| /* | 
 |  * Copyright 2010 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #ifndef GrAllocator_DEFINED | 
 | #define GrAllocator_DEFINED | 
 |  | 
 | #include "GrConfig.h" | 
 | #include "GrTypes.h" | 
 | #include "SkTArray.h" | 
 | #include "SkTypes.h" | 
 |  | 
 | class GrAllocator : SkNoncopyable { | 
 | public: | 
 |     ~GrAllocator() { this->reset(); } | 
 |  | 
 |     /** | 
 |      * Create an allocator | 
 |      * | 
 |      * @param   itemSize        the size of each item to allocate | 
 |      * @param   itemsPerBlock   the number of items to allocate at once | 
 |      * @param   initialBlock    optional memory to use for the first block. | 
 |      *                          Must be at least itemSize*itemsPerBlock sized. | 
 |      *                          Caller is responsible for freeing this memory. | 
 |      */ | 
 |     GrAllocator(size_t itemSize, int itemsPerBlock, void* initialBlock) | 
 |         : fItemSize(itemSize) | 
 |         , fItemsPerBlock(itemsPerBlock) | 
 |         , fOwnFirstBlock(nullptr == initialBlock) | 
 |         , fCount(0) | 
 |         , fInsertionIndexInBlock(0) { | 
 |         SkASSERT(itemsPerBlock > 0); | 
 |         fBlockSize = fItemSize * fItemsPerBlock; | 
 |         if (fOwnFirstBlock) { | 
 |             // This force us to allocate a new block on push_back(). | 
 |             fInsertionIndexInBlock = fItemsPerBlock; | 
 |         } else { | 
 |             fBlocks.push_back() = initialBlock; | 
 |             fInsertionIndexInBlock = 0; | 
 |         } | 
 |     } | 
 |  | 
 |     /** | 
 |      * Adds an item and returns pointer to it. | 
 |      * | 
 |      * @return pointer to the added item. | 
 |      */ | 
 |     void* push_back() { | 
 |         // we always have at least one block | 
 |         if (fItemsPerBlock == fInsertionIndexInBlock) { | 
 |             fBlocks.push_back() = sk_malloc_throw(fBlockSize); | 
 |             fInsertionIndexInBlock = 0; | 
 |         } | 
 |         void* ret = (char*)fBlocks.back() + fItemSize * fInsertionIndexInBlock; | 
 |         ++fCount; | 
 |         ++fInsertionIndexInBlock; | 
 |         return ret; | 
 |     } | 
 |  | 
 |     /** | 
 |      * Remove the last item, only call if count() != 0 | 
 |      */ | 
 |     void pop_back() { | 
 |         SkASSERT(fCount); | 
 |         SkASSERT(fInsertionIndexInBlock > 0); | 
 |         --fInsertionIndexInBlock; | 
 |         --fCount; | 
 |         if (0 == fInsertionIndexInBlock) { | 
 |             // Never delete the first block | 
 |             if (fBlocks.count() > 1) { | 
 |                 sk_free(fBlocks.back()); | 
 |                 fBlocks.pop_back(); | 
 |                 fInsertionIndexInBlock = fItemsPerBlock; | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     /** | 
 |      * Removes all added items. | 
 |      */ | 
 |     void reset() { | 
 |         int firstBlockToFree = fOwnFirstBlock ? 0 : 1; | 
 |         for (int i = firstBlockToFree; i < fBlocks.count(); ++i) { | 
 |             sk_free(fBlocks[i]); | 
 |         } | 
 |         if (fOwnFirstBlock) { | 
 |             fBlocks.reset(); | 
 |             // This force us to allocate a new block on push_back(). | 
 |             fInsertionIndexInBlock = fItemsPerBlock; | 
 |         } else { | 
 |             fBlocks.pop_back_n(fBlocks.count() - 1); | 
 |             fInsertionIndexInBlock = 0; | 
 |         } | 
 |         fCount = 0; | 
 |     } | 
 |  | 
 |     /** | 
 |      * Returns the item count. | 
 |      */ | 
 |     int count() const { | 
 |         return fCount; | 
 |     } | 
 |  | 
 |     /** | 
 |      * Is the count 0? | 
 |      */ | 
 |     bool empty() const { return 0 == fCount; } | 
 |  | 
 |     /** | 
 |      * Access last item, only call if count() != 0 | 
 |      */ | 
 |     void* back() { | 
 |         SkASSERT(fCount); | 
 |         SkASSERT(fInsertionIndexInBlock > 0); | 
 |         return (char*)(fBlocks.back()) + (fInsertionIndexInBlock - 1) * fItemSize; | 
 |     } | 
 |  | 
 |     /** | 
 |      * Access last item, only call if count() != 0 | 
 |      */ | 
 |     const void* back() const { | 
 |         SkASSERT(fCount); | 
 |         SkASSERT(fInsertionIndexInBlock > 0); | 
 |         return (const char*)(fBlocks.back()) + (fInsertionIndexInBlock - 1) * fItemSize; | 
 |     } | 
 |  | 
 |     /** | 
 |      * Iterates through the allocator. This is faster than using operator[] when walking linearly | 
 |      * through the allocator. | 
 |      */ | 
 |     class Iter { | 
