Flip EGLImage workaround list

Instead of activating the workaround for all apps except a select few,
flip the logic to only activate the workaround when we need it as it
seems to break some common use cases.

Issue: FP2A10-162
Change-Id: I07d4d54dba1377d007c8607a5d30ca9dc40ecebf
diff --git a/src/gpu/GrAHardwareBufferUtils.cpp b/src/gpu/GrAHardwareBufferUtils.cpp
index 7d9ee29..54c9368 100644
--- a/src/gpu/GrAHardwareBufferUtils.cpp
+++ b/src/gpu/GrAHardwareBufferUtils.cpp
@@ -190,36 +190,36 @@
     delete cleanupHelper;
 }
 
-static const auto EGLImageWorkaroundBlacklist = std::array{
-    "com.android.camera2",
-    "android.camera.cts",
+static const auto EGLImageWorkaroundAllowlist = std::array{
+    "android.uirendering.cts",
+    "com.android.launcher3",
 };
 
-static bool isProcessOnEGLWorkaroundBlacklist() {
+static bool isProcessOnEGLWorkaroundAllowlist() {
     static bool checked = false;
-    static bool isOnBlacklist = false;
+    static bool isOnAllowlist = false;
     if (checked) {
-        return isOnBlacklist;
+        return isOnAllowlist;
     }
 
     const char* processName = getprogname();
     if (!processName) {
         // Cannot read, so need to assume false.
-        isOnBlacklist = false;
+        isOnAllowlist = false;
         checked = true;
-        return isOnBlacklist;
+        return isOnAllowlist;
     }
 
-    const auto& bl = EGLImageWorkaroundBlacklist;
-    isOnBlacklist = std::find(bl.begin(), bl.end(), std::string(processName)) != bl.end();
+    const auto& l = EGLImageWorkaroundAllowlist;
+    isOnAllowlist = std::find(l.begin(), l.end(), std::string(processName)) != l.end();
     checked = true;
 
-    if (isOnBlacklist) {
-        SkDebugf("createGLTextureFromPrivateHandle: process is blacklisted for EGLImage "
+    if (isOnAllowlist) {
+        SkDebugf("createGLTextureFromPrivateHandle: process is listed for EGLImage "
             "workaround");
     }
 
-    return isOnBlacklist;
+    return isOnAllowlist;
 }
 
 static GrBackendTexture createGLTextureFromPrivateHandle(
@@ -228,7 +228,7 @@
     DeleteImageProc* deleteProc, DeleteImageCtx* deleteCtx,
     const GrBackendFormat& backendFormat) {
 
-    if (isProcessOnEGLWorkaroundBlacklist()) {
+    if (!isProcessOnEGLWorkaroundAllowlist()) {
         return GrBackendTexture();
     }