blob: ef5b7ac97623100c2a0c0689986a34d36a1cc349 [file] [log] [blame]
reed@android.com8a1c16f2008-12-17 15:59:43 +00001/* libs/graphics/images/SkImageDecoder_libico.cpp
2**
3** Copyright 2006, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9** http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#include "SkImageDecoder.h"
19#include "SkStream.h"
20#include "SkColorPriv.h"
21#include "SkTypes.h"
22
23class SkICOImageDecoder : public SkImageDecoder {
24public:
25 SkICOImageDecoder();
26
27 virtual Format getFormat() const {
28 return kICO_Format;
29 }
30
31protected:
reed@android.com3f1f06a2010-03-03 21:04:12 +000032 virtual bool onDecode(SkStream* stream, SkBitmap* bm, Mode);
reed@android.com8a1c16f2008-12-17 15:59:43 +000033};
34
35/////////////////////////////////////////////////////////////////////////////////////////
36
37//read bytes starting from the begin-th index in the buffer
38//read in Intel order, and return an integer
39
40#define readByte(buffer,begin) buffer[begin]
41#define read2Bytes(buffer,begin) buffer[begin]+(buffer[begin+1]<<8)
42#define read4Bytes(buffer,begin) buffer[begin]+(buffer[begin+1]<<8)+(buffer[begin+2]<<16)+(buffer[begin+3]<<24)
43
44/////////////////////////////////////////////////////////////////////////////////////////
45
reed@android.com8a1c16f2008-12-17 15:59:43 +000046SkICOImageDecoder::SkICOImageDecoder()
47{
48}
49
50//helpers - my function pointer will call one of these, depending on the bitCount, each time through the inner loop
51static void editPixelBit1(const int pixelNo, const unsigned char* buf,
52 const int xorOffset, int& x, int y, const int w,
53 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
54static void editPixelBit4(const int pixelNo, const unsigned char* buf,
55 const int xorOffset, int& x, int y, const int w,
56 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
57static void editPixelBit8(const int pixelNo, const unsigned char* buf,
58 const int xorOffset, int& x, int y, const int w,
59 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
60static void editPixelBit24(const int pixelNo, const unsigned char* buf,
61 const int xorOffset, int& x, int y, const int w,
62 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
63static void editPixelBit32(const int pixelNo, const unsigned char* buf,
64 const int xorOffset, int& x, int y, const int w,
65 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
66
67
68static int calculateRowBytesFor8888(int w, int bitCount)
69{
70 // Default rowBytes is w << 2 for kARGB_8888
71 // In the case of a 4 bit image with an odd width, we need to add some
72 // so we can go off the end of the drawn bitmap.
73 // Add 4 to ensure that it is still a multiple of 4.
74 if (4 == bitCount && (w & 0x1)) {
75 return (w + 1) << 2;
76 }
77 // Otherwise return 0, which will allow it to be calculated automatically.
78 return 0;
79}
80
reed@android.com3f1f06a2010-03-03 21:04:12 +000081bool SkICOImageDecoder::onDecode(SkStream* stream, SkBitmap* bm, Mode mode)
reed@android.com8a1c16f2008-12-17 15:59:43 +000082{
83 size_t length = stream->read(NULL, 0);
84 SkAutoMalloc autoMal(length);
85 unsigned char* buf = (unsigned char*)autoMal.get();
86 if (stream->read((void*)buf, length) != length) {
87 return false;
88 }
89
90 //these should always be the same - should i use for error checking? - what about files that have some
91 //incorrect values, but still decode properly?
92 int reserved = read2Bytes(buf, 0); // 0
93 int type = read2Bytes(buf, 2); // 1
94 if (reserved != 0 || type != 1)
95 return false;
96 int count = read2Bytes(buf, 4);
97
98 //need to at least have enough space to hold the initial table of info
99 if (length < (size_t)(6 + count*16))
100 return false;
101
102 int choice;
103 Chooser* chooser = this->getChooser();
104 //FIXME:if no chooser, consider providing the largest color image
105 //what are the odds that the largest image would be monochrome?
