blob: 520cb1b44d50c81db9dafd534ddff825d67dab55 [file] [log] [blame]
Greg Daniel48cf2682016-02-22 09:11:32 -05001/*
2* Copyright 2016 Google Inc.
3*
4* Use of this source code is governed by a BSD-style license that can be
5* found in the LICENSE file.
6*/
7
8#include "GrVkPipeline.h"
9
10#include "GrGeometryProcessor.h"
11#include "GrPipeline.h"
12
13#include "GrVkGpu.h"
14#include "GrVkProgramDesc.h"
15#include "GrVkRenderTarget.h"
16#include "GrVkUtil.h"
17
18static inline const VkFormat& attrib_type_to_vkformat(GrVertexAttribType type) {
19 SkASSERT(type >= 0 && type < kGrVertexAttribTypeCount);
20 static const VkFormat kFormats[kGrVertexAttribTypeCount] = {
21 VK_FORMAT_R32_SFLOAT, // kFloat_GrVertexAttribType
22 VK_FORMAT_R32G32_SFLOAT, // kVec2f_GrVertexAttribType
23 VK_FORMAT_R32G32B32_SFLOAT, // kVec3f_GrVertexAttribType
24 VK_FORMAT_R32G32B32A32_SFLOAT, // kVec4f_GrVertexAttribType
25 VK_FORMAT_R8_UNORM, // kUByte_GrVertexAttribType
26 VK_FORMAT_R8G8B8A8_UNORM, // kVec4ub_GrVertexAttribType
27 VK_FORMAT_R16G16_SSCALED, // kVec2s_GrVertexAttribType
28 };
29 GR_STATIC_ASSERT(0 == kFloat_GrVertexAttribType);
30 GR_STATIC_ASSERT(1 == kVec2f_GrVertexAttribType);
31 GR_STATIC_ASSERT(2 == kVec3f_GrVertexAttribType);
32 GR_STATIC_ASSERT(3 == kVec4f_GrVertexAttribType);
33 GR_STATIC_ASSERT(4 == kUByte_GrVertexAttribType);
34 GR_STATIC_ASSERT(5 == kVec4ub_GrVertexAttribType);
35 GR_STATIC_ASSERT(6 == kVec2s_GrVertexAttribType);
36 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kFormats) == kGrVertexAttribTypeCount);
37 return kFormats[type];
38}
39
40static void setup_vertex_input_state(const GrPrimitiveProcessor& primProc,
41 VkPipelineVertexInputStateCreateInfo* vertexInputInfo,
42 VkVertexInputBindingDescription* bindingDesc,
43 int maxBindingDescCount,
44 VkVertexInputAttributeDescription* attributeDesc,
45 int maxAttributeDescCount) {
46 // for now we have only one vertex buffer and one binding
47 memset(bindingDesc, 0, sizeof(VkVertexInputBindingDescription));
48 bindingDesc->binding = 0;
49 bindingDesc->stride = (uint32_t)primProc.getVertexStride();
50 bindingDesc->inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
51
52 // setup attribute descriptions
53 int vaCount = primProc.numAttribs();
54 SkASSERT(vaCount < maxAttributeDescCount);
55 if (vaCount > 0) {
56 size_t offset = 0;
57 for (int attribIndex = 0; attribIndex < vaCount; attribIndex++) {
58 const GrGeometryProcessor::Attribute& attrib = primProc.getAttrib(attribIndex);
59 GrVertexAttribType attribType = attrib.fType;
60
61 VkVertexInputAttributeDescription& vkAttrib = attributeDesc[attribIndex];
62 vkAttrib.location = attribIndex; // for now assume location = attribIndex
63 vkAttrib.binding = 0; // for now only one vertex buffer & binding
64 vkAttrib.format = attrib_type_to_vkformat(attribType);
65 vkAttrib.offset = static_cast<uint32_t>(offset);
66 offset += attrib.fOffset;
67 }
68 }
69
70 memset(vertexInputInfo, 0, sizeof(VkPipelineVertexInputStateCreateInfo));
71 vertexInputInfo->sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
72 vertexInputInfo->pNext = nullptr;
73 vertexInputInfo->flags = 0;
