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Mike Reed986480a2017-01-13 22:43:16 +00001
robertphillips@google.com9241e332013-08-21 13:54:44 +00002/*
3 * Copyright 2013 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9#ifndef SkBitmapDevice_DEFINED
10#define SkBitmapDevice_DEFINED
11
Mike Reed986480a2017-01-13 22:43:16 +000012#include "SkBitmap.h"
13#include "SkCanvas.h"
14#include "SkColor.h"
15#include "SkDevice.h"
16#include "SkImageInfo.h"
17#include "SkPixelRef.h"
18#include "SkRect.h"
19#include "SkScalar.h"
20#include "SkSize.h"
21#include "SkSurfaceProps.h"
22#include "SkTypes.h"
23
24class SkDraw;
25class SkImageFilterCache;
26class SkMatrix;
27class SkPaint;
28class SkPath;
29class SkPixelRef;
30class SkPixmap;
31class SkRasterHandleAllocator;
32class SkRRect;
33class SkSurface;
34struct SkPoint;
35
36///////////////////////////////////////////////////////////////////////////////
37class SK_API SkBitmapDevice : public SkBaseDevice {
38public:
39 /**
40 * Construct a new device with the specified bitmap as its backend. It is
41 * valid for the bitmap to have no pixels associated with it. In that case,
42 * any drawing to this device will have no effect.
43 */
44 SkBitmapDevice(const SkBitmap& bitmap);
45
46 /**
47 * Create a new device along with its requisite pixel memory using
48 * default SkSurfaceProps (i.e., kLegacyFontHost_InitType-style).
49 * Note: this entry point is slated for removal - no one should call it.
50 */
51 static SkBitmapDevice* Create(const SkImageInfo& info);
52
53 /**
54 * Construct a new device with the specified bitmap as its backend. It is
55 * valid for the bitmap to have no pixels associated with it. In that case,
56 * any drawing to this device will have no effect.
57 */
58 SkBitmapDevice(const SkBitmap& bitmap, const SkSurfaceProps& surfaceProps,
59 void* externalHandle = nullptr);
60
61 static SkBitmapDevice* Create(const SkImageInfo&, const SkSurfaceProps&,
62 SkRasterHandleAllocator* = nullptr);
63
64protected:
65 bool onShouldDisableLCD(const SkPaint&) const override;
66 void* getRasterHandle() const override { return fRasterHandle; }
67
68 /** These are called inside the per-device-layer loop for each draw call.
69 When these are called, we have already applied any saveLayer operations,
70 and are handling any looping from the paint, and any effects from the
71 DrawFilter.
72 */
73 void drawPaint(const SkDraw&, const SkPaint& paint) override;
74 virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t count,
75 const SkPoint[], const SkPaint& paint) override;
76 virtual void drawRect(const SkDraw&, const SkRect& r,
77 const SkPaint& paint) override;
78 virtual void drawOval(const SkDraw&, const SkRect& oval,
79 const SkPaint& paint) override;
80 virtual void drawRRect(const SkDraw&, const SkRRect& rr,
81 const SkPaint& paint) override;
82
83 /**
84 * If pathIsMutable, then the implementation is allowed to cast path to a
85 * non-const pointer and modify it in place (as an optimization). Canvas
86 * may do this to implement helpers such as drawOval, by placing a temp
87 * path on the stack to hold the representation of the oval.
88 *
89 * If prePathMatrix is not null, it should logically be applied before any
90 * stroking or other effects. If there are no effects on the paint that
91 * affect the geometry/rasterization, then the pre matrix can just be
92 * pre-concated with the current matrix.
93 */
94 virtual void drawPath(const SkDraw&, const SkPath& path,
95 const SkPaint& paint,
96 const SkMatrix* prePathMatrix = NULL,
97 bool pathIsMutable = false) override;
98 virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap,
99 const SkMatrix& matrix, const SkPaint& paint) override;
100 virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap,
101 int x, int y, const SkPaint& paint) override;
102
103 /**
104 * The default impl. will create a bitmap-shader from the bitmap,
105 * and call drawRect with it.
