Brian Osman | 7c979f5 | 2019-02-12 13:27:51 -0500 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2019 Google LLC |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "SkParticleEffect.h" |
| 9 | |
| 10 | #include "Resources.h" |
| 11 | #include "SkAnimTimer.h" |
| 12 | #include "SkCanvas.h" |
| 13 | #include "SkColorData.h" |
Brian Osman | 7c979f5 | 2019-02-12 13:27:51 -0500 | [diff] [blame] | 14 | #include "SkPaint.h" |
| 15 | #include "SkParticleAffector.h" |
Brian Osman | 543d2e2 | 2019-02-15 14:29:38 -0500 | [diff] [blame] | 16 | #include "SkParticleDrawable.h" |
Brian Osman | 7c979f5 | 2019-02-12 13:27:51 -0500 | [diff] [blame] | 17 | #include "SkReflected.h" |
| 18 | #include "SkRSXform.h" |
| 19 | |
Brian Osman | 7c979f5 | 2019-02-12 13:27:51 -0500 | [diff] [blame] | 20 | void SkParticleEffectParams::visitFields(SkFieldVisitor* v) { |
| 21 | v->visit("MaxCount", fMaxCount); |
Brian Osman | 5c1f8eb | 2019-02-14 14:49:55 -0500 | [diff] [blame] | 22 | v->visit("Duration", fEffectDuration); |
Brian Osman | 7c979f5 | 2019-02-12 13:27:51 -0500 | [diff] [blame] | 23 | v->visit("Rate", fRate); |
| 24 | v->visit("Life", fLifetime); |
Brian Osman | 7c979f5 | 2019-02-12 13:27:51 -0500 | [diff] [blame] | 25 | |
Brian Osman | 543d2e2 | 2019-02-15 14:29:38 -0500 | [diff] [blame] | 26 | v->visit("Drawable", fDrawable); |
Brian Osman | 7c979f5 | 2019-02-12 13:27:51 -0500 | [diff] [blame] | 27 | |
Brian Osman | 5c1f8eb | 2019-02-14 14:49:55 -0500 | [diff] [blame] | 28 | v->visit("Spawn", fSpawnAffectors); |
| 29 | v->visit("Update", fUpdateAffectors); |
Brian Osman | 7c979f5 | 2019-02-12 13:27:51 -0500 | [diff] [blame] | 30 | } |
| 31 | |
Brian Osman | 5c1f8eb | 2019-02-14 14:49:55 -0500 | [diff] [blame] | 32 | SkParticleEffect::SkParticleEffect(sk_sp<SkParticleEffectParams> params, const SkRandom& random) |
Brian Osman | 7c979f5 | 2019-02-12 13:27:51 -0500 | [diff] [blame] | 33 | : fParams(std::move(params)) |
Brian Osman | 5c1f8eb | 2019-02-14 14:49:55 -0500 | [diff] [blame] | 34 | , fRandom(random) |
| 35 | , fLooping(false) |
| 36 | , fSpawnTime(-1.0) |
Brian Osman | 7c979f5 | 2019-02-12 13:27:51 -0500 | [diff] [blame] | 37 | , fCount(0) |
Brian Osman | 5c1f8eb | 2019-02-14 14:49:55 -0500 | [diff] [blame] | 38 | , fLastTime(-1.0) |
Brian Osman | 7c979f5 | 2019-02-12 13:27:51 -0500 | [diff] [blame] | 39 | , fSpawnRemainder(0.0f) { |
| 40 | this->setCapacity(fParams->fMaxCount); |
Brian Osman | 7c979f5 | 2019-02-12 13:27:51 -0500 | [diff] [blame] | 41 | } |
| 42 | |
Brian Osman | 5c1f8eb | 2019-02-14 14:49:55 -0500 | [diff] [blame] | 43 | void SkParticleEffect::start(const SkAnimTimer& timer, bool looping) { |
| 44 | fCount = 0; |
| 45 | fLastTime = fSpawnTime = timer.secs(); |
| 46 | fSpawnRemainder = 0.0f; |
| 47 | fLooping = looping; |