74 vertexInputInfo->vertexBindingDescriptionCount = 1;
75 vertexInputInfo->pVertexBindingDescriptions = bindingDesc;
76 vertexInputInfo->vertexAttributeDescriptionCount = vaCount;
77 vertexInputInfo->pVertexAttributeDescriptions = attributeDesc;
78}
79
80
81static void setup_input_assembly_state(GrPrimitiveType primitiveType,
82 VkPipelineInputAssemblyStateCreateInfo* inputAssemblyInfo) {
83 static const VkPrimitiveTopology gPrimitiveType2VkTopology[] = {
84 VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
85 VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
86 VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN,
87 VK_PRIMITIVE_TOPOLOGY_POINT_LIST,
88 VK_PRIMITIVE_TOPOLOGY_LINE_LIST,
89 VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
90 };
91
92 memset(inputAssemblyInfo, 0, sizeof(VkPipelineInputAssemblyStateCreateInfo));
93 inputAssemblyInfo->sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
94 inputAssemblyInfo->pNext = nullptr;
95 inputAssemblyInfo->flags = 0;
96 inputAssemblyInfo->primitiveRestartEnable = false;
97 inputAssemblyInfo->topology = gPrimitiveType2VkTopology[primitiveType];
98}
99
100
101VkStencilOp stencil_op_to_vk_stencil_op(GrStencilOp op) {
102 static const VkStencilOp gTable[] = {
103 VK_STENCIL_OP_KEEP, // kKeep_StencilOp
104 VK_STENCIL_OP_REPLACE, // kReplace_StencilOp
105 VK_STENCIL_OP_INCREMENT_AND_WRAP, // kIncWrap_StencilOp
106 VK_STENCIL_OP_INCREMENT_AND_CLAMP, // kIncClamp_StencilOp
107 VK_STENCIL_OP_DECREMENT_AND_WRAP, // kDecWrap_StencilOp
108 VK_STENCIL_OP_DECREMENT_AND_CLAMP, // kDecClamp_StencilOp
109 VK_STENCIL_OP_ZERO, // kZero_StencilOp
110 VK_STENCIL_OP_INVERT, // kInvert_StencilOp
111 };
112 GR_STATIC_ASSERT(SK_ARRAY_COUNT(gTable) == kStencilOpCount);
113 GR_STATIC_ASSERT(0 == kKeep_StencilOp);
114 GR_STATIC_ASSERT(1 == kReplace_StencilOp);
115 GR_STATIC_ASSERT(2 == kIncWrap_StencilOp);
116 GR_STATIC_ASSERT(3 == kIncClamp_StencilOp);
117 GR_STATIC_ASSERT(4 == kDecWrap_StencilOp);
118 GR_STATIC_ASSERT(5 == kDecClamp_StencilOp);
119 GR_STATIC_ASSERT(6 == kZero_StencilOp);
120 GR_STATIC_ASSERT(7 == kInvert_StencilOp);
121 SkASSERT((unsigned)op < kStencilOpCount);
122 return gTable[op];
123}
124
125VkCompareOp stencil_func_to_vk_compare_op(GrStencilFunc basicFunc) {
126 static const VkCompareOp gTable[] = {
127 VK_COMPARE_OP_ALWAYS, // kAlways_StencilFunc
128 VK_COMPARE_OP_NEVER, // kNever_StencilFunc
129 VK_COMPARE_OP_GREATER, // kGreater_StencilFunc
130 VK_COMPARE_OP_GREATER_OR_EQUAL, // kGEqual_StencilFunc
131 VK_COMPARE_OP_LESS, // kLess_StencilFunc
132 VK_COMPARE_OP_LESS_OR_EQUAL, // kLEqual_StencilFunc,
133 VK_COMPARE_OP_EQUAL, // kEqual_StencilFunc,
134 VK_COMPARE_OP_NOT_EQUAL, // kNotEqual_StencilFunc,
135 };
136 GR_STATIC_ASSERT(SK_ARRAY_COUNT(gTable) == kBasicStencilFuncCount);
137 GR_STATIC_ASSERT(0 == kAlways_StencilFunc);
138 GR_STATIC_ASSERT(1 == kNever_StencilFunc);
139 GR_STATIC_ASSERT(2 == kGreater_StencilFunc);
140 GR_STATIC_ASSERT(3 == kGEqual_StencilFunc);
141 GR_STATIC_ASSERT(4 == kLess_StencilFunc);
142 GR_STATIC_ASSERT(5 == kLEqual_StencilFunc);
143 GR_STATIC_ASSERT(6 == kEqual_StencilFunc);
