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joshualitt79f8fae2014-10-28 17:59:26 -07001/*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrProgramDesc_DEFINED
9#define GrProgramDesc_DEFINED
10
joshualitt79f8fae2014-10-28 17:59:26 -070011#include "GrColor.h"
12#include "GrTypesPriv.h"
mtklein4e976072016-08-08 09:06:27 -070013#include "SkOpts.h"
14#include "SkTArray.h"
Hal Canaryc640d0d2018-06-13 09:59:02 -040015#include "SkTo.h"
Ethan Nicholas38657112017-02-09 17:01:22 -050016#include "glsl/GrGLSLFragmentShaderBuilder.h"
joshualitt79f8fae2014-10-28 17:59:26 -070017
Brian Salomon94efbf52016-11-29 13:43:05 -050018class GrShaderCaps;
egdaniel5d8f69f2016-09-07 07:24:12 -070019class GrPipeline;
20class GrPrimitiveProcessor;
21
22/** This class describes a program to generate. It also serves as a program cache key */
joshualitt79f8fae2014-10-28 17:59:26 -070023class GrProgramDesc {
24public:
25 // Creates an uninitialized key that must be populated by GrGpu::buildProgramDesc()
26 GrProgramDesc() {}
27
egdaniel5d8f69f2016-09-07 07:24:12 -070028 /**
29 * Builds a program descriptor. Before the descriptor can be used, the client must call finalize
30 * on the returned GrProgramDesc.
31 *
32 * @param GrPrimitiveProcessor The geometry
bsalomon2eda5b32016-09-21 10:53:24 -070033 * @param hasPointSize Controls whether the shader will output a point size.
egdaniel5d8f69f2016-09-07 07:24:12 -070034 * @param GrPipeline The optimized drawstate. The descriptor will represent a program
35 * which this optstate can use to draw with. The optstate contains
36 * general draw information, as well as the specific color, geometry,
37 * and coverage stages which will be used to generate the GL Program for
38 * this optstate.
Greg Daniel7a82edf2018-12-04 10:54:34 -050039 * @param GrGpu Ptr to the GrGpu object the program will be used with.
egdaniel5d8f69f2016-09-07 07:24:12 -070040 * @param GrProgramDesc The built and finalized descriptor
41 **/
42 static bool Build(GrProgramDesc*,
Robert Phillipsd0fe8752019-01-31 14:13:59 -050043 GrPixelConfig,
egdaniel5d8f69f2016-09-07 07:24:12 -070044 const GrPrimitiveProcessor&,
bsalomon2eda5b32016-09-21 10:53:24 -070045 bool hasPointSize,
egdaniel5d8f69f2016-09-07 07:24:12 -070046 const GrPipeline&,
Greg Daniel7a82edf2018-12-04 10:54:34 -050047 GrGpu*);
egdaniel5d8f69f2016-09-07 07:24:12 -070048
joshualitt79f8fae2014-10-28 17:59:26 -070049 // Returns this as a uint32_t array to be used as a key in the program cache.
50 const uint32_t* asKey() const {
51 return reinterpret_cast<const uint32_t*>(fKey.begin());
52 }
53
Greg Daniel2d2c09f2019-01-07 16:14:12 -050054 // Gets the number of bytes in asKey(). It will be a 4-byte aligned value.
55 uint32_t keyLength() const {
56 SkASSERT(0 == (fKey.count() % 4));
57 return fKey.count();
58 }
joshualitt79f8fae2014-10-28 17:59:26 -070059
60 GrProgramDesc& operator= (const GrProgramDesc& other) {
bsalomonccb328d2014-12-11 13:31:06 -080061 uint32_t keyLength = other.keyLength();
bsalomonef3fcd82014-12-12 08:51:38 -080062 fKey.reset(SkToInt(keyLength));
joshualitt79f8fae2014-10-28 17:59:26 -070063 memcpy(fKey.begin(), other.fKey.begin(), keyLength);
64 return *this;
65 }
66
bsalomon89d59882015-06-04 15:34:34 -070067 bool operator== (const GrProgramDesc& that) const {
Greg Daniel2d2c09f2019-01-07 16:14:12 -050068 if (this->keyLength() != that.keyLength()) {
69 return false;
70 }
71
bsalomon89d59882015-06-04 15:34:34 -070072 SkASSERT(SkIsAlign4(this->keyLength()));
73 int l = this->keyLength() >> 2;
74 const uint32_t* aKey = this->asKey();
75 const uint32_t* bKey = that.asKey();
76 for (int i = 0; i < l; ++i) {
77 if (aKey[i] != bKey[i]) {
78 return false;
79 }
80 }
81 return true;
joshualitt79f8fae2014-10-28 17:59:26 -070082 }
83
84 bool operator!= (const GrProgramDesc& other) const {
85 return !(*this == other);
86 }
87
Robert Phillips7f861922018-01-30 13:13:42 +000088 void setSurfaceOriginKey(int key) {
Ethan Nicholas38657112017-02-09 17:01:22 -050089 KeyHeader* header = this->atOffset<KeyHeader, kHeaderOffset>();
Robert Phillips7f861922018-01-30 13:13:42 +000090 header->fSurfaceOriginKey = key;
Ethan Nicholas38657112017-02-09 17:01:22 -050091 }
92
joshualitt79f8fae2014-10-28 17:59:26 -070093 struct KeyHeader {
bsalomon7f9b2e42016-01-12 13:29:26 -080094 // Set to uniquely idenitify any swizzling of the shader's output color(s).
