blob: 2d373ad4a0c3869669cbd0a0437e12fed0e580fe [file] [log] [blame]
/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrAtlasTextBlob.h"
#include "GrOpFlushState.h"
#include "GrTextUtils.h"
#include "SkDistanceFieldGen.h"
#include "SkGlyphCache.h"
#include "ops/GrAtlasTextOp.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// A large template to handle regenerating the vertices of a textblob with as few branches as
// possible
template <bool regenPos, bool regenCol, bool regenTexCoords>
inline void regen_vertices(intptr_t vertex, const GrGlyph* glyph, size_t vertexStride,
bool useDistanceFields, SkScalar transX, SkScalar transY,
GrColor color) {
uint16_t u0, v0, u1, v1;
if (regenTexCoords) {
SkASSERT(glyph);
int width = glyph->fBounds.width();
int height = glyph->fBounds.height();
if (useDistanceFields) {
u0 = glyph->fAtlasLocation.fX + SK_DistanceFieldInset;
v0 = glyph->fAtlasLocation.fY + SK_DistanceFieldInset;
u1 = u0 + width - 2 * SK_DistanceFieldInset;
v1 = v0 + height - 2 * SK_DistanceFieldInset;
} else {
u0 = glyph->fAtlasLocation.fX;
v0 = glyph->fAtlasLocation.fY;
u1 = u0 + width;
v1 = v0 + height;
}
// We pack the 2bit page index in the low bit of the u and v texture coords
uint32_t pageIndex = glyph->pageIndex();
SkASSERT(pageIndex < 4);
uint16_t uBit = (pageIndex >> 1) & 0x1;
uint16_t vBit = pageIndex & 0x1;
u0 <<= 1;
u0 |= uBit;
v0 <<= 1;
v0 |= vBit;
u1 <<= 1;
u1 |= uBit;
v1 <<= 1;
v1 |= vBit;
}
// This is a bit wonky, but sometimes we have LCD text, in which case we won't have color
// vertices, hence vertexStride - sizeof(SkIPoint16)
intptr_t colorOffset = sizeof(SkPoint);
intptr_t texCoordOffset = vertexStride - sizeof(SkIPoint16);
// V0
if (regenPos) {
SkPoint* point = reinterpret_cast<SkPoint*>(vertex);
point->fX += transX;
point->fY += transY;
}
if (regenCol) {
SkColor* vcolor = reinterpret_cast<SkColor*>(vertex + colorOffset);
*vcolor = color;
}
if (regenTexCoords) {
uint16_t* textureCoords = reinterpret_cast<uint16_t*>(vertex + texCoordOffset);
textureCoords[0] = u0;
textureCoords[1] = v0;
}
vertex += vertexStride;
// V1
if (regenPos) {
SkPoint* point = reinterpret_cast<SkPoint*>(vertex);
point->fX += transX;
point->fY += transY;
}
if (regenCol) {
SkColor* vcolor = reinterpret_cast<SkColor*>(vertex + colorOffset);
*vcolor = color;
}
if (regenTexCoords) {
uint16_t* textureCoords = reinterpret_cast<uint16_t*>(vertex + texCoordOffset);
textureCoords[0] = u0;
textureCoords[1] = v1;
}
vertex += vertexStride;
// V2
if (regenPos) {
SkPoint* point = reinterpret_cast<SkPoint*>(vertex);
point->fX += transX;
point->fY += transY;
}
if (regenCol) {
SkColor* vcolor = reinterpret_cast<SkColor*>(vertex + colorOffset);
*vcolor = color;
}
if (regenTexCoords) {
uint16_t* textureCoords = reinterpret_cast<uint16_t*>(vertex + texCoordOffset);
textureCoords[0] = u1;
textureCoords[1] = v0;
}
vertex += vertexStride;
// V3
if (regenPos) {
SkPoint* point = reinterpret_cast<SkPoint*>(vertex);
point->fX += transX;
point->fY += transY;
}
if (regenCol) {
SkColor* vcolor = reinterpret_cast<SkColor*>(vertex + colorOffset);
*vcolor = color;
}
if (regenTexCoords) {
uint16_t* textureCoords = reinterpret_cast<uint16_t*>(vertex + texCoordOffset);
textureCoords[0] = u1;
textureCoords[1] = v1;