144 GR_STATIC_ASSERT(7 == kNotEqual_StencilFunc);
145 SkASSERT((unsigned)basicFunc < kBasicStencilFuncCount);
146
147 return gTable[basicFunc];
148}
149
150void setup_depth_stencil_state(const GrVkGpu* gpu,
151 const GrStencilSettings& stencilSettings,
152 VkPipelineDepthStencilStateCreateInfo* stencilInfo) {
153 memset(stencilInfo, 0, sizeof(VkPipelineDepthStencilStateCreateInfo));
154 stencilInfo->sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
155 stencilInfo->pNext = nullptr;
156 stencilInfo->flags = 0;
157 // set depth testing defaults
158 stencilInfo->depthTestEnable = VK_FALSE;
159 stencilInfo->depthWriteEnable = VK_FALSE;
160 stencilInfo->depthCompareOp = VK_COMPARE_OP_ALWAYS;
161 stencilInfo->depthBoundsTestEnable = VK_FALSE;
162 stencilInfo->stencilTestEnable = !stencilSettings.isDisabled();
163 if (!stencilSettings.isDisabled()) {
164 // Set front face
165 GrStencilSettings::Face face = GrStencilSettings::kFront_Face;
166 stencilInfo->front.failOp = stencil_op_to_vk_stencil_op(stencilSettings.failOp(face));
167 stencilInfo->front.passOp = stencil_op_to_vk_stencil_op(stencilSettings.passOp(face));
168 stencilInfo->front.depthFailOp = stencilInfo->front.failOp;
169 stencilInfo->front.compareOp = stencil_func_to_vk_compare_op(stencilSettings.func(face));
170 stencilInfo->front.compareMask = stencilSettings.funcMask(face);
171 stencilInfo->front.writeMask = 0;
172 stencilInfo->front.reference = 0;
173
174 // Set back face
175 face = GrStencilSettings::kBack_Face;
176 stencilInfo->back.failOp = stencil_op_to_vk_stencil_op(stencilSettings.failOp(face));
177 stencilInfo->back.passOp = stencil_op_to_vk_stencil_op(stencilSettings.passOp(face));
178 stencilInfo->back.depthFailOp = stencilInfo->front.failOp;
179 stencilInfo->back.compareOp = stencil_func_to_vk_compare_op(stencilSettings.func(face));
180 stencilInfo->back.compareMask = stencilSettings.funcMask(face);
181 stencilInfo->back.writeMask = 0;
182 stencilInfo->back.reference = 0;
183 }
184 stencilInfo->minDepthBounds = 0.0f;
185 stencilInfo->maxDepthBounds = 1.0f;
186}
187
188void setup_viewport_scissor_state(const GrVkGpu* gpu,
189 const GrPipeline& pipeline,
190 const GrVkRenderTarget* vkRT,
191 VkPipelineViewportStateCreateInfo* viewportInfo,
192 VkViewport* viewport,
193 VkRect2D* scissor) {
194 memset(viewportInfo, 0, sizeof(VkPipelineViewportStateCreateInfo));
195 viewportInfo->sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
196 viewportInfo->pNext = nullptr;
197 viewportInfo->flags = 0;
198
199 viewport->x = 0.0f;
200 viewport->y = 0.0f;
201 viewport->width = SkIntToScalar(vkRT->width());
202 viewport->height = SkIntToScalar(vkRT->height());
203 viewport->minDepth = 0.0f;
204 viewport->maxDepth = 1.0f;
205 viewportInfo->viewportCount = 1;
206 viewportInfo->pViewports = viewport;
207
208 const GrScissorState& scissorState = pipeline.getScissorState();
209 if (scissorState.enabled() &&
210 !scissorState.rect().contains(0, 0, vkRT->width(), vkRT->height())) {
211 // This all assumes the scissorState has previously been clipped to the device space render
212 // target.
