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junov@google.comf93e7172011-03-31 21:26:24 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
junov@google.comf93e7172011-03-31 21:26:24 +00006 */
joshualitt23e280d2014-09-18 12:26:38 -07007
junov@google.comf93e7172011-03-31 21:26:24 +00008#include "GrGLProgram.h"
9
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000010#include "GrAllocator.h"
joshualittb0a8a372014-09-23 09:50:21 -070011#include "GrProcessor.h"
bsalomon@google.com77af6802013-10-02 13:04:56 +000012#include "GrCoordTransform.h"
jvanverth39edf762014-12-22 11:44:19 -080013#include "GrGLGpu.h"
cdalton74b8d322016-04-11 14:47:28 -070014#include "GrGLBuffer.h"
kkinnunenec56e452014-08-25 22:21:16 -070015#include "GrGLPathRendering.h"
kkinnunencabe20c2015-06-01 01:37:26 -070016#include "GrPathProcessor.h"
egdaniel8dd688b2015-01-22 10:16:09 -080017#include "GrPipeline.h"
egdanielc2304142014-12-11 13:15:13 -080018#include "GrXferProcessor.h"
egdaniel64c47282015-11-13 06:54:19 -080019#include "glsl/GrGLSLFragmentProcessor.h"
egdaniele659a582015-11-13 09:55:43 -080020#include "glsl/GrGLSLGeometryProcessor.h"
egdanielfa4cc8b2015-11-13 08:34:52 -080021#include "glsl/GrGLSLXferProcessor.h"
Scroggo97c88c22011-05-11 14:05:25 +000022
commit-bot@chromium.org9188a152013-09-05 18:28:24 +000023#define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X)
24#define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X)
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000025
joshualitt47bb3822014-10-07 16:43:25 -070026///////////////////////////////////////////////////////////////////////////////////////////////////
27
bsalomon861e1032014-12-16 07:33:49 -080028GrGLProgram::GrGLProgram(GrGLGpu* gpu,
Brian Salomon4d3f5172018-06-07 14:42:52 -040029 const GrProgramDesc& desc,
30 const BuiltinUniformHandles& builtinUniforms,
31 GrGLuint programID,
32 const UniformInfoArray& uniforms,
33 const UniformInfoArray& textureSamplers,
34 const UniformInfoArray& texelBuffers,
35 const VaryingInfoArray& pathProcVaryings,
36 std::unique_ptr<GrGLSLPrimitiveProcessor> geometryProcessor,
37 std::unique_ptr<GrGLSLXferProcessor> xferProcessor,
38 std::unique_ptr<std::unique_ptr<GrGLSLFragmentProcessor>[]> fragmentProcessors,
39 int fragmentProcessorCnt)
40 : fBuiltinUniformHandles(builtinUniforms)
41 , fProgramID(programID)
42 , fGeometryProcessor(std::move(geometryProcessor))
43 , fXferProcessor(std::move(xferProcessor))
44 , fFragmentProcessors(std::move(fragmentProcessors))
45 , fFragmentProcessorCnt(fragmentProcessorCnt)
46 , fDesc(desc)
47 , fGpu(gpu)
48 , fProgramDataManager(gpu, programID, uniforms, pathProcVaryings)
49 , fNumTextureSamplers(textureSamplers.count())
50 , fNumTexelBuffers(texelBuffers.count()) {
cdalton42717652015-06-18 11:54:30 -070051 // Assign texture units to sampler uniforms one time up front.
