reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1 | /* |
| 2 | Copyright 2010 Google Inc. |
| 3 | |
| 4 | Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | you may not use this file except in compliance with the License. |
| 6 | You may obtain a copy of the License at |
| 7 | |
| 8 | http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | |
| 10 | Unless required by applicable law or agreed to in writing, software |
| 11 | distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | See the License for the specific language governing permissions and |
| 14 | limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | |
| 18 | #ifndef GrGpu_DEFINED |
| 19 | #define GrGpu_DEFINED |
| 20 | |
| 21 | #include "GrRect.h" |
| 22 | #include "GrRefCnt.h" |
| 23 | #include "GrDrawTarget.h" |
| 24 | #include "GrGpuVertex.h" |
| 25 | #include "GrTexture.h" |
| 26 | #include "GrMemory.h" |
| 27 | |
| 28 | |
| 29 | class GrGpu : public GrDrawTarget { |
| 30 | |
| 31 | public: |
| 32 | /** |
| 33 | * Possible 3D APIs that may be used by Ganesh. |
| 34 | */ |
| 35 | enum Engine { |
| 36 | kOpenGL_Shaders_Engine, |
| 37 | kOpenGL_Fixed_Engine, |
| 38 | kDirect3D9_Engine |
| 39 | }; |
| 40 | |
| 41 | /** |
| 42 | * Platform specific 3D context. |
| 43 | * For |
| 44 | * kOpenGL_Shaders_Engine use NULL |
| 45 | * kOpenGL_Fixed_Engine use NULL |
| 46 | * kDirect3D9_Engine use an IDirect3DDevice9* |
| 47 | */ |
| 48 | typedef void* Platform3DContext; |
| 49 | |
| 50 | /** |
| 51 | * Create an instance of GrGpu that matches the specified Engine backend. |
| 52 | * If the requested engine is not supported (at compile-time or run-time) |
| 53 | * this returns NULL. |
| 54 | */ |
| 55 | static GrGpu* Create(Engine, Platform3DContext context3D); |
| 56 | |
| 57 | /** |
| 58 | * Describes levels of support for non-power-of-two textures. |
| 59 | */ |
| 60 | enum NPOTTextureTypes { |
| 61 | /** |
| 62 | * no support for NPOT textures |
| 63 | */ |
| 64 | kNone_NPOTTextureType, |
| 65 | /** |
| 66 | * only clamp is supported for textures |
| 67 | */ |
| 68 | kNoRepeat_NPOTTextureType, |
| 69 | /** |
| 70 | * no texture restrictions at all, but rendertargets must be POW2 |
| 71 | */ |
| 72 | kNonRendertarget_NPOTTextureType, |
| 73 | /** |
| 74 | * no POW2 restrictions at all |
| 75 | */ |
| 76 | kFull_NPOTTextureType |
| 77 | }; |
| 78 | |
| 79 | /** |
| 80 | * Used to control the level of antialiasing available for a rendertarget. |
| 81 | * Anti-alias quality levels depend on the underlying API/GPU capabilities. |
| 82 | */ |
| 83 | enum AALevels { |
| 84 | kNone_AALevel, //<! No antialiasing available. |
| 85 | kLow_AALevel, //<! Low quality antialiased rendering. Actual |
| 86 | // interpretation is platform-dependent. |
| 87 | kMed_AALevel, //<! Medium quality antialiased rendering. Actual |
| 88 | // interpretation is platform-dependent. |
| 89 | kHigh_AALevel, //<! High quality antialiased rendering. Actual |
| 90 | // interpretation is platform-dependent. |
| 91 | }; |
| 92 | |
| 93 | |
| 94 | /** |
| 95 | * Optional bitfield flags that can be passed to createTexture. |
| 96 | */ |
| 97 | enum TextureFlags { |
| 98 | kRenderTarget_TextureFlag = 0x1, //<! Creates a texture that can be |
| 99 | // rendered to by calling |
| 100 | // GrGpu::setRenderTarget() with |
| 101 | // GrTexture::asRenderTarget(). |