 |     public: | 
 |         /** | 
 |          * Initializes the iterator. next() must be called before get(). | 
 |          */ | 
 |         Iter(const GrAllocator* allocator) | 
 |             : fAllocator(allocator) | 
 |             , fBlockIndex(-1) | 
 |             , fIndexInBlock(allocator->fItemsPerBlock - 1) | 
 |             , fItemIndex(-1) {} | 
 |  | 
 |         /** | 
 |          * Advances the iterator. Iteration is finished when next() returns false. | 
 |          */ | 
 |         bool next() { | 
 |             ++fIndexInBlock; | 
 |             ++fItemIndex; | 
 |             if (fIndexInBlock == fAllocator->fItemsPerBlock) { | 
 |                 ++fBlockIndex; | 
 |                 fIndexInBlock = 0; | 
 |             } | 
 |             return fItemIndex < fAllocator->fCount; | 
 |         } | 
 |  | 
 |         /** | 
 |          * Gets the current iterator value. Call next() at least once before calling. Don't call | 
 |          * after next() returns false. | 
 |          */ | 
 |         void* get() const { | 
 |             SkASSERT(fItemIndex >= 0 && fItemIndex < fAllocator->fCount); | 
 |             return (char*) fAllocator->fBlocks[fBlockIndex] + fIndexInBlock * fAllocator->fItemSize; | 
 |         } | 
 |  | 
 |     private: | 
 |         const GrAllocator* fAllocator; | 
 |         int                fBlockIndex; | 
 |         int                fIndexInBlock; | 
 |         int                fItemIndex; | 
 |     }; | 
 |  | 
 |     /** | 
 |      * Access item by index. | 
 |      */ | 
 |     void* operator[] (int i) { | 
 |         SkASSERT(i >= 0 && i < fCount); | 
 |         return (char*)fBlocks[i / fItemsPerBlock] + | 
 |                fItemSize * (i % fItemsPerBlock); | 
 |     } | 
 |  | 
 |     /** | 
 |      * Access item by index. | 
 |      */ | 
 |     const void* operator[] (int i) const { | 
 |         SkASSERT(i >= 0 && i < fCount); | 
 |         return (const char*)fBlocks[i / fItemsPerBlock] + | 
 |                fItemSize * (i % fItemsPerBlock); | 
 |     } | 
 |  | 
 | protected: | 
 |     /** | 
 |      * Set first block of memory to write into.  Must be called before any other methods. | 
 |      * This requires that you have passed nullptr in the constructor. | 
 |      * | 
 |      * @param   initialBlock    optional memory to use for the first block. | 
 |      *                          Must be at least itemSize*itemsPerBlock sized. | 
 |      *                          Caller is responsible for freeing this memory. | 
 |      */ | 
 |     void setInitialBlock(void* initialBlock) { | 
 |         SkASSERT(0 == fCount); | 
 |         SkASSERT(0 == fBlocks.count()); | 
 |         SkASSERT(fItemsPerBlock == fInsertionIndexInBlock); | 
 |         fOwnFirstBlock = false; | 
 |         fBlocks.push_back() = initialBlock; | 
 |         fInsertionIndexInBlock = 0; | 
 |     } | 
 |  | 
 |     // For access to above function. | 
 |     template <typename T> friend class GrTAllocator; | 
 |  | 
 | private: | 
 |     static const int NUM_INIT_BLOCK_PTRS = 8; | 
 |  | 
 |     SkSTArray<NUM_INIT_BLOCK_PTRS, void*, true>   fBlocks; | 
 |     size_t                                        fBlockSize; | 
 |     size_t                                        fItemSize; | 
 |     int                                           fItemsPerBlock; | 
 |     bool                                          fOwnFirstBlock; | 
 |     int                                           fCount; | 
 |     int                                           fInsertionIndexInBlock; | 
 |  | 
 |     typedef SkNoncopyable INHERITED; | 
 | }; | 
 |  | 
 | template <typename T> class GrTAllocator; | 
 | template <typename T> void* operator new(size_t, GrTAllocator<T>*); | 
 |  | 
 | template <typename T> class GrTAllocator : SkNoncopyable { | 
 | public: | 
 |     virtual ~GrTAllocator() { this->reset(); }; | 
 |  | 
 |     /** | 
 |      * Create an allocator | 
 |      * | 
 |      * @param   itemsPerBlock   the number of items to allocate at once | 
 |      */ | 
 |     explicit GrTAllocator(int itemsPerBlock) | 
 |         : fAllocator(sizeof(T), itemsPerBlock, nullptr) {} | 
 |  | 
 |     /** | 
 |      * Adds an item and returns it. | 
 |      * | 
 |      * @return the added item. | 
 |      */ | 
 |     T& push_back() { | 
 |         void* item = fAllocator.push_back(); | 
 |         SkASSERT(item); | 
 |         new (item) T; | 
 |         return *(T*)item; | 
 |     } | 
 |  | 
 |     T& push_back(const T& t) { | 