52 GL_CALL(UseProgram(fProgramID));
Greg Danielbc5d4d72017-05-05 10:28:42 -040053 fProgramDataManager.setSamplerUniforms(textureSamplers, 0);
54 fProgramDataManager.setSamplerUniforms(texelBuffers, fNumTextureSamplers);
junov@google.comf93e7172011-03-31 21:26:24 +000055}
56
57GrGLProgram::~GrGLProgram() {
kkinnunendddc18a2014-08-03 23:19:46 -070058 if (fProgramID) {
59 GL_CALL(DeleteProgram(fProgramID));
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000060 }
junov@google.comf93e7172011-03-31 21:26:24 +000061}
62
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000063void GrGLProgram::abandon() {
kkinnunendddc18a2014-08-03 23:19:46 -070064 fProgramID = 0;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000065}
66
bsalomon@google.comeb715c82012-07-11 15:03:31 +000067///////////////////////////////////////////////////////////////////////////////
junov@google.comf93e7172011-03-31 21:26:24 +000068
cdalton74b8d322016-04-11 14:47:28 -070069void GrGLProgram::setData(const GrPrimitiveProcessor& primProc, const GrPipeline& pipeline) {
Robert Phillipsb0e93a22017-08-29 08:26:54 -040070 this->setRenderTargetState(primProc, pipeline.proxy());
bsalomon@google.com91207482013-02-12 21:45:24 +000071
joshualitt47bb3822014-10-07 16:43:25 -070072 // we set the textures, and uniforms for installed processors in a generic way, but subclasses
73 // of GLProgram determine how to set coord transforms
Greg Danielbc5d4d72017-05-05 10:28:42 -040074
75 // We must bind to texture units in the same order in which we set the uniforms in
76 // GrGLProgramDataManager. That is first all texture samplers and then texel buffers.
Greg Danielbc5d4d72017-05-05 10:28:42 -040077 // Within each group we will bind them in primProc, fragProcs, XP order.
78 int nextTexSamplerIdx = 0;
79 int nextTexelBufferIdx = fNumTextureSamplers;
bsalomona624bf32016-09-20 09:12:47 -070080 fGeometryProcessor->setData(fProgramDataManager, primProc,
81 GrFragmentProcessor::CoordTransformIter(pipeline));
Brian Osman2b23c4b2018-06-01 12:25:08 -040082 this->bindTextures(primProc, &nextTexSamplerIdx, &nextTexelBufferIdx);
cdalton42717652015-06-18 11:54:30 -070083
Brian Salomon559f5562017-11-15 14:28:33 -050084 this->setFragmentData(primProc, pipeline, &nextTexSamplerIdx, &nextTexelBufferIdx);
joshualitt9b989322014-12-15 14:16:27 -080085
Brian Salomon42c456f2017-03-06 11:29:48 -050086 const GrXferProcessor& xp = pipeline.getXferProcessor();
Brian Salomon18dfa982017-04-03 16:57:43 -040087 SkIPoint offset;
Robert Phillipsbb581ce2017-05-29 15:05:15 -040088 GrTexture* dstTexture = pipeline.peekDstTexture(&offset);
89
Brian Salomon18dfa982017-04-03 16:57:43 -040090 fXferProcessor->setData(fProgramDataManager, xp, dstTexture, offset);
91 if (dstTexture) {
