_t width = SkToU16(stretch.fWidth); |
| uint32_t height = SkToU16(stretch.fHeight); |
| static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain(); |
| GrUniqueKey::Builder builder(stretchedKey, origKey, kDomain, 3); |
| builder[0] = stretch.fType; |
| builder[1] = width | (height << 16); |
| builder.finish(); |
| return true; |
| } |
| SkASSERT(!stretchedKey->isValid()); |
| return false; |
| } |
| |
| static void make_unstretched_key(const SkBitmap& bitmap, GrUniqueKey* key) { |
| // Our id includes the offset, width, and height so that bitmaps created by extractSubset() |
| // are unique. |
| uint32_t genID = bitmap.getGenerationID(); |
| SkIPoint origin = bitmap.pixelRefOrigin(); |
| uint32_t width = SkToU16(bitmap.width()); |
| uint32_t height = SkToU16(bitmap.height()); |
| |
| static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain(); |
| GrUniqueKey::Builder builder(key, kDomain, 4); |
| builder[0] = genID; |
| builder[1] = origin.fX; |
| builder[2] = origin.fY; |
| builder[3] = width | (height << 16); |
| } |
| |
| static void make_bitmap_keys(const SkBitmap& bitmap, |
| const Stretch& stretch, |
| GrUniqueKey* key, |
| GrUniqueKey* stretchedKey) { |
| make_unstretched_key(bitmap, key); |
| if (Stretch::kNone_Type != stretch.fType) { |
| make_stretched_key(*key, stretch, stretchedKey); |
| } |
| } |
| |
| static void generate_bitmap_texture_desc(const SkBitmap& bitmap, GrSurfaceDesc* desc) { |
| desc->fFlags = kNone_GrSurfaceFlags; |
| desc->fWidth = bitmap.width(); |
| desc->fHeight = bitmap.height(); |
| desc->fConfig = SkImageInfo2GrPixelConfig(bitmap.info()); |
| desc->fSampleCnt = 0; |
| } |
| |
| namespace { |
| |
| // When the SkPixelRef genID changes, invalidate a corresponding GrResource described by key. |
| class BitmapInvalidator : public SkPixelRef::GenIDChangeListener { |
| public: |
| explicit BitmapInvalidator(const GrUniqueKey& key) : fMsg(key) {} |
| private: |
| GrUniqueKeyInvalidatedMessage fMsg; |
| |
| void onChange() override { |
| SkMessageBus<GrUniqueKeyInvalidatedMessage>::Post(fMsg); |
| } |
| }; |
| |
| } // namespace |
| |
| |
| static GrTexture* create_texture_for_bmp(GrContext* ctx, |
| const GrUniqueKey& optionalKey, |
| GrSurfaceDesc desc, |
| SkPixelRef* pixelRefForInvalidationNotification, |
| const void* pixels, |
| size_t rowBytes) { |
| GrTexture* result = ctx->textureProvider()->createTexture(desc, true, pixels, rowBytes); |
| if (result && optionalKey.isValid()) { |
| BitmapInvalidator* listener = SkNEW_ARGS(BitmapInvalidator, (optionalKey)); |
| pixelRefForInvalidationNotification->addGenIDChangeListener(listener); |
| ctx->textureProvider()->assignUniqueKeyToTexture(optionalKey, result); |
| } |
| return result; |
| } |
| |
| // creates a new texture that is the input texture scaled up. If optionalKey is valid it will be |
| // set on the new texture. stretch controls whether the scaling is done using nearest or bilerp |
| // filtering and the size to stretch the texture to. |
| GrTexture* stretch_texture(GrTexture* inputTexture, const Stretch& stretch, |
| SkPixelRef* pixelRef, |
| const GrUniqueKey& optionalKey) { |
| SkASSERT(Stretch::kNone_Type != stretch.fType); |
| |
| GrContext* context = inputTexture->getContext(); |
| SkASSERT(context); |
