| /* |
| * Copyright 2014 Google Inc. |
| * |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| * |
| */ |
| |
| #include "Path2D.h" |
| #include "Global.h" |
| |
| Global* Path2D::gGlobal = NULL; |
| |
| void Path2D::ConstructPath(const v8::FunctionCallbackInfo<Value>& args) { |
| HandleScope handleScope(gGlobal->getIsolate()); |
| Path2D* path = new Path2D(); |
| args.This()->SetInternalField( |
| 0, External::New(gGlobal->getIsolate(), path)); |
| } |
| |
| #define ADD_METHOD(name, fn) \ |
| constructor->InstanceTemplate()->Set( \ |
| String::NewFromUtf8( \ |
| global->getIsolate(), name, \ |
| String::kInternalizedString), \ |
| FunctionTemplate::New(global->getIsolate(), fn)) |
| |
| // Install the constructor in the global scope so Path2Ds can be constructed |
| // in JS. |
| void Path2D::AddToGlobal(Global* global) { |
| gGlobal = global; |
| |
| // Create a stack-allocated handle scope. |
| HandleScope handleScope(gGlobal->getIsolate()); |
| |
| Handle<Context> context = gGlobal->getContext(); |
| |
| // Enter the scope so all operations take place in the scope. |
| Context::Scope contextScope(context); |
| |
| Local<FunctionTemplate> constructor = FunctionTemplate::New( |
| gGlobal->getIsolate(), Path2D::ConstructPath); |
| constructor->InstanceTemplate()->SetInternalFieldCount(1); |
| |
| ADD_METHOD("closePath", ClosePath); |
| ADD_METHOD("moveTo", MoveTo); |
| ADD_METHOD("lineTo", LineTo); |
| ADD_METHOD("quadraticCurveTo", QuadraticCurveTo); |
| ADD_METHOD("bezierCurveTo", BezierCurveTo); |
| ADD_METHOD("arc", Arc); |
| ADD_METHOD("rect", Rect); |
| ADD_METHOD("oval", Oval); |
| ADD_METHOD("conicTo", ConicTo); |
| |
| context->Global()->Set(String::NewFromUtf8( |
| gGlobal->getIsolate(), "Path2D"), constructor->GetFunction()); |
| } |
| |
| Path2D* Path2D::Unwrap(const v8::FunctionCallbackInfo<Value>& args) { |
| Handle<External> field = Handle<External>::Cast( |
| args.This()->GetInternalField(0)); |
| void* ptr = field->Value(); |
| return static_cast<Path2D*>(ptr); |
| } |
| |
| void Path2D::ClosePath(const v8::FunctionCallbackInfo<Value>& args) { |
| Path2D* path = Unwrap(args); |
| path->fSkPath.close(); |
| } |
| |
| void Path2D::MoveTo(const v8::FunctionCallbackInfo<Value>& args) { |
| if (args.Length() != 2) { |
| args.GetIsolate()->ThrowException( |
| v8::String::NewFromUtf8( |
| args.GetIsolate(), "Error: 2 arguments required.")); |
| return; |
| } |
| double x = args[0]->NumberValue(); |
| double y = args[1]->NumberValue(); |
| Path2D* path = Unwrap(args); |
| path->fSkPath.moveTo(SkDoubleToScalar(x), SkDoubleToScalar(y)); |
| } |
| |
| void Path2D::LineTo(const v8::FunctionCallbackInfo<Value>& args) { |
| if (args.Length() != 2) { |
| args.GetIsolate()->ThrowException( |
| v8::String::NewFromUtf8( |
| args.GetIsolate(), "Error: 2 arguments required.")); |
| return; |
| } |
| double x = args[0]->NumberValue(); |
| double y = args[1]->NumberValue(); |
| Path2D* path = Unwrap(args); |
| path->fSkPath.lineTo(SkDoubleToScalar(x), SkDoubleToScalar(y)); |
| } |
| |
| void Path2D::QuadraticCurveTo(const v8::FunctionCallbackInfo<Value>& args) { |
| if (args.Length() != 4) { |
| args.GetIsolate()->ThrowException( |
| v8::String::NewFromUtf8( |
| args.GetIsolate(), "Error: 4 arguments required.")); |
| return; |
| } |
| double cpx = args[0]->NumberValue(); |
| double cpy = args[1]->NumberValue(); |
| double x = args[2]->NumberValue(); |
| double y = args[3]->NumberValue(); |
| Path2D* path = Unwrap(args); |
| // TODO(jcgregorio) Doesn't handle the empty last path case correctly per |
| // the HTML 5 spec. |
| path->fSkPath.quadTo( |
| SkDoubleToScalar(cpx), SkDoubleToScalar(cpy), |
| SkDoubleToScalar(x), SkDoubleToScalar(y)); |
| } |
| |
| void Path2D::BezierCurveTo(const v8::FunctionCallbackInfo<Value>& args) { |
| if (args.Length() != 6) { |
| args.GetIsolate()->ThrowException( |