213 scissor->offset.x = scissorState.rect().fLeft;
214 scissor->extent.width = scissorState.rect().width();
215 if (kTopLeft_GrSurfaceOrigin == vkRT->origin()) {
216 scissor->offset.y = scissorState.rect().fTop;
217 } else {
218 SkASSERT(kBottomLeft_GrSurfaceOrigin == vkRT->origin());
219 scissor->offset.y = vkRT->height() - scissorState.rect().fBottom;
220 }
221 scissor->extent.height = scissorState.rect().height();
222
223 viewportInfo->scissorCount = 1;
224 viewportInfo->pScissors = scissor;
225 SkASSERT(scissor->offset.x >= 0);
226 SkASSERT(scissor->offset.x + scissor->extent.width <= (uint32_t)vkRT->width());
227 SkASSERT(scissor->offset.y >= 0);
228 SkASSERT(scissor->offset.y + scissor->extent.height <= (uint32_t)vkRT->height());
229 } else {
230 scissor->extent.width = vkRT->width();
231 scissor->extent.height = vkRT->height();
232 scissor->offset.x = 0;
233 scissor->offset.y = 0;
234 viewportInfo->scissorCount = 1;
235 viewportInfo->pScissors = scissor;
236 }
237 SkASSERT(viewportInfo->viewportCount == viewportInfo->scissorCount);
238}
239
240void setup_multisample_state(const GrPipeline& pipeline,
241 VkPipelineMultisampleStateCreateInfo* multisampleInfo) {
242 memset(multisampleInfo, 0, sizeof(VkPipelineMultisampleStateCreateInfo));
243 multisampleInfo->sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
244 multisampleInfo->pNext = nullptr;
245 multisampleInfo->flags = 0;
246 int numSamples = pipeline.getRenderTarget()->numColorSamples();
247 SkAssertResult(GrSampleCountToVkSampleCount(numSamples,
248 &multisampleInfo->rasterizationSamples));
249 multisampleInfo->sampleShadingEnable = VK_FALSE;
250 multisampleInfo->minSampleShading = 0;
251 multisampleInfo->pSampleMask = nullptr;
252 multisampleInfo->alphaToCoverageEnable = VK_FALSE;
253 multisampleInfo->alphaToOneEnable = VK_FALSE;
254}
255
256static VkBlendFactor blend_coeff_to_vk_blend(GrBlendCoeff coeff) {
257 static const VkBlendFactor gTable[] = {
258 VK_BLEND_FACTOR_ZERO, // kZero_GrBlendCoeff
259 VK_BLEND_FACTOR_ONE, // kOne_GrBlendCoeff
260 VK_BLEND_FACTOR_SRC_COLOR, // kSC_GrBlendCoeff
261 VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR, // kISC_GrBlendCoeff
262 VK_BLEND_FACTOR_DST_COLOR, // kDC_GrBlendCoeff
263 VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR, // kIDC_GrBlendCoeff
264 VK_BLEND_FACTOR_SRC_ALPHA, // kSA_GrBlendCoeff
265 VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA, // kISA_GrBlendCoeff
266 VK_BLEND_FACTOR_DST_ALPHA, // kDA_GrBlendCoeff
267 VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA, // kIDA_GrBlendCoeff
268 VK_BLEND_FACTOR_CONSTANT_COLOR, // kConstC_GrBlendCoeff
269 VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR, // kIConstC_GrBlendCoeff
270 VK_BLEND_FACTOR_CONSTANT_ALPHA, // kConstA_GrBlendCoeff
271 VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA, // kIConstA_GrBlendCoeff
272 VK_BLEND_FACTOR_SRC1_COLOR, // kS2C_GrBlendCoeff
273 VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR, // kIS2C_GrBlendCoeff
274 VK_BLEND_FACTOR_SRC1_ALPHA, // kS2A_GrBlendCoeff
275 VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA, // kIS2A_GrBlendCoeff
276
277 };
