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epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
reed@android.com8a1c16f2008-12-17 15:59:43 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2006 The Android Open Source Project
reed@android.com8a1c16f2008-12-17 15:59:43 +00004 *
epoger@google.comec3ed6a2011-07-28 14:26:00 +00005 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
reed@android.com8a1c16f2008-12-17 15:59:43 +00007 */
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
reed@android.com8a1c16f2008-12-17 15:59:43 +000010#ifndef SkFloatingPoint_DEFINED
11#define SkFloatingPoint_DEFINED
12
13#include "SkTypes.h"
14
reed@android.com8a1c16f2008-12-17 15:59:43 +000015#include <math.h>
16#include <float.h>
bungeman@google.comd3fbd342014-04-15 15:52:07 +000017
18// For _POSIX_VERSION
19#if defined(__unix__) || (defined(__APPLE__) && defined(__MACH__))
20#include <unistd.h>
21#endif
22
reed@android.com8a1c16f2008-12-17 15:59:43 +000023#include "SkFloatBits.h"
24
bungeman@google.com0567f222012-07-25 17:00:47 +000025// C++98 cmath std::pow seems to be the earliest portable way to get float pow.
26// However, on Linux including cmath undefines isfinite.
27// http://gcc.gnu.org/bugzilla/show_bug.cgi?id=14608
reed@android.com9c970452009-04-03 14:26:10 +000028static inline float sk_float_pow(float base, float exp) {
bungeman@google.com0567f222012-07-25 17:00:47 +000029 return powf(base, exp);
reed@android.com9c970452009-04-03 14:26:10 +000030}
31
reed@android.comeebf5cb2010-02-09 18:30:59 +000032static inline float sk_float_copysign(float x, float y) {
bungeman@google.comd3fbd342014-04-15 15:52:07 +000033// c++11 contains a 'float copysign(float, float)' function in <cmath>.
bungemanef59adb2014-09-17 11:16:50 -070034// clang-cl reports __cplusplus for clang, not the __cplusplus vc++ version _MSC_VER would report.
bungeman8dfdfff2014-10-15 13:53:54 -070035#if (defined(_MSC_VER) && defined(__clang__))
36# define SK_BUILD_WITH_CLANG_CL 1
37#else
38# define SK_BUILD_WITH_CLANG_CL 0
39#endif
40#if (!SK_BUILD_WITH_CLANG_CL && __cplusplus >= 201103L) || (_MSC_VER >= 1800)
bungemanb7069e92015-07-21 14:14:30 -070041 return copysignf(x, y);
bungeman@google.comd3fbd342014-04-15 15:52:07 +000042
43// Posix has demanded 'float copysignf(float, float)' (from C99) since Issue 6.
44#elif defined(_POSIX_VERSION) && _POSIX_VERSION >= 200112L
45 return copysignf(x, y);
46
47// Visual studio prior to 13 only has 'double _copysign(double, double)'.
48#elif defined(_MSC_VER)
bungeman@google.com51b0d0b2014-04-15 16:08:29 +000049 return (float)_copysign(x, y);
bungeman@google.comd3fbd342014-04-15 15:52:07 +000050
51// Otherwise convert to bits and extract sign.