106 if (NULL == chooser) {
107 choice = 0;
108 } else {
109 chooser->begin(count);
110 for (int i = 0; i < count; i++)
111 {
112 //need to find out the config, width, and height from the stream
113 int width = readByte(buf, 6 + i*16);
114 int height = readByte(buf, 7 + i*16);
115 int offset = read4Bytes(buf, 18 + i*16);
116 int bitCount = read2Bytes(buf, offset+14);
117 SkBitmap::Config c;
118 //currently only provide ARGB_8888_, but maybe we want kIndex8_Config for 1 and 4, and possibly 8?
119 //or maybe we'll determine this based on the provided config
120 switch (bitCount)
121 {
122 case 1:
123 case 4:
124 // In reality, at least for the moment, these will be decoded into kARGB_8888 bitmaps.
125 // However, this will be used to distinguish between the lower quality 1bpp and 4 bpp
126 // images and the higher quality images.
127 c = SkBitmap::kIndex8_Config;
128 break;
129 case 8:
130 case 24:
131 case 32:
132 c = SkBitmap::kARGB_8888_Config;
133 break;
134 default:
135 SkDEBUGF(("Image with %ibpp not supported\n", bitCount));
136 continue;
137 }
138 chooser->inspect(i, c, width, height);
139 }
140 choice = chooser->choose();
141 }
142
143 //you never know what the chooser is going to supply
144 if (choice >= count || choice < 0)
145 return false;
146
147 //skip ahead to the correct header
148 //commented out lines are not used, but if i switch to other read method, need to know how many to skip
149 //otherwise, they could be used for error checking
150 int w = readByte(buf, 6 + choice*16);
151 int h = readByte(buf, 7 + choice*16);
152 int colorCount = readByte(buf, 8 + choice*16);
153 //int reservedToo = readByte(buf, 9 + choice*16); //0
154 //int planes = read2Bytes(buf, 10 + choice*16); //1 - but often 0
155 //int fakeBitCount = read2Bytes(buf, 12 + choice*16); //should be real - usually 0
156 int size = read4Bytes(buf, 14 + choice*16); //matters?
157 int offset = read4Bytes(buf, 18 + choice*16);
158 if ((size_t)(offset + size) > length)
159 return false;
160 //int infoSize = read4Bytes(buf, offset); //40
161 //int width = read4Bytes(buf, offset+4); //should == w
162 //int height = read4Bytes(buf, offset+8); //should == 2*h
163 //int planesToo = read2Bytes(buf, offset+12); //should == 1 (does it?)
164 int bitCount = read2Bytes(buf, offset+14);
165
166 void (*placePixel)(const int pixelNo, const unsigned char* buf,
167 const int xorOffset, int& x, int y, const int w,
168 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) = NULL;
169 switch (bitCount)
170 {
171 case 1:
172 placePixel = &editPixelBit1;
173 colorCount = 2;
174 break;
175 case 4:
176 placePixel = &editPixelBit4;
177 colorCount = 16;
178 break;
179 case 8:
180 placePixel = &editPixelBit8;
181 colorCount = 256;
182 break;
183 case 24:
184 placePixel = &editPixelBit24;
185 colorCount = 0;
186 break;
187 case 32:
188 placePixel = &editPixelBit32;
189 colorCount = 0;
190 break;
191 default:
192 SkDEBUGF(("Decoding %ibpp is unimplemented\n", bitCount));
193 return false;
194 }
195
196 //these should all be zero, but perhaps are not - need to check
197 //int compression = read4Bytes(buf, offset+16); //0
198 //int imageSize = read4Bytes(buf, offset+20); //0 - sometimes has a value
199 //int xPixels = read4Bytes(buf, offset+24); //0
200 //int yPixels = read4Bytes(buf, offset+28); //0
201 //int colorsUsed = read4Bytes(buf, offset+32) //0 - might have an actual value though
202 //int colorsImportant = read4Bytes(buf, offset+36); //0
203
204 int begin = offset + 40;
205 //this array represents the colortable
206 //if i allow other types of bitmaps, it may actually be used as a part of the bitmap
207 SkPMColor* colors = NULL;
208 int blue, green, red;
209 if (colorCount)
210 {
211 colors = new SkPMColor[colorCount];
212 for (int j = 0; j < colorCount; j++)
213 {
214 //should this be a function - maybe a #define?