278 GR_STATIC_ASSERT(SK_ARRAY_COUNT(gTable) == kGrBlendCoeffCnt);
279 GR_STATIC_ASSERT(0 == kZero_GrBlendCoeff);
280 GR_STATIC_ASSERT(1 == kOne_GrBlendCoeff);
281 GR_STATIC_ASSERT(2 == kSC_GrBlendCoeff);
282 GR_STATIC_ASSERT(3 == kISC_GrBlendCoeff);
283 GR_STATIC_ASSERT(4 == kDC_GrBlendCoeff);
284 GR_STATIC_ASSERT(5 == kIDC_GrBlendCoeff);
285 GR_STATIC_ASSERT(6 == kSA_GrBlendCoeff);
286 GR_STATIC_ASSERT(7 == kISA_GrBlendCoeff);
287 GR_STATIC_ASSERT(8 == kDA_GrBlendCoeff);
288 GR_STATIC_ASSERT(9 == kIDA_GrBlendCoeff);
289 GR_STATIC_ASSERT(10 == kConstC_GrBlendCoeff);
290 GR_STATIC_ASSERT(11 == kIConstC_GrBlendCoeff);
291 GR_STATIC_ASSERT(12 == kConstA_GrBlendCoeff);
292 GR_STATIC_ASSERT(13 == kIConstA_GrBlendCoeff);
293 GR_STATIC_ASSERT(14 == kS2C_GrBlendCoeff);
294 GR_STATIC_ASSERT(15 == kIS2C_GrBlendCoeff);
295 GR_STATIC_ASSERT(16 == kS2A_GrBlendCoeff);
296 GR_STATIC_ASSERT(17 == kIS2A_GrBlendCoeff);
297
298 SkASSERT((unsigned)coeff < kGrBlendCoeffCnt);
299 return gTable[coeff];
300}
301
302
303static VkBlendOp blend_equation_to_vk_blend_op(GrBlendEquation equation) {
304 static const VkBlendOp gTable[] = {
305 VK_BLEND_OP_ADD, // kAdd_GrBlendEquation
306 VK_BLEND_OP_SUBTRACT, // kSubtract_GrBlendEquation
307 VK_BLEND_OP_REVERSE_SUBTRACT, // kReverseSubtract_GrBlendEquation
308 };
309 GR_STATIC_ASSERT(SK_ARRAY_COUNT(gTable) == kFirstAdvancedGrBlendEquation);
310 GR_STATIC_ASSERT(0 == kAdd_GrBlendEquation);
311 GR_STATIC_ASSERT(1 == kSubtract_GrBlendEquation);
312 GR_STATIC_ASSERT(2 == kReverseSubtract_GrBlendEquation);
313
314 SkASSERT((unsigned)equation < kGrBlendCoeffCnt);
315 return gTable[equation];
316}
317
318bool blend_coeff_refs_constant(GrBlendCoeff coeff) {
319 static const bool gCoeffReferencesBlendConst[] = {
320 false,
321 false,
322 false,
323 false,
324 false,
325 false,
326 false,
327 false,
328 false,
329 false,
330 true,
331 true,
332 true,
333 true,
334
335 // extended blend coeffs
336 false,
337 false,
338 false,
339 false,
340 };
341 return gCoeffReferencesBlendConst[coeff];
342 GR_STATIC_ASSERT(kGrBlendCoeffCnt == SK_ARRAY_COUNT(gCoeffReferencesBlendConst));
343 // Individual enum asserts already made in blend_coeff_to_vk_blend
344}
345
346void setup_color_blend_state(const GrVkGpu* gpu,
347 const GrPipeline& pipeline,
348 VkPipelineColorBlendStateCreateInfo* colorBlendInfo,
349 VkPipelineColorBlendAttachmentState* attachmentState) {
350 GrXferProcessor::BlendInfo blendInfo;
351 pipeline.getXferProcessor().getBlendInfo(&blendInfo);
352
353 GrBlendEquation equation = blendInfo.fEquation;
354 GrBlendCoeff srcCoeff = blendInfo.fSrcBlend;
355 GrBlendCoeff dstCoeff = blendInfo.fDstBlend;
356 bool blendOff = (kAdd_GrBlendEquation == equation || kSubtract_GrBlendEquation == equation) &&
357 kOne_GrBlendCoeff == srcCoeff && kZero_GrBlendCoeff == dstCoeff;
358
359 memset(attachmentState, 0, sizeof(VkPipelineColorBlendAttachmentState));
360 attachmentState->blendEnable = !blendOff;
361 if (!blendOff) {
362 attachmentState->srcColorBlendFactor = blend_coeff_to_vk_blend(srcCoeff);
363 attachmentState->dstColorBlendFactor = blend_coeff_to_vk_blend(dstCoeff);
364 attachmentState->colorBlendOp = blend_equation_to_vk_blend_op(equation);
