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Mike Kleinfd35c742017-05-15 15:55:54 -04001/*
2 * Copyright 2017 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "gm.h"
9#include "SkGradientShader.h"
10
11// All we're looking for here is that we see a smooth gradient.
12DEF_SIMPLE_GM(radial_gradient_precision, canvas, 200, 200) {
13 SkPoint center = {100000, 100000};
14 SkScalar radius = 40;
15 SkColor colors[] = {SK_ColorBLACK, SK_ColorWHITE};
16
17 SkPaint p;
18 p.setShader(SkGradientShader::MakeRadial(center, radius,
19 colors, nullptr, SK_ARRAY_COUNT(colors),
20 SkShader::kRepeat_TileMode));
21 canvas->drawPaint(p);
22}