tomhudson@google.com | f9ad886 | 2012-05-11 20:38:48 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2012 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "gl/GrGLShaderBuilder.h" |
tomhudson@google.com | 5259814 | 2012-05-24 17:44:30 +0000 | [diff] [blame^] | 9 | #include "gl/GrGLProgram.h" |
tomhudson@google.com | f9ad886 | 2012-05-11 20:38:48 +0000 | [diff] [blame] | 10 | |
| 11 | namespace { |
| 12 | |
| 13 | // number of each input/output type in a single allocation block |
| 14 | static const int sVarsPerBlock = 8; |
| 15 | |
| 16 | // except FS outputs where we expect 2 at most. |
| 17 | static const int sMaxFSOutputs = 2; |
| 18 | |
| 19 | } |
| 20 | |
tomhudson@google.com | 9c639a4 | 2012-05-14 19:58:06 +0000 | [diff] [blame] | 21 | // Architectural assumption: always 2-d input coords. |
| 22 | // Likely to become non-constant and non-static, perhaps even |
| 23 | // varying by stage, if we use 1D textures for gradients! |
| 24 | //const int GrGLShaderBuilder::fCoordDims = 2; |
| 25 | |
tomhudson@google.com | f9ad886 | 2012-05-11 20:38:48 +0000 | [diff] [blame] | 26 | GrGLShaderBuilder::GrGLShaderBuilder() |
| 27 | : fVSUnis(sVarsPerBlock) |
| 28 | , fVSAttrs(sVarsPerBlock) |
| 29 | , fVSOutputs(sVarsPerBlock) |
| 30 | , fGSInputs(sVarsPerBlock) |
| 31 | , fGSOutputs(sVarsPerBlock) |
| 32 | , fFSInputs(sVarsPerBlock) |
| 33 | , fFSUnis(sVarsPerBlock) |
| 34 | , fFSOutputs(sMaxFSOutputs) |
tomhudson@google.com | 040c41a | 2012-05-18 14:57:40 +0000 | [diff] [blame] | 35 | , fUsesGS(false) |
tomhudson@google.com | 9c639a4 | 2012-05-14 19:58:06 +0000 | [diff] [blame] | 36 | , fVaryingDims(0) |
tomhudson@google.com | 5259814 | 2012-05-24 17:44:30 +0000 | [diff] [blame^] | 37 | , fSamplerMode(kDefault_SamplerMode) |
tomhudson@google.com | 040c41a | 2012-05-18 14:57:40 +0000 | [diff] [blame] | 38 | , fComplexCoord(false) { |
tomhudson@google.com | f9ad886 | 2012-05-11 20:38:48 +0000 | [diff] [blame] | 39 | |
| 40 | } |
| 41 | |
| 42 | void GrGLShaderBuilder::appendVarying(GrSLType type, |
| 43 | const char* name, |
| 44 | const char** vsOutName, |
| 45 | const char** fsInName) { |
| 46 | fVSOutputs.push_back(); |
| 47 | fVSOutputs.back().setType(type); |
| 48 | fVSOutputs.back().setTypeModifier(GrGLShaderVar::kOut_TypeModifier); |
| 49 | fVSOutputs.back().accessName()->printf("v%s", name); |
| 50 | if (vsOutName) { |
| 51 | *vsOutName = fVSOutputs.back().getName().c_str(); |
| 52 | } |
| 53 | // input to FS comes either from VS or GS |
| 54 | const GrStringBuilder* fsName; |
| 55 | if (fUsesGS) { |
| 56 | // if we have a GS take each varying in as an array |
| 57 | // and output as non-array. |
| 58 | fGSInputs.push_back(); |
| 59 | fGSInputs.back().setType(type); |
| 60 | fGSInputs.back().setTypeModifier(GrGLShaderVar::kIn_TypeModifier); |
| 61 | fGSInputs.back().setUnsizedArray(); |
| 62 | *fGSInputs.back().accessName() = fVSOutputs.back().getName(); |
| 63 | fGSOutputs.push_back(); |
| 64 | fGSOutputs.back().setType(type); |
| 65 | fGSOutputs.back().setTypeModifier(GrGLShaderVar::kOut_TypeModifier); |
| 66 | fGSOutputs.back().accessName()->printf("g%s", name); |
| 67 | fsName = fGSOutputs.back().accessName(); |
| 68 | } else { |
| 69 | fsName = fVSOutputs.back().accessName(); |
| 70 | } |
| 71 | fFSInputs.push_back(); |
| 72 | fFSInputs.back().setType(type); |
| 73 | fFSInputs.back().setTypeModifier(GrGLShaderVar::kIn_TypeModifier); |
| 74 | fFSInputs.back().setName(*fsName); |
| 75 | if (fsInName) { |
| 76 | *fsInName = fsName->c_str(); |
| 77 | } |
| 78 | } |
| 79 | |
| 80 | |
