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joshualitt8072caa2015-02-12 14:20:52 -08001/*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrPrimitiveProcessor_DEFINED
9#define GrPrimitiveProcessor_DEFINED
10
Greg Danielf91aeb22019-06-18 09:58:02 -040011#include "src/gpu/GrColor.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050012#include "src/gpu/GrNonAtomicRef.h"
13#include "src/gpu/GrProcessor.h"
14#include "src/gpu/GrShaderVar.h"
Brian Salomondf1bd6d2020-03-26 20:37:01 -040015#include "src/gpu/GrSwizzle.h"
joshualitt8072caa2015-02-12 14:20:52 -080016
Brian Salomonf7dcd762018-07-30 14:48:15 -040017class GrCoordTransform;
18
joshualitt8072caa2015-02-12 14:20:52 -080019/*
20 * The GrPrimitiveProcessor represents some kind of geometric primitive. This includes the shape
21 * of the primitive and the inherent color of the primitive. The GrPrimitiveProcessor is
22 * responsible for providing a color and coverage input into the Ganesh rendering pipeline. Through
23 * optimization, Ganesh may decide a different color, no color, and / or no coverage are required
24 * from the GrPrimitiveProcessor, so the GrPrimitiveProcessor must be able to support this
Brian Salomon09d994e2016-12-21 11:14:46 -050025 * functionality.
joshualitt8072caa2015-02-12 14:20:52 -080026 *
27 * There are two feedback loops between the GrFragmentProcessors, the GrXferProcessor, and the
Brian Salomoncb30bb22017-02-12 09:28:54 -050028 * GrPrimitiveProcessor. These loops run on the CPU and to determine known properties of the final
29 * color and coverage inputs to the GrXferProcessor in order to perform optimizations that preserve
30 * correctness. The GrDrawOp seeds these loops with initial color and coverage, in its
Brian Salomona811b122017-03-30 08:21:32 -040031 * getProcessorAnalysisInputs implementation. These seed values are processed by the
Brian Salomon5298dc82017-02-22 11:52:03 -050032 * subsequent
Brian Salomon92aee3d2016-12-21 09:20:25 -050033 * stages of the rendering pipeline and the output is then fed back into the GrDrawOp in
34 * the applyPipelineOptimizations call, where the op can use the information to inform decisions
35 * about GrPrimitiveProcessor creation.
joshualitt8072caa2015-02-12 14:20:52 -080036 */
37
egdaniele659a582015-11-13 09:55:43 -080038class GrGLSLPrimitiveProcessor;
Chris Dalton54c90932020-06-24 10:51:52 -060039class GrGLSLUniformHandler;
joshualitt8072caa2015-02-12 14:20:52 -080040
Brian Salomon7eae3e02018-08-07 14:02:38 +000041/**
joshualitt8072caa2015-02-12 14:20:52 -080042 * GrPrimitiveProcessor defines an interface which all subclasses must implement. All
43 * GrPrimitiveProcessors must proivide seed color and coverage for the Ganesh color / coverage
44 * pipelines, and they must provide some notion of equality
Brian Salomon7eae3e02018-08-07 14:02:38 +000045 *
46 * TODO: This class does not really need to be ref counted. Instances should be allocated using
47 * GrOpFlushState's arena and destroyed when the arena is torn down.