}
}
template <bool regenPos, bool regenCol, bool regenTexCoords, bool regenGlyphs>
void GrAtlasTextBlob::regenInOp(GrDrawOp::Target* target, GrAtlasGlyphCache* fontCache,
GrBlobRegenHelper* helper, Run* run, Run::SubRunInfo* info,
SkAutoGlyphCache* lazyCache, int glyphCount, size_t vertexStride,
GrColor color, SkScalar transX, SkScalar transY) const {
SkASSERT(lazyCache);
static_assert(!regenGlyphs || regenTexCoords, "must regenTexCoords along regenGlyphs");
GrAtlasTextStrike* strike = nullptr;
if (regenTexCoords) {
info->resetBulkUseToken();
const SkDescriptor* desc = (run->fOverrideDescriptor && !info->drawAsDistanceFields())
? run->fOverrideDescriptor->getDesc()
: run->fDescriptor.getDesc();
if (!*lazyCache || (*lazyCache)->getDescriptor() != *desc) {
SkScalerContextEffects effects;
effects.fPathEffect = run->fPathEffect.get();
effects.fRasterizer = run->fRasterizer.get();
effects.fMaskFilter = run->fMaskFilter.get();
lazyCache->reset(SkGlyphCache::DetachCache(run->fTypeface.get(), effects, desc));
}
if (regenGlyphs) {
strike = fontCache->getStrike(lazyCache->get());
} else {
strike = info->strike();
}
}
bool brokenRun = false;
intptr_t vertex = reinterpret_cast<intptr_t>(fVertices);
vertex += info->vertexStartIndex();
for (int glyphIdx = 0; glyphIdx < glyphCount; glyphIdx++) {
GrGlyph* glyph = nullptr;
if (regenTexCoords) {
size_t glyphOffset = glyphIdx + info->glyphStartIndex();
if (regenGlyphs) {
// Get the id from the old glyph, and use the new strike to lookup
// the glyph.
GrGlyph::PackedID id = fGlyphs[glyphOffset]->fPackedID;
fGlyphs[glyphOffset] = strike->getGlyph(id, info->maskFormat(), lazyCache->get());
SkASSERT(id == fGlyphs[glyphOffset]->fPackedID);
}
glyph = fGlyphs[glyphOffset];
SkASSERT(glyph && glyph->fMaskFormat == info->maskFormat());
if (!fontCache->hasGlyph(glyph) &&
!strike->addGlyphToAtlas(target, glyph, lazyCache->get(), info->maskFormat())) {
helper->flush();
brokenRun = glyphIdx > 0;
SkDEBUGCODE(bool success =) strike->addGlyphToAtlas(target,
glyph,
lazyCache->get(),
info->maskFormat());
SkASSERT(success);
}
fontCache->addGlyphToBulkAndSetUseToken(info->bulkUseToken(), glyph,
target->nextDrawToken());
}
regen_vertices<regenPos, regenCol, regenTexCoords>(vertex, glyph, vertexStride,
info->drawAsDistanceFields(), transX,
transY, color);
vertex += vertexStride * GrAtlasTextOp::kVerticesPerGlyph;
helper->incGlyphCount();
}
// We may have changed the color so update it here
info->setColor(color);
if (regenTexCoords) {
if (regenGlyphs) {
info->setStrike(strike);
}
info->setAtlasGeneration(brokenRun ? GrDrawOpAtlas::kInvalidAtlasGeneration
: fontCache->atlasGeneration(info->maskFormat()));
}
}
enum RegenMask {
kNoRegen = 0x0,
kRegenPos = 0x1,
kRegenCol = 0x2,
kRegenTex = 0x4,
kRegenGlyph = 0x8 | kRegenTex, // we have to regenerate the texture coords when we regen glyphs
// combinations
kRegenPosCol = kRegenPos | kRegenCol,
kRegenPosTex = kRegenPos | kRegenTex,
kRegenPosTexGlyph = kRegenPos | kRegenGlyph,
kRegenPosColTex = kRegenPos | kRegenCol | kRegenTex,
kRegenPosColTexGlyph = kRegenPos | kRegenCol | kRegenGlyph,
kRegenColTex = kRegenCol | kRegenTex,
kRegenColTexGlyph = kRegenCol | kRegenGlyph,
};
#define REGEN_ARGS target, fontCache, helper, &run, &info, lazyCache, \
