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Ethan Nicholas21a9b562019-04-10 12:06:19 -04001/*
2 * Copyright 2017 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8/**************************************************************************************************
9 *** This file was autogenerated from GrCircleEffect.fp; do not modify.
10 **************************************************************************************************/
11#include "GrCircleEffect.h"
12#include "glsl/GrGLSLFragmentProcessor.h"
13#include "glsl/GrGLSLFragmentShaderBuilder.h"
14#include "glsl/GrGLSLProgramBuilder.h"
15#include "GrTexture.h"
16#include "SkSLCPP.h"
17#include "SkSLUtil.h"
18class GrGLSLCircleEffect : public GrGLSLFragmentProcessor {
19public:
20 GrGLSLCircleEffect() {}
21 void emitCode(EmitArgs& args) override {
22 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
23 const GrCircleEffect& _outer = args.fFp.cast<GrCircleEffect>();
24 (void)_outer;
25 auto edgeType = _outer.edgeType;
26 (void)edgeType;
27 auto center = _outer.center;
28 (void)center;
29 auto radius = _outer.radius;
30 (void)radius;
31 prevRadius = -1.0;
32 circleVar =
33 args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, "circle");
34 fragBuilder->codeAppendf(
35 "half2 prevCenter;\nhalf prevRadius = %f;\nhalf d;\n@if (%d == 2 || %d == 3) {\n "
36 " d = half((length((float2(%s.xy) - sk_FragCoord.xy) * float(%s.w)) - 1.0) * "
37 "float(%s.z));\n} else {\n d = half((1.0 - length((float2(%s.xy) - "
38 "sk_FragCoord.xy) * float(%s.w))) * float(%s.z));\n}\n@if ((%d == 1 || %d == 3) || "
39 "%d == 4) {\n d = clamp(d, 0.0, 1.0);\n} else {\n d = d > 0.5 ? 1.0 : "
40 "0.0;\n}\n%s = %s * d;\n",
41 prevRadius, (int)_outer.edgeType, (int)_outer.edgeType,
42 args.fUniformHandler->getUniformCStr(circleVar),
43 args.fUniformHandler->getUniformCStr(circleVar),
44 args.fUniformHandler->getUniformCStr(circleVar),
45 args.fUniformHandler->getUniformCStr(circleVar),
46 args.fUniformHandler->getUniformCStr(circleVar),
47 args.fUniformHandler->getUniformCStr(circleVar), (int)_outer.edgeType,
48 (int)_outer.edgeType, (int)_outer.edgeType, args.fOutputColor, args.fInputColor);
49 }
50
51private:
52 void onSetData(const GrGLSLProgramDataManager& pdman,
53 const GrFragmentProcessor& _proc) override {
54 const GrCircleEffect& _outer = _proc.cast<GrCircleEffect>();
55 auto edgeType = _outer.edgeType;
56 (void)edgeType;
57 auto center = _outer.center;
58 (void)center;
59 auto radius = _outer.radius;
60 (void)radius;
61 UniformHandle& circle = circleVar;
62 (void)circle;
63
64 if (radius != prevRadius || center != prevCenter) {
65 SkScalar effectiveRadius = radius;
66 if (GrProcessorEdgeTypeIsInverseFill((GrClipEdgeType)edgeType)) {
67 effectiveRadius -= 0.5f;
68 // When the radius is 0.5 effectiveRadius is 0 which causes an inf * 0 in the
69 // shader.
70 effectiveRadius = SkTMax(0.001f, effectiveRadius);
71 } else {
72 effectiveRadius += 0.5f;
73 }
74 pdman.set4f(circle, center.fX, center.fY, effectiveRadius,
75 SkScalarInvert(effectiveRadius));
76 prevCenter = center;
77 prevRadius = radius;
78 }
79 }
80 SkPoint prevCenter = half2(0);
81 float prevRadius = 0;
82 UniformHandle circleVar;
83};
84GrGLSLFragmentProcessor* GrCircleEffect::onCreateGLSLInstance() const {
85 return new GrGLSLCircleEffect();
86}
87void GrCircleEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
88 GrProcessorKeyBuilder* b) const {
89 b->add32((int32_t)edgeType);
90}
91bool GrCircleEffect::onIsEqual(const GrFragmentProcessor& other) const {
92 const GrCircleEffect& that = other.cast<GrCircleEffect>();
93 (void)that;
94 if (edgeType != that.edgeType) return false;
95 if (center != that.center) return false;
96 if (radius != that.radius) return false;
97 return true;
98}
99GrCircleEffect::GrCircleEffect(const GrCircleEffect& src)
100 : INHERITED(kGrCircleEffect_ClassID, src.optimizationFlags())
101 , edgeType(src.edgeType)
102 , center(src.center)
103 , radius(src.radius) {}
104std::unique_ptr<GrFragmentProcessor> GrCircleEffect::clone() const {
105 return std::unique_ptr<GrFragmentProcessor>(new GrCircleEffect(*this));
106}
107GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrCircleEffect);
108#if GR_TEST_UTILS
109std::unique_ptr<GrFragmentProcessor> GrCircleEffect::TestCreate(GrProcessorTestData* testData) {
110 SkPoint center;
111 center.fX = testData->fRandom->nextRangeScalar(0.f, 1000.f);
112 center.fY = testData->fRandom->nextRangeScalar(0.f, 1000.f);
113 SkScalar radius = testData->fRandom->nextRangeF(1.f, 1000.f);
114 GrClipEdgeType et;
115 do {
116 et = (GrClipEdgeType)testData->fRandom->nextULessThan(kGrClipEdgeTypeCnt);
117 } while (GrClipEdgeType::kHairlineAA == et);
118 return GrCircleEffect::Make(et, center, radius);
119}
120#endif