| 48 | } |
| 49 | |
| 50 | void SkParticleEffect::update(const SkAnimTimer& timer) { |
Brian Osman | 543d2e2 | 2019-02-15 14:29:38 -0500 | [diff] [blame] | 51 | if (!timer.isRunning() || !this->isAlive() || !fParams->fDrawable) { |
Brian Osman | 7c979f5 | 2019-02-12 13:27:51 -0500 | [diff] [blame] | 52 | return; |
| 53 | } |
| 54 | |
Brian Osman | d8e1ee9 | 2019-02-20 14:33:49 -0500 | [diff] [blame] | 55 | double now = timer.secs(); |
| 56 | float deltaTime = static_cast<float>(now - fLastTime); |
| 57 | if (deltaTime < 0.0f) { |
| 58 | return; |
| 59 | } |
| 60 | fLastTime = now; |
| 61 | |
Brian Osman | 7c979f5 | 2019-02-12 13:27:51 -0500 | [diff] [blame] | 62 | // Handle user edits to fMaxCount |
| 63 | if (fParams->fMaxCount != fCapacity) { |
| 64 | this->setCapacity(fParams->fMaxCount); |
| 65 | } |
| 66 | |
Brian Osman | 7c979f5 | 2019-02-12 13:27:51 -0500 | [diff] [blame] | 67 | SkParticleUpdateParams updateParams; |
| 68 | updateParams.fDeltaTime = deltaTime; |
Brian Osman | 7c979f5 | 2019-02-12 13:27:51 -0500 | [diff] [blame] | 69 | |
Brian Osman | d8e1ee9 | 2019-02-20 14:33:49 -0500 | [diff] [blame] | 70 | // Advance age for existing particles, and remove any that have reached their end of life |
Brian Osman | 7c979f5 | 2019-02-12 13:27:51 -0500 | [diff] [blame] | 71 | for (int i = 0; i < fCount; ++i) { |
Brian Osman | d8e1ee9 | 2019-02-20 14:33:49 -0500 | [diff] [blame] | 72 | fParticles[i].fAge += fParticles[i].fInvLifetime * deltaTime; |
| 73 | if (fParticles[i].fAge > 1.0f) { |
Brian Osman | 7c979f5 | 2019-02-12 13:27:51 -0500 | [diff] [blame] | 74 | // NOTE: This is fast, but doesn't preserve drawing order. Could be a problem... |
Brian Osman | 125daa4 | 2019-02-20 12:25:20 -0500 | [diff] [blame] | 75 | fParticles[i] = fParticles[fCount - 1]; |
| 76 | fStableRandoms[i] = fStableRandoms[fCount - 1]; |
Brian Osman | 7c979f5 | 2019-02-12 13:27:51 -0500 | [diff] [blame] | 77 | --i; |
| 78 | --fCount; |
Brian Osman | 5c1f8eb | 2019-02-14 14:49:55 -0500 | [diff] [blame] | 79 | } |
| 80 | } |
| 81 | |
| 82 | // Spawn new particles |
| 83 | float desired = fParams->fRate * deltaTime + fSpawnRemainder; |
| 84 | int numToSpawn = sk_float_round2int(desired); |
| 85 | fSpawnRemainder = desired - numToSpawn; |
| 86 | numToSpawn = SkTPin(numToSpawn, 0, fParams->fMaxCount - fCount); |
Brian Osman | 3d76d1b | 2019-02-28 15:48:05 -0500 | [diff] [blame^] | 87 | if (numToSpawn) { |
Brian Osman | 125daa4 | 2019-02-20 12:25:20 -0500 | [diff] [blame] | 88 | // This isn't "particle" t, it's effect t. |
Brian Osman | d8e1ee9 | 2019-02-20 14:33:49 -0500 | [diff] [blame] | 89 | float t = static_cast<float>((now - fSpawnTime) / fParams->fEffectDuration); |
| 90 | t = fLooping ? fmodf(t, 1.0f) : SkTPin(t, 0.0f, 1.0f); |
Brian Osman | 5c1f8eb | 2019-02-14 14:49:55 -0500 | [diff] [blame] | 91 | |