| 81 | void GrGLShaderBuilder::appendVarying(GrSLType type, |
| 82 | const char* name, |
| 83 | int stageNum, |
| 84 | const char** vsOutName, |
| 85 | const char** fsInName) { |
| 86 | GrStringBuilder nameWithStage(name); |
| 87 | nameWithStage.appendS32(stageNum); |
| 88 | this->appendVarying(type, nameWithStage.c_str(), vsOutName, fsInName); |
| 89 | } |
tomhudson@google.com | 5259814 | 2012-05-24 17:44:30 +0000 | [diff] [blame^] | 90 | |
| 91 | void GrGLShaderBuilder::computeSwizzle(uint32_t configFlags) { |
| 92 | static const uint32_t kMulByAlphaMask = |
| 93 | (GrGLProgram::StageDesc::kMulRGBByAlpha_RoundUp_InConfigFlag | |
| 94 | GrGLProgram::StageDesc::kMulRGBByAlpha_RoundDown_InConfigFlag); |
| 95 | |
| 96 | fSwizzle = ""; |
| 97 | if (configFlags & GrGLProgram::StageDesc::kSwapRAndB_InConfigFlag) { |
| 98 | GrAssert(!(configFlags & |
| 99 | GrGLProgram::StageDesc::kSmearAlpha_InConfigFlag)); |
| 100 | GrAssert(!(configFlags & |
| 101 | GrGLProgram::StageDesc::kSmearRed_InConfigFlag)); |
| 102 | fSwizzle = ".bgra"; |
| 103 | } else if (configFlags & GrGLProgram::StageDesc::kSmearAlpha_InConfigFlag) { |
| 104 | GrAssert(!(configFlags & kMulByAlphaMask)); |
| 105 | GrAssert(!(configFlags & |
| 106 | GrGLProgram::StageDesc::kSmearRed_InConfigFlag)); |
| 107 | fSwizzle = ".aaaa"; |
| 108 | } else if (configFlags & GrGLProgram::StageDesc::kSmearRed_InConfigFlag) { |
| 109 | GrAssert(!(configFlags & kMulByAlphaMask)); |
| 110 | GrAssert(!(configFlags & |
| 111 | GrGLProgram::StageDesc::kSmearAlpha_InConfigFlag)); |
| 112 | fSwizzle = ".rrrr"; |
| 113 | } |
| 114 | } |
| 115 | |
| 116 | void GrGLShaderBuilder::computeModulate(const char* fsInColor) { |
| 117 | if (NULL != fsInColor) { |
| 118 | fModulate.printf(" * %s", fsInColor); |
| 119 | } |
| 120 | } |
| 121 | |
| 122 | void GrGLShaderBuilder::emitTextureSetup() { |
| 123 | GrStringBuilder retval; |
| 124 | |
| 125 | switch (fSamplerMode) { |
| 126 | case kDefault_SamplerMode: |
| 127 | // Fall through |
| 128 | case kProj_SamplerMode: |
| 129 | // Do nothing |
| 130 | break; |
| 131 | case kExplicitDivide_SamplerMode: |
| 132 | retval = "inCoord"; |
| 133 | fFSCode.appendf("\t %s %s = %s%s / %s%s\n", |
| 134 | GrGLShaderVar::TypeString |
| 135 | (GrSLFloatVectorType(fCoordDims)), |
| 136 | retval.c_str(), |
| 137 | fSampleCoords.c_str(), |
| 138 | GrGLSLVectorNonhomogCoords(fVaryingDims), |
| 139 | fSampleCoords.c_str(), |
| 140 | GrGLSLVectorHomogCoord(fVaryingDims)); |
| 141 | fSampleCoords = retval; |
| 142 | break; |
| 143 | } |
| 144 | } |
| 145 | |
| 146 | void GrGLShaderBuilder::emitTextureLookup(const char* samplerName, |
| 147 | const char* coordName) { |
| 148 | if (NULL == coordName) { |
| 149 | coordName = fSampleCoords.c_str(); |
| 150 | } |
| 151 | switch (fSamplerMode) { |
| 152 | default: |
| 153 | SkDEBUGFAIL("Unknown sampler mode"); |
| 154 | // Fall through |
| 155 | case kDefault_SamplerMode: |
| 156 | // Fall through |
| 157 | case kExplicitDivide_SamplerMode: |
| 158 | fFSCode.appendf("texture2D(%s, %s)", samplerName, coordName); |
| 159 | break; |
| 160 | case kProj_SamplerMode: |
| 161 | fFSCode.appendf("texture2DProj(%s, %s)", samplerName, coordName); |
| 162 | break; |
| 163 | } |
| 164 | |
| 165 | } |
| 166 | |
| 167 | void GrGLShaderBuilder::emitDefaultFetch(const char* outColor, |
| 168 | const char* samplerName) { |
| 169 | fFSCode.appendf("\t%s = ", outColor); |
| 170 | this->emitTextureLookup(samplerName); |
| 171 | fFSCode.appendf("%s%s;\n", fSwizzle.c_str(), fModulate.c_str()); |
| 172 | } |
| 173 | |