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tfarinacf9b8732014-10-09 09:00:29 -07001DM (Diamond Master, a.k.a Dungeon master, a.k.a GM 2).
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mtklein30bf3e22014-06-03 13:57:14 -07003DM is like GM, but multithreaded. It doesn't do everything GM does.
mtklein@google.comd36522d2013-10-16 13:02:15 +00004
5DM's design is based around Tasks and a TaskRunner.
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7A Task represents an independent unit of work that might fail. We make a task
8for each GM/configuration pair we want to run. Tasks can kick off new tasks
9themselves. For example, a CpuTask can kick off a ReplayTask to make sure
10recording and playing back an SkPicture gives the same result as direct
11rendering.
12
13The TaskRunner runs all tasks on one of two threadpools, whose sizes are
14configurable by --cpuThreads and --gpuThreads. Ideally we'd run these on a
15single threadpool but it can swamp the GPU if we shove too much work into it at
16once. --cpuThreads defaults to the number of cores on the machine.
17--gpuThreads defaults to 1, but you may find 2 or 4 runs a little faster.
18
19So the main flow of DM is:
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21 for each GM:
22 for each configuration:
23 kick off a new task
24 < tasks run, maybe fail, and maybe kick off new tasks >
25 wait for all tasks to finish
26 report failures
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