krajcevski | ae61440 | 2014-06-10 14:52:28 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2014 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef SkTextureCompressor_DEFINED |
| 9 | #define SkTextureCompressor_DEFINED |
| 10 | |
krajcevski | eecc35f | 2014-06-20 11:43:00 -0700 | [diff] [blame] | 11 | #include "SkImageInfo.h" |
krajcevski | ad1df15 | 2014-07-21 11:44:37 -0700 | [diff] [blame] | 12 | #include "SkBlitter.h" |
krajcevski | eecc35f | 2014-06-20 11:43:00 -0700 | [diff] [blame] | 13 | |
krajcevski | ae61440 | 2014-06-10 14:52:28 -0700 | [diff] [blame] | 14 | class SkBitmap; |
| 15 | class SkData; |
| 16 | |
| 17 | namespace SkTextureCompressor { |
| 18 | // Various texture compression formats that we support. |
| 19 | enum Format { |
krajcevski | f3d15dc | 2014-06-30 08:47:33 -0700 | [diff] [blame] | 20 | // Alpha only formats. |
krajcevski | ae61440 | 2014-06-10 14:52:28 -0700 | [diff] [blame] | 21 | kLATC_Format, |
krajcevski | f3d15dc | 2014-06-30 08:47:33 -0700 | [diff] [blame] | 22 | kR11_EAC_Format, |
krajcevski | ae61440 | 2014-06-10 14:52:28 -0700 | [diff] [blame] | 23 | |
krajcevski | f3d15dc | 2014-06-30 08:47:33 -0700 | [diff] [blame] | 24 | kLast_Format = kR11_EAC_Format |
krajcevski | ae61440 | 2014-06-10 14:52:28 -0700 | [diff] [blame] | 25 | }; |
| 26 | static const int kFormatCnt = kLast_Format + 1; |
| 27 | |
| 28 | // Returns an SkData holding a blob of compressed data that corresponds |
| 29 | // to the bitmap. If the bitmap colorType cannot be compressed using the |
| 30 | // associated format, then we return NULL. The caller is responsible for |
| 31 | // calling unref() on the returned data. |
| 32 | SkData* CompressBitmapToFormat(const SkBitmap& bitmap, Format format); |
krajcevski | eecc35f | 2014-06-20 11:43:00 -0700 | [diff] [blame] | 33 | |
| 34 | // Compresses the given src data into dst. The src data is assumed to be |
| 35 | // large enough to hold width*height pixels. The dst data is expected to |
| 36 | // be large enough to hold the compressed data according to the format. |
| 37 | bool CompressBufferToFormat(uint8_t* dst, const uint8_t* src, SkColorType srcColorType, |
krajcevski | 630598c | 2014-07-14 12:00:04 -0700 | [diff] [blame] | 38 | int width, int height, int rowBytes, Format format, |
| 39 | bool opt = true /* Use optimization if available */); |
| 40 | |
| 41 | // This typedef defines what the nominal aspects of a compression function |
| 42 | // are. The typedef is not meant to be used by clients of the API, but rather |
| 43 | // allows SIMD optimized compression functions to be implemented. |
| 44 | typedef bool (*CompressionProc)(uint8_t* dst, const uint8_t* src, |
| 45 | int width, int height, int rowBytes); |
krajcevski | ad1df15 | 2014-07-21 11:44:37 -0700 | [diff] [blame] | 46 | |
| 47 | // This class implements a blitter that blits directly into a buffer that will |
| 48 | // be used as an R11 EAC compressed texture. We compute this buffer by |
| 49 | // buffering four scan lines and then outputting them all at once. This blitter |
| 50 | // is only expected to be used with alpha masks, i.e. kAlpha8_SkColorType. |
| 51 | class R11_EACBlitter : public SkBlitter { |
| 52 | public: |
| 53 | R11_EACBlitter(int width, int height, void *compressedBuffer); |
| 54 | virtual ~R11_EACBlitter() { this->flushRuns(); } |
| 55 | |
| 56 | // Blit a horizontal run of one or more pixels. |
| 57 | virtual void blitH(int x, int y, int width) SK_OVERRIDE { |
| 58 | // This function is intended to be called from any standard RGB |
| 59 | // buffer, so we should never encounter it. However, if some code |