Brian Osman2b23c4b2018-06-01 12:25:08 -040092 fGpu->bindTexture(nextTexSamplerIdx++, GrSamplerState::ClampNearest(),
Robert Phillipsb0e93a22017-08-29 08:26:54 -040093 static_cast<GrGLTexture*>(dstTexture),
94 pipeline.dstTextureProxy()->origin());
Brian Salomon18dfa982017-04-03 16:57:43 -040095 }
Greg Danielbc5d4d72017-05-05 10:28:42 -040096 SkASSERT(nextTexSamplerIdx == fNumTextureSamplers);
97 SkASSERT(nextTexelBufferIdx == fNumTextureSamplers + fNumTexelBuffers);
joshualitt47bb3822014-10-07 16:43:25 -070098}
99
brianosman33f6b3f2016-06-02 05:49:21 -0700100void GrGLProgram::generateMipmaps(const GrPrimitiveProcessor& primProc,
101 const GrPipeline& pipeline) {
Brian Osman2b23c4b2018-06-01 12:25:08 -0400102 this->generateMipmaps(primProc);
brianosman33f6b3f2016-06-02 05:49:21 -0700103
bsalomonb58a2b42016-09-26 06:55:02 -0700104 GrFragmentProcessor::Iter iter(pipeline);
105 while (const GrFragmentProcessor* fp = iter.next()) {
Brian Osman2b23c4b2018-06-01 12:25:08 -0400106 this->generateMipmaps(*fp);
brianosman33f6b3f2016-06-02 05:49:21 -0700107 }
brianosman33f6b3f2016-06-02 05:49:21 -0700108}
109
joshualitt873ad0e2015-01-20 09:08:51 -0800110void GrGLProgram::setFragmentData(const GrPrimitiveProcessor& primProc,
cdalton42717652015-06-18 11:54:30 -0700111 const GrPipeline& pipeline,
Greg Danielbc5d4d72017-05-05 10:28:42 -0400112 int* nextTexSamplerIdx,
Brian Salomon559f5562017-11-15 14:28:33 -0500113 int* nextTexelBufferIdx) {
bsalomonb58a2b42016-09-26 06:55:02 -0700114 GrFragmentProcessor::Iter iter(pipeline);
Brian Salomon4d3f5172018-06-07 14:42:52 -0400115 GrGLSLFragmentProcessor::Iter glslIter(fFragmentProcessors.get(), fFragmentProcessorCnt);
bsalomonb58a2b42016-09-26 06:55:02 -0700116 const GrFragmentProcessor* fp = iter.next();
117 GrGLSLFragmentProcessor* glslFP = glslIter.next();
118 while (fp && glslFP) {
119 glslFP->setData(fProgramDataManager, *fp);
Brian Osman2b23c4b2018-06-01 12:25:08 -0400120 this->bindTextures(*fp, nextTexSamplerIdx, nextTexelBufferIdx);
mtklein85552e42016-09-26 08:39:43 -0700121 fp = iter.next();
122 glslFP = glslIter.next();
joshualitta5305a12014-10-10 17:47:00 -0700123 }
bsalomonb58a2b42016-09-26 06:55:02 -0700124 SkASSERT(!fp && !glslFP);
joshualitta5305a12014-10-10 17:47:00 -0700125}
bsalomona624bf32016-09-20 09:12:47 -0700126
bsalomon@google.com91207482013-02-12 21:45:24 +0000127
joshualitt873ad0e2015-01-20 09:08:51 -0800128void GrGLProgram::setRenderTargetState(const GrPrimitiveProcessor& primProc,
Robert Phillipsb0e93a22017-08-29 08:26:54 -0400129 const GrRenderTargetProxy* proxy) {
130 GrRenderTarget* rt = proxy->priv().peekRenderTarget();
joshualitt47bb3822014-10-07 16:43:25 -0700131 // Load the RT height uniform if it is needed to y-flip gl_FragCoord.