Brian Osman | 8b6283f | 2019-02-14 16:55:21 -0500 | [diff] [blame] | 92 | for (int i = 0; i < numToSpawn; ++i) { |
Brian Osman | 125daa4 | 2019-02-20 12:25:20 -0500 | [diff] [blame] | 93 | // Mutate our SkRandom so each particle definitely gets a different stable generator |
| 94 | fRandom.nextU(); |
| 95 | |
Brian Osman | d8e1ee9 | 2019-02-20 14:33:49 -0500 | [diff] [blame] | 96 | // Temporarily set our age to the *effect* age, so spawn affectors are driven by that |
| 97 | fParticles[fCount].fAge = t; |
| 98 | fParticles[fCount].fInvLifetime = |
| 99 | sk_ieee_float_divide(1.0f, fParams->fLifetime.eval(t, fRandom)); |
Brian Osman | 3d76d1b | 2019-02-28 15:48:05 -0500 | [diff] [blame^] | 100 | fParticles[fCount].fPose.fPosition = { 0.0f, 0.0f }; |
| 101 | fParticles[fCount].fPose.fHeading = { 0.0f, -1.0f }; |
| 102 | fParticles[fCount].fPose.fScale = 1.0f; |
Brian Osman | 125daa4 | 2019-02-20 12:25:20 -0500 | [diff] [blame] | 103 | fParticles[fCount].fVelocity.fLinear = { 0.0f, 0.0f }; |
| 104 | fParticles[fCount].fVelocity.fAngular = 0.0f; |
| 105 | fParticles[fCount].fColor = { 1.0f, 1.0f, 1.0f, 1.0f }; |
| 106 | fParticles[fCount].fFrame = 0.0f; |
Brian Osman | 8b6283f | 2019-02-14 16:55:21 -0500 | [diff] [blame] | 107 | |
Brian Osman | e5d532e | 2019-02-26 14:58:40 -0500 | [diff] [blame] | 108 | fParticles[fCount].fRandom = fStableRandoms[fCount] = fRandom; |
Brian Osman | 8b6283f | 2019-02-14 16:55:21 -0500 | [diff] [blame] | 109 | fCount++; |
| 110 | } |
| 111 | |
Brian Osman | d8e1ee9 | 2019-02-20 14:33:49 -0500 | [diff] [blame] | 112 | // Apply spawn affectors, then reset our age to 0 (the *particle* age) |
Brian Osman | 14a67a3 | 2019-02-25 14:30:44 -0500 | [diff] [blame] | 113 | for (auto affector : fParams->fSpawnAffectors) { |
| 114 | if (affector) { |
| 115 | affector->apply(updateParams, fParticles + (fCount - numToSpawn), numToSpawn); |
Brian Osman | 5c1f8eb | 2019-02-14 14:49:55 -0500 | [diff] [blame] | 116 | } |
Brian Osman | 14a67a3 | 2019-02-25 14:30:44 -0500 | [diff] [blame] | 117 | } |
| 118 | for (int i = fCount - numToSpawn; i < fCount; ++i) { |
Brian Osman | d8e1ee9 | 2019-02-20 14:33:49 -0500 | [diff] [blame] | 119 | fParticles[i].fAge = 0.0f; |
Brian Osman | 5c1f8eb | 2019-02-14 14:49:55 -0500 | [diff] [blame] | 120 | } |
| 121 | } |
| 122 | |
Brian Osman | 125daa4 | 2019-02-20 12:25:20 -0500 | [diff] [blame] | 123 | // Restore all stable random generators so update affectors get consistent behavior each frame |
| 124 | for (int i = 0; i < fCount; ++i) { |
Brian Osman | e5d532e | 2019-02-26 14:58:40 -0500 | [diff] [blame] | 125 | fParticles[i].fRandom = fStableRandoms[i]; |
Brian Osman | 125daa4 | 2019-02-20 12:25:20 -0500 | [diff] [blame] | 126 | } |
| 127 | |
