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joshualitt79f8fae2014-10-28 17:59:26 -07001/*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrProgramDesc_DEFINED
9#define GrProgramDesc_DEFINED
10
Mike Kleinc0bd9f92019-04-23 12:05:21 -050011#include "include/private/GrTypesPriv.h"
12#include "include/private/SkTArray.h"
13#include "include/private/SkTo.h"
14#include "src/core/SkOpts.h"
Greg Danielf91aeb22019-06-18 09:58:02 -040015#include "src/gpu/GrColor.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050016#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
joshualitt79f8fae2014-10-28 17:59:26 -070017
Brian Salomon94efbf52016-11-29 13:43:05 -050018class GrShaderCaps;
egdaniel5d8f69f2016-09-07 07:24:12 -070019class GrPipeline;
20class GrPrimitiveProcessor;
21
22/** This class describes a program to generate. It also serves as a program cache key */
joshualitt79f8fae2014-10-28 17:59:26 -070023class GrProgramDesc {
24public:
25 // Creates an uninitialized key that must be populated by GrGpu::buildProgramDesc()
26 GrProgramDesc() {}
27
egdaniel5d8f69f2016-09-07 07:24:12 -070028 /**
29 * Builds a program descriptor. Before the descriptor can be used, the client must call finalize
30 * on the returned GrProgramDesc.
31 *
32 * @param GrPrimitiveProcessor The geometry
bsalomon2eda5b32016-09-21 10:53:24 -070033 * @param hasPointSize Controls whether the shader will output a point size.
egdaniel5d8f69f2016-09-07 07:24:12 -070034 * @param GrPipeline The optimized drawstate. The descriptor will represent a program
35 * which this optstate can use to draw with. The optstate contains
36 * general draw information, as well as the specific color, geometry,
37 * and coverage stages which will be used to generate the GL Program for
38 * this optstate.
Greg Daniel7a82edf2018-12-04 10:54:34 -050039 * @param GrGpu Ptr to the GrGpu object the program will be used with.
egdaniel5d8f69f2016-09-07 07:24:12 -070040 * @param GrProgramDesc The built and finalized descriptor
41 **/
Chris Daltond7291ba2019-03-07 14:17:03 -070042 static bool Build(GrProgramDesc*, const GrRenderTarget*, const GrPrimitiveProcessor&,
43 bool hasPointSize, const GrPipeline&, GrGpu*);
egdaniel5d8f69f2016-09-07 07:24:12 -070044
Brian Osmaned58e002019-09-06 14:42:43 -040045 static bool BuildFromData(GrProgramDesc* desc, const void* keyData, size_t keyLength) {
46 if (!SkTFitsIn<int>(keyLength)) {
47 return false;
48 }
49 desc->fKey.reset(SkToInt(keyLength));
50 memcpy(desc->fKey.begin(), keyData, keyLength);
51 return true;
52 }
53
joshualitt79f8fae2014-10-28 17:59:26 -070054 // Returns this as a uint32_t array to be used as a key in the program cache.
55 const uint32_t* asKey() const {
56 return reinterpret_cast<const uint32_t*>(fKey.begin());
57 }
58
Greg Daniel2d2c09f2019-01-07 16:14:12 -050059 // Gets the number of bytes in asKey(). It will be a 4-byte aligned value.
60 uint32_t keyLength() const {
61 SkASSERT(0 == (fKey.count() % 4));
62 return fKey.count();
63 }
joshualitt79f8fae2014-10-28 17:59:26 -070064
65 GrProgramDesc& operator= (const GrProgramDesc& other) {
bsalomonccb328d2014-12-11 13:31:06 -080066 uint32_t keyLength = other.keyLength();
bsalomonef3fcd82014-12-12 08:51:38 -080067 fKey.reset(SkToInt(keyLength));
joshualitt79f8fae2014-10-28 17:59:26 -070068 memcpy(fKey.begin(), other.fKey.begin(), keyLength);
69 return *this;
70 }
71
bsalomon89d59882015-06-04 15:34:34 -070072 bool operator== (const GrProgramDesc& that) const {
Greg Daniel2d2c09f2019-01-07 16:14:12 -050073 if (this->keyLength() != that.keyLength()) {
74 return false;
75 }
76
bsalomon89d59882015-06-04 15:34:34 -070077 SkASSERT(SkIsAlign4(this->keyLength()));
78 int l = this->keyLength() >> 2;
79 const uint32_t* aKey = this->asKey();
80 const uint32_t* bKey = that.asKey();
81 for (int i = 0; i < l; ++i) {
82 if (aKey[i] != bKey[i]) {
83 return false;
84 }
85 }
86 return true;
joshualitt79f8fae2014-10-28 17:59:26 -070087 }
88
89 bool operator!= (const GrProgramDesc& other) const {
90 return !(*this == other);
91 }
92
Robert Phillips7f861922018-01-30 13:13:42 +000093 void setSurfaceOriginKey(int key) {
Ethan Nicholas38657112017-02-09 17:01:22 -050094 KeyHeader* header = this->atOffset<KeyHeader, kHeaderOffset>();
Robert Phillips7f861922018-01-30 13:13:42 +000095 header->fSurfaceOriginKey = key;
Ethan Nicholas38657112017-02-09 17:01:22 -050096 }
97
joshualitt79f8fae2014-10-28 17:59:26 -070098 struct KeyHeader {
Chris Daltond7291ba2019-03-07 14:17:03 -070099 bool hasSurfaceOriginKey() const {
100 return SkToBool(fSurfaceOriginKey);
101 }
102 GrProcessor::CustomFeatures processorFeatures() const {
103 return (GrProcessor::CustomFeatures)fProcessorFeatures;
104 }
105
bsalomon7f9b2e42016-01-12 13:29:26 -0800106 // Set to uniquely idenitify any swizzling of the shader's output color(s).