| const GrCaps* caps = context->caps(); |
| |
| // Either it's a cache miss or the original wasn't cached to begin with. |
| GrSurfaceDesc rtDesc = inputTexture->desc(); |
| rtDesc.fFlags = rtDesc.fFlags | kRenderTarget_GrSurfaceFlag; |
| rtDesc.fWidth = stretch.fWidth; |
| rtDesc.fHeight = stretch.fHeight; |
| rtDesc.fConfig = GrMakePixelConfigUncompressed(rtDesc.fConfig); |
| |
| // If the config isn't renderable try converting to either A8 or an 32 bit config. Otherwise, |
| // fail. |
| if (!caps->isConfigRenderable(rtDesc.fConfig, false)) { |
| if (GrPixelConfigIsAlphaOnly(rtDesc.fConfig)) { |
| if (caps->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) { |
| rtDesc.fConfig = kAlpha_8_GrPixelConfig; |
| } else if (caps->isConfigRenderable(kSkia8888_GrPixelConfig, false)) { |
| rtDesc.fConfig = kSkia8888_GrPixelConfig; |
| } else { |
| return NULL; |
| } |
| } else if (kRGB_GrColorComponentFlags == |
| (kRGB_GrColorComponentFlags & GrPixelConfigComponentMask(rtDesc.fConfig))) { |
| if (caps->isConfigRenderable(kSkia8888_GrPixelConfig, false)) { |
| rtDesc.fConfig = kSkia8888_GrPixelConfig; |
| } else { |
| return NULL; |
| } |
| } else { |
| return NULL; |
| } |
| } |
| |
| GrTexture* stretched = create_texture_for_bmp(context, optionalKey, rtDesc, pixelRef, NULL, 0); |
| |
| if (!stretched) { |
| return NULL; |
| } |
| GrPaint paint; |
| |
| // If filtering is not desired then we want to ensure all texels in the resampled image are |
| // copies of texels from the original. |
| GrTextureParams params(SkShader::kClamp_TileMode, |
| Stretch::kBilerp_Type == stretch.fType ? |
| GrTextureParams::kBilerp_FilterMode : |
| GrTextureParams::kNone_FilterMode); |
| paint.addColorTextureProcessor(inputTexture, SkMatrix::I(), params); |
| |
| SkRect rect = SkRect::MakeWH(SkIntToScalar(rtDesc.fWidth), SkIntToScalar(rtDesc.fHeight)); |
| SkRect localRect = SkRect::MakeWH(1.f, 1.f); |
| |
| GrDrawContext* drawContext = context->drawContext(); |
| if (!drawContext) { |
| return NULL; |
| } |
| |
| drawContext->drawNonAARectToRect(stretched->asRenderTarget(), GrClip::WideOpen(), paint, |
| SkMatrix::I(), rect, localRect); |
| |
| return stretched; |
| } |
| |
| #ifndef SK_IGNORE_ETC1_SUPPORT |
| static GrTexture *load_etc1_texture(GrContext* ctx, const GrUniqueKey& optionalKey, |
| const SkBitmap &bm, GrSurfaceDesc desc) { |
| SkAutoTUnref<SkData> data(bm.pixelRef()->refEncodedData()); |
| |
| // Is this even encoded data? |
| if (NULL == data) { |
| return NULL; |
| } |
| |
| // Is this a valid PKM encoded data? |
| const uint8_t *bytes = data->bytes(); |
| if (etc1_pkm_is_valid(bytes)) { |
| uint32_t encodedWidth = etc1_pkm_get_width(bytes); |
| uint32_t encodedHeight = etc1_pkm_get_height(bytes); |
| |
| // Does the data match the dimensions of the bitmap? If not, |
| // then we don't know how to scale the image to match it... |
| if (encodedWidth != static_cast<uint32_t>(bm.width()) || |
| encodedHeight != static_cast<uint32_t>(bm.height())) { |
| return NULL; |
| } |
| |
| // Everything seems good... skip ahead to the data. |
| bytes += ETC_PKM_HEADER_SIZE; |
| desc.fConfig = kETC1_GrPixelConfig; |
| } else if (SkKTXFile::is_ktx(bytes)) { |
| SkKTXFile ktx(data); |
| |
| // Is it actually an ETC1 texture? |
| if (!ktx.isCompressedFormat(SkTextureCompressor::kETC1_Format)) { |