215 blue = readByte(buf, begin + 4*j);
216 green = readByte(buf, begin + 4*j + 1);
217 red = readByte(buf, begin + 4*j + 2);
218 colors[j] = SkPackARGB32(0xFF, red & 0xFF, green & 0xFF, blue & 0xFF);
219 }
220 }
221 int bitWidth = w*bitCount;
222 int test = bitWidth & 0x1F;
223 int mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1); //either 0xFFFFFFFF or 0
224 int lineBitWidth = (bitWidth & 0xFFFFFFE0) + (0x20 & mask);
225 int lineWidth = lineBitWidth/bitCount;
226
227 int xorOffset = begin + colorCount*4; //beginning of the color bitmap
228 //other read method means we will just be here already
229 int andOffset = xorOffset + ((lineWidth*h*bitCount) >> 3);
230
231 /*int */test = w & 0x1F; //the low 5 bits - we are rounding up to the next 32 (2^5)
232 /*int */mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1); //either 0xFFFFFFFF or 0
233 int andLineWidth = (w & 0xFFFFFFE0) + (0x20 & mask);
234 //if we allow different Configs, everything is the same til here
235 //change the config, and use different address getter, and place index vs color, and add the color table
236 //FIXME: what is the tradeoff in size?
237 //if the andbitmap (mask) is all zeroes, then we can easily do an index bitmap
238 //however, with small images with large colortables, maybe it's better to still do argb_8888
239
240 bm->setConfig(SkBitmap::kARGB_8888_Config, w, h, calculateRowBytesFor8888(w, bitCount));
241
242 if (SkImageDecoder::kDecodeBounds_Mode == mode) {
243 delete[] colors;
244 return true;
245 }
246
247 if (!this->allocPixelRef(bm, NULL))
248 {
249 delete[] colors;
250 return false;
251 }
252
253 SkAutoLockPixels alp(*bm);
254
255 for (int y = 0; y < h; y++)
256 {
257 for (int x = 0; x < w; x++)
258 {
259 //U32* address = bm->getAddr32(x, y);
260
261 //check the alpha bit first, but pass it along to the function to figure out how to deal with it
262 int andPixelNo = andLineWidth*(h-y-1)+x;
263 //only need to get a new alphaByte when x %8 == 0
264 //but that introduces an if and a mod - probably much slower
265 //that's ok, it's just a read of an array, not a stream
266 int alphaByte = readByte(buf, andOffset + (andPixelNo >> 3));
267 int shift = 7 - (andPixelNo & 0x7);
268 int m = 1 << shift;
269
270 int pixelNo = lineWidth*(h-y-1)+x;
271 placePixel(pixelNo, buf, xorOffset, x, y, w, bm, alphaByte, m, shift, colors);
272
273 }
274 }
275
276 delete [] colors;
277 //ensure we haven't read off the end?
278 //of course this doesn't help us if the andOffset was a lie...
279 //return andOffset + (andLineWidth >> 3) <= length;
280 return true;
281} //onDecode
282
283//function to place the pixel, determined by the bitCount
284static void editPixelBit1(const int pixelNo, const unsigned char* buf,
285 const int xorOffset, int& x, int y, const int w,
286 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
287{
288 // note that this should be the same as/similar to the AND bitmap
289 SkPMColor* address = bm->getAddr32(x,y);
290 int byte = readByte(buf, xorOffset + (pixelNo >> 3));
291 int colorBit;
292 int alphaBit;
293 // Read all of the bits in this byte.
294 int i = x + 8;
295 // Pin to the width so we do not write outside the bounds of
296 // our color table.
297 i = i > w ? w : i;
298 // While loop to check all 8 bits individually.