| 102 | kNoPathRendering_TextureFlag = 0x2, //<! If the texture is used as a |
| 103 | // rendertarget but paths will not |
| 104 | // be rendered to it. |
| 105 | kDynamicUpdate_TextureFlag = 0x4 //!< Hint that the CPU may modify |
| 106 | // this texture after creation |
| 107 | }; |
| 108 | |
| 109 | enum { |
| 110 | /** |
| 111 | * For Index8 pixel config, the colortable must be 256 entries |
| 112 | */ |
| 113 | kColorTableSize = 256 * sizeof(GrColor) |
| 114 | }; |
| 115 | /** |
| 116 | * Describes a texture to be created. |
| 117 | */ |
| 118 | struct TextureDesc { |
| 119 | uint32_t fFlags; //!< bitfield of TextureFlags |
| 120 | GrGpu::AALevels fAALevel;//!< The level of antialiasing available |
| 121 | // for a rendertarget texture. Only |
| 122 | // flags contains |
| 123 | // kRenderTarget_TextureFlag. |
| 124 | uint32_t fWidth; //!< Width of the texture |
| 125 | uint32_t fHeight; //!< Height of the texture |
| 126 | GrTexture::PixelConfig fFormat; //!< Format of source data of the |
| 127 | // texture. Not guaraunteed to be the |
| 128 | // same as internal format used by |
| 129 | // 3D API. |
| 130 | }; |
| 131 | |
| 132 | /** |
| 133 | * Gpu usage statistics. |
| 134 | */ |
| 135 | struct Stats { |
| 136 | uint32_t fVertexCnt; //<! Number of vertices drawn |
| 137 | uint32_t fIndexCnt; //<! Number of indices drawn |
| 138 | uint32_t fDrawCnt; //<! Number of draws |
| 139 | |
| 140 | uint32_t fProgChngCnt;//<! Number of program changes (N/A for fixed) |
| 141 | |
| 142 | /* |
| 143 | * Number of times the texture is set in 3D API |
| 144 | */ |
| 145 | uint32_t fTextureChngCnt; |
| 146 | /* |
| 147 | * Number of times the render target is set in 3D API |
| 148 | */ |
| 149 | uint32_t fRenderTargetChngCnt; |
| 150 | /* |
| 151 | * Number of textures created (includes textures that are rendertargets). |
| 152 | */ |
| 153 | uint32_t fTextureCreateCnt; |
| 154 | /* |
| 155 | * Number of rendertargets created. |
| 156 | */ |
| 157 | uint32_t fRenderTargetCreateCnt; |
| 158 | }; |
| 159 | |
| 160 | //////////////////////////////////////////////////////////////////////////// |
| 161 | |
| 162 | GrGpu(); |
| 163 | virtual ~GrGpu(); |
| 164 | |
| 165 | /** |
| 166 | * The GrGpu object normally assumes that no outsider is setting state |
| 167 | * within the underlying 3D API's context/device/whatever. This call informs |
| 168 | * the GrGpu that the state was modified and it should resend. Shouldn't |
| 169 | * be called frequently for good performance. |
| 170 | */ |
| 171 | virtual void resetContext(); |
| 172 | |
| 173 | void unimpl(const char[]); |
| 174 | |
| 175 | /** |
| 176 | * Creates a texture object |
| 177 | * |
| 178 | * @param desc describes the texture to be created. |
| 179 | * @param srcData texel data to load texture. Begins with full-size |
| 180 | * palette data for paletted textures. Contains width* |
| 181 | * height texels. If NULL texture data is uninitialized. |
| 182 | * |
| 183 | * @return The texture object if successful, otherwise NULL. |
| 184 | */ |
| 185 | virtual GrTexture* createTexture(const TextureDesc& desc, |
| 186 | const void* srcData, size_t rowBytes) = 0; |
| 187 | /** |
| 188 | * Wraps an externally-created rendertarget in a GrRenderTarget. |
| 189 | * @param platformRenderTarget handle to the the render target in the |
