Greg Daniel | 48cf268 | 2016-02-22 09:11:32 -0500 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright 2015 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef GrVkMemory_DEFINED |
| 9 | #define GrVkMemory_DEFINED |
| 10 | |
| 11 | #include "vulkan/vulkan.h" |
| 12 | |
| 13 | class GrVkGpu; |
| 14 | |
| 15 | namespace GrVkMemory { |
| 16 | /** |
| 17 | * Allocates vulkan device memory and binds it to the gpu's device for the given object. |
| 18 | * Returns true of allocation succeeded. |
| 19 | */ |
| 20 | bool AllocAndBindBufferMemory(const GrVkGpu* gpu, |
| 21 | VkBuffer buffer, |
| 22 | const VkMemoryPropertyFlags flags, |
| 23 | VkDeviceMemory* memory); |
| 24 | |
| 25 | bool AllocAndBindImageMemory(const GrVkGpu* gpu, |
| 26 | VkImage image, |
| 27 | const VkMemoryPropertyFlags flags, |
| 28 | VkDeviceMemory* memory); |
| 29 | |
| 30 | VkPipelineStageFlags LayoutToPipelineStageFlags(const VkImageLayout layout); |
| 31 | |
| 32 | VkAccessFlags LayoutToSrcAccessMask(const VkImageLayout layout); |
| 33 | } |
| 34 | |
| 35 | #endif |