52#else
reed@android.comeebf5cb2010-02-09 18:30:59 +000053 int32_t xbits = SkFloat2Bits(x);
54 int32_t ybits = SkFloat2Bits(y);
55 return SkBits2Float((xbits & 0x7FFFFFFF) | (ybits & 0x80000000));
bungeman@google.comd3fbd342014-04-15 15:52:07 +000056#endif
reed@android.comeebf5cb2010-02-09 18:30:59 +000057}
58
bungeman028205b2015-07-29 12:34:25 -070059#define sk_float_sqrt(x) sqrtf(x)
60#define sk_float_sin(x) sinf(x)
61#define sk_float_cos(x) cosf(x)
62#define sk_float_tan(x) tanf(x)
63#define sk_float_floor(x) floorf(x)
64#define sk_float_ceil(x) ceilf(x)
reed@android.com8a1c16f2008-12-17 15:59:43 +000065#ifdef SK_BUILD_FOR_MAC
bungeman028205b2015-07-29 12:34:25 -070066# define sk_float_acos(x) static_cast<float>(acos(x))
67# define sk_float_asin(x) static_cast<float>(asin(x))
reed@android.com8a1c16f2008-12-17 15:59:43 +000068#else
bungeman028205b2015-07-29 12:34:25 -070069# define sk_float_acos(x) acosf(x)
70# define sk_float_asin(x) asinf(x)
reed@android.com8a1c16f2008-12-17 15:59:43 +000071#endif
bungeman028205b2015-07-29 12:34:25 -070072#define sk_float_atan2(y,x) atan2f(y,x)
73#define sk_float_abs(x) fabsf(x)
74#define sk_float_mod(x,y) fmodf(x,y)
75#define sk_float_exp(x) expf(x)
76#define sk_float_log(x) logf(x)
reed@android.com8a1c16f2008-12-17 15:59:43 +000077
mtklein1831f992015-06-09 11:47:01 -070078#define sk_float_round(x) sk_float_floor((x) + 0.5f)
79
reed7729e562015-01-16 08:35:09 -080080// can't find log2f on android, but maybe that just a tool bug?
81#ifdef SK_BUILD_FOR_ANDROID
82 static inline float sk_float_log2(float x) {
83 const double inv_ln_2 = 1.44269504088896;
84 return (float)(log(x) * inv_ln_2);
85 }
86#else
87 #define sk_float_log2(x) log2f(x)
88#endif
89
reed@google.com61873a52011-12-05 21:47:25 +000090#ifdef SK_BUILD_FOR_WIN
91 #define sk_float_isfinite(x) _finite(x)
reed@google.com5ae777d2011-12-06 20:18:05 +000092 #define sk_float_isnan(x) _isnan(x)
93 static inline int sk_float_isinf(float x) {
94 int32_t bits = SkFloat2Bits(x);
95 return (bits << 1) == (0xFF << 24);
96 }
reed@google.com61873a52011-12-05 21:47:25 +000097#else
98 #define sk_float_isfinite(x) isfinite(x)
reed@google.com5ae777d2011-12-06 20:18:05 +000099 #define sk_float_isnan(x) isnan(x)
100 #define sk_float_isinf(x) isinf(x)
reed@google.com61873a52011-12-05 21:47:25 +0000101#endif
102
caryclark@google.com3b97af52013-04-23 11:56:44 +0000103#define sk_double_isnan(a) sk_float_isnan(a)
104
reed@android.com8a1c16f2008-12-17 15:59:43 +0000105#ifdef SK_USE_FLOATBITS
106 #define sk_float_floor2int(x) SkFloatToIntFloor(x)
107 #define sk_float_round2int(x) SkFloatToIntRound(x)
108 #define sk_float_ceil2int(x) SkFloatToIntCeil(x)
109#else
110 #define sk_float_floor2int(x) (int)sk_float_floor(x)
111 #define sk_float_round2int(x) (int)sk_float_floor((x) + 0.5f)
112 #define sk_float_ceil2int(x) (int)sk_float_ceil(x)
113#endif
114
reed39393e32014-10-21 12:33:21 -0700115#define sk_double_floor(x) floor(x)
116#define sk_double_round(x) floor((x) + 0.5)
117#define sk_double_ceil(x) ceil(x)
118#define sk_double_floor2int(x) (int)floor(x)
119#define sk_double_round2int(x) (int)floor((x) + 0.5f)
120#define sk_double_ceil2int(x) (int)ceil(x)
121
bsalomon@google.com92b6a942012-11-02 19:50:26 +0000122extern const uint32_t gIEEENotANumber;
123extern const uint32_t gIEEEInfinity;
bsalomon@google.com50c79d82013-01-08 20:31:53 +0000124extern const uint32_t gIEEENegativeInfinity;
bsalomon@google.com92b6a942012-11-02 19:50:26 +0000125
djsollen@google.comefbe8e92013-02-07 18:58:35 +0000126#define SK_FloatNaN (*SkTCast<const float*>(&gIEEENotANumber))
127#define SK_FloatInfinity (*SkTCast<const float*>(&gIEEEInfinity))
128#define SK_FloatNegativeInfinity (*SkTCast<const float*>(&gIEEENegativeInfinity))
commit-bot@chromium.org11e5b972013-11-08 20:14:16 +0000129
mtkleina766ca82016-01-26 07:40:30 -0800130static inline float sk_float_rsqrt_portable(float x) {
131 // Get initial estimate.