299 while (x < i)
300 {
301
302 colorBit = (byte & m) >> shift;
303 alphaBit = (alphaByte & m) >> shift;
304 *address = (alphaBit-1)&(colors[colorBit]);
305 x++;
306 // setup for the next pixel
307 address = address + 1;
308 m = m >> 1;
309 shift -= 1;
310 }
311 x--;
312}
313static void editPixelBit4(const int pixelNo, const unsigned char* buf,
314 const int xorOffset, int& x, int y, const int w,
315 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
316{
317 SkPMColor* address = bm->getAddr32(x, y);
318 int byte = readByte(buf, xorOffset + (pixelNo >> 1));
319 int pixel = (byte >> 4) & 0xF;
320 int alphaBit = (alphaByte & m) >> shift;
321 *address = (alphaBit-1)&(colors[pixel]);
322 x++;
323 //if w is odd, x may be the same as w, which means we are writing to an unused portion of the bitmap
324 //but that's okay, since i've added an extra rowByte for just this purpose
325 address = address + 1;
326 pixel = byte & 0xF;
327 m = m >> 1;
328 alphaBit = (alphaByte & m) >> (shift-1);
329 //speed up trick here
330 *address = (alphaBit-1)&(colors[pixel]);
331}
332
333static void editPixelBit8(const int pixelNo, const unsigned char* buf,
334 const int xorOffset, int& x, int y, const int w,
335 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
336{
337 SkPMColor* address = bm->getAddr32(x, y);
338 int pixel = readByte(buf, xorOffset + pixelNo);
339 int alphaBit = (alphaByte & m) >> shift;
340 *address = (alphaBit-1)&(colors[pixel]);
341}
342
343static void editPixelBit24(const int pixelNo, const unsigned char* buf,
344 const int xorOffset, int& x, int y, const int w,
345 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
346{
347 SkPMColor* address = bm->getAddr32(x, y);
348 int blue = readByte(buf, xorOffset + 3*pixelNo);
349 int green = readByte(buf, xorOffset + 3*pixelNo + 1);
350 int red = readByte(buf, xorOffset + 3*pixelNo + 2);
351 int alphaBit = (alphaByte & m) >> shift;
352 //alphaBit == 1 => alpha = 0
353 int alpha = (alphaBit-1) & 0xFF;
354 *address = SkPackARGB32(alpha, red & alpha, green & alpha, blue & alpha);
355}
356
357static void editPixelBit32(const int pixelNo, const unsigned char* buf,
358 const int xorOffset, int& x, int y, const int w,
359 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
360{
361 SkPMColor* address = bm->getAddr32(x, y);
362 int blue = readByte(buf, xorOffset + 4*pixelNo);
363 int green = readByte(buf, xorOffset + 4*pixelNo + 1);
364 int red = readByte(buf, xorOffset + 4*pixelNo + 2);
365 int alphaBit = (alphaByte & m) >> shift;
366 int alpha = readByte(buf, xorOffset + 4*pixelNo + 3) & ((alphaBit-1)&0xFF);
367 *address = SkPackARGB32(alpha, red & alpha, green & alpha, blue & alpha);
368}
369
reed@android.com00bf85a2009-01-22 13:04:56 +0000370/////////////////////////////////////////////////////////////////////////////////////////
371
372#include "SkTRegistry.h"
373
374static SkImageDecoder* Factory(SkStream* stream) {
375 // Check to see if the first four bytes are 0,0,1,0
376 // FIXME: Is that required and sufficient?
377 SkAutoMalloc autoMal(4);
378 unsigned char* buf = (unsigned char*)autoMal.get();
379 stream->read((void*)buf, 4);
380 int reserved = read2Bytes(buf, 0);
381 int type = read2Bytes(buf, 2);
382 if (reserved != 0 || type != 1) {
383 // This stream does not represent an ICO image.
384 return NULL;
385 }
386 return SkNEW(SkICOImageDecoder);
387}
388
389static SkTRegistry<SkImageDecoder*, SkStream*> gReg(Factory);
390