Stephen White | 4da34bf | 2019-07-30 10:37:47 -0400 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright 2019 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "src/gpu/dawn/GrDawnUniformHandler.h" |
| 9 | #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
| 10 | |
| 11 | GrDawnUniformHandler::GrDawnUniformHandler(GrGLSLProgramBuilder* program) |
| 12 | : INHERITED(program) |
| 13 | , fUniforms(kUniformsPerBlock) |
| 14 | { |
| 15 | } |
| 16 | |
| 17 | const GrShaderVar& GrDawnUniformHandler::getUniformVariable(UniformHandle u) const { |
| 18 | return fUniforms[u.toIndex()].fVar; |
| 19 | } |
| 20 | |
| 21 | const char* GrDawnUniformHandler::getUniformCStr(UniformHandle u) const { |
| 22 | return fUniforms[u.toIndex()].fVar.getName().c_str(); |
| 23 | } |
| 24 | |
| 25 | // FIXME: this code was ripped from GrVkUniformHandler; should be refactored. |
| 26 | namespace { |
| 27 | |
| 28 | uint32_t grsltype_to_alignment_mask(GrSLType type) { |
| 29 | switch(type) { |
| 30 | case kByte_GrSLType: // fall through |
| 31 | case kUByte_GrSLType: |
| 32 | return 0x0; |
| 33 | case kByte2_GrSLType: // fall through |
| 34 | case kUByte2_GrSLType: |
| 35 | return 0x1; |
| 36 | case kByte3_GrSLType: // fall through |
| 37 | case kByte4_GrSLType: |
| 38 | case kUByte3_GrSLType: |
| 39 | case kUByte4_GrSLType: |
| 40 | return 0x3; |
| 41 | case kShort_GrSLType: // fall through |
| 42 | case kUShort_GrSLType: |
| 43 | return 0x1; |
| 44 | case kShort2_GrSLType: // fall through |
| 45 | case kUShort2_GrSLType: |
| 46 | return 0x3; |
| 47 | case kShort3_GrSLType: // fall through |
| 48 | case kShort4_GrSLType: |
| 49 | case kUShort3_GrSLType: |
| 50 | case kUShort4_GrSLType: |
| 51 | return 0x7; |
| 52 | case kInt_GrSLType: |
| 53 | case kUint_GrSLType: |
| 54 | return 0x3; |
| 55 | case kHalf_GrSLType: // fall through |
| 56 | case kFloat_GrSLType: |
| 57 | return 0x3; |
| 58 | case kHalf2_GrSLType: // fall through |
| 59 | case kFloat2_GrSLType: |
| 60 | return 0x7; |
| 61 | case kHalf3_GrSLType: // fall through |
| 62 | case kFloat3_GrSLType: |
| 63 | return 0xF; |
| 64 | case kHalf4_GrSLType: // fall through |
| 65 | case kFloat4_GrSLType: |
| 66 | return 0xF; |
| 67 | case kUint2_GrSLType: |
| 68 | return 0x7; |
| 69 | case kInt2_GrSLType: |
| 70 | return 0x7; |
| 71 | case kInt3_GrSLType: |
| 72 | return 0xF; |
| 73 | case kInt4_GrSLType: |
| 74 | return 0xF; |
| 75 | case kHalf2x2_GrSLType: // fall through |
| 76 | case kFloat2x2_GrSLType: |
| 77 | return 0x7; |
| 78 | case kHalf3x3_GrSLType: // fall through |
| 79 | case kFloat3x3_GrSLType: |
| 80 | return 0xF; |
| 81 | case kHalf4x4_GrSLType: // fall through |
| 82 | case kFloat4x4_GrSLType: |
| 83 | return 0xF; |
| 84 | |
| 85 | // This query is only valid for certain types. |
| 86 | case kVoid_GrSLType: |
| 87 | case kBool_GrSLType: |
| 88 | case kTexture2DSampler_GrSLType: |
| 89 | case kTextureExternalSampler_GrSLType: |
| 90 | case kTexture2DRectSampler_GrSLType: |
| 91 | case kTexture2D_GrSLType: |
| 92 | case kSampler_GrSLType: |
| 93 | break; |
| 94 | } |
| 95 | SK_ABORT("Unexpected type"); |
| 96 | return 0; |
| 97 | } |
| 98 | |
| 99 | static inline uint32_t grsltype_to_size(GrSLType type) { |
| 100 | switch(type) { |
| 101 | case kByte_GrSLType: |
| 102 | case kUByte_GrSLType: |
| 103 | return 1; |
| 104 | case kByte2_GrSLType: |
| 105 | case kUByte2_GrSLType: |
| 106 | return 2; |