| v8::String::NewFromUtf8( |
| args.GetIsolate(), "Error: 6 arguments required.")); |
| return; |
| } |
| double cp1x = args[0]->NumberValue(); |
| double cp1y = args[1]->NumberValue(); |
| double cp2x = args[2]->NumberValue(); |
| double cp2y = args[3]->NumberValue(); |
| double x = args[4]->NumberValue(); |
| double y = args[5]->NumberValue(); |
| Path2D* path = Unwrap(args); |
| // TODO(jcgregorio) Doesn't handle the empty last path case correctly per |
| // the HTML 5 spec. |
| path->fSkPath.cubicTo( |
| SkDoubleToScalar(cp1x), SkDoubleToScalar(cp1y), |
| SkDoubleToScalar(cp2x), SkDoubleToScalar(cp2y), |
| SkDoubleToScalar(x), SkDoubleToScalar(y)); |
| } |
| |
| void Path2D::Arc(const v8::FunctionCallbackInfo<Value>& args) { |
| if (args.Length() != 5 && args.Length() != 6) { |
| args.GetIsolate()->ThrowException( |
| v8::String::NewFromUtf8( |
| args.GetIsolate(), "Error: 5 or 6 args required.")); |
| return; |
| } |
| double x = args[0]->NumberValue(); |
| double y = args[1]->NumberValue(); |
| double radius = args[2]->NumberValue(); |
| double startAngle = args[3]->NumberValue(); |
| double endAngle = args[4]->NumberValue(); |
| bool antiClockwise = false; |
| if (args.Length() == 6) { |
| antiClockwise = args[5]->BooleanValue(); |
| } |
| double sweepAngle; |
| if (!antiClockwise) { |
| sweepAngle = endAngle - startAngle; |
| } else { |
| sweepAngle = startAngle - endAngle; |
| startAngle = endAngle; |
| } |
| |
| Path2D* path = Unwrap(args); |
| SkRect rect = { |
| SkDoubleToScalar(x-radius), |
| SkDoubleToScalar(y-radius), |
| SkDoubleToScalar(x+radius), |
| SkDoubleToScalar(y+radius) |
| }; |
| |
| path->fSkPath.addArc(rect, SkRadiansToDegrees(startAngle), |
| SkRadiansToDegrees(sweepAngle)); |
| } |
| |
| void Path2D::Rect(const v8::FunctionCallbackInfo<Value>& args) { |
| if (args.Length() != 4) { |
| args.GetIsolate()->ThrowException( |
| v8::String::NewFromUtf8( |
| args.GetIsolate(), "Error: 4 arguments required.")); |
| return; |
| } |
| double x = args[0]->NumberValue(); |
| double y = args[1]->NumberValue(); |
| double w = args[2]->NumberValue(); |
| double h = args[3]->NumberValue(); |
| |
| SkRect rect = { |
| SkDoubleToScalar(x), |
| SkDoubleToScalar(y), |
| SkDoubleToScalar(x) + SkDoubleToScalar(w), |
| SkDoubleToScalar(y) + SkDoubleToScalar(h) |
| }; |
| Path2D* path = Unwrap(args); |
| path->fSkPath.addRect(rect); |
| } |
| |
| void Path2D::Oval(const v8::FunctionCallbackInfo<Value>& args) { |
| if (args.Length() != 4 && args.Length() != 5) { |
| args.GetIsolate()->ThrowException( |
| v8::String::NewFromUtf8( |
| args.GetIsolate(), "Error: 4 or 5 args required.")); |
| return; |
| } |
| double x = args[0]->NumberValue(); |
| double y = args[1]->NumberValue(); |
| double radiusX = args[2]->NumberValue(); |
| double radiusY = args[3]->NumberValue(); |
| SkPath::Direction dir = SkPath::kCW_Direction; |
| if (args.Length() == 5 && !args[4]->BooleanValue()) { |
| dir = SkPath::kCCW_Direction; |
| } |
| Path2D* path = Unwrap(args); |
| SkRect rect = { |
| SkDoubleToScalar(x-radiusX), |
| SkDoubleToScalar(y-radiusX), |
| SkDoubleToScalar(x+radiusY), |
| SkDoubleToScalar(y+radiusY) |
| }; |
| |
| path->fSkPath.addOval(rect, dir); |
| } |
| |
| void Path2D::ConicTo(const v8::FunctionCallbackInfo<Value>& args) { |
| if (args.Length() != 5) { |
| args.GetIsolate()->ThrowException( |
| v8::String::NewFromUtf8( |
| args.GetIsolate(), "Error: 5 args required.")); |
| return; |
| } |
| double x1 = args[0]->NumberValue(); |
| double y1 = args[1]->NumberValue(); |
| double x2 = args[2]->NumberValue(); |
| double y2 = args[3]->NumberValue(); |
| double w = args[4]->NumberValue(); |
| Path2D* path = Unwrap(args); |
| |
| path->fSkPath.conicTo( |
| SkDoubleToScalar(x1), |
| SkDoubleToScalar(y1), |
| SkDoubleToScalar(x2), |
| SkDoubleToScalar(y2), |
| SkDoubleToScalar(w) |
| ); |
| } |