| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "tests/Test.h" |
| |
| #include "include/gpu/GrDirectContext.h" |
| |
| #ifdef SK_GRAPHITE_ENABLED |
| #include "experimental/graphite/include/Context.h" |
| #include "tools/graphite/ContextFactory.h" |
| #endif |
| |
| using sk_gpu_test::GrContextFactory; |
| using sk_gpu_test::GLTestContext; |
| using sk_gpu_test::ContextInfo; |
| |
| namespace skiatest { |
| |
| bool IsGLContextType(sk_gpu_test::GrContextFactory::ContextType type) { |
| return GrBackendApi::kOpenGL == GrContextFactory::ContextTypeBackend(type); |
| } |
| bool IsVulkanContextType(sk_gpu_test::GrContextFactory::ContextType type) { |
| return GrBackendApi::kVulkan == GrContextFactory::ContextTypeBackend(type); |
| } |
| bool IsMetalContextType(sk_gpu_test::GrContextFactory::ContextType type) { |
| return GrBackendApi::kMetal == GrContextFactory::ContextTypeBackend(type); |
| } |
| bool IsDirect3DContextType(sk_gpu_test::GrContextFactory::ContextType type) { |
| return GrBackendApi::kDirect3D == GrContextFactory::ContextTypeBackend(type); |
| } |
| bool IsDawnContextType(sk_gpu_test::GrContextFactory::ContextType type) { |
| return GrBackendApi::kDawn == GrContextFactory::ContextTypeBackend(type); |
| } |
| bool IsRenderingGLContextType(sk_gpu_test::GrContextFactory::ContextType type) { |
| return IsGLContextType(type) && GrContextFactory::IsRenderingContext(type); |
| } |
| bool IsMockContextType(sk_gpu_test::GrContextFactory::ContextType type) { |
| return type == GrContextFactory::kMock_ContextType; |
| } |
| |
| void RunWithGPUTestContexts(GrContextTestFn* test, GrContextTypeFilterFn* contextTypeFilter, |
| Reporter* reporter, const GrContextOptions& options) { |
| #if defined(SK_BUILD_FOR_UNIX) || defined(SK_BUILD_FOR_WIN) || defined(SK_BUILD_FOR_MAC) |
| static constexpr auto kNativeGLType = GrContextFactory::kGL_ContextType; |
| #else |
| static constexpr auto kNativeGLType = GrContextFactory::kGLES_ContextType; |
| #endif |
| |
| for (int typeInt = 0; typeInt < GrContextFactory::kContextTypeCnt; ++typeInt) { |
| GrContextFactory::ContextType contextType = (GrContextFactory::ContextType) typeInt; |
| // Use "native" instead of explicitly trying OpenGL and OpenGL ES. Do not use GLES on |
| // desktop since tests do not account for not fixing http://skbug.com/2809 |
| if (contextType == GrContextFactory::kGL_ContextType || |
| contextType == GrContextFactory::kGLES_ContextType) { |
| if (contextType != kNativeGLType) { |
| continue; |
| } |
| } |
| // We destroy the factory and its associated contexts after each test. This is due to the |
| // fact that the command buffer sits on top of the native GL windowing (cgl, wgl, ...) but |
| // also tracks which of its contexts is current above that API and gets tripped up if the |
| // native windowing API is used directly outside of the command buffer code. |
| GrContextFactory factory(options); |
| ContextInfo ctxInfo = factory.getContextInfo(contextType); |
| if (contextTypeFilter && !(*contextTypeFilter)(contextType)) { |
| continue; |
| } |
| |
| ReporterContext ctx(reporter, SkString(GrContextFactory::ContextTypeName(contextType))); |
| if (ctxInfo.directContext()) { |
| (*test)(reporter, ctxInfo); |
| // In case the test changed the current context make sure we move it back before |
| // calling flush. |
| ctxInfo.testContext()->makeCurrent(); |
| // Sync so any release/finished procs get called. |
| ctxInfo.directContext()->flushAndSubmit(/*sync*/true); |
| } |
| } |
| } |
| |
| #ifdef SK_GRAPHITE_ENABLED |
| |
| namespace graphite { |
| |
| void RunWithGraphiteTestContexts(GraphiteTestFn* test, Reporter* reporter) { |
| ContextFactory factory; |
| |
| auto [_, context] = factory.getContextInfo(ContextFactory::ContextType::kMetal); |
| if (!context) { |
| return; |
| } |
| |
| (*test)(reporter, context.get()); |
| } |
| |
| } // namespace graphite |
| |
| #endif // SK_GRAPHITE_ENABLED |
| |
| } // namespace skiatest |