blob: f795ed85d2422df8105ff25bdcbab0b5ea502e97 [file] [log] [blame]
bsalomon@google.com6918d482013-03-07 19:09:11 +00001/*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrGLVertexArray_DEFINED
9#define GrGLVertexArray_DEFINED
10
bsalomon6d3fe022014-07-25 08:35:45 -070011#include "GrGpuResource.h"
bsalomon@google.com31ec7982013-03-27 18:14:57 +000012#include "GrTypesPriv.h"
13#include "gl/GrGLDefines.h"
bsalomon@google.com6918d482013-03-07 19:09:11 +000014#include "gl/GrGLFunctions.h"
15
16#include "SkTArray.h"
17
18class GrGLVertexBuffer;
19class GrGLIndexBuffer;
bsalomon861e1032014-12-16 07:33:49 -080020class GrGLGpu;
bsalomon@google.com6918d482013-03-07 19:09:11 +000021
bsalomon@google.com31ec7982013-03-27 18:14:57 +000022struct GrGLAttribLayout {
23 GrGLint fCount;
24 GrGLenum fType;
25 GrGLboolean fNormalized;
26};
27
28static inline const GrGLAttribLayout& GrGLAttribTypeToLayout(GrVertexAttribType type) {
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +000029 SkASSERT(type >= 0 && type < kGrVertexAttribTypeCount);
bsalomon@google.com31ec7982013-03-27 18:14:57 +000030 static const GrGLAttribLayout kLayouts[kGrVertexAttribTypeCount] = {
31 {1, GR_GL_FLOAT, false}, // kFloat_GrVertexAttribType
32 {2, GR_GL_FLOAT, false}, // kVec2f_GrVertexAttribType
33 {3, GR_GL_FLOAT, false}, // kVec3f_GrVertexAttribType
34 {4, GR_GL_FLOAT, false}, // kVec4f_GrVertexAttribType
egdaniel37b4d862014-11-03 10:07:07 -080035 {1, GR_GL_UNSIGNED_BYTE, true}, // kUByte_GrVertexAttribType
bsalomon@google.com31ec7982013-03-27 18:14:57 +000036 {4, GR_GL_UNSIGNED_BYTE, true}, // kVec4ub_GrVertexAttribType
37 };
38 GR_STATIC_ASSERT(0 == kFloat_GrVertexAttribType);
39 GR_STATIC_ASSERT(1 == kVec2f_GrVertexAttribType);
40 GR_STATIC_ASSERT(2 == kVec3f_GrVertexAttribType);
41 GR_STATIC_ASSERT(3 == kVec4f_GrVertexAttribType);
egdaniel37b4d862014-11-03 10:07:07 -080042 GR_STATIC_ASSERT(4 == kUByte_GrVertexAttribType);
43 GR_STATIC_ASSERT(5 == kVec4ub_GrVertexAttribType);
bsalomon@google.com31ec7982013-03-27 18:14:57 +000044 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kLayouts) == kGrVertexAttribTypeCount);
45 return kLayouts[type];
46}
47
bsalomon@google.com6918d482013-03-07 19:09:11 +000048/**
49 * This sets and tracks the vertex attribute array state. It is used internally by GrGLVertexArray
50 * (below) but is separate because it is also used to track the state of vertex array object 0.
51 */
52class GrGLAttribArrayState {
53public:
commit-bot@chromium.orgce6da4d2013-09-09 14:55:37 +000054 explicit GrGLAttribArrayState(int arrayCount = 0) {
55 this->resize(arrayCount);
commit-bot@chromium.orgce6da4d2013-09-09 14:55:37 +000056 }
bsalomon@google.com6918d482013-03-07 19:09:11 +000057
58 void resize(int newCount) {
59 fAttribArrayStates.resize_back(newCount);
60 for (int i = 0; i < newCount; ++i) {
61 fAttribArrayStates[i].invalidate();
62 }
63 }
64
65 /**
66 * This function enables and sets vertex attrib state for the specified attrib index. It is
67 * assumed that the GrGLAttribArrayState is tracking the state of the currently bound vertex
68 * array object.
69 */
bsalomon861e1032014-12-16 07:33:49 -080070 void set(const GrGLGpu*,
bsalomon@google.com6918d482013-03-07 19:09:11 +000071 int index,
72 GrGLVertexBuffer*,
73 GrGLint size,
74 GrGLenum type,
75 GrGLboolean normalized,
76 GrGLsizei stride,
77 GrGLvoid* offset);
78
79 /**
80 * This function disables vertex attribs not present in the mask. It is assumed that the
81 * GrGLAttribArrayState is tracking the state of the currently bound vertex array object.
