blob: 0e1c80c150aefc76632764daed8af4c090814249 [file] [log] [blame]
joshualitt249af152014-09-15 11:41:13 -07001/*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrGeometryProcessor_DEFINED
9#define GrGeometryProcessor_DEFINED
10
11#include "GrEffect.h"
12
13/**
14 * If an effect needs specialized vertex shader code, then it must inherit from this class.
15 * Otherwise it won't be able to add vertex attribs, and it will be given a vertexless shader
16 * program in emitCode.
17 */
18class GrGeometryProcessor : public GrEffect {
19public:
20 GrGeometryProcessor() { fRequiresVertexShader = true; }
21
22protected:
23 /**
24 * Subclasses call this from their constructor to register vertex attributes (at most
25 * kMaxVertexAttribs). This must only be called from the constructor because GrEffects are
26 * immutable.
27 *
28 * We return a reference to the added var so that derived classes can name it nicely and use it
29 * in shader code.
30 */
31 const GrShaderVar& addVertexAttrib(const GrShaderVar& var) {
32 SkASSERT(GrShaderVar::kAttribute_TypeModifier == var.getTypeModifier());
33 SkASSERT(fVertexAttribs.count() < kMaxVertexAttribs);
34 return fVertexAttribs.push_back(var);
35 }
36
37private:
38 typedef GrEffect INHERITED;
39};
40
41#endif