blob: 2c3085f7e4bbfc39df39e30b1b6e67af5f988650 [file] [log] [blame]
bsalomon95740982014-09-04 13:12:37 -07001/*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
bsalomon95740982014-09-04 13:12:37 -07008#include "GrProgramElement.h"
bsalomonf96ba022014-09-17 08:05:40 -07009#include "GrGpuResourceRef.h"
bsalomon95740982014-09-04 13:12:37 -070010
bsalomon52e9d632014-09-05 12:23:12 -070011uint32_t GrProgramElement::CreateUniqueID() {
12 static int32_t gUniqueID = SK_InvalidUniqueID;
13 uint32_t id;
14 do {
15 id = static_cast<uint32_t>(sk_atomic_inc(&gUniqueID) + 1);
16 } while (id == SK_InvalidUniqueID);
17 return id;
18}
19
bsalomon95740982014-09-04 13:12:37 -070020void GrProgramElement::convertRefToPendingExecution() const {
bsalomonf96ba022014-09-17 08:05:40 -070021 // This function makes it so that all the GrGpuResourceRefs own a single ref to their
bsalomon95740982014-09-04 13:12:37 -070022 // underlying GrGpuResource if there are any refs to the GrProgramElement and a single
23 // pending read/write if there are any pending executions of the GrProgramElement. The
bsalomonf96ba022014-09-17 08:05:40 -070024 // GrGpuResourceRef will give up its single ref and/or pending read/write in its destructor.
bsalomon95740982014-09-04 13:12:37 -070025 SkASSERT(fRefCnt > 0);
26 if (0 == fPendingExecutions) {
bsalomonf96ba022014-09-17 08:05:40 -070027 for (int i = 0; i < fGpuResources.count(); ++i) {
28 fGpuResources[i]->markPendingIO();
bsalomon95740982014-09-04 13:12:37 -070029 }
30 }
31 ++fPendingExecutions;
32 this->unref();
33 if (0 == fRefCnt) {
bsalomonf96ba022014-09-17 08:05:40 -070034 for (int i = 0; i < fGpuResources.count(); ++i) {
35 fGpuResources[i]->removeRef();
bsalomon95740982014-09-04 13:12:37 -070036 }
37 }
38}
bsalomonac8d6192014-09-04 14:13:44 -070039
40void GrProgramElement::completedExecution() const {
41 this->validate();
42 --fPendingExecutions;
43 if (0 == fPendingExecutions) {
44 if (0 == fRefCnt) {
45 SkDELETE(this);
46 } else {
47 // Now our pending executions have ocurred and we still have refs. Convert
48 // ownership of our resources back to regular refs.
bsalomonf96ba022014-09-17 08:05:40 -070049 for (int i = 0; i < fGpuResources.count(); ++i) {
50 fGpuResources[i]->pendingIOComplete();
bsalomonac8d6192014-09-04 14:13:44 -070051 }
52
53 }
54 }
55}