| return NULL; |
| } |
| |
| // Does the data match the dimensions of the bitmap? If not, |
| // then we don't know how to scale the image to match it... |
| if (ktx.width() != bm.width() || ktx.height() != bm.height()) { |
| return NULL; |
| } |
| |
| bytes = ktx.pixelData(); |
| desc.fConfig = kETC1_GrPixelConfig; |
| } else { |
| return NULL; |
| } |
| |
| return create_texture_for_bmp(ctx, optionalKey, desc, bm.pixelRef(), bytes, 0); |
| } |
| #endif // SK_IGNORE_ETC1_SUPPORT |
| |
| static GrTexture* load_yuv_texture(GrContext* ctx, const GrUniqueKey& optionalKey, |
| const SkBitmap& bm, const GrSurfaceDesc& desc) { |
| // Subsets are not supported, the whole pixelRef is loaded when using YUV decoding |
| SkPixelRef* pixelRef = bm.pixelRef(); |
| if ((NULL == pixelRef) || |
| (pixelRef->info().width() != bm.info().width()) || |
| (pixelRef->info().height() != bm.info().height())) { |
| return NULL; |
| } |
| |
| const bool useCache = optionalKey.isValid(); |
| SkYUVPlanesCache::Info yuvInfo; |
| SkAutoTUnref<SkCachedData> cachedData; |
| SkAutoMalloc storage; |
| if (useCache) { |
| cachedData.reset(SkYUVPlanesCache::FindAndRef(pixelRef->getGenerationID(), &yuvInfo)); |
| } |
| |
| void* planes[3]; |
| if (cachedData.get()) { |
| planes[0] = (void*)cachedData->data(); |
| planes[1] = (uint8_t*)planes[0] + yuvInfo.fSizeInMemory[0]; |
| planes[2] = (uint8_t*)planes[1] + yuvInfo.fSizeInMemory[1]; |
| } else { |
| // Fetch yuv plane sizes for memory allocation. Here, width and height can be |
| // rounded up to JPEG block size and be larger than the image's width and height. |
| if (!pixelRef->getYUV8Planes(yuvInfo.fSize, NULL, NULL, NULL)) { |
| return NULL; |
| } |
| |
| // Allocate the memory for YUV |
| size_t totalSize(0); |
| for (int i = 0; i < 3; ++i) { |
| yuvInfo.fRowBytes[i] = yuvInfo.fSize[i].fWidth; |
| yuvInfo.fSizeInMemory[i] = yuvInfo.fRowBytes[i] * yuvInfo.fSize[i].fHeight; |
| totalSize += yuvInfo.fSizeInMemory[i]; |
| } |
| if (useCache) { |
| cachedData.reset(SkResourceCache::NewCachedData(totalSize)); |
| planes[0] = cachedData->writable_data(); |
| } else { |
| storage.reset(totalSize); |
| planes[0] = storage.get(); |
| } |
| planes[1] = (uint8_t*)planes[0] + yuvInfo.fSizeInMemory[0]; |
| planes[2] = (uint8_t*)planes[1] + yuvInfo.fSizeInMemory[1]; |
| |
| // Get the YUV planes and update plane sizes to actual image size |
| if (!pixelRef->getYUV8Planes(yuvInfo.fSize, planes, yuvInfo.fRowBytes, |
| &yuvInfo.fColorSpace)) { |
| return NULL; |
| } |
| |
| if (useCache) { |
| // Decoding is done, cache the resulting YUV planes |
| SkYUVPlanesCache::Add(pixelRef->getGenerationID(), cachedData, &yuvInfo); |
| } |
| } |
| |
| GrSurfaceDesc yuvDesc; |
| yuvDesc.fConfig = kAlpha_8_GrPixelConfig; |
| SkAutoTUnref<GrTexture> yuvTextures[3]; |
| for (int i = 0; i < 3; ++i) { |
| yuvDesc.fWidth = yuvInfo.fSize[i].fWidth; |
| yuvDesc.fHeight = yuvInfo.fSize[i].fHeight; |
| bool needsExactTexture = |
| (yuvDesc.fWidth != yuvInfo.fSize[0].fWidth) || |
| (yuvDesc.fHeight != yuvInfo.fSize[0].fHeight); |
| yuvTextures[i].reset(ctx->textureProvider()->refScratchTexture(yuvDesc, |
| needsExactTexture ? GrTextureProvider::kExact_ScratchTexMatch : |
| GrTextureProvider::kApprox_ScratchTexMatch)); |