| 60 | // path does end up here, then this needs to be investigated. |
| 61 | SkFAIL("Not implemented!"); |
| 62 | } |
| 63 | |
| 64 | /// Blit a horizontal run of antialiased pixels; runs[] is a *sparse* |
| 65 | /// zero-terminated run-length encoding of spans of constant alpha values. |
| 66 | virtual void blitAntiH(int x, int y, |
| 67 | const SkAlpha antialias[], |
| 68 | const int16_t runs[]) SK_OVERRIDE; |
| 69 | |
| 70 | // Blit a vertical run of pixels with a constant alpha value. |
| 71 | virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE { |
| 72 | // This function is currently not implemented. It is not explicitly |
| 73 | // required by the contract, but if at some time a code path runs into |
| 74 | // this function (which is entirely possible), it needs to be implemented. |
| 75 | // |
| 76 | // TODO (krajcevski): |
| 77 | // This function will be most easily implemented in one of two ways: |
| 78 | // 1. Buffer each vertical column value and then construct a list |
| 79 | // of alpha values and output all of the blocks at once. This only |
| 80 | // requires a write to the compressed buffer |
| 81 | // 2. Replace the indices of each block with the proper indices based |
| 82 | // on the alpha value. This requires a read and write of the compressed |
| 83 | // buffer, but much less overhead. |
| 84 | SkFAIL("Not implemented!"); |
| 85 | } |
| 86 | |
| 87 | // Blit a solid rectangle one or more pixels wide. |
| 88 | virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE { |
| 89 | // Analogous to blitRow, this function is intended for RGB targets |
| 90 | // and should never be called by this blitter. Any calls to this function |
| 91 | // are probably a bug and should be investigated. |
| 92 | SkFAIL("Not implemented!"); |
| 93 | } |
| 94 | |
| 95 | // Blit a rectangle with one alpha-blended column on the left, |
| 96 | // width (zero or more) opaque pixels, and one alpha-blended column |
| 97 | // on the right. The result will always be at least two pixels wide. |
| 98 | virtual void blitAntiRect(int x, int y, int width, int height, |
| 99 | SkAlpha leftAlpha, SkAlpha rightAlpha) SK_OVERRIDE { |
| 100 | // This function is currently not implemented. It is not explicitly |
| 101 | // required by the contract, but if at some time a code path runs into |
| 102 | // this function (which is entirely possible), it needs to be implemented. |
| 103 | // |
| 104 | // TODO (krajcevski): |
| 105 | // This function will be most easily implemented as follows: |
| 106 | // 1. If width/height are smaller than a block, then update the |
| 107 | // indices of the affected blocks. |
| 108 | // 2. If width/height are larger than a block, then construct a 9-patch |
| 109 | // of block encodings that represent the rectangle, and write them |
| 110 | // to the compressed buffer as necessary. Whether or not the blocks |
| 111 | // are overwritten by zeros or just their indices are updated is up |
| 112 | // to debate. |
| 113 | SkFAIL("Not implemented!"); |
| 114 | } |
| 115 | |
| 116 | // Blit a pattern of pixels defined by a rectangle-clipped mask; |
| 117 | // typically used for text. |
| 118 | virtual void blitMask(const SkMask&, const SkIRect& clip) SK_OVERRIDE { |
| 119 | // This function is currently not implemented. It is not explicitly |
| 120 | // required by the contract, but if at some time a code path runs into |
| 121 | // this function (which is entirely possible), it needs to be implemented. |
| 122 | // |
| 123 | // TODO (krajcevski): |
| 124 | // This function will be most easily implemented in the same way as |
| 125 | // blitAntiRect above. |
| 126 | SkFAIL("Not implemented!"); |
| 127 | } |