Greg Danielf259b8b2019-02-14 09:03:43 -050095 uint16_t fOutputSwizzle;
Chris Dalton535ba8d2018-02-20 09:51:59 -070096 uint8_t fColorFragmentProcessorCnt; // Can be packed into 4 bits if required.
97 uint8_t fCoverageFragmentProcessorCnt;
bsalomon2eda5b32016-09-21 10:53:24 -070098 // Set to uniquely identify the rt's origin, or 0 if the shader does not require this info.
Chris Dalton535ba8d2018-02-20 09:51:59 -070099 uint8_t fSurfaceOriginKey : 2;
100 bool fSnapVerticesToPixelCenters : 1;
101 bool fHasPointSize : 1;
102 uint8_t fPad : 4;
joshualitt79f8fae2014-10-28 17:59:26 -0700103 };
Greg Danielf259b8b2019-02-14 09:03:43 -0500104 GR_STATIC_ASSERT(sizeof(KeyHeader) == 6);
joshualitt79f8fae2014-10-28 17:59:26 -0700105
106 // This should really only be used internally, base classes should return their own headers
107 const KeyHeader& header() const { return *this->atOffset<KeyHeader, kHeaderOffset>(); }
108
egdaniel5d8f69f2016-09-07 07:24:12 -0700109protected:
110 template<typename T, size_t OFFSET> T* atOffset() {
111 return reinterpret_cast<T*>(reinterpret_cast<intptr_t>(fKey.begin()) + OFFSET);
112 }
113
114 template<typename T, size_t OFFSET> const T* atOffset() const {
115 return reinterpret_cast<const T*>(reinterpret_cast<intptr_t>(fKey.begin()) + OFFSET);
116 }
117
Greg Daniel2d2c09f2019-01-07 16:14:12 -0500118 // The key, stored in fKey, is composed of two parts:
119 // 1. Header struct defined above.
120 // 2. A Backend specific payload which includes the per-processor keys.
joshualitt79f8fae2014-10-28 17:59:26 -0700121 enum KeyOffsets {
Greg Daniel2d2c09f2019-01-07 16:14:12 -0500122 kHeaderOffset = 0,
egdaniel5d8f69f2016-09-07 07:24:12 -0700123 kHeaderSize = SkAlign4(sizeof(KeyHeader)),
124 // Part 4.
125 // This is the offset into the backenend specific part of the key, which includes
126 // per-processor keys.
127 kProcessorKeysOffset = kHeaderOffset + kHeaderSize,
joshualitt79f8fae2014-10-28 17:59:26 -0700128 };
129
130 enum {
131 kMaxPreallocProcessors = 8,
132 kIntsPerProcessor = 4, // This is an overestimate of the average effect key size.
133 kPreAllocSize = kHeaderOffset + kHeaderSize +
134 kMaxPreallocProcessors * sizeof(uint32_t) * kIntsPerProcessor,
135 };
136
jvanverthd1e72872015-04-20 12:29:37 -0700137 SkSTArray<kPreAllocSize, uint8_t, true>& key() { return fKey; }
138 const SkSTArray<kPreAllocSize, uint8_t, true>& key() const { return fKey; }
joshualitt79f8fae2014-10-28 17:59:26 -0700139
jvanverthd1e72872015-04-20 12:29:37 -0700140private:
141 SkSTArray<kPreAllocSize, uint8_t, true> fKey;
joshualitt79f8fae2014-10-28 17:59:26 -0700142};
143
144#endif