Greg Daniel | 48cf268 | 2016-02-22 09:11:32 -0500 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright 2015 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef GrVkGpu_DEFINED |
| 9 | #define GrVkGpu_DEFINED |
| 10 | |
| 11 | #include "GrGpu.h" |
| 12 | #include "GrGpuFactory.h" |
| 13 | #include "GrVkCaps.h" |
| 14 | #include "GrVkIndexBuffer.h" |
| 15 | #include "GrVkProgram.h" |
| 16 | #include "GrVkResourceProvider.h" |
| 17 | #include "GrVkVertexBuffer.h" |
| 18 | #include "GrVkUtil.h" |
| 19 | |
| 20 | #include "shaderc/shaderc.h" |
| 21 | #include "vulkan/vulkan.h" |
| 22 | |
| 23 | class GrPipeline; |
| 24 | class GrNonInstancedVertices; |
| 25 | |
| 26 | class GrVkBufferImpl; |
| 27 | class GrVkCommandBuffer; |
| 28 | class GrVkPipeline; |
| 29 | class GrVkRenderPass; |
| 30 | class GrVkTexture; |
| 31 | struct GrVkInterface; |
| 32 | |
| 33 | class GrVkGpu : public GrGpu { |
| 34 | public: |
| 35 | // Currently passing in the inst so that we can properly delete it when we are done. |
| 36 | // Normally this would be done by the client. |
| 37 | GrVkGpu(GrContext* context, const GrContextOptions& options, |
| 38 | VkPhysicalDevice physDev, VkDevice device, VkQueue queue, VkCommandPool cmdPool, |
| 39 | VkInstance inst); |
| 40 | ~GrVkGpu() override; |
| 41 | |
| 42 | const GrVkInterface* vkInterface() const { return fInterface.get(); } |
| 43 | const GrVkCaps& vkCaps() const { return *fVkCaps; } |
| 44 | |
| 45 | VkDevice device() const { return fDevice; } |
| 46 | VkQueue queue() const { return fQueue; } |
| 47 | VkCommandPool cmdPool() const { return fCmdPool; } |
| 48 | VkPhysicalDeviceMemoryProperties physicalDeviceMemoryProperties() const { |
| 49 | return fPhysDevMemProps; |
| 50 | } |
| 51 | |
| 52 | GrVkResourceProvider& resourceProvider() { return fResourceProvider; } |
| 53 | |
| 54 | enum SyncQueue { |
| 55 | kForce_SyncQueue, |
| 56 | kSkip_SyncQueue |
| 57 | }; |
| 58 | |
| 59 | bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeight, size_t rowBytes, |
| 60 | GrPixelConfig readConfig, DrawPreference*, |
| 61 | ReadPixelTempDrawInfo*) override; |
| 62 | |
| 63 | bool onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height, |
| 64 | GrPixelConfig srcConfig, DrawPreference*, |
| 65 | WritePixelTempDrawInfo*) override; |
| 66 | |
| 67 | void buildProgramDesc(GrProgramDesc*, const GrPrimitiveProcessor&, |
| 68 | const GrPipeline&) const override; |
| 69 | |
| 70 | void discard(GrRenderTarget*) override { |
| 71 | SkDebugf("discard not yet implemented for Vulkan\n"); |
| 72 | } |
| 73 | |
| 74 | bool onCopySurface(GrSurface* dst, |
| 75 | GrSurface* src, |
| 76 | const SkIRect& srcRect, |
| 77 | const SkIPoint& dstPoint) override; |
| 78 | |
| 79 | bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const override { |
| 80 | SkDebugf("initCopySurfaceDstDesc not yet implemented for Vulkan\n"); |
| 81 | return false; |
| 82 | } |
| 83 | |
| 84 | void xferBarrier(GrRenderTarget*, GrXferBarrierType) override {} |
| 85 | |
| 86 | GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h, |
| 87 | GrPixelConfig config) override; |
| 88 | bool isTestingOnlyBackendTexture(GrBackendObject id) const override; |
| 89 | void deleteTestingOnlyBackendTexture(GrBackendObject id, bool abandonTexture) override; |
| 90 | |
| 91 | GrStencilAttachment* createStencilAttachmentForRenderTarget(const GrRenderTarget*, |
| 92 | int width, |
| 93 | int height) override; |
| 94 | |
| 95 | void clearStencil(GrRenderTarget* target) override { |
| 96 | SkDebugf("clearStencil not yet implemented for Vulkan\n"); |
| 97 | } |
| 98 | |
| 99 | void drawDebugWireRect(GrRenderTarget*, const SkIRect&, GrColor) override { |
| 100 | SkDebugf("drawDebugWireRect not yet implemented for Vulkan\n"); |
| 101 | } |
| 102 | |
| 103 | void addMemoryBarrier(VkPipelineStageFlags srcStageMask, |
| 104 | VkPipelineStageFlags dstStageMask, |
| 105 | bool byRegion, |
| 106 | VkMemoryBarrier* barrier) const; |
| 107 | void addBufferMemoryBarrier(VkPipelineStageFlags srcStageMask, |
| 108 | VkPipelineStageFlags dstStageMask, |
| 109 | bool byRegion, |
| 110 | VkBufferMemoryBarrier* barrier) const; |
| 111 | void addImageMemoryBarrier(VkPipelineStageFlags srcStageMask, |
| 112 | VkPipelineStageFlags dstStageMask, |
| 113 | bool byRegion, |
| 114 | VkImageMemoryBarrier* barrier) const; |