| 128 | |
| 129 | // If the blitter just sets a single value for each pixel, return the |
| 130 | // bitmap it draws into, and assign value. If not, return NULL and ignore |
| 131 | // the value parameter. |
| 132 | virtual const SkBitmap* justAnOpaqueColor(uint32_t* value) SK_OVERRIDE { |
| 133 | return NULL; |
| 134 | } |
| 135 | |
| 136 | /** |
| 137 | * Compressed texture blitters only really work correctly if they get |
| 138 | * four blocks at a time. That being said, this blitter tries it's best |
| 139 | * to preserve semantics if blitAntiH doesn't get called in too many |
| 140 | * weird ways... |
| 141 | */ |
| 142 | virtual int requestRowsPreserved() const { return kR11_EACBlockSz; } |
| 143 | |
| 144 | protected: |
| 145 | virtual void onNotifyFinished() { this->flushRuns(); } |
| 146 | |
| 147 | private: |
| 148 | static const int kR11_EACBlockSz = 4; |
| 149 | static const int kPixelsPerBlock = kR11_EACBlockSz * kR11_EACBlockSz; |
| 150 | |
| 151 | // The longest possible run of pixels that this blitter will receive. |
| 152 | // This is initialized in the constructor to 0x7FFE, which is one less |
| 153 | // than the largest positive 16-bit integer. We make sure that it's one |
| 154 | // less for debugging purposes. We also don't make this variable static |
| 155 | // in order to make sure that we can construct a valid pointer to it. |
| 156 | const int16_t kLongestRun; |
| 157 | |
| 158 | // Usually used in conjunction with kLongestRun. This is initialized to |
| 159 | // zero. |
| 160 | const SkAlpha kZeroAlpha; |
| 161 | |
| 162 | // This is the information that we buffer whenever we're asked to blit |
| 163 | // a row with this blitter. |
| 164 | struct BufferedRun { |
| 165 | const SkAlpha* fAlphas; |
| 166 | const int16_t* fRuns; |
| 167 | int fX, fY; |
| 168 | } fBufferedRuns[kR11_EACBlockSz]; |
| 169 | |
| 170 | // The next row (0-3) that we need to blit. This value should never exceed |
| 171 | // the number of rows that we have (kR11_EACBlockSz) |
| 172 | int fNextRun; |
| 173 | |
| 174 | // The width and height of the image that we're blitting |
| 175 | const int fWidth; |
| 176 | const int fHeight; |
| 177 | |
| 178 | // The R11 EAC buffer that we're blitting into. It is assumed that the buffer |
| 179 | // is large enough to store a compressed image of size fWidth*fHeight. |
| 180 | uint64_t* const fBuffer; |
| 181 | |
| 182 | // Various utility functions |
| 183 | int blocksWide() const { return fWidth / kR11_EACBlockSz; } |
| 184 | int blocksTall() const { return fHeight / kR11_EACBlockSz; } |
| 185 | int totalBlocks() const { return (fWidth * fHeight) / kPixelsPerBlock; } |
| 186 | |
| 187 | // Returns the block index for the block containing pixel (x, y). Block |
| 188 | // indices start at zero and proceed in raster order. |
| 189 | int getBlockOffset(int x, int y) const { |
| 190 | SkASSERT(x < fWidth); |
| 191 | SkASSERT(y < fHeight); |
| 192 | const int blockCol = x / kR11_EACBlockSz; |
| 193 | const int blockRow = y / kR11_EACBlockSz; |
| 194 | return blockRow * this->blocksWide() + blockCol; |
| 195 | } |
| 196 | |
| 197 | // Returns a pointer to the block containing pixel (x, y) |
| 198 | uint64_t *getBlock(int x, int y) const { |
| 199 | return fBuffer + this->getBlockOffset(x, y); |
| 200 | } |
| 201 | |
| 202 | // The following function writes the buffered runs to compressed blocks. |
| 203 | // If fNextRun < 4, then we fill the runs that we haven't buffered with |
| 204 | // the constant zero buffer. |
| 205 | void flushRuns(); |
| 206 | }; |
krajcevski | ae61440 | 2014-06-10 14:52:28 -0700 | [diff] [blame] | 207 | } |
| 208 | |
| 209 | #endif |