| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| /************************************************************************************************** |
| *** This file was autogenerated from GrRectBlurEffect.fp; do not modify. |
| **************************************************************************************************/ |
| #include "GrRectBlurEffect.h" |
| |
| #include "src/core/SkUtils.h" |
| #include "src/gpu/GrTexture.h" |
| #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
| #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
| #include "src/sksl/SkSLCPP.h" |
| #include "src/sksl/SkSLUtil.h" |
| class GrGLSLRectBlurEffect : public GrGLSLFragmentProcessor { |
| public: |
| GrGLSLRectBlurEffect() {} |
| void emitCode(EmitArgs& args) override { |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| const GrRectBlurEffect& _outer = args.fFp.cast<GrRectBlurEffect>(); |
| (void)_outer; |
| auto rect = _outer.rect; |
| (void)rect; |
| auto isFast = _outer.isFast; |
| (void)isFast; |
| highp = ((abs(rect.left()) > 16000.0 || abs(rect.top()) > 16000.0) || |
| abs(rect.right()) > 16000.0) || |
| abs(rect.bottom()) > 16000.0; |
| if (highp) { |
| rectFVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
| kFloat4_GrSLType, "rectF"); |
| } |
| if (!highp) { |
| rectHVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
| kHalf4_GrSLType, "rectH"); |
| } |
| fragBuilder->codeAppendf( |
| R"SkSL(/* key */ bool highp = %s; |
| half xCoverage, yCoverage; |
| @if (%s) { |
| half2 xy; |
| @if (highp) { |
| xy = max(half2(%s.xy - sk_FragCoord.xy), half2(sk_FragCoord.xy - %s.zw)); |
| } else { |
| xy = max(half2(float2(%s.xy) - sk_FragCoord.xy), half2(sk_FragCoord.xy - float2(%s.zw))); |
| })SkSL", |
| (highp ? "true" : "false"), (_outer.isFast ? "true" : "false"), |
| rectFVar.isValid() ? args.fUniformHandler->getUniformCStr(rectFVar) : "float4(0)", |
| rectFVar.isValid() ? args.fUniformHandler->getUniformCStr(rectFVar) : "float4(0)", |
| rectHVar.isValid() ? args.fUniformHandler->getUniformCStr(rectHVar) : "half4(0)", |
| rectHVar.isValid() ? args.fUniformHandler->getUniformCStr(rectHVar) : "half4(0)"); |
| SkString _coords7176("float2(half2(xy.x, 0.5))"); |
| SkString _sample7176 = this->invokeChild(1, args, _coords7176.c_str()); |
| fragBuilder->codeAppendf( |
| R"SkSL( |
| xCoverage = %s.w;)SkSL", |
| _sample7176.c_str()); |
| SkString _coords7234("float2(half2(xy.y, 0.5))"); |
| SkString _sample7234 = this->invokeChild(1, args, _coords7234.c_str()); |
| fragBuilder->codeAppendf( |
| R"SkSL( |
| yCoverage = %s.w; |
| } else { |
| half4 rect; |
| @if (highp) { |
| rect.xy = half2(%s.xy - sk_FragCoord.xy); |
| rect.zw = half2(sk_FragCoord.xy - %s.zw); |
| } else { |
| rect.xy = half2(float2(%s.xy) - sk_FragCoord.xy); |
| rect.zw = half2(sk_FragCoord.xy - float2(%s.zw)); |
| })SkSL", |
| _sample7234.c_str(), |
| rectFVar.isValid() ? args.fUniformHandler->getUniformCStr(rectFVar) : "float4(0)", |
| rectFVar.isValid() ? args.fUniformHandler->getUniformCStr(rectFVar) : "float4(0)", |
| rectHVar.isValid() ? args.fUniformHandler->getUniformCStr(rectHVar) : "half4(0)", |
| rectHVar.isValid() ? args.fUniformHandler->getUniformCStr(rectHVar) : "half4(0)"); |