Brian Osman | 5c1f8eb | 2019-02-14 14:49:55 -0500 | [diff] [blame] | 128 | // Apply update rules |
Brian Osman | 14a67a3 | 2019-02-25 14:30:44 -0500 | [diff] [blame] | 129 | for (auto affector : fParams->fUpdateAffectors) { |
| 130 | if (affector) { |
| 131 | affector->apply(updateParams, fParticles, fCount); |
Brian Osman | 7c979f5 | 2019-02-12 13:27:51 -0500 | [diff] [blame] | 132 | } |
Brian Osman | 14a67a3 | 2019-02-25 14:30:44 -0500 | [diff] [blame] | 133 | } |
Brian Osman | 7c979f5 | 2019-02-12 13:27:51 -0500 | [diff] [blame] | 134 | |
Brian Osman | 14a67a3 | 2019-02-25 14:30:44 -0500 | [diff] [blame] | 135 | // Do fixed-function update work (integration of position and orientation) |
| 136 | for (int i = 0; i < fCount; ++i) { |
Brian Osman | 125daa4 | 2019-02-20 12:25:20 -0500 | [diff] [blame] | 137 | fParticles[i].fPose.fPosition += fParticles[i].fVelocity.fLinear * deltaTime; |
Brian Osman | 7c979f5 | 2019-02-12 13:27:51 -0500 | [diff] [blame] | 138 | |
Brian Osman | 125daa4 | 2019-02-20 12:25:20 -0500 | [diff] [blame] | 139 | SkScalar c, s = SkScalarSinCos(fParticles[i].fVelocity.fAngular * deltaTime, &c); |
| 140 | SkVector oldHeading = fParticles[i].fPose.fHeading; |
| 141 | fParticles[i].fPose.fHeading = { oldHeading.fX * c - oldHeading.fY * s, |
| 142 | oldHeading.fX * s + oldHeading.fY * c }; |
Brian Osman | 7c979f5 | 2019-02-12 13:27:51 -0500 | [diff] [blame] | 143 | } |
Brian Osman | 5c1f8eb | 2019-02-14 14:49:55 -0500 | [diff] [blame] | 144 | |
| 145 | // Mark effect as dead if we've reached the end (and are not looping) |
| 146 | if (!fLooping && (now - fSpawnTime) > fParams->fEffectDuration) { |
| 147 | fSpawnTime = -1.0; |
| 148 | } |
Brian Osman | 7c979f5 | 2019-02-12 13:27:51 -0500 | [diff] [blame] | 149 | } |
| 150 | |
| 151 | void SkParticleEffect::draw(SkCanvas* canvas) { |
Brian Osman | 543d2e2 | 2019-02-15 14:29:38 -0500 | [diff] [blame] | 152 | if (this->isAlive() && fParams->fDrawable) { |
Brian Osman | 5c1f8eb | 2019-02-14 14:49:55 -0500 | [diff] [blame] | 153 | SkPaint paint; |
| 154 | paint.setFilterQuality(SkFilterQuality::kMedium_SkFilterQuality); |
Brian Osman | 125daa4 | 2019-02-20 12:25:20 -0500 | [diff] [blame] | 155 | fParams->fDrawable->draw(canvas, fParticles.get(), fCount, &paint); |
Brian Osman | 5c1f8eb | 2019-02-14 14:49:55 -0500 | [diff] [blame] | 156 | } |
Brian Osman | 7c979f5 | 2019-02-12 13:27:51 -0500 | [diff] [blame] | 157 | } |
| 158 | |
| 159 | void SkParticleEffect::setCapacity(int capacity) { |
| 160 | fParticles.realloc(capacity); |
Brian Osman | 125daa4 | 2019-02-20 12:25:20 -0500 | [diff] [blame] | 161 | fStableRandoms.realloc(capacity); |
Brian Osman | 7c979f5 | 2019-02-12 13:27:51 -0500 | [diff] [blame] | 162 | |
| 163 | fCapacity = capacity; |
| 164 | fCount = SkTMin(fCount, fCapacity); |
| 165 | } |