| if (!yuvTextures[i] || |
| !yuvTextures[i]->writePixels(0, 0, yuvDesc.fWidth, yuvDesc.fHeight, |
| yuvDesc.fConfig, planes[i], yuvInfo.fRowBytes[i])) { |
| return NULL; |
| } |
| } |
| |
| GrSurfaceDesc rtDesc = desc; |
| rtDesc.fFlags = rtDesc.fFlags | kRenderTarget_GrSurfaceFlag; |
| |
| GrTexture* result = create_texture_for_bmp(ctx, optionalKey, rtDesc, pixelRef, NULL, 0); |
| if (!result) { |
| return NULL; |
| } |
| |
| GrRenderTarget* renderTarget = result->asRenderTarget(); |
| SkASSERT(renderTarget); |
| |
| SkAutoTUnref<GrFragmentProcessor> |
| yuvToRgbProcessor(GrYUVtoRGBEffect::Create(yuvTextures[0], yuvTextures[1], yuvTextures[2], |
| yuvInfo.fSize, yuvInfo.fColorSpace)); |
| GrPaint paint; |
| paint.addColorProcessor(yuvToRgbProcessor); |
| SkRect r = SkRect::MakeWH(SkIntToScalar(yuvInfo.fSize[0].fWidth), |
| SkIntToScalar(yuvInfo.fSize[0].fHeight)); |
| |
| GrDrawContext* drawContext = ctx->drawContext(); |
| if (!drawContext) { |
| return NULL; |
| } |
| |
| drawContext->drawRect(renderTarget, GrClip::WideOpen(), paint, SkMatrix::I(), r); |
| |
| return result; |
| } |
| |
| static GrTexture* create_unstretched_bitmap_texture(GrContext* ctx, |
| const SkBitmap& origBitmap, |
| const GrUniqueKey& optionalKey) { |
| SkBitmap tmpBitmap; |
| |
| const SkBitmap* bitmap = &origBitmap; |
| |
| GrSurfaceDesc desc; |
| generate_bitmap_texture_desc(*bitmap, &desc); |
| const GrCaps* caps = ctx->caps(); |
| |
| if (kIndex_8_SkColorType == bitmap->colorType()) { |
| if (caps->isConfigTexturable(kIndex_8_GrPixelConfig)) { |
| size_t imageSize = GrCompressedFormatDataSize(kIndex_8_GrPixelConfig, |
| bitmap->width(), bitmap->height()); |
| SkAutoMalloc storage(imageSize); |
| build_index8_data(storage.get(), origBitmap); |
| |
| // our compressed data will be trimmed, so pass width() for its |
| // "rowBytes", since they are the same now. |
| return create_texture_for_bmp(ctx, optionalKey, desc, origBitmap.pixelRef(), |
| storage.get(), bitmap->width()); |
| } else { |
| origBitmap.copyTo(&tmpBitmap, kN32_SkColorType); |
| // now bitmap points to our temp, which has been promoted to 32bits |
| bitmap = &tmpBitmap; |
| desc.fConfig = SkImageInfo2GrPixelConfig(bitmap->info()); |
| } |
| } |
| |
| // Is this an ETC1 encoded texture? |
| #ifndef SK_IGNORE_ETC1_SUPPORT |
| // Make sure that the underlying device supports ETC1 textures before we go ahead |
| // and check the data. |
| else if (caps->isConfigTexturable(kETC1_GrPixelConfig) |
| // If the bitmap had compressed data and was then uncompressed, it'll still return |
| // compressed data on 'refEncodedData' and upload it. Probably not good, since if |
| // the bitmap has available pixels, then they might not be what the decompressed |
| // data is. |
| && !(bitmap->readyToDraw())) { |
| GrTexture *texture = load_etc1_texture(ctx, optionalKey, *bitmap, desc); |
| if (texture) { |
| return texture; |
| } |
| } |
| #endif // SK_IGNORE_ETC1_SUPPORT |
| |
| GrTexture *texture = load_yuv_texture(ctx, optionalKey, *bitmap, desc); |
| if (texture) { |
| return texture; |
| } |
| |
| SkAutoLockPixels alp(*bitmap); |
| if (!bitmap->readyToDraw()) { |
| return NULL; |
| } |
| |
| return create_texture_for_bmp(ctx, optionalKey, desc, origBitmap.pixelRef(), |
| bitmap->getPixels(), bitmap->rowBytes()); |
