Jim Van Verth | be259dc | 2020-05-19 11:40:31 -0400 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2020 Google LLC |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef GrUniformDataManager_DEFINED |
| 9 | #define GrUniformDataManager_DEFINED |
| 10 | |
Jim Van Verth | be259dc | 2020-05-19 11:40:31 -0400 | [diff] [blame] | 11 | #include "include/private/GrTypesPriv.h" |
| 12 | #include "include/private/SkTArray.h" |
| 13 | #include "src/core/SkAutoMalloc.h" |
Brian Salomon | a59925f | 2021-09-16 09:25:47 -0400 | [diff] [blame] | 14 | #include "src/gpu/glsl/GrGLSLProgramDataManager.h" |
| 15 | |
| 16 | #include <vector> |
| 17 | |
| 18 | class GrProgramInfo; |
Jim Van Verth | be259dc | 2020-05-19 11:40:31 -0400 | [diff] [blame] | 19 | |
Brian Salomon | 01d8ad6 | 2020-07-07 09:57:54 -0400 | [diff] [blame] | 20 | /** |
| 21 | * Subclass of GrGLSLProgramDataManager used to store uniforms for a program in a CPU buffer that |
Brian Salomon | a59925f | 2021-09-16 09:25:47 -0400 | [diff] [blame] | 22 | * can be uploaded to a UBO. |
Brian Salomon | 01d8ad6 | 2020-07-07 09:57:54 -0400 | [diff] [blame] | 23 | */ |
Jim Van Verth | be259dc | 2020-05-19 11:40:31 -0400 | [diff] [blame] | 24 | class GrUniformDataManager : public GrGLSLProgramDataManager { |
| 25 | public: |
Brian Salomon | a59925f | 2021-09-16 09:25:47 -0400 | [diff] [blame] | 26 | enum class Layout { |
| 27 | kStd140, |
| 28 | kStd430, |
| 29 | kMetal, /** This is our own self-imposed layout we use for Metal. */ |
| 30 | }; |
| 31 | |
| 32 | struct NewUniform { |
| 33 | size_t indexInProcessor = ~0; |
| 34 | GrSLType type = kVoid_GrSLType; |
| 35 | int count = 0; |
| 36 | uint32_t offset = 0; |
| 37 | }; |
| 38 | |
| 39 | using ProcessorUniforms = std::vector<NewUniform>; |
| 40 | using ProgramUniforms = std::vector<ProcessorUniforms>; |
| 41 | |
| 42 | GrUniformDataManager(ProgramUniforms, |
| 43 | Layout layout, |
| 44 | uint32_t uniformCount, |
| 45 | uint32_t uniformSize); |
Jim Van Verth | be259dc | 2020-05-19 11:40:31 -0400 | [diff] [blame] | 46 | |
| 47 | void set1i(UniformHandle, int32_t) const override; |
| 48 | void set1iv(UniformHandle, int arrayCount, const int32_t v[]) const override; |
| 49 | void set1f(UniformHandle, float v0) const override; |
| 50 | void set1fv(UniformHandle, int arrayCount, const float v[]) const override; |
| 51 | void set2i(UniformHandle, int32_t, int32_t) const override; |
| 52 | void set2iv(UniformHandle, int arrayCount, const int32_t v[]) const override; |
| 53 | void set2f(UniformHandle, float, float) const override; |
| 54 | void set2fv(UniformHandle, int arrayCount, const float v[]) const override; |
| 55 | void set3i(UniformHandle, int32_t, int32_t, int32_t) const override; |
| 56 | void set3iv(UniformHandle, int arrayCount, const int32_t v[]) const override; |
| 57 | void set3f(UniformHandle, float, float, float) const override; |
| 58 | void set3fv(UniformHandle, int arrayCount, const float v[]) const override; |
| 59 | void set4i(UniformHandle, int32_t, int32_t, int32_t, int32_t) const override; |
| 60 | void set4iv(UniformHandle, int arrayCount, const int32_t v[]) const override; |
| 61 | void set4f(UniformHandle, float, float, float, float) const override; |
| 62 | void set4fv(UniformHandle, int arrayCount, const float v[]) const override; |
| 63 | // matrices are column-major, the first two upload a single matrix, the latter two upload |
| 64 | // arrayCount matrices into a uniform array. |
| 65 | void setMatrix2f(UniformHandle, const float matrix[]) const override; |
| 66 | void setMatrix3f(UniformHandle, const float matrix[]) const override; |
| 67 | void setMatrix4f(UniformHandle, const float matrix[]) const override; |
| 68 | void setMatrix2fv(UniformHandle, int arrayCount, const float matrices[]) const override; |
| 69 | void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const override; |
| 70 | void setMatrix4fv(UniformHandle, int arrayCount, const float matrices[]) const override; |
| 71 | |
Greg Daniel | a581a8b | 2020-06-19 15:22:18 -0400 | [diff] [blame] | 72 | // For the uniform data to be dirty so that we will reupload on the next use. |
| 73 | void markDirty() { fUniformsDirty = true; } |
| 74 | |
Brian Salomon | a59925f | 2021-09-16 09:25:47 -0400 | [diff] [blame] | 75 | void setUniforms(const GrProgramInfo& info); |
| 76 | |
Jim Van Verth | be259dc | 2020-05-19 11:40:31 -0400 | [diff] [blame] | 77 | protected: |
| 78 | struct Uniform { |
| 79 | uint32_t fOffset; |
| 80 | SkDEBUGCODE( |
| 81 | GrSLType fType; |
| 82 | int fArrayCount; |
| 83 | ); |
| 84 | }; |
| 85 | |
| 86 | template<int N> inline void setMatrices(UniformHandle, int arrayCount, |
| 87 | const float matrices[]) const; |
| 88 | |
| 89 | void* getBufferPtrAndMarkDirty(const Uniform& uni) const; |
| 90 | |
| 91 | uint32_t fUniformSize; |
| 92 | |
| 93 | SkTArray<Uniform, true> fUniforms; |
| 94 | |
| 95 | mutable SkAutoMalloc fUniformData; |
| 96 | mutable bool fUniformsDirty; |
Brian Salomon | a59925f | 2021-09-16 09:25:47 -0400 | [diff] [blame] | 97 | |
| 98 | private: |
| 99 | class UniformManager { |
| 100 | public: |
| 101 | UniformManager(ProgramUniforms, Layout layout); |
| 102 | bool writeUniforms(const GrProgramInfo& info, void* buffer); |
| 103 | |
| 104 | private: |
| 105 | ProgramUniforms fUniforms; |
| 106 | Layout fLayout; |
| 107 | }; |
| 108 | |
| 109 | UniformManager fUniformManager; |
Jim Van Verth | be259dc | 2020-05-19 11:40:31 -0400 | [diff] [blame] | 110 | }; |
| 111 | |
| 112 | #endif |