| 107 | case kByte3_GrSLType: |
| 108 | case kUByte3_GrSLType: |
| 109 | return 3; |
| 110 | case kByte4_GrSLType: |
| 111 | case kUByte4_GrSLType: |
| 112 | return 4; |
| 113 | case kShort_GrSLType: |
| 114 | return sizeof(int16_t); |
| 115 | case kShort2_GrSLType: |
| 116 | return 2 * sizeof(int16_t); |
| 117 | case kShort3_GrSLType: |
| 118 | return 3 * sizeof(int16_t); |
| 119 | case kShort4_GrSLType: |
| 120 | return 4 * sizeof(int16_t); |
| 121 | case kUShort_GrSLType: |
| 122 | return sizeof(uint16_t); |
| 123 | case kUShort2_GrSLType: |
| 124 | return 2 * sizeof(uint16_t); |
| 125 | case kUShort3_GrSLType: |
| 126 | return 3 * sizeof(uint16_t); |
| 127 | case kUShort4_GrSLType: |
| 128 | return 4 * sizeof(uint16_t); |
| 129 | case kInt_GrSLType: |
| 130 | return sizeof(int32_t); |
| 131 | case kUint_GrSLType: |
| 132 | return sizeof(int32_t); |
| 133 | case kHalf_GrSLType: // fall through |
| 134 | case kFloat_GrSLType: |
| 135 | return sizeof(float); |
| 136 | case kHalf2_GrSLType: // fall through |
| 137 | case kFloat2_GrSLType: |
| 138 | return 2 * sizeof(float); |
| 139 | case kHalf3_GrSLType: // fall through |
| 140 | case kFloat3_GrSLType: |
| 141 | return 3 * sizeof(float); |
| 142 | case kHalf4_GrSLType: // fall through |
| 143 | case kFloat4_GrSLType: |
| 144 | return 4 * sizeof(float); |
| 145 | case kUint2_GrSLType: |
| 146 | return 2 * sizeof(uint32_t); |
| 147 | case kInt2_GrSLType: |
| 148 | return 2 * sizeof(int32_t); |
| 149 | case kInt3_GrSLType: |
| 150 | return 3 * sizeof(int32_t); |
| 151 | case kInt4_GrSLType: |
| 152 | return 4 * sizeof(int32_t); |
| 153 | case kHalf2x2_GrSLType: // fall through |
| 154 | case kFloat2x2_GrSLType: |
| 155 | //TODO: this will be 4 * szof(float) on std430. |
| 156 | return 8 * sizeof(float); |
| 157 | case kHalf3x3_GrSLType: // fall through |
| 158 | case kFloat3x3_GrSLType: |
| 159 | return 12 * sizeof(float); |
| 160 | case kHalf4x4_GrSLType: // fall through |
| 161 | case kFloat4x4_GrSLType: |
| 162 | return 16 * sizeof(float); |
| 163 | |
| 164 | // This query is only valid for certain types. |
| 165 | case kVoid_GrSLType: |
| 166 | case kBool_GrSLType: |
| 167 | case kTexture2DSampler_GrSLType: |
| 168 | case kTextureExternalSampler_GrSLType: |
| 169 | case kTexture2DRectSampler_GrSLType: |
| 170 | case kTexture2D_GrSLType: |
| 171 | case kSampler_GrSLType: |
| 172 | break; |
| 173 | } |
| 174 | SK_ABORT("Unexpected type"); |
| 175 | return 0; |
| 176 | } |
| 177 | |
| 178 | uint32_t get_ubo_offset(uint32_t* currentOffset, |
| 179 | GrSLType type, |
| 180 | int arrayCount) { |
| 181 | uint32_t alignmentMask = grsltype_to_alignment_mask(type); |
| 182 | // We want to use the std140 layout here, so we must make arrays align to 16 bytes. |
| 183 | if (arrayCount || type == kFloat2x2_GrSLType) { |
| 184 | alignmentMask = 0xF; |
| 185 | } |
| 186 | uint32_t offsetDiff = *currentOffset & alignmentMask; |
| 187 | if (offsetDiff != 0) { |
| 188 | offsetDiff = alignmentMask - offsetDiff + 1; |
| 189 | } |
| 190 | uint32_t uniformOffset = *currentOffset + offsetDiff; |
| 191 | SkASSERT(sizeof(float) == 4); |
| 192 | if (arrayCount) { |
| 193 | uint32_t elementSize = SkTMax<uint32_t>(16, grsltype_to_size(type)); |
| 194 | SkASSERT(0 == (elementSize & 0xF)); |
| 195 | *currentOffset = uniformOffset + elementSize * arrayCount; |
| 196 | } else { |
| 197 | *currentOffset = uniformOffset + grsltype_to_size(type); |
