Chris Dalton | 0e54309 | 2020-11-03 14:09:16 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2020 Google LLC. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef GrStrokeOp_DEFINED |
| 9 | #define GrStrokeOp_DEFINED |
| 10 | |
| 11 | #include "include/core/SkStrokeRec.h" |
| 12 | #include "include/gpu/GrRecordingContext.h" |
| 13 | #include "src/gpu/GrSTArenaList.h" |
| 14 | #include "src/gpu/ops/GrDrawOp.h" |
Chris Dalton | 06b52ad | 2020-12-15 10:01:35 -0700 | [diff] [blame^] | 15 | #include "src/gpu/tessellate/GrStrokeTessellateShader.h" |
| 16 | #include <array> |
Chris Dalton | 0e54309 | 2020-11-03 14:09:16 -0700 | [diff] [blame] | 17 | |
| 18 | class GrStrokeTessellateShader; |
| 19 | |
| 20 | // Base class for ops that render opaque, constant-color strokes by linearizing them into sorted |
| 21 | // "parametric" and "radial" edges. See GrStrokeTessellateShader. |
| 22 | class GrStrokeOp : public GrDrawOp { |
| 23 | protected: |
| 24 | // The provided matrix must be a similarity matrix for the time being. This is so we can |
| 25 | // bootstrap this Op on top of GrStrokeGeometry with minimal modifications. |
| 26 | // |
| 27 | // Patches can overlap, so until a stencil technique is implemented, the provided paint must be |
| 28 | // a constant blended color. |
| 29 | GrStrokeOp(uint32_t classID, GrAAType, const SkMatrix&, const SkStrokeRec&, const SkPath&, |
| 30 | GrPaint&&); |
| 31 | |
| 32 | const char* name() const override { return "GrStrokeTessellateOp"; } |
| 33 | void visitProxies(const VisitProxyFunc& fn) const override { fProcessors.visitProxies(fn); } |
| 34 | FixedFunctionFlags fixedFunctionFlags() const override; |
| 35 | GrProcessorSet::Analysis finalize(const GrCaps&, const GrAppliedClip*, |
| 36 | bool hasMixedSampledCoverage, GrClampType) override; |
| 37 | CombineResult onCombineIfPossible(GrOp*, SkArenaAlloc*, const GrCaps&) override; |
| 38 | |
Chris Dalton | 06b52ad | 2020-12-15 10:01:35 -0700 | [diff] [blame^] | 39 | void prePreparePrograms(GrStrokeTessellateShader::Mode, SkArenaAlloc*, |
Chris Dalton | 55abaf5 | 2020-12-08 10:25:13 -0700 | [diff] [blame] | 40 | const GrSurfaceProxyView&, GrAppliedClip&&, |
| 41 | const GrXferProcessor::DstProxyView&, GrXferBarrierFlags, |
| 42 | GrLoadOp colorLoadOp, const GrCaps&); |
Chris Dalton | 0e54309 | 2020-11-03 14:09:16 -0700 | [diff] [blame] | 43 | |
| 44 | static float NumCombinedSegments(float numParametricSegments, float numRadialSegments) { |
| 45 | // The first and last edges are shared by both the parametric and radial sets of edges, so |
| 46 | // the total number of edges is: |
| 47 | // |
| 48 | // numCombinedEdges = numParametricEdges + numRadialEdges - 2 |
| 49 | // |
| 50 | // It's also important to differentiate between the number of edges and segments in a strip: |
| 51 | // |
| 52 | // numCombinedSegments = numCombinedEdges - 1 |
| 53 | // |
| 54 | // So the total number of segments in the combined strip is: |
| 55 | // |
| 56 | // numCombinedSegments = numParametricEdges + numRadialEdges - 2 - 1 |
| 57 | // = numParametricSegments + 1 + numRadialSegments + 1 - 2 - 1 |
| 58 | // = numParametricSegments + numRadialSegments - 1 |
| 59 | // |
| 60 | return numParametricSegments + numRadialSegments - 1; |
| 61 | } |
| 62 | |
| 63 | static float NumParametricSegments(float numCombinedSegments, float numRadialSegments) { |
| 64 | // numCombinedSegments = numParametricSegments + numRadialSegments - 1. |
| 65 | // (See num_combined_segments()). |
| 66 | return std::max(numCombinedSegments + 1 - numRadialSegments, 0.f); |
| 67 | } |
| 68 | |
Chris Dalton | 06b52ad | 2020-12-15 10:01:35 -0700 | [diff] [blame^] | 69 | // Returns the equivalent tolerances in (pre-viewMatrix) local path space that the tessellator |
| 70 | // will use when rendering this stroke. |
| 71 | GrStrokeTessellateShader::Tolerances preTransformTolerances() const { |
| 72 | std::array<float,2> matrixScales; |
| 73 | if (!fViewMatrix.getMinMaxScales(matrixScales.data())) { |
| 74 | matrixScales.fill(1); |
| 75 | } |
| 76 | auto [matrixMinScale, matrixMaxScale] = matrixScales; |
| 77 | float localStrokeWidth = fStroke.getWidth(); |
| 78 | if (fStroke.isHairlineStyle()) { |
| 79 | // If the stroke is hairline then the tessellator will operate in post-transform space |
| 80 | // instead. But for the sake of CPU methods that need to conservatively approximate the |
| 81 | // number of segments to emit, we use localStrokeWidth ~= 1/matrixMinScale. |
| 82 | float approxScale = matrixMinScale; |
| 83 | // If the matrix has strong skew, don't let the scale shoot off to infinity. (This does |
| 84 | // not affect the tessellator; only the CPU methods that approximate the number of |
| 85 | // segments to emit.) |
| 86 | approxScale = std::max(matrixMinScale, matrixMaxScale * .25f); |
| 87 | localStrokeWidth = 1/approxScale; |
| 88 | } |
| 89 | return GrStrokeTessellateShader::Tolerances(matrixMaxScale, localStrokeWidth); |
| 90 | } |
| 91 | |
Chris Dalton | 0e54309 | 2020-11-03 14:09:16 -0700 | [diff] [blame] | 92 | const GrAAType fAAType; |
| 93 | const SkMatrix fViewMatrix; |
| 94 | const SkStrokeRec fStroke; |
Chris Dalton | 0e54309 | 2020-11-03 14:09:16 -0700 | [diff] [blame] | 95 | SkPMColor4f fColor; |
Chris Dalton | 55abaf5 | 2020-12-08 10:25:13 -0700 | [diff] [blame] | 96 | bool fNeedsStencil = false; |
Chris Dalton | 0e54309 | 2020-11-03 14:09:16 -0700 | [diff] [blame] | 97 | GrProcessorSet fProcessors; |
| 98 | |
| 99 | GrSTArenaList<SkPath> fPathList; |
Chris Dalton | 7b80726 | 2020-12-10 10:22:50 -0700 | [diff] [blame] | 100 | int fTotalCombinedVerbCnt = 0; |
| 101 | int fTotalConicWeightCnt = 0; |
Chris Dalton | 0e54309 | 2020-11-03 14:09:16 -0700 | [diff] [blame] | 102 | |
Chris Dalton | 55abaf5 | 2020-12-08 10:25:13 -0700 | [diff] [blame] | 103 | const GrProgramInfo* fStencilProgram = nullptr; |
| 104 | const GrProgramInfo* fFillProgram = nullptr; |
Chris Dalton | 0e54309 | 2020-11-03 14:09:16 -0700 | [diff] [blame] | 105 | }; |
| 106 | |
| 107 | #endif |