| } |
| |
| static GrTexture* create_bitmap_texture(GrContext* ctx, |
| const SkBitmap& bmp, |
| const Stretch& stretch, |
| const GrUniqueKey& unstretchedKey, |
| const GrUniqueKey& stretchedKey) { |
| if (Stretch::kNone_Type != stretch.fType) { |
| SkAutoTUnref<GrTexture> unstretched; |
| // Check if we have the unstretched version in the cache, if not create it. |
| if (unstretchedKey.isValid()) { |
| unstretched.reset(ctx->textureProvider()->findAndRefTextureByUniqueKey(unstretchedKey)); |
| } |
| if (!unstretched) { |
| unstretched.reset(create_unstretched_bitmap_texture(ctx, bmp, unstretchedKey)); |
| if (!unstretched) { |
| return NULL; |
| } |
| } |
| GrTexture* stretched = stretch_texture(unstretched, stretch, bmp.pixelRef(), stretchedKey); |
| return stretched; |
| } |
| |
| return create_unstretched_bitmap_texture(ctx, bmp, unstretchedKey); |
| |
| } |
| |
| bool GrIsBitmapInCache(const GrContext* ctx, |
| const SkBitmap& bitmap, |
| const GrTextureParams* params) { |
| Stretch stretch; |
| get_stretch(ctx, bitmap.width(), bitmap.height(), params, &stretch); |
| |
| // Handle the case where the bitmap is explicitly texture backed. |
| GrTexture* texture = bitmap.getTexture(); |
| if (texture) { |
| if (Stretch::kNone_Type == stretch.fType) { |
| return true; |
| } |
| // No keys for volatile bitmaps. |
| if (bitmap.isVolatile()) { |
| return false; |
| } |
| const GrUniqueKey& key = texture->getUniqueKey(); |
| if (!key.isValid()) { |
| return false; |
| } |
| GrUniqueKey stretchedKey; |
| make_stretched_key(key, stretch, &stretchedKey); |
| return ctx->textureProvider()->existsTextureWithUniqueKey(stretchedKey); |
| } |
| |
| // We don't cache volatile bitmaps |
| if (bitmap.isVolatile()) { |
| return false; |
| } |
| |
| GrUniqueKey key, stretchedKey; |
| make_bitmap_keys(bitmap, stretch, &key, &stretchedKey); |
| return ctx->textureProvider()->existsTextureWithUniqueKey( |
| (Stretch::kNone_Type == stretch.fType) ? key : stretchedKey); |
| } |
| |
| GrTexture* GrRefCachedBitmapTexture(GrContext* ctx, |
| const SkBitmap& bitmap, |
| const GrTextureParams* params) { |
| |
| Stretch stretch; |
| get_stretch(ctx, bitmap.width(), bitmap.height(), params, &stretch); |
| |
| GrTexture* result = bitmap.getTexture(); |
| if (result) { |
| if (Stretch::kNone_Type == stretch.fType) { |
| return SkRef(result); |
| } |
| GrUniqueKey stretchedKey; |
| // Don't create a key for the resized version if the bmp is volatile. |
| if (!bitmap.isVolatile()) { |
| const GrUniqueKey& key = result->getUniqueKey(); |
| if (key.isValid()) { |
| make_stretched_key(key, stretch, &stretchedKey); |
| GrTexture* stretched = |
| ctx->textureProvider()->findAndRefTextureByUniqueKey(stretchedKey); |
| if (stretched) { |
| return stretched; |
| } |
| } |
| } |
| return stretch_texture(result, stretch, bitmap.pixelRef(), stretchedKey); |
| } |
| |
| GrUniqueKey key, resizedKey; |
| |
| if (!bitmap.isVolatile()) { |
| // If the bitmap isn't changing try to find a cached copy first. |
| make_bitmap_keys(bitmap, stretch, &key, &resizedKey); |
| |
| result = ctx->textureProvider()->findAndRefTextureByUniqueKey( |
| resizedKey.isValid() ? resizedKey : key); |
| if (result) { |
| return result; |
| } |
| } |
| |