*glyphCount, vertexStride, color, transX, transY
void GrAtlasTextBlob::regenInOp(GrDrawOp::Target* target,
GrAtlasGlyphCache* fontCache,
GrBlobRegenHelper* helper,
int runIndex, int subRunIndex, SkAutoGlyphCache* lazyCache,
size_t vertexStride, const SkMatrix& viewMatrix,
SkScalar x, SkScalar y, GrColor color,
void** vertices, size_t* byteCount, int* glyphCount) {
Run& run = fRuns[runIndex];
Run::SubRunInfo& info = run.fSubRunInfo[subRunIndex];
uint64_t currentAtlasGen = fontCache->atlasGeneration(info.maskFormat());
// Compute translation if any
SkScalar transX, transY;
info.computeTranslation(viewMatrix, x, y, &transX, &transY);
// Because the GrAtlasGlyphCache may evict the strike a blob depends on using for
// generating its texture coords, we have to track whether or not the strike has
// been abandoned. If it hasn't been abandoned, then we can use the GrGlyph*s as is
// otherwise we have to get the new strike, and use that to get the correct glyphs.
// Because we do not have the packed ids, and thus can't look up our glyphs in the
// new strike, we instead keep our ref to the old strike and use the packed ids from
// it. These ids will still be valid as long as we hold the ref. When we are done
// updating our cache of the GrGlyph*s, we drop our ref on the old strike
bool regenerateGlyphs = info.strike()->isAbandoned();
bool regenerateTextureCoords = info.atlasGeneration() != currentAtlasGen ||
regenerateGlyphs;
bool regenerateColors = kARGB_GrMaskFormat != info.maskFormat() &&
info.color() != color;
bool regeneratePositions = transX != 0.f || transY != 0.f;
*glyphCount = info.glyphCount();
uint32_t regenMaskBits = kNoRegen;
regenMaskBits |= regeneratePositions ? kRegenPos : 0;
regenMaskBits |= regenerateColors ? kRegenCol : 0;
regenMaskBits |= regenerateTextureCoords ? kRegenTex : 0;
regenMaskBits |= regenerateGlyphs ? kRegenGlyph : 0;
RegenMask regenMask = (RegenMask)regenMaskBits;
switch (regenMask) {
case kRegenPos:
this->regenInOp<true, false, false, false>(REGEN_ARGS);
break;
case kRegenCol:
this->regenInOp<false, true, false, false>(REGEN_ARGS);
break;
case kRegenTex:
this->regenInOp<false, false, true, false>(REGEN_ARGS);
break;
case kRegenGlyph:
this->regenInOp<false, false, true, true>(REGEN_ARGS);
break;
// combinations
case kRegenPosCol:
this->regenInOp<true, true, false, false>(REGEN_ARGS);
break;
case kRegenPosTex:
this->regenInOp<true, false, true, false>(REGEN_ARGS);
break;
case kRegenPosTexGlyph:
this->regenInOp<true, false, true, true>(REGEN_ARGS);
break;
case kRegenPosColTex:
this->regenInOp<true, true, true, false>(REGEN_ARGS);
break;
case kRegenPosColTexGlyph:
this->regenInOp<true, true, true, true>(REGEN_ARGS);
break;
case kRegenColTex:
this->regenInOp<false, true, true, false>(REGEN_ARGS);
break;
case kRegenColTexGlyph:
this->regenInOp<false, true, true, true>(REGEN_ARGS);
break;
case kNoRegen:
helper->incGlyphCount(*glyphCount);
// set use tokens for all of the glyphs in our subrun. This is only valid if we
// have a valid atlas generation
fontCache->setUseTokenBulk(*info.bulkUseToken(), target->nextDrawToken(),
info.maskFormat());
break;
}
*byteCount = info.byteCount();
*vertices = fVertices + info.vertexStartIndex();
}