sugoi@google.com | e3453cb | 2013-01-07 14:26:40 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2012 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "GrPathRenderer.h" |
| 9 | |
| 10 | // This path renderer is made to create geometry (i.e. primitives) from the original path (before |
| 11 | // the path is stroked) and render using the GPU directly rather than using any software rendering |
| 12 | // step. It can be rendered in a single pass for simple cases and use multiple passes for features |
| 13 | // like AA or opacity support. |
| 14 | |
| 15 | class GrStrokePathRenderer : public GrPathRenderer { |
| 16 | |
| 17 | public: |
| 18 | GrStrokePathRenderer(); |
| 19 | |
| 20 | virtual bool canDrawPath(const SkPath& path, |
| 21 | const SkStrokeRec& stroke, |
| 22 | const GrDrawTarget* target, |
| 23 | bool antiAlias) const SK_OVERRIDE; |
| 24 | |
| 25 | protected: |
| 26 | virtual bool onDrawPath(const SkPath& path, |
| 27 | const SkStrokeRec& stroke, |
| 28 | GrDrawTarget* target, |
| 29 | bool antiAlias) SK_OVERRIDE; |
| 30 | }; |