| SkString _coords8601("float2(half2(rect.x, 0.5))"); |
| SkString _sample8601 = this->invokeChild(1, args, _coords8601.c_str()); |
| SkString _coords8664("float2(half2(rect.z, 0.5))"); |
| SkString _sample8664 = this->invokeChild(1, args, _coords8664.c_str()); |
| fragBuilder->codeAppendf( |
| R"SkSL( |
| xCoverage = (1.0 - %s.w) - %s.w;)SkSL", |
| _sample8601.c_str(), _sample8664.c_str()); |
| SkString _coords8728("float2(half2(rect.y, 0.5))"); |
| SkString _sample8728 = this->invokeChild(1, args, _coords8728.c_str()); |
| SkString _coords8791("float2(half2(rect.w, 0.5))"); |
| SkString _sample8791 = this->invokeChild(1, args, _coords8791.c_str()); |
| fragBuilder->codeAppendf( |
| R"SkSL( |
| yCoverage = (1.0 - %s.w) - %s.w; |
| })SkSL", |
| _sample8728.c_str(), _sample8791.c_str()); |
| SkString _sample8860 = this->invokeChild(0, args); |
| fragBuilder->codeAppendf( |
| R"SkSL( |
| half4 inputColor = %s; |
| %s = (inputColor * xCoverage) * yCoverage; |
| )SkSL", |
| _sample8860.c_str(), args.fOutputColor); |
| } |
| |
| private: |
| void onSetData(const GrGLSLProgramDataManager& pdman, |
| const GrFragmentProcessor& _proc) override { |
| const GrRectBlurEffect& _outer = _proc.cast<GrRectBlurEffect>(); |
| auto rect = _outer.rect; |
| (void)rect; |
| UniformHandle& rectF = rectFVar; |
| (void)rectF; |
| UniformHandle& rectH = rectHVar; |
| (void)rectH; |
| auto isFast = _outer.isFast; |
| (void)isFast; |
| |
| float r[]{rect.fLeft, rect.fTop, rect.fRight, rect.fBottom}; |
| pdman.set4fv(highp ? rectF : rectH, 1, r); |
| } |
| bool highp = false; |
| UniformHandle rectFVar; |
| UniformHandle rectHVar; |
| }; |
| GrGLSLFragmentProcessor* GrRectBlurEffect::onCreateGLSLInstance() const { |
| return new GrGLSLRectBlurEffect(); |
| } |
| void GrRectBlurEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, |
| GrProcessorKeyBuilder* b) const { |
| bool highp = ((abs(rect.left()) > 16000.0 || abs(rect.top()) > 16000.0) || |
| abs(rect.right()) > 16000.0) || |
| abs(rect.bottom()) > 16000.0; |
| b->add32((uint32_t)highp); |
| b->add32((uint32_t)isFast); |
| } |
| bool GrRectBlurEffect::onIsEqual(const GrFragmentProcessor& other) const { |
| const GrRectBlurEffect& that = other.cast<GrRectBlurEffect>(); |
| (void)that; |
| if (rect != that.rect) return false; |
| if (isFast != that.isFast) return false; |
| return true; |
| } |
| GrRectBlurEffect::GrRectBlurEffect(const GrRectBlurEffect& src) |
| : INHERITED(kGrRectBlurEffect_ClassID, src.optimizationFlags()) |
| , rect(src.rect) |
| , isFast(src.isFast) { |
| this->cloneAndRegisterAllChildProcessors(src); |
| } |
| std::unique_ptr<GrFragmentProcessor> GrRectBlurEffect::clone() const { |
| return std::make_unique<GrRectBlurEffect>(*this); |
| } |
| GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrRectBlurEffect); |
| #if GR_TEST_UTILS |
| std::unique_ptr<GrFragmentProcessor> GrRectBlurEffect::TestCreate(GrProcessorTestData* data) { |
| float sigma = data->fRandom->nextRangeF(3, 8); |
| float width = data->fRandom->nextRangeF(200, 300); |
| float height = data->fRandom->nextRangeF(200, 300); |
| return GrRectBlurEffect::Make(data->inputFP(), data->context(), *data->caps()->shaderCaps(), |
| SkRect::MakeWH(width, height), sigma); |
| } |
| #endif |