| 198 | } |
| 199 | return uniformOffset; |
| 200 | } |
| 201 | |
| 202 | } |
| 203 | |
| 204 | GrGLSLUniformHandler::UniformHandle GrDawnUniformHandler::internalAddUniformArray( |
| 205 | uint32_t visibility, |
| 206 | GrSLType type, |
| 207 | const char* name, |
| 208 | bool mangleName, |
| 209 | int arrayCount, |
| 210 | const char** outName) { |
| 211 | UniformInfo& info = fUniforms.push_back(); |
| 212 | info.fVisibility = visibility; |
| 213 | if (visibility == kFragment_GrShaderFlag) { |
| 214 | info.fUBOOffset = get_ubo_offset(&fCurrentFragmentUBOOffset, type, arrayCount); |
| 215 | } else { |
| 216 | info.fUBOOffset = get_ubo_offset(&fCurrentGeometryUBOOffset, type, arrayCount); |
| 217 | } |
| 218 | GrShaderVar& var = info.fVar; |
| 219 | char prefix = 'u'; |
| 220 | if ('u' == name[0] || !strncmp(name, GR_NO_MANGLE_PREFIX, strlen(GR_NO_MANGLE_PREFIX))) { |
| 221 | prefix = '\0'; |
| 222 | } |
| 223 | fProgramBuilder->nameVariable(var.accessName(), prefix, name, mangleName); |
| 224 | var.setType(type); |
| 225 | var.setTypeModifier(GrShaderVar::kNone_TypeModifier); |
| 226 | var.setArrayCount(arrayCount); |
| 227 | SkString layoutQualifier; |
| 228 | layoutQualifier.appendf("offset = %d", info.fUBOOffset); |
| 229 | var.addLayoutQualifier(layoutQualifier.c_str()); |
| 230 | if (outName) { |
| 231 | *outName = var.c_str(); |
| 232 | } |
| 233 | return GrGLSLUniformHandler::UniformHandle(fUniforms.count() - 1); |
| 234 | } |
| 235 | |
| 236 | GrGLSLUniformHandler::SamplerHandle GrDawnUniformHandler::addSampler(const GrTexture* texture, |
| 237 | const GrSamplerState&, |
| 238 | const GrSwizzle& swizzle, |
| 239 | const char* name, |
| 240 | const GrShaderCaps* caps) { |
| 241 | SkASSERT(!"unimplemented"); |
| 242 | SkASSERT(name && strlen(name)); |
| 243 | |
| 244 | return GrGLSLUniformHandler::SamplerHandle(0); |
| 245 | } |
| 246 | |
| 247 | const char* GrDawnUniformHandler::samplerVariable( |
| 248 | GrGLSLUniformHandler::SamplerHandle handle) const { |
| 249 | SkASSERT(!"unimplemented"); |
| 250 | return ""; |
| 251 | } |
| 252 | |
| 253 | GrSwizzle GrDawnUniformHandler::samplerSwizzle(GrGLSLUniformHandler::SamplerHandle handle) const { |
| 254 | SkASSERT(!"unimplemented"); |
| 255 | return GrSwizzle(); |
| 256 | } |
| 257 | |
| 258 | void GrDawnUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { |
| 259 | SkString uniformsString; |
| 260 | for (int i = 0; i < fUniforms.count(); ++i) { |
| 261 | if (fUniforms[i].fVisibility & visibility) { |
| 262 | fUniforms[i].fVar.appendDecl(fProgramBuilder->shaderCaps(), &uniformsString); |
| 263 | uniformsString.append(";\n"); |
| 264 | } |
| 265 | } |
| 266 | if (!uniformsString.isEmpty()) { |
| 267 | uint32_t uniformBinding; |
| 268 | const char* stage; |
| 269 | if (kVertex_GrShaderFlag == visibility) { |
| 270 | uniformBinding = kGeometryBinding; |
| 271 | stage = "vertex"; |
| 272 | } else if (kGeometry_GrShaderFlag == visibility) { |
| 273 | uniformBinding = kGeometryBinding; |
| 274 | stage = "geometry"; |
| 275 | } else { |
| 276 | SkASSERT(kFragment_GrShaderFlag == visibility); |
| 277 | uniformBinding = kFragBinding; |
| 278 | stage = "fragment"; |
| 279 | } |
| 280 | out->appendf("layout (set = %d, binding = %d) uniform %sUniformBuffer\n{\n", |
| 281 | kUniformBufferBindGroup, uniformBinding, stage); |
| 282 | out->appendf("%s\n};\n", uniformsString.c_str()); |
| 283 | } |
| 284 | } |