| 190 | * underlying 3D API. Interpretation depends on |
| 191 | * GrGpu subclass in use. |
| 192 | * @param width width of the render target |
| 193 | * @param height height of the render target |
| 194 | */ |
| 195 | virtual GrRenderTarget* createPlatformRenderTarget( |
| 196 | intptr_t platformRenderTarget, |
| 197 | int width, int height) = 0; |
| 198 | |
| 199 | /** |
| 200 | * Creates a vertex buffer. |
| 201 | * |
| 202 | * @param size size in bytes of the vertex buffer |
| 203 | * @param dynamic hints whether the data will be frequently changed |
| 204 | * by either GrVertexBuffer::lock or |
| 205 | * GrVertexBuffer::updateData. |
| 206 | * |
| 207 | * @return The vertex buffer if successful, otherwise NULL. |
| 208 | */ |
| 209 | virtual GrVertexBuffer* createVertexBuffer(uint32_t size, bool dynamic) = 0; |
| 210 | |
| 211 | /** |
| 212 | * Creates an index buffer. |
| 213 | * |
| 214 | * @param size size in bytes of the index buffer |
| 215 | * @param dynamic hints whether the data will be frequently changed |
| 216 | * by either GrIndexBuffer::lock or |
| 217 | * GrIndexBuffer::updateData. |
| 218 | * |
| 219 | * @return The index buffer if successful, otherwise NULL. |
| 220 | */ |
| 221 | virtual GrIndexBuffer* createIndexBuffer(uint32_t size, bool dynamic) = 0; |
| 222 | |
| 223 | /** |
| 224 | * Gets the default render target. This is the render target set in the |
| 225 | * 3D API at the time the GrGpu was created. |
| 226 | */ |
| 227 | virtual GrRenderTarget* defaultRenderTarget() = 0; |
| 228 | |
| 229 | /** |
| 230 | * At construction time the GrGpu infers the render target and viewport from |
| 231 | * the state of the underlying 3D API. However, a platform-specific resize |
| 232 | * event may occur. |
| 233 | * @param width new width of the default rendertarget |
| 234 | * @param height new height of the default rendertarget |
| 235 | */ |
| 236 | virtual void setDefaultRenderTargetSize(uint32_t width, uint32_t height) = 0; |
| 237 | |
| 238 | /** |
| 239 | * Erase the entire render target, ignoring any clips/scissors. |
| 240 | * |
| 241 | * This is issued to the GPU driver immediately. |
| 242 | */ |
| 243 | virtual void eraseColor(GrColor color) = 0; |
| 244 | |
| 245 | /** |
| 246 | * Are 8 bit paletted textures supported. |
| 247 | * |
| 248 | * @return true if 8bit palette textures are supported, false otherwise |
| 249 | */ |
| 250 | bool supports8BitPalette() const { return f8bitPaletteSupport; } |
| 251 | |
| 252 | /** |
| 253 | * If single stencil pass winding is supported then one stencil pass |
| 254 | * (kWindingStencil1_PathPass) is required to do winding rule path filling |
| 255 | * (or inverse winding rule). Otherwise, two passes are required |
| 256 | * (kWindingStencil1_PathPass followed by kWindingStencil2_PathPass). |
| 257 | * |
| 258 | * @return true if only a single stencil pass is needed. |
| 259 | */ |
| 260 | bool supportsSingleStencilPassWinding() const |
| 261 | { return fSingleStencilPassForWinding; } |
| 262 | |
| 263 | /** |
| 264 | * Checks whether locking vertex and index buffers is supported. |
| 265 | * |
| 266 | * @return true if locking is supported. |
| 267 | */ |
| 268 | bool supportsBufferLocking() const { return fBufferLockSupport; } |
| 269 | |
| 270 | /** |
| 271 | * Gets the minimum width of a render target. If a texture/rt is created |