| 115 | |
| 116 | shaderc_compiler_t shadercCompiler() const { |
| 117 | return fCompiler; |
| 118 | } |
| 119 | |
| 120 | void finishDrawTarget() override; |
| 121 | |
| 122 | private: |
| 123 | void onResetContext(uint32_t resetBits) override { |
| 124 | SkDebugf("onResetContext not yet implemented for Vulkan\n"); |
| 125 | } |
| 126 | |
| 127 | GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCycle, |
| 128 | const void* srcData, size_t rowBytes) override; |
| 129 | |
| 130 | GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCycle, |
| 131 | const void* srcData) override { |
| 132 | SkDebugf("onCreateCompressedTexture not yet implemented for Vulkan\n"); |
| 133 | return NULL; |
| 134 | } |
| 135 | |
| 136 | GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwnership) override; |
| 137 | |
| 138 | GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&, |
| 139 | GrWrapOwnership) override; |
| 140 | |
| 141 | GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) override; |
| 142 | GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) override; |
| 143 | GrTransferBuffer* onCreateTransferBuffer(size_t size, TransferType type) override; |
| 144 | |
| 145 | void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override; |
| 146 | |
| 147 | void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideClip) override { |
| 148 | SkDebugf("onClearStencilClip not yet implemented for Vulkan\n"); |
| 149 | } |
| 150 | |
| 151 | void onDraw(const DrawArgs&, const GrNonInstancedVertices&) override; |
| 152 | |
| 153 | bool onReadPixels(GrSurface* surface, |
| 154 | int left, int top, int width, int height, |
| 155 | GrPixelConfig, |
| 156 | void* buffer, |
| 157 | size_t rowBytes) override; |
| 158 | |
| 159 | bool onWritePixels(GrSurface* surface, |
| 160 | int left, int top, int width, int height, |
| 161 | GrPixelConfig config, const void* buffer, size_t rowBytes) override; |
| 162 | |
| 163 | bool onTransferPixels(GrSurface*, |
| 164 | int left, int top, int width, int height, |
| 165 | GrPixelConfig config, GrTransferBuffer* buffer, |
| 166 | size_t offset, size_t rowBytes) override { |
| 167 | SkDebugf("onTransferPixels not yet implemented for Vulkan\n"); |
| 168 | return false; |
| 169 | } |
| 170 | |
| 171 | void onResolveRenderTarget(GrRenderTarget* target) override { |
| 172 | SkDebugf("onResolveRenderTarget not yet implemented for Vulkan\n"); |
| 173 | } |
| 174 | |
| 175 | // Bind vertex and index buffers |
| 176 | void bindGeometry(const GrPrimitiveProcessor&, const GrNonInstancedVertices&); |
| 177 | |
| 178 | // Ends and submits the current command buffer to the queue and then creates a new command |
| 179 | // buffer and begins it. If sync is set to kForce_SyncQueue, the function will wait for all |
| 180 | // work in the queue to finish before returning. |
| 181 | void submitCommandBuffer(SyncQueue sync); |
| 182 | |
| 183 | void copySurfaceAsCopyImage(GrSurface* dst, |
| 184 | GrSurface* src, |
| 185 | const SkIRect& srcRect, |
| 186 | const SkIPoint& dstPoint); |
| 187 | |
| 188 | void copySurfaceAsDraw(GrSurface* dst, |
| 189 | GrSurface* src, |
| 190 | const SkIRect& srcRect, |
| 191 | const SkIPoint& dstPoint); |
| 192 | |
| 193 | // helper for onCreateTexture and writeTexturePixels |
| 194 | bool uploadTexData(GrVkTexture* tex, |
| 195 | int left, int top, int width, int height, |
| 196 | GrPixelConfig dataConfig, |
| 197 | const void* data, |
| 198 | size_t rowBytes); |
| 199 | |
| 200 | SkAutoTUnref<const GrVkInterface> fInterface; |
| 201 | SkAutoTUnref<GrVkCaps> fVkCaps; |
| 202 | VkPhysicalDeviceMemoryProperties fPhysDevMemProps; |
| 203 | VkDevice fDevice; |
| 204 | VkQueue fQueue; // for now, one queue |
| 205 | VkCommandPool fCmdPool; |
| 206 | GrVkCommandBuffer* fCurrentCmdBuffer; |
| 207 | GrVkResourceProvider fResourceProvider; |
| 208 | |
| 209 | // Shaderc compiler used for compiling glsl in spirv. We only want to create the compiler once |
| 210 | // since there is significant overhead to the first compile of any compiler. |
| 211 | shaderc_compiler_t fCompiler; |
| 212 | |
| 213 | // This is only for our current testing and building. The client should be holding on to the |
| 214 | // VkInstance. |
| 215 | VkInstance fVkInstance; |
| 216 | |
| 217 | typedef GrGpu INHERITED; |
| 218 | }; |
| 219 | |
| 220 | #endif |