132 if (fBuiltinUniformHandles.fRTHeightUni.isValid() &&
Robert Phillips02bb6df2017-03-28 17:11:19 -0400133 fRenderTargetState.fRenderTargetSize.fHeight != rt->height()) {
134 fProgramDataManager.set1f(fBuiltinUniformHandles.fRTHeightUni, SkIntToScalar(rt->height()));
joshualitt47bb3822014-10-07 16:43:25 -0700135 }
136
joshualittd8dd47b2015-09-11 11:45:01 -0700137 // set RT adjustment
bsalomon@google.com6a51dcb2013-02-13 16:03:51 +0000138 SkISize size;
139 size.set(rt->width(), rt->height());
joshualittd8dd47b2015-09-11 11:45:01 -0700140 if (!primProc.isPathRendering()) {
Robert Phillipsb0e93a22017-08-29 08:26:54 -0400141 if (fRenderTargetState.fRenderTargetOrigin != proxy->origin() ||
joshualittd8dd47b2015-09-11 11:45:01 -0700142 fRenderTargetState.fRenderTargetSize != size) {
143 fRenderTargetState.fRenderTargetSize = size;
Robert Phillipsb0e93a22017-08-29 08:26:54 -0400144 fRenderTargetState.fRenderTargetOrigin = proxy->origin();
commit-bot@chromium.org47c66dd2014-05-29 01:12:10 +0000145
egdaniel018fb622015-10-28 07:26:40 -0700146 float rtAdjustmentVec[4];
joshualittd8dd47b2015-09-11 11:45:01 -0700147 fRenderTargetState.getRTAdjustmentVec(rtAdjustmentVec);
148 fProgramDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, rtAdjustmentVec);
149 }
150 } else {
151 SkASSERT(fGpu->glCaps().shaderCaps()->pathRenderingSupport());
152 const GrPathProcessor& pathProc = primProc.cast<GrPathProcessor>();
153 fGpu->glPathRendering()->setProjectionMatrix(pathProc.viewMatrix(),
Robert Phillipsb0e93a22017-08-29 08:26:54 -0400154 size, proxy->origin());
bsalomon@google.com6a51dcb2013-02-13 16:03:51 +0000155 }
156}
cdalton74b8d322016-04-11 14:47:28 -0700157
Brian Salomonab015ef2017-04-04 10:15:51 -0400158void GrGLProgram::bindTextures(const GrResourceIOProcessor& processor,
Greg Danielbc5d4d72017-05-05 10:28:42 -0400159 int* nextTexSamplerIdx,
Brian Salomon559f5562017-11-15 14:28:33 -0500160 int* nextTexelBufferIdx) {
Brian Salomon0bbecb22016-11-17 11:38:22 -0500161 for (int i = 0; i < processor.numTextureSamplers(); ++i) {
Brian Salomonab015ef2017-04-04 10:15:51 -0400162 const GrResourceIOProcessor::TextureSampler& sampler = processor.textureSampler(i);
Brian Osman2b23c4b2018-06-01 12:25:08 -0400163 fGpu->bindTexture((*nextTexSamplerIdx)++, sampler.samplerState(),
Brian Salomon2bbdcc42017-09-07 12:36:34 -0400164 static_cast<GrGLTexture*>(sampler.peekTexture()),
Robert Phillipsb0e93a22017-08-29 08:26:54 -0400165 sampler.proxy()->origin());
cdalton74b8d322016-04-11 14:47:28 -0700166 }
167 for (int i = 0; i < processor.numBuffers(); ++i) {
Brian Salomonab015ef2017-04-04 10:15:51 -0400168 const GrResourceIOProcessor::BufferAccess& access = processor.bufferAccess(i);
Greg Danielbc5d4d72017-05-05 10:28:42 -0400169 fGpu->bindTexelBuffer((*nextTexelBufferIdx)++, access.texelConfig(),
cdalton74b8d322016-04-11 14:47:28 -0700170 static_cast<GrGLBuffer*>(access.buffer()));
171 }
172}
brianosman33f6b3f2016-06-02 05:49:21 -0700173
Brian Osman2b23c4b2018-06-01 12:25:08 -0400174void GrGLProgram::generateMipmaps(const GrResourceIOProcessor& processor) {
Brian Salomon0bbecb22016-11-17 11:38:22 -0500175 for (int i = 0; i < processor.numTextureSamplers(); ++i) {
Brian Salomonab015ef2017-04-04 10:15:51 -0400176 const GrResourceIOProcessor::TextureSampler& sampler = processor.textureSampler(i);
Brian Osman2b23c4b2018-06-01 12:25:08 -0400177 fGpu->generateMipmaps(sampler.samplerState(),
Robert Phillipsb0e93a22017-08-29 08:26:54 -0400178 static_cast<GrGLTexture*>(sampler.peekTexture()),
179 sampler.proxy()->origin());
brianosman33f6b3f2016-06-02 05:49:21 -0700180 }
181}