| 272 | * with a width less than this size the GrGpu object will clamp it to this |
| 273 | * value. |
| 274 | */ |
| 275 | int minRenderTargetWidth() const { return fMinRenderTargetWidth; } |
| 276 | |
| 277 | /** |
| 278 | * Gets the minimum width of a render target. If a texture/rt is created |
| 279 | * with a height less than this size the GrGpu object will clamp it to this |
| 280 | * value. |
| 281 | */ |
| 282 | int minRenderTargetHeight() const { return fMinRenderTargetHeight; } |
| 283 | |
| 284 | /** |
| 285 | * Retrieves the level of NPOT texture support. Regardless of support level |
| 286 | * NPOT textures can always be created, but internally they may be imbedded |
| 287 | * in a POT texture. An exception is paletted textures which must be |
| 288 | * specified as a POT when npotTextureSupport() is not Full. |
| 289 | * |
| 290 | * @return the level of NPOT texture support. |
| 291 | */ |
| 292 | NPOTTextureTypes npotTextureSupport() const { return fNPOTTextureSupport; } |
| 293 | |
| 294 | // GrDrawTarget overrides |
| 295 | virtual void drawIndexed(PrimitiveType type, |
| 296 | uint32_t startVertex, |
| 297 | uint32_t startIndex, |
| 298 | uint32_t vertexCount, |
| 299 | uint32_t indexCount); |
| 300 | |
| 301 | virtual void drawNonIndexed(PrimitiveType type, |
| 302 | uint32_t startVertex, |
| 303 | uint32_t vertexCount); |
| 304 | |
| 305 | /** |
| 306 | * Determines if blend is effectively disabled. |
| 307 | * |
| 308 | * @return true if blend can be disabled without changing the rendering |
| 309 | * result given the current state including the vertex layout specified |
| 310 | * with the vertex source. |
| 311 | */ |
| 312 | bool canDisableBlend() const; |
| 313 | |
| 314 | /** |
| 315 | * Returns an index buffer that can be used to render quads. |
| 316 | * Indices are 0, 1, 2, 0, 2, 3, etc. |
| 317 | * Draw with kTriangles_PrimitiveType |
| 318 | */ |
| 319 | const GrIndexBuffer* quadIndexBuffer() const; |
| 320 | /** |
| 321 | * Gets the number of quads that can be rendered using quadIndexBuffer. |
| 322 | */ |
| 323 | int maxQuadsInIndexBuffer() const; |
| 324 | |
| 325 | /** |
| 326 | * Ensures that the current render target is actually set in the |
| 327 | * underlying 3D API. Used when client wants to use 3D API to directly |
| 328 | * render to the RT. |
| 329 | */ |
| 330 | virtual void forceRenderTargetFlush() = 0; |
| 331 | |
| 332 | virtual bool readPixels(int left, int top, int width, int height, |
| 333 | GrTexture::PixelConfig, void* buffer) = 0; |
| 334 | |
| 335 | |
| 336 | const Stats& getStats() const; |
| 337 | void resetStats(); |
| 338 | void printStats() const; |
| 339 | |
| 340 | protected: |
| 341 | /** |
| 342 | * Extensions to GrDrawTarget::StencilPass to implement stencil clipping |
| 343 | */ |
| 344 | enum GpuStencilPass { |
| 345 | kSetClip_StencilPass = kDrawTargetCount_StencilPass, |
| 346 | /* rendering a hard clip to the stencil |
| 347 | buffer. Subsequent draws with other |
| 348 | StencilPass values will be clipped |
| 349 | if kStencilClip_StateBit is set. */ |
| 350 | kGpuCount_StencilPass |
| 351 | }; |
| 352 | |
| 353 | /** |
| 354 | * Extensions to GrDrawTarget::StateBits to implement stencil clipping |
| 355 | */ |
| 356 | struct ClipState { |
| 357 | bool fClipInStencil; |
| 358 | bool fClipIsDirty; |
