blob: fe23316683ba71f67cdf89ec6bb0da03621bdf03 [file] [log] [blame]
/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkIntersections.h"
int (SkIntersections::*CurveVertical[])(const SkPoint[], SkScalar, SkScalar, SkScalar, bool) = {
NULL,
&SkIntersections::verticalLine,
&SkIntersections::verticalQuad,
&SkIntersections::verticalCubic
};
int (SkIntersections::*CurveRay[])(const SkPoint[], const SkDLine&) = {
NULL,
NULL,
&SkIntersections::quadRay,
&SkIntersections::cubicRay
};
int SkIntersections::coincidentUsed() const {
if (!fIsCoincident[0]) {
SkASSERT(!fIsCoincident[1]);
return 0;
}
int count = 0;
SkDEBUGCODE(int count2 = 0;)
for (int index = 0; index < fUsed; ++index) {
if (fIsCoincident[0] & (1 << index)) {
++count;
}
#ifdef SK_DEBUG
if (fIsCoincident[1] & (1 << index)) {
++count2;
}
#endif
}
SkASSERT(count == count2);
return count;
}
int SkIntersections::cubicRay(const SkPoint pts[4], const SkDLine& line) {
SkDCubic cubic;
cubic.set(pts);
return intersectRay(cubic, line);
}
void SkIntersections::flip() {
for (int index = 0; index < fUsed; ++index) {
fT[1][index] = 1 - fT[1][index];
}
}
void SkIntersections::insertCoincidentPair(double s1, double e1, double s2, double e2,
const SkDPoint& startPt, const SkDPoint& endPt) {
SkASSERT(s1 < e1);
SkASSERT(s2 != e2);
if (coincidentUsed() != fUsed) { // if the curve is partially coincident, treat it as fully so
for (int index = fUsed - 1; index >= 0; --index) {
if (fIsCoincident[0] & (1 << index)) {
continue;
}
double nonCoinT = fT[0][index];
if (!between(s1, nonCoinT, e1)) {
if (s1 > nonCoinT) {
s1 = nonCoinT;
} else {
e1 = nonCoinT;
}
}
nonCoinT = fT[1][index];
if (!between(s2, nonCoinT, e2)) {
if ((s2 > nonCoinT) ^ (s2 > e2)) {
s2 = nonCoinT;
} else {
e2 = nonCoinT;
}
}
removeOne(index);
}
}
SkASSERT(coincidentUsed() == fUsed);
SkASSERT((coincidentUsed() & 1) != 1);
int i1 = 0;
int i2 = 0;
do {
while (i1 < fUsed && !(fIsCoincident[fSwap] & (1 << i1))) {
++i1;
}
if (i1 == fUsed) {
break;
}
SkASSERT(i1 < fUsed);
int iEnd1 = i1 + 1;
while (!(fIsCoincident[fSwap] & (1 << iEnd1))) {
++iEnd1;
}
SkASSERT(iEnd1 < fUsed);
double cs1 = fT[fSwap][i1];
double ce1 = fT[fSwap][iEnd1];
bool s1in = between(cs1, s1, ce1) || startPt.approximatelyEqual(fPt[i1])
|| startPt.approximatelyEqual(fPt[iEnd1]);
bool e1in = between(cs1, e1, ce1) || endPt.approximatelyEqual(fPt[i1])
|| endPt.approximatelyEqual(fPt[iEnd1]);
while (i2 < fUsed && !(fIsCoincident[fSwap ^ 1] & (1 << i2))) {
++i2;
}
int iEnd2 = i2 + 1;
while (!(fIsCoincident[fSwap ^ 1] & (1 << iEnd2))) {
++iEnd2;
}
SkASSERT(iEnd2 < fUsed);
double cs2 = fT[fSwap ^ 1][i2];
double ce2 = fT[fSwap ^ 1][iEnd2];
bool s2in = between(cs2, s2, ce2) || startPt.approximatelyEqual(fPt[i2])
|| startPt.approximatelyEqual(fPt[iEnd2]);
bool e2in = between(cs2, e2, ce2) || endPt.approximatelyEqual(fPt[i2])
|| endPt.approximatelyEqual(fPt[iEnd2]);
if ((s1in | e1in) & (s2in | e2in)) {
if (s1 < cs1) {
fT[fSwap][i1] = s1;
fPt[i1] = startPt;
} else if (e1 < cs1) {
fT[fSwap][i1] = e1;
fPt[i1] = endPt;
}
if (s1 > ce1) {
fT[fSwap][iEnd1] = s1;
fPt[iEnd1] = startPt;
} else if (e1 > ce1) {
fT[fSwap][iEnd1] = e1;
fPt[iEnd1] = endPt;
}
if (s2 > e2) {
SkTSwap(cs2, ce2);
SkTSwap(i2, iEnd2);
}
if (s2 < cs2) {
fT[fSwap ^ 1][i2] = s2;
} else if (e2 < cs2) {
fT[fSwap ^ 1][i2] = e2;
}
if (s2 > ce2) {
fT[fSwap ^ 1][iEnd2] = s2;
} else if (e2 > ce2) {
fT[fSwap ^ 1][iEnd2] = e2;
}
return;
}
} while (true);
SkASSERT(fUsed < 9);
insertCoincident(s1, s2, startPt);
insertCoincident(e1, e2, endPt);
}
int SkIntersections::insert(double one, double two, const SkDPoint& pt) {
if (fIsCoincident[0] == 3 && between(fT[0][0], one, fT[0][1])) {