82 */
bsalomon861e1032014-12-16 07:33:49 -080083 void disableUnusedArrays(const GrGLGpu*, uint64_t usedAttribArrayMask);
bsalomon@google.com6918d482013-03-07 19:09:11 +000084
85 void invalidate() {
86 int count = fAttribArrayStates.count();
87 for (int i = 0; i < count; ++i) {
88 fAttribArrayStates[i].invalidate();
89 }
90 }
91
92 void notifyVertexBufferDelete(GrGLuint id) {
93 int count = fAttribArrayStates.count();
94 for (int i = 0; i < count; ++i) {
robertphillips@google.com152336f2013-03-13 21:47:56 +000095 if (fAttribArrayStates[i].fAttribPointerIsValid &&
96 id == fAttribArrayStates[i].fVertexBufferID) {
bsalomon@google.com6918d482013-03-07 19:09:11 +000097 fAttribArrayStates[i].invalidate();
98 }
99 }
100 }
101
102 /**
103 * The number of attrib arrays that this object is configured to track.
104 */
105 int count() const { return fAttribArrayStates.count(); }
106
107private:
108 /**
109 * Tracks the state of glVertexAttribArray for an attribute index.
110 */
111 struct AttribArrayState {
112 void invalidate() {
113 fEnableIsValid = false;
114 fAttribPointerIsValid = false;
115 }
116
117 bool fEnableIsValid;
118 bool fAttribPointerIsValid;
119 bool fEnabled;
120 GrGLuint fVertexBufferID;
121 GrGLint fSize;
122 GrGLenum fType;
123 GrGLboolean fNormalized;
124 GrGLsizei fStride;
125 GrGLvoid* fOffset;
126 };
127
128 SkSTArray<16, AttribArrayState, true> fAttribArrayStates;
bsalomon@google.com6918d482013-03-07 19:09:11 +0000129};
130
131/**
132 * This class represents an OpenGL vertex array object. It manages the lifetime of the vertex array
133 * and is used to track the state of the vertex array to avoid redundant GL calls.
134 */
bsalomon6d3fe022014-07-25 08:35:45 -0700135class GrGLVertexArray : public GrGpuResource {
bsalomon@google.com6918d482013-03-07 19:09:11 +0000136public:
bsalomon861e1032014-12-16 07:33:49 -0800137 GrGLVertexArray(GrGLGpu* gpu, GrGLint id, int attribCount);
bsalomon@google.com6918d482013-03-07 19:09:11 +0000138
139 /**
140 * Binds this vertex array. If the ID has been deleted or abandoned then NULL is returned.
141 * Otherwise, the GrGLAttribArrayState that is tracking this vertex array's attrib bindings is
142 * returned.
143 */
144 GrGLAttribArrayState* bind();
145
146 /**
147 * This is a version of the above function that also binds an index buffer to the vertex
148 * array object.
149 */
150 GrGLAttribArrayState* bindWithIndexBuffer(const GrGLIndexBuffer* indexBuffer);
151
152 void notifyIndexBufferDelete(GrGLuint bufferID);
153
154 void notifyVertexBufferDelete(GrGLuint id) {
155 fAttribArrays.notifyVertexBufferDelete(id);
156 }
157
158 GrGLuint arrayID() const { return fID; }
159
160 void invalidateCachedState();
161
bsalomon@google.com6918d482013-03-07 19:09:11 +0000162protected:
mtklein72c9faa2015-01-09 10:06:39 -0800163 size_t onGpuMemorySize() const SK_OVERRIDE { return 0; }
bsalomon69ed47f2014-11-12 11:13:39 -0800164
mtklein72c9faa2015-01-09 10:06:39 -0800165 void onAbandon() SK_OVERRIDE;
bsalomon@google.com6918d482013-03-07 19:09:11 +0000166
mtklein72c9faa2015-01-09 10:06:39 -0800167 void onRelease() SK_OVERRIDE;
bsalomon@google.com6918d482013-03-07 19:09:11 +0000168
169private:
170 GrGLuint fID;
171 GrGLAttribArrayState fAttribArrays;
172 GrGLuint fIndexBufferID;
173 bool fIndexBufferIDIsValid;
174
bsalomon6d3fe022014-07-25 08:35:45 -0700175 typedef GrGpuResource INHERITED;
bsalomon@google.com6918d482013-03-07 19:09:11 +0000176};
177
178#endif