Greg Danielf259b8b2019-02-14 09:03:43 -0500107 uint16_t fOutputSwizzle;
Chris Dalton535ba8d2018-02-20 09:51:59 -0700108 uint8_t fColorFragmentProcessorCnt; // Can be packed into 4 bits if required.
109 uint8_t fCoverageFragmentProcessorCnt;
bsalomon2eda5b32016-09-21 10:53:24 -0700110 // Set to uniquely identify the rt's origin, or 0 if the shader does not require this info.
Chris Dalton535ba8d2018-02-20 09:51:59 -0700111 uint8_t fSurfaceOriginKey : 2;
Chris Daltond7291ba2019-03-07 14:17:03 -0700112 uint8_t fProcessorFeatures : 1;
Chris Dalton535ba8d2018-02-20 09:51:59 -0700113 bool fSnapVerticesToPixelCenters : 1;
114 bool fHasPointSize : 1;
Brian Salomonf19f9ca2019-09-18 15:54:26 -0400115 uint8_t fPad : 3;
joshualitt79f8fae2014-10-28 17:59:26 -0700116 };
Greg Danielf259b8b2019-02-14 09:03:43 -0500117 GR_STATIC_ASSERT(sizeof(KeyHeader) == 6);
joshualitt79f8fae2014-10-28 17:59:26 -0700118
119 // This should really only be used internally, base classes should return their own headers
120 const KeyHeader& header() const { return *this->atOffset<KeyHeader, kHeaderOffset>(); }
121
egdaniel5d8f69f2016-09-07 07:24:12 -0700122protected:
123 template<typename T, size_t OFFSET> T* atOffset() {
124 return reinterpret_cast<T*>(reinterpret_cast<intptr_t>(fKey.begin()) + OFFSET);
125 }
126
127 template<typename T, size_t OFFSET> const T* atOffset() const {
128 return reinterpret_cast<const T*>(reinterpret_cast<intptr_t>(fKey.begin()) + OFFSET);
129 }
130
Greg Daniel2d2c09f2019-01-07 16:14:12 -0500131 // The key, stored in fKey, is composed of two parts:
132 // 1. Header struct defined above.
133 // 2. A Backend specific payload which includes the per-processor keys.
joshualitt79f8fae2014-10-28 17:59:26 -0700134 enum KeyOffsets {
Greg Daniel2d2c09f2019-01-07 16:14:12 -0500135 kHeaderOffset = 0,
egdaniel5d8f69f2016-09-07 07:24:12 -0700136 kHeaderSize = SkAlign4(sizeof(KeyHeader)),
137 // Part 4.
138 // This is the offset into the backenend specific part of the key, which includes
139 // per-processor keys.
140 kProcessorKeysOffset = kHeaderOffset + kHeaderSize,
joshualitt79f8fae2014-10-28 17:59:26 -0700141 };
142
143 enum {
144 kMaxPreallocProcessors = 8,
145 kIntsPerProcessor = 4, // This is an overestimate of the average effect key size.
146 kPreAllocSize = kHeaderOffset + kHeaderSize +
147 kMaxPreallocProcessors * sizeof(uint32_t) * kIntsPerProcessor,
148 };
149
jvanverthd1e72872015-04-20 12:29:37 -0700150 SkSTArray<kPreAllocSize, uint8_t, true>& key() { return fKey; }
151 const SkSTArray<kPreAllocSize, uint8_t, true>& key() const { return fKey; }
joshualitt79f8fae2014-10-28 17:59:26 -0700152
jvanverthd1e72872015-04-20 12:29:37 -0700153private:
154 SkSTArray<kPreAllocSize, uint8_t, true> fKey;
joshualitt79f8fae2014-10-28 17:59:26 -0700155};
156
157#endif