// For now, don't allow a mix of coincident and non-coincident intersections
return -1;
}
SkASSERT(fUsed <= 1 || fT[0][0] <= fT[0][1]);
int index;
for (index = 0; index < fUsed; ++index) {
double oldOne = fT[0][index];
double oldTwo = fT[1][index];
if (one == oldOne && two == oldTwo) {
return -1;
}
if (more_roughly_equal(oldOne, one) && more_roughly_equal(oldTwo, two)) {
if ((precisely_zero(one) && !precisely_zero(oldOne))
|| (precisely_equal(one, 1) && !precisely_equal(oldOne, 1))
|| (precisely_zero(two) && !precisely_zero(oldTwo))
|| (precisely_equal(two, 1) && !precisely_equal(oldTwo, 1))) {
fT[0][index] = one;
fT[1][index] = two;
fPt[index] = pt;
}
return -1;
}
#if ONE_OFF_DEBUG
if (pt.roughlyEqual(fPt[index])) {
SkDebugf("%s t=%1.9g pts roughly equal\n", __FUNCTION__, one);
}
#endif
if (fT[0][index] > one) {
break;
}
}
SkASSERT(fUsed < 9);
int remaining = fUsed - index;
if (remaining > 0) {
memmove(&fPt[index + 1], &fPt[index], sizeof(fPt[0]) * remaining);
memmove(&fT[0][index + 1], &fT[0][index], sizeof(fT[0][0]) * remaining);
memmove(&fT[1][index + 1], &fT[1][index], sizeof(fT[1][0]) * remaining);
fIsCoincident[0] += fIsCoincident[0] & ~((1 << index) - 1);
fIsCoincident[1] += fIsCoincident[1] & ~((1 << index) - 1);
}
fPt[index] = pt;
fT[0][index] = one;
fT[1][index] = two;
++fUsed;
return index;
}
void SkIntersections::insertCoincident(double one, double two, const SkDPoint& pt) {
int index = insertSwap(one, two, pt);
int bit = 1 << index;
fIsCoincident[0] |= bit;
fIsCoincident[1] |= bit;
}
void SkIntersections::offset(int base, double start, double end) {
for (int index = base; index < fUsed; ++index) {
double val = fT[fSwap][index];
val *= end - start;
val += start;
fT[fSwap][index] = val;
}
}
int SkIntersections::quadRay(const SkPoint pts[3], const SkDLine& line) {
SkDQuad quad;
quad.set(pts);
return intersectRay(quad, line);
}
void SkIntersections::quickRemoveOne(int index, int replace) {
if (index < replace) {
fT[0][index] = fT[0][replace];
}
}
#if 0
void SkIntersections::remove(double one, double two, const SkDPoint& startPt,
const SkDPoint& endPt) {
for (int index = fUsed - 1; index >= 0; --index) {
if (!(fIsCoincident[0] & (1 << index)) && (between(one, fT[fSwap][index], two)
|| startPt.approximatelyEqual(fPt[index])
|| endPt.approximatelyEqual(fPt[index]))) {
SkASSERT(fUsed > 0);
removeOne(index);
}
}
}
#endif
void SkIntersections::removeOne(int index) {
int remaining = --fUsed - index;
if (remaining <= 0) {
return;
}
memmove(&fPt[index], &fPt[index + 1], sizeof(fPt[0]) * remaining);
memmove(&fT[0][index], &fT[0][index + 1], sizeof(fT[0][0]) * remaining);
memmove(&fT[1][index], &fT[1][index + 1], sizeof(fT[1][0]) * remaining);
SkASSERT(fIsCoincident[0] == 0);
int coBit = fIsCoincident[0] & (1 << index);
fIsCoincident[0] -= ((fIsCoincident[0] >> 1) & ~((1 << index) - 1)) + coBit;
SkASSERT(!(coBit ^ (fIsCoincident[1] & (1 << index))));
fIsCoincident[1] -= ((fIsCoincident[1] >> 1) & ~((1 << index) - 1)) + coBit;
}
void SkIntersections::swapPts() {
int index;
for (index = 0; index < fUsed; ++index) {
SkTSwap(fT[0][index], fT[1][index]);
}
}
int SkIntersections::verticalLine(const SkPoint a[2], SkScalar top, SkScalar bottom,
SkScalar x, bool flipped) {
SkDLine line;
line.set(a);
return vertical(line, top, bottom, x, flipped);
}
int SkIntersections::verticalQuad(const SkPoint a[3], SkScalar top, SkScalar bottom,
SkScalar x, bool flipped) {
SkDQuad quad;
quad.set(a);
return vertical(quad, top, bottom, x, flipped);
}
int SkIntersections::verticalCubic(const SkPoint a[4], SkScalar top, SkScalar bottom,
SkScalar x, bool flipped) {
SkDCubic cubic;
cubic.set(a);
return vertical(cubic, top, bottom, x, flipped);
}