106 */
107 void drawBitmapRect(const SkDraw&, const SkBitmap&, const SkRect*, const SkRect&,
108 const SkPaint&, SkCanvas::SrcRectConstraint) override;
109
110 /**
111 * Does not handle text decoration.
112 * Decorations (underline and stike-thru) will be handled by SkCanvas.
113 */
114 virtual void drawText(const SkDraw&, const void* text, size_t len,
115 SkScalar x, SkScalar y, const SkPaint& paint) override;
116 virtual void drawPosText(const SkDraw&, const void* text, size_t len,
117 const SkScalar pos[], int scalarsPerPos,
118 const SkPoint& offset, const SkPaint& paint) override;
119 virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCount,
120 const SkPoint verts[], const SkPoint texs[],
121 const SkColor colors[], SkBlendMode,
122 const uint16_t indices[], int indexCount,
123 const SkPaint& paint) override;
124 virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y, const SkPaint&) override;
125
126 ///////////////////////////////////////////////////////////////////////////
127
128 void drawSpecial(const SkDraw&, SkSpecialImage*, int x, int y, const SkPaint&) override;
129 sk_sp<SkSpecialImage> makeSpecial(const SkBitmap&) override;
130 sk_sp<SkSpecialImage> makeSpecial(const SkImage*) override;
131 sk_sp<SkSpecialImage> snapSpecial() override;
132
133 ///////////////////////////////////////////////////////////////////////////
134
135 /** Update as needed the pixel value in the bitmap, so that the caller can
136 access the pixels directly. Note: only the pixels field should be
137 altered. The config/width/height/rowbytes must remain unchanged.
138 @return the device contents as a bitmap
139 */
140#ifdef SK_SUPPORT_LEGACY_ACCESSBITMAP
141 const SkBitmap& onAccessBitmap() override;
142#else
143 const SkBitmap& onAccessBitmap();
144#endif
145
146 SkPixelRef* getPixelRef() const { return fBitmap.pixelRef(); }
147 // just for subclasses, to assign a custom pixelref
148 void setPixelRef(sk_sp<SkPixelRef> pr) { fBitmap.setPixelRef(std::move(pr), 0, 0); }
149#ifdef SK_SUPPORT_LEGACY_BITMAP_SETPIXELREF
150 SkPixelRef* setPixelRef(SkPixelRef* pr) { return fBitmap.setPixelRef(pr); }
151#endif
152
153 bool onReadPixels(const SkImageInfo&, void*, size_t, int x, int y) override;
154 bool onWritePixels(const SkImageInfo&, const void*, size_t, int, int) override;
155 bool onPeekPixels(SkPixmap*) override;
156 bool onAccessPixels(SkPixmap*) override;
157
158private:
159 friend class SkCanvas;
160 friend struct DeviceCM; //for setMatrixClip
161 friend class SkDraw;
162 friend class SkDrawIter;
163 friend class SkDeviceFilteredPaint;
164
165 friend class SkSurface_Raster;
166
167 // used to change the backend's pixels (and possibly config/rowbytes)
168 // but cannot change the width/height, so there should be no change to
169 // any clip information.
170 void replaceBitmapBackendForRasterSurface(const SkBitmap&) override;
171
172 SkBaseDevice* onCreateDevice(const CreateInfo&, const SkPaint*) override;
173
174 sk_sp<SkSurface> makeSurface(const SkImageInfo&, const SkSurfaceProps&) override;
175
176 SkImageFilterCache* getImageFilterCache() override;
177
178 SkBitmap fBitmap;
179 void* fRasterHandle = nullptr;
180
181 void setNewSize(const SkISize&); // Used by SkCanvas for resetForNextPicture().
182
183 typedef SkBaseDevice INHERITED;
184};
robertphillips@google.com9241e332013-08-21 13:54:44 +0000185
186#endif // SkBitmapDevice_DEFINED