| result = create_bitmap_texture(ctx, bitmap, stretch, key, resizedKey); |
| if (result) { |
| return result; |
| } |
| |
| SkErrorInternals::SetError( kInternalError_SkError, |
| "---- failed to create texture for cache [%d %d]\n", |
| bitmap.width(), bitmap.height()); |
| |
| return NULL; |
| } |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| // alphatype is ignore for now, but if GrPixelConfig is expanded to encompass |
| // alpha info, that will be considered. |
| GrPixelConfig SkImageInfo2GrPixelConfig(SkColorType ct, SkAlphaType, SkColorProfileType pt) { |
| switch (ct) { |
| case kUnknown_SkColorType: |
| return kUnknown_GrPixelConfig; |
| case kAlpha_8_SkColorType: |
| return kAlpha_8_GrPixelConfig; |
| case kRGB_565_SkColorType: |
| return kRGB_565_GrPixelConfig; |
| case kARGB_4444_SkColorType: |
| return kRGBA_4444_GrPixelConfig; |
| case kRGBA_8888_SkColorType: |
| //if (kSRGB_SkColorProfileType == pt) { |
| // return kSRGBA_8888_GrPixelConfig; |
| //} |
| return kRGBA_8888_GrPixelConfig; |
| case kBGRA_8888_SkColorType: |
| return kBGRA_8888_GrPixelConfig; |
| case kIndex_8_SkColorType: |
| return kIndex_8_GrPixelConfig; |
| case kGray_8_SkColorType: |
| return kAlpha_8_GrPixelConfig; // TODO: gray8 support on gpu |
| } |
| SkASSERT(0); // shouldn't get here |
| return kUnknown_GrPixelConfig; |
| } |
| |
| bool GrPixelConfig2ColorAndProfileType(GrPixelConfig config, SkColorType* ctOut, |
| SkColorProfileType* ptOut) { |
| SkColorType ct; |
| SkColorProfileType pt = kLinear_SkColorProfileType; |
| switch (config) { |
| case kAlpha_8_GrPixelConfig: |
| ct = kAlpha_8_SkColorType; |
| break; |
| case kIndex_8_GrPixelConfig: |
| ct = kIndex_8_SkColorType; |
| break; |
| case kRGB_565_GrPixelConfig: |
| ct = kRGB_565_SkColorType; |
| break; |
| case kRGBA_4444_GrPixelConfig: |
| ct = kARGB_4444_SkColorType; |
| break; |
| case kRGBA_8888_GrPixelConfig: |
| ct = kRGBA_8888_SkColorType; |
| break; |
| case kBGRA_8888_GrPixelConfig: |
| ct = kBGRA_8888_SkColorType; |
| break; |
| case kSRGBA_8888_GrPixelConfig: |
| ct = kRGBA_8888_SkColorType; |
| pt = kSRGB_SkColorProfileType; |
| break; |
| default: |
| return false; |
| } |
| if (ctOut) { |
| *ctOut = ct; |
| } |
| if (ptOut) { |
| *ptOut = pt; |
| } |
| return true; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| bool SkPaint2GrPaintNoShader(GrContext* context, GrRenderTarget* rt, const SkPaint& skPaint, |
| GrColor paintColor, bool constantColor, GrPaint* grPaint) { |
| |
| grPaint->setDither(skPaint.isDither()); |
| grPaint->setAntiAlias(skPaint.isAntiAlias()); |
| |
| SkXfermode* mode = skPaint.getXfermode(); |
| GrXPFactory* xpFactory = NULL; |
| if (!SkXfermode::AsXPFactory(mode, &xpFactory)) { |
| // Fall back to src-over |
| // return false here? |
| xpFactory = GrPorterDuffXPFactory::Create(SkXfermode::kSrcOver_Mode); |
| } |
| SkASSERT(xpFactory); |
| grPaint->setXPFactory(xpFactory)->unref(); |
| |
| //set the color of the paint to the one of the parameter |
| grPaint->setColor(paintColor); |
| |
| SkColorFilter* colorFilter = skPaint.getColorFilter(); |
| if (colorFilter) { |
| // if the source color is a constant then apply the filter here once rather than per pixel |
| // in a shader. |
| if (constantColor) { |
| SkColor filtered = colorFilter->filterColor(skPaint.getColor()); |