132 int i = *SkTCast<int*>(&x);
133 i = 0x5F1FFFF9 - (i>>1);
134 float estimate = *SkTCast<float*>(&i);
135
136 // One step of Newton's method to refine.
137 const float estimate_sq = estimate*estimate;
138 estimate *= 0.703952253f*(2.38924456f-x*estimate_sq);
139 return estimate;
140}
mtklein490b6152015-07-31 11:50:27 -0700141
commit-bot@chromium.org11e5b972013-11-08 20:14:16 +0000142// Fast, approximate inverse square root.
143// Compare to name-brand "1.0f / sk_float_sqrt(x)". Should be around 10x faster on SSE, 2x on NEON.
mtkleina766ca82016-01-26 07:40:30 -0800144static inline float sk_float_rsqrt(float x) {
commit-bot@chromium.org11e5b972013-11-08 20:14:16 +0000145// We want all this inlined, so we'll inline SIMD and just take the hit when we don't know we've got
146// it at compile time. This is going to be too fast to productively hide behind a function pointer.
147//
mtkleina766ca82016-01-26 07:40:30 -0800148// We do one step of Newton's method to refine the estimates in the NEON and portable paths. No
commit-bot@chromium.org11e5b972013-11-08 20:14:16 +0000149// refinement is faster, but very innacurate. Two steps is more accurate, but slower than 1/sqrt.
jvanverth29c69792015-07-23 11:14:29 -0700150//
mtkleina766ca82016-01-26 07:40:30 -0800151// Optimized constants in the portable path courtesy of http://rrrola.wz.cz/inv_sqrt.html
mtkleinb9c47f92015-07-23 08:37:02 -0700152#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE1
153 return _mm_cvtss_f32(_mm_rsqrt_ss(_mm_set_ss(x)));
djsollen21769c52014-08-01 05:32:32 -0700154#elif defined(SK_ARM_HAS_NEON)
commit-bot@chromium.org11e5b972013-11-08 20:14:16 +0000155 // Get initial estimate.
156 const float32x2_t xx = vdup_n_f32(x); // Clever readers will note we're doing everything 2x.
157 float32x2_t estimate = vrsqrte_f32(xx);
158
159 // One step of Newton's method to refine.
160 const float32x2_t estimate_sq = vmul_f32(estimate, estimate);
161 estimate = vmul_f32(estimate, vrsqrts_f32(xx, estimate_sq));
162 return vget_lane_f32(estimate, 0); // 1 will work fine too; the answer's in both places.
163#else
mtkleina766ca82016-01-26 07:40:30 -0800164 return sk_float_rsqrt_portable(x);
commit-bot@chromium.org11e5b972013-11-08 20:14:16 +0000165#endif
166}
167
joshualitt922c8b12015-08-07 09:55:23 -0700168// This is the number of significant digits we can print in a string such that when we read that
169// string back we get the floating point number we expect. The minimum value C requires is 6, but
170// most compilers support 9
171#ifdef FLT_DECIMAL_DIG
172#define SK_FLT_DECIMAL_DIG FLT_DECIMAL_DIG
173#else
174#define SK_FLT_DECIMAL_DIG 9
175#endif
176
reed@android.com8a1c16f2008-12-17 15:59:43 +0000177#endif