365 attachmentState->srcAlphaBlendFactor = blend_coeff_to_vk_blend(srcCoeff);
366 attachmentState->dstAlphaBlendFactor = blend_coeff_to_vk_blend(dstCoeff);
367 attachmentState->alphaBlendOp = blend_equation_to_vk_blend_op(equation);
368 }
369 attachmentState->colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
370 VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
371
372 memset(colorBlendInfo, 0, sizeof(VkPipelineColorBlendStateCreateInfo));
373 colorBlendInfo->sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
374 colorBlendInfo->pNext = nullptr;
375 colorBlendInfo->flags = 0;
376 colorBlendInfo->logicOpEnable = VK_FALSE;
377 colorBlendInfo->attachmentCount = 1;
378 colorBlendInfo->pAttachments = attachmentState;
379 if (blend_coeff_refs_constant(srcCoeff) || blend_coeff_refs_constant(dstCoeff)) {
380 GrColorToRGBAFloat(blendInfo.fBlendConstant, colorBlendInfo->blendConstants);
381 }
382}
383
384VkCullModeFlags draw_face_to_vk_cull_mode(GrPipelineBuilder::DrawFace drawFace) {
385 // Assumes that we've set the front face to be ccw
386 static const VkCullModeFlags gTable[] = {
387 VK_CULL_MODE_NONE, // kBoth_DrawFace
388 VK_CULL_MODE_BACK_BIT, // kCCW_DrawFace, cull back face
389 VK_CULL_MODE_FRONT_BIT, // kCW_DrawFace, cull front face
390 };
391 GR_STATIC_ASSERT(0 == GrPipelineBuilder::kBoth_DrawFace);
392 GR_STATIC_ASSERT(1 == GrPipelineBuilder::kCCW_DrawFace);
393 GR_STATIC_ASSERT(2 == GrPipelineBuilder::kCW_DrawFace);
394 SkASSERT((unsigned)drawFace <= 2);
395
396 return gTable[drawFace];
397}
398
399void setup_raster_state(const GrVkGpu* gpu,
400 const GrPipeline& pipeline,
401 VkPipelineRasterizationStateCreateInfo* rasterInfo) {
402 memset(rasterInfo, 0, sizeof(VkPipelineRasterizationStateCreateInfo));
403 rasterInfo->sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
404 rasterInfo->pNext = nullptr;
405 rasterInfo->flags = 0;
406 rasterInfo->depthClampEnable = VK_FALSE;
407 rasterInfo->rasterizerDiscardEnable = VK_FALSE;
408 rasterInfo->polygonMode = VK_POLYGON_MODE_FILL;
409 rasterInfo->cullMode = draw_face_to_vk_cull_mode(pipeline.getDrawFace());
410 rasterInfo->frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
411 rasterInfo->depthBiasEnable = VK_FALSE;
412 rasterInfo->depthBiasConstantFactor = 0.0f;
413 rasterInfo->depthBiasClamp = 0.0f;
414 rasterInfo->depthBiasSlopeFactor = 0.0f;
415 rasterInfo->lineWidth = 1.0f;
416}
417
418void setup_dynamic_state(const GrVkGpu* gpu,
419 const GrPipeline& pipeline,
420 VkPipelineDynamicStateCreateInfo* dynamicInfo) {
421 memset(dynamicInfo, 0, sizeof(VkPipelineDynamicStateCreateInfo));
422 dynamicInfo->sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
423 // TODO: mask out any state we might want to set dynamically
424 dynamicInfo->dynamicStateCount = 0;
425}
426
427GrVkPipeline* GrVkPipeline::Create(GrVkGpu* gpu, const GrPipeline& pipeline,
428 const GrPrimitiveProcessor& primProc,
429 VkPipelineShaderStageCreateInfo* shaderStageInfo,
430 int shaderStageCount,
431 GrPrimitiveType primitiveType,
432 const GrVkRenderPass& renderPass,
433 VkPipelineLayout layout) {
434 VkPipelineVertexInputStateCreateInfo vertexInputInfo;
