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tomhudson@google.com168e6342012-04-18 17:49:20 +00001/*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
bsalomon@google.com422e81a2012-10-25 14:11:03 +00008#ifndef GrGLEffect_DEFINED
9#define GrGLEffect_DEFINED
tomhudson@google.com168e6342012-04-18 17:49:20 +000010
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +000011#include "GrBackendEffectFactory.h"
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +000012#include "GrGLProgramEffects.h"
tomhudson@google.com9c639a42012-05-14 19:58:06 +000013#include "GrGLShaderBuilder.h"
tomhudson@google.com168e6342012-04-18 17:49:20 +000014#include "GrGLShaderVar.h"
15#include "GrGLSL.h"
tomhudson@google.com168e6342012-04-18 17:49:20 +000016
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000017class GrGLTexture;
tomhudson@google.com168e6342012-04-18 17:49:20 +000018
19/** @file
bsalomon@google.com374e7592012-10-23 17:30:45 +000020 This file contains specializations for OpenGL of the shader stages declared in
bsalomon@google.comd698f772012-10-25 13:22:00 +000021 include/gpu/GrEffect.h. Objects of type GrGLEffect are responsible for emitting the
bsalomon@google.com77af6802013-10-02 13:04:56 +000022 GLSL code that implements a GrEffect and for uploading uniforms at draw time. If they don't
23 always emit the same GLSL code, they must have a function:
bsalomon@google.comc7818882013-03-20 19:19:53 +000024 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&)
bsalomon@google.com8ea78d82012-10-24 20:11:30 +000025 that is used to implement a program cache. When two GrEffects produce the same key this means
bsalomon@google.com422e81a2012-10-25 14:11:03 +000026 that their GrGLEffects would emit the same GLSL code.
tomhudson@google.com168e6342012-04-18 17:49:20 +000027
bsalomon@google.comc7818882013-03-20 19:19:53 +000028 The GrGLEffect subclass must also have a constructor of the form:
29 EffectSubclass::EffectSubclass(const GrBackendEffectFactory&, const GrDrawEffect&)
30 The effect held by the GrDrawEffect is guaranteed to be of the type that generated the
31 GrGLEffect subclass instance.
32
bsalomon@google.coma469c282012-10-24 18:28:34 +000033 These objects are created by the factory object returned by the GrEffect::getFactory().
tomhudson@google.com168e6342012-04-18 17:49:20 +000034*/
35
bsalomon@google.comc7818882013-03-20 19:19:53 +000036class GrDrawEffect;
37
bsalomon@google.comd698f772012-10-25 13:22:00 +000038class GrGLEffect {
tomhudson@google.com168e6342012-04-18 17:49:20 +000039
40public:
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +000041 typedef GrBackendEffectFactory::EffectKey EffectKey;
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +000042 typedef GrGLProgramEffects::TransformedCoordsArray TransformedCoordsArray;
43 typedef GrGLProgramEffects::TextureSamplerArray TextureSamplerArray;
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +000044
bsalomon@google.comb505a122012-05-31 18:40:36 +000045 enum {
bsalomon@google.comdbe49f72012-11-05 16:36:02 +000046 kNoEffectKey = GrBackendEffectFactory::kNoEffectKey,
bsalomon@google.com46fba0d2012-10-25 21:42:05 +000047 // the number of bits in EffectKey available to GenKey
48 kEffectKeyBits = GrBackendEffectFactory::kEffectKeyBits,
bsalomon@google.comb505a122012-05-31 18:40:36 +000049 };
50
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +000051 GrGLEffect(const GrBackendEffectFactory& factory) : fFactory(factory) {}
bsalomon@google.comf06df1b2012-09-06 20:22:31 +000052
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +000053 virtual ~GrGLEffect() {}
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000054
bsalomon@google.com374e7592012-10-23 17:30:45 +000055 /** Called when the program stage should insert its code into the shaders. The code in each
56 shader will be in its own block ({}) and so locally scoped names will not collide across
57 stages.
tomhudson@google.com6a820b62012-05-24 15:10:14 +000058
bsalomon@google.com374e7592012-10-23 17:30:45 +000059 @param builder Interface used to emit code in the shaders.
bsalomon@google.comc7818882013-03-20 19:19:53 +000060 @param drawEffect A wrapper on the effect that generated this program stage.