| 359 | GrRenderTarget* fStencilClipTarget; |
| 360 | } fClipState; |
| 361 | |
| 362 | virtual void clipWillChange(const GrClip& clip); |
| 363 | bool setupClipAndFlushState(PrimitiveType type); |
| 364 | |
| 365 | struct BoundsState { |
| 366 | bool fScissorEnabled; |
| 367 | GrIRect fScissorRect; |
| 368 | GrIRect fViewportRect; |
| 369 | }; |
| 370 | |
| 371 | // defaults to false, subclass can set true to support palleted textures |
| 372 | bool f8bitPaletteSupport; |
| 373 | |
| 374 | // defaults to false, subclass can set higher support level |
| 375 | NPOTTextureTypes fNPOTTextureSupport; |
| 376 | |
| 377 | // True if only one stencil pass is required to implement the winding path |
| 378 | // fill rule. Subclass responsible for setting this value. |
| 379 | bool fSingleStencilPassForWinding; |
| 380 | |
| 381 | // set by subclass to true if index and vertex buffers can be locked, false |
| 382 | // otherwise. |
| 383 | bool fBufferLockSupport; |
| 384 | |
| 385 | // set by subclass |
| 386 | int fMinRenderTargetWidth; |
| 387 | int fMinRenderTargetHeight; |
| 388 | |
| 389 | // overridden by API specific GrGpu-derived class to perform the draw call. |
| 390 | virtual void drawIndexedHelper(PrimitiveType type, |
| 391 | uint32_t startVertex, |
| 392 | uint32_t startIndex, |
| 393 | uint32_t vertexCount, |
| 394 | uint32_t indexCount) = 0; |
| 395 | |
| 396 | virtual void drawNonIndexedHelper(PrimitiveType type, |
| 397 | uint32_t vertexCount, |
| 398 | uint32_t numVertices) = 0; |
| 399 | |
| 400 | // called to program the vertex data, indexCount will be 0 if drawing non- |
| 401 | // indexed geometry. |
| 402 | virtual void setupGeometry(uint32_t startVertex, |
| 403 | uint32_t startIndex, |
| 404 | uint32_t vertexCount, |
| 405 | uint32_t indexCount) = 0; |
| 406 | |
| 407 | |
| 408 | // The GrGpu typically records the clients requested state and then flushes |
| 409 | // deltas from previous state at draw time. This function does the |
| 410 | // API-specific flush of the state |
| 411 | // returns false if current state is unsupported. |
| 412 | virtual bool flushGraphicsState(PrimitiveType type) = 0; |
| 413 | |
| 414 | // Sets the scissor rect, or disables if rect is NULL. |
| 415 | virtual void flushScissor(const GrIRect* rect) = 0; |
| 416 | |
| 417 | // GrGpu subclass removes the clip from the stencil buffer |
| 418 | virtual void eraseStencilClip() = 0; |
| 419 | |
| 420 | // GrDrawTarget overrides |
| 421 | virtual bool acquireGeometryHelper(GrVertexLayout vertexLayout, |
| 422 | void** vertices, |
| 423 | void** indices); |
| 424 | virtual void releaseGeometryHelper(); |
| 425 | |
| 426 | private: |
| 427 | mutable GrIndexBuffer* fQuadIndexBuffer; // mutable so it can be |
| 428 | // created on-demand |
| 429 | |
| 430 | static const int MAX_VERTEX_SIZE = GR_CT_MAX(2*sizeof(GrPoint) + sizeof(GrColor), |
| 431 | 2*sizeof(GrGpuTextVertex)); |
| 432 | static const int VERTEX_STORAGE = 16 * MAX_VERTEX_SIZE; |
| 433 | static const int INDEX_STORAGE = 32 * sizeof(uint16_t); |
| 434 | |
| 435 | protected: |
| 436 | GrAutoSMalloc<VERTEX_STORAGE> fVertices; |
| 437 | GrAutoSMalloc<INDEX_STORAGE> fIndices; |
| 438 | |
| 439 | Stats fStats; |
| 440 | |
| 441 | private: |
| 442 | typedef GrRefCnt INHERITED; |
| 443 | }; |
| 444 | |
| 445 | #endif |
| 446 | |