435 VkVertexInputBindingDescription bindingDesc;
436 // TODO: allocate this based on VkPhysicalDeviceLimits::maxVertexInputAttributes
437 static const int kMaxVertexAttributes = 16;
438 static VkVertexInputAttributeDescription attributeDesc[kMaxVertexAttributes];
439 setup_vertex_input_state(primProc, &vertexInputInfo, &bindingDesc, 1,
440 attributeDesc, kMaxVertexAttributes);
441
442 VkPipelineInputAssemblyStateCreateInfo inputAssemblyInfo;
443 setup_input_assembly_state(primitiveType, &inputAssemblyInfo);
444
445 VkPipelineDepthStencilStateCreateInfo depthStencilInfo;
446 setup_depth_stencil_state(gpu, pipeline.getStencil(), &depthStencilInfo);
447
448 GrRenderTarget* rt = pipeline.getRenderTarget();
449 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(rt);
450 VkPipelineViewportStateCreateInfo viewportInfo;
451 VkViewport viewport;
452 VkRect2D scissor;
453 setup_viewport_scissor_state(gpu, pipeline, vkRT, &viewportInfo, &viewport, &scissor);
454
455 VkPipelineMultisampleStateCreateInfo multisampleInfo;
456 setup_multisample_state(pipeline, &multisampleInfo);
457
458 // We will only have one color attachment per pipeline.
459 VkPipelineColorBlendAttachmentState attachmentStates[1];
460 VkPipelineColorBlendStateCreateInfo colorBlendInfo;
461 setup_color_blend_state(gpu, pipeline, &colorBlendInfo, attachmentStates);
462
463 VkPipelineRasterizationStateCreateInfo rasterInfo;
464 setup_raster_state(gpu, pipeline, &rasterInfo);
465
466 VkPipelineDynamicStateCreateInfo dynamicInfo;
467 setup_dynamic_state(gpu, pipeline, &dynamicInfo);
468
469 VkGraphicsPipelineCreateInfo pipelineCreateInfo;
470 memset(&pipelineCreateInfo, 0, sizeof(VkGraphicsPipelineCreateInfo));
471 pipelineCreateInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
472 pipelineCreateInfo.pNext = nullptr;
473 pipelineCreateInfo.flags = 0;
474 pipelineCreateInfo.stageCount = shaderStageCount;
475 pipelineCreateInfo.pStages = shaderStageInfo;
476 pipelineCreateInfo.pVertexInputState = &vertexInputInfo;
477 pipelineCreateInfo.pInputAssemblyState = &inputAssemblyInfo;
478 pipelineCreateInfo.pTessellationState = nullptr;
479 pipelineCreateInfo.pViewportState = &viewportInfo;
480 pipelineCreateInfo.pRasterizationState = &rasterInfo;
481 pipelineCreateInfo.pMultisampleState = &multisampleInfo;
482 pipelineCreateInfo.pDepthStencilState = &depthStencilInfo;
483 pipelineCreateInfo.pColorBlendState = &colorBlendInfo;
484 pipelineCreateInfo.pDynamicState = &dynamicInfo;
485 pipelineCreateInfo.layout = layout;
486 pipelineCreateInfo.renderPass = renderPass.vkRenderPass();
487 pipelineCreateInfo.subpass = 0;
488 pipelineCreateInfo.basePipelineHandle = VK_NULL_HANDLE;
489 pipelineCreateInfo.basePipelineIndex = -1;
490
491 VkPipeline vkPipeline;
492 VkResult err = GR_VK_CALL(gpu->vkInterface(), CreateGraphicsPipelines(gpu->device(),
493 nullptr, 1,
494 &pipelineCreateInfo,
495 nullptr, &vkPipeline));
496 if (err) {
497 return nullptr;
498 }
499
500 return new GrVkPipeline(vkPipeline);
501}
502
503void GrVkPipeline::freeGPUData(const GrVkGpu* gpu) const {
504 GR_VK_CALL(gpu->vkInterface(), DestroyPipeline(gpu->device(), fPipeline, nullptr));
505}
506
507