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +000061 @param key The key that was computed by GenKey() from the generating GrEffect.
62 Only the bits indicated by GrBackendEffectFactory::kEffectKeyBits are
63 guaranteed to match the value produced by GenKey();
bsalomon@google.com374e7592012-10-23 17:30:45 +000064 @param outputColor A predefined vec4 in the FS in which the stage should place its output
65 color (or coverage).
66 @param inputColor A vec4 that holds the input color to the stage in the FS. This may be
67 NULL in which case the implied input is solid white (all ones).
68 TODO: Better system for communicating optimization info (e.g. input
69 color is solid white, trans black, known to be opaque, etc.) that allows
bsalomon@google.comf271cc72012-10-24 19:35:13 +000070 the effect to communicate back similar known info about its output.
bsalomon@google.coma469c282012-10-24 18:28:34 +000071 @param samplers One entry for each GrTextureAccess of the GrEffect that generated the
bsalomon@google.comd698f772012-10-25 13:22:00 +000072 GrGLEffect. These can be passed to the builder to emit texture
bsalomon@google.com374e7592012-10-23 17:30:45 +000073 reads in the generated code.
bsalomon@google.comd4726202012-08-03 14:34:46 +000074 */
bsalomon@google.com374e7592012-10-23 17:30:45 +000075 virtual void emitCode(GrGLShaderBuilder* builder,
bsalomon@google.comc7818882013-03-20 19:19:53 +000076 const GrDrawEffect& drawEffect,
bsalomon@google.com46fba0d2012-10-25 21:42:05 +000077 EffectKey key,
bsalomon@google.com374e7592012-10-23 17:30:45 +000078 const char* outputColor,
79 const char* inputColor,
bsalomon@google.com77af6802013-10-02 13:04:56 +000080 const TransformedCoordsArray& coords,
bsalomon@google.com374e7592012-10-23 17:30:45 +000081 const TextureSamplerArray& samplers) = 0;
tomhudson@google.com168e6342012-04-18 17:49:20 +000082
bsalomon@google.comd698f772012-10-25 13:22:00 +000083 /** A GrGLEffect instance can be reused with any GrEffect that produces the same stage
bsalomon@google.coma469c282012-10-24 18:28:34 +000084 key; this function reads data from a stage and uploads any uniform variables required
bsalomon@google.com28a15fb2012-10-26 17:53:18 +000085 by the shaders created in emitCode(). The GrEffect installed in the GrEffectStage is
86 guaranteed to be of the same type that created this GrGLEffect and to have an identical
bsalomon@google.comc7818882013-03-20 19:19:53 +000087 EffectKey as the one that created this GrGLEffect. Effects that use local coords have
88 to consider whether the GrEffectStage's coord change matrix should be used. When explicit
89 local coordinates are used it can be ignored. */
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +000090 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) {}
tomhudson@google.com168e6342012-04-18 17:49:20 +000091
bsalomon@google.com289efe02012-05-21 20:57:59 +000092 const char* name() const { return fFactory.name(); }
93
bsalomon@google.com77af6802013-10-02 13:04:56 +000094 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&) { return 0; }
95
tomhudson@google.com07eecdc2012-04-20 18:35:38 +000096protected:
bsalomon@google.com396e61f2012-10-25 19:00:29 +000097 const GrBackendEffectFactory& fFactory;
tomhudson@google.com168e6342012-04-18 17:49:20 +000098};
99
tomhudson@google.com168e6342012-04-18 17:49:20 +0000100#endif