| grPaint->setColor(SkColor2GrColor(filtered)); |
| } else { |
| SkTDArray<GrFragmentProcessor*> array; |
| // return false if failed? |
| if (colorFilter->asFragmentProcessors(context, &array)) { |
| for (int i = 0; i < array.count(); ++i) { |
| grPaint->addColorProcessor(array[i]); |
| array[i]->unref(); |
| } |
| } |
| } |
| } |
| |
| #ifndef SK_IGNORE_GPU_DITHER |
| // If the dither flag is set, then we need to see if the underlying context |
| // supports it. If not, then install a dither effect. |
| if (skPaint.isDither() && grPaint->numColorStages() > 0) { |
| // What are we rendering into? |
| SkASSERT(rt); |
| |
| // Suspect the dithering flag has no effect on these configs, otherwise |
| // fall back on setting the appropriate state. |
| if (GrPixelConfigIs8888(rt->config()) || |
| GrPixelConfigIs8888(rt->config())) { |
| // The dither flag is set and the target is likely |
| // not going to be dithered by the GPU. |
| SkAutoTUnref<GrFragmentProcessor> fp(GrDitherEffect::Create()); |
| if (fp.get()) { |
| grPaint->addColorProcessor(fp); |
| grPaint->setDither(false); |
| } |
| } |
| } |
| #endif |
| return true; |
| } |
| |
| bool SkPaint2GrPaint(GrContext* context, GrRenderTarget* rt, const SkPaint& skPaint, |
| const SkMatrix& viewM, bool constantColor, GrPaint* grPaint) { |
| SkShader* shader = skPaint.getShader(); |
| if (NULL == shader) { |
| return SkPaint2GrPaintNoShader(context, rt, skPaint, SkColor2GrColor(skPaint.getColor()), |
| constantColor, grPaint); |
| } |
| |
| GrColor paintColor = SkColor2GrColor(skPaint.getColor()); |
| |
| // Start a new block here in order to preserve our context state after calling |
| // asFragmentProcessor(). Since these calls get passed back to the client, we don't really |
| // want them messing around with the context. |
| { |
| // Allow the shader to modify paintColor and also create an effect to be installed as |
| // the first color effect on the GrPaint. |
| GrFragmentProcessor* fp = NULL; |
| if (!shader->asFragmentProcessor(context, skPaint, viewM, NULL, &paintColor, &fp)) { |
| return false; |
| } |
| if (fp) { |
| grPaint->addColorProcessor(fp)->unref(); |
| constantColor = false; |
| } |
| } |
| |
| // The grcolor is automatically set when calling asFragmentProcessor. |
| // If the shader can be seen as an effect it returns true and adds its effect to the grpaint. |
| return SkPaint2GrPaintNoShader(context, rt, skPaint, paintColor, constantColor, grPaint); |
| } |
| |
| SkImageInfo GrMakeInfoFromTexture(GrTexture* tex, int w, int h, bool isOpaque) { |
| #ifdef SK_DEBUG |
| const GrSurfaceDesc& desc = tex->desc(); |
| SkASSERT(w <= desc.fWidth); |
| SkASSERT(h <= desc.fHeight); |
| #endif |
| const GrPixelConfig config = tex->config(); |
| SkColorType ct; |
| SkAlphaType at = isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType; |
| if (!GrPixelConfig2ColorAndProfileType(config, &ct, NULL)) { |
| ct = kUnknown_SkColorType; |
| } |
| return SkImageInfo::Make(w, h, ct, at); |
| } |
| |
| |
| void GrWrapTextureInBitmap(GrTexture* src, int w, int h, bool isOpaque, SkBitmap* dst) { |
| const SkImageInfo info = GrMakeInfoFromTexture(src, w, h, isOpaque); |
| dst->setInfo(info); |
| dst->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (info, src)))->unref(); |
| } |