 |         void* item = fAllocator.push_back(); | 
 |         SkASSERT(item); | 
 |         new (item) T(t); | 
 |         return *(T*)item; | 
 |     } | 
 |  | 
 |     /** | 
 |      * Remove the last item, only call if count() != 0 | 
 |      */ | 
 |     void pop_back() { | 
 |         this->back().~T(); | 
 |         fAllocator.pop_back(); | 
 |     } | 
 |  | 
 |     /** | 
 |      * Removes all added items. | 
 |      */ | 
 |     void reset() { | 
 |         int c = fAllocator.count(); | 
 |         for (int i = 0; i < c; ++i) { | 
 |             ((T*)fAllocator[i])->~T(); | 
 |         } | 
 |         fAllocator.reset(); | 
 |     } | 
 |  | 
 |     /** | 
 |      * Returns the item count. | 
 |      */ | 
 |     int count() const { | 
 |         return fAllocator.count(); | 
 |     } | 
 |  | 
 |     /** | 
 |      * Is the count 0? | 
 |      */ | 
 |     bool empty() const { return fAllocator.empty(); } | 
 |  | 
 |     /** | 
 |      * Access last item, only call if count() != 0 | 
 |      */ | 
 |     T& back() { | 
 |         return *(T*)fAllocator.back(); | 
 |     } | 
 |  | 
 |     /** | 
 |      * Access last item, only call if count() != 0 | 
 |      */ | 
 |     const T& back() const { | 
 |         return *(const T*)fAllocator.back(); | 
 |     } | 
 |  | 
 |     /** | 
 |      * Iterates through the allocator. This is faster than using operator[] when walking linearly | 
 |      * through the allocator. | 
 |      */ | 
 |     class Iter { | 
 |     public: | 
 |         /** | 
 |          * Initializes the iterator. next() must be called before get() or ops * and ->. | 
 |          */ | 
 |         Iter(const GrTAllocator* allocator) : fImpl(&allocator->fAllocator) {} | 
 |  | 
 |         /** | 
 |          * Advances the iterator. Iteration is finished when next() returns false. | 
 |          */ | 
 |         bool next() { return fImpl.next(); } | 
 |  | 
 |         /** | 
 |          * Gets the current iterator value. Call next() at least once before calling. Don't call | 
 |          * after next() returns false. | 
 |          */ | 
 |         T* get() const { return (T*) fImpl.get(); } | 
 |  | 
 |         /** | 
 |          * Convenience operators. Same rules for calling apply as get(). | 
 |          */ | 
 |         T& operator*() const { return *this->get(); } | 
 |         T* operator->() const { return this->get(); } | 
 |  | 
 |     private: | 
 |         GrAllocator::Iter fImpl; | 
 |     }; | 
 |  | 
 |     /** | 
 |      * Access item by index. | 
 |      */ | 
 |     T& operator[] (int i) { | 
 |         return *(T*)(fAllocator[i]); | 
 |     } | 
 |  | 
 |     /** | 
 |      * Access item by index. | 
 |      */ | 
 |     const T& operator[] (int i) const { | 
 |         return *(const T*)(fAllocator[i]); | 
 |     } | 
 |  | 
 | protected: | 
 |     /* | 
 |      * Set first block of memory to write into.  Must be called before any other methods. | 
 |      * | 
 |      * @param   initialBlock    optional memory to use for the first block. | 
 |      *                          Must be at least size(T)*itemsPerBlock sized. | 
 |      *                          Caller is responsible for freeing this memory. | 
 |      */ | 
 |     void setInitialBlock(void* initialBlock) { | 
 |         fAllocator.setInitialBlock(initialBlock); | 
 |     } | 
 |  | 
 | private: | 
 |     friend void* operator new<T>(size_t, GrTAllocator*); | 
 |  | 
 |     GrAllocator fAllocator; | 
 |     typedef SkNoncopyable INHERITED; | 
 | }; | 
 |  | 
 | template <int N, typename T> class GrSTAllocator : public GrTAllocator<T> { | 
 | private: | 
 |     typedef GrTAllocator<T> INHERITED; | 
 |  | 
 | public: | 
 |     GrSTAllocator() : INHERITED(N) { | 
 |         this->setInitialBlock(fStorage.get()); | 
 |     } | 
 |  | 
 | private: | 
 |     SkAlignedSTStorage<N, T> fStorage; | 
 | }; | 
 |  | 
 | template <typename T> void* operator new(size_t size, GrTAllocator<T>* allocator) { | 
 |     return allocator->fAllocator.push_back(); | 
 | } | 
 |  | 
 | // Skia doesn't use C++ exceptions but it may be compiled with them enabled. Having an op delete | 
 | // to match the op new silences warnings about missing op delete when a constructor throws an | 
 | // exception. | 
 | template <typename T> void operator delete(void*, GrTAllocator<T>*) { | 
 |     SK_CRASH(); | 
 | } | 
 |  | 
 | #define GrNEW_APPEND_TO_ALLOCATOR(allocator_ptr, type_name, args) \ | 
 |     new (allocator_ptr) type_name args | 
 |  | 
 | #endif |