joshualitt8072caa2015-02-12 14:20:52 -080048 */
Brian Salomon7eae3e02018-08-07 14:02:38 +000049class GrPrimitiveProcessor : public GrProcessor, public GrNonAtomicRef<GrPrimitiveProcessor> {
joshualitt8072caa2015-02-12 14:20:52 -080050public:
Brian Salomone782f842018-07-31 13:53:11 -040051 class TextureSampler;
52
Brian Salomon92be2f72018-06-19 14:33:47 -040053 /** Describes a vertex or instance attribute. */
Brian Salomon70132d02018-05-29 15:33:06 -040054 class Attribute {
55 public:
Brian Salomon70132d02018-05-29 15:33:06 -040056 constexpr Attribute() = default;
Brian Osmand4c29702018-09-14 16:16:55 -040057 constexpr Attribute(const char* name,
58 GrVertexAttribType cpuType,
59 GrSLType gpuType)
Michael Ludwig553db622020-06-19 10:47:30 -040060 : fName(name), fCPUType(cpuType), fGPUType(gpuType) {
61 SkASSERT(name && gpuType != kVoid_GrSLType);
62 }
Brian Salomon92be2f72018-06-19 14:33:47 -040063 constexpr Attribute(const Attribute&) = default;
Brian Salomon70132d02018-05-29 15:33:06 -040064
Brian Salomon92be2f72018-06-19 14:33:47 -040065 Attribute& operator=(const Attribute&) = default;
Brian Salomon70132d02018-05-29 15:33:06 -040066
Michael Ludwig553db622020-06-19 10:47:30 -040067 constexpr bool isInitialized() const { return fGPUType != kVoid_GrSLType; }
Brian Salomon92be2f72018-06-19 14:33:47 -040068
69 constexpr const char* name() const { return fName; }
Brian Osmand4c29702018-09-14 16:16:55 -040070 constexpr GrVertexAttribType cpuType() const { return fCPUType; }
71 constexpr GrSLType gpuType() const { return fGPUType; }
Brian Salomon92be2f72018-06-19 14:33:47 -040072
73 inline constexpr size_t size() const;
74 constexpr size_t sizeAlign4() const { return SkAlign4(this->size()); }
Brian Salomon70132d02018-05-29 15:33:06 -040075
76 GrShaderVar asShaderVar() const {
Ben Wagnerdabd98c2020-03-25 15:17:18 -040077 return {fName, fGPUType, GrShaderVar::TypeModifier::In};
Brian Salomon70132d02018-05-29 15:33:06 -040078 }
79
80 private:
81 const char* fName = nullptr;
Brian Osmand4c29702018-09-14 16:16:55 -040082 GrVertexAttribType fCPUType = kFloat_GrVertexAttribType;
Michael Ludwig553db622020-06-19 10:47:30 -040083 GrSLType fGPUType = kVoid_GrSLType;
joshualitt8072caa2015-02-12 14:20:52 -080084 };
85
Brian Osmanf04fb3c2018-11-12 15:34:00 -050086 class Iter {
87 public:
88 Iter() : fCurr(nullptr), fRemaining(0) {}
89 Iter(const Iter& iter) : fCurr(iter.fCurr), fRemaining(iter.fRemaining) {}
90 Iter& operator= (const Iter& iter) {
91 fCurr = iter.fCurr;
92 fRemaining = iter.fRemaining;
93 return *this;
94 }
95 Iter(const Attribute* attrs, int count) : fCurr(attrs), fRemaining(count) {
96 this->skipUninitialized();
97 }
98
99 bool operator!=(const Iter& that) const { return fCurr != that.fCurr; }
100 const Attribute& operator*() const { return *fCurr; }
101 void operator++() {
102 if (fRemaining) {
103 fRemaining--;
104 fCurr++;
105 this->skipUninitialized();
106 }
107 }
108
109 private:
110 void skipUninitialized() {
111 if (!fRemaining) {
112 fCurr = nullptr;
113 } else {
114 while (!fCurr->isInitialized()) {
115 ++fCurr;
116 }
117 }
118 }
119
120 const Attribute* fCurr;
121 int fRemaining;
122 };
123
124 class AttributeSet {
125 public:
126 Iter begin() const { return Iter(fAttributes, fCount); }
127 Iter end() const { return Iter(); }
128
129 private:
130 friend class GrPrimitiveProcessor;
131
132 void init(const Attribute* attrs, int count) {
133 fAttributes = attrs;
Brian Osmand3e71302018-12-06 11:17:35 -0500134 fRawCount = count;
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500135 fCount = 0;
136 fStride = 0;
137 for (int i = 0; i < count; ++i) {
138 if (attrs[i].isInitialized()) {
139 fCount++;
140 fStride += attrs[i].sizeAlign4();
141 }
142 }
143 }
144
145 const Attribute* fAttributes = nullptr;
Brian Osmand3e71302018-12-06 11:17:35 -0500146 int fRawCount = 0;
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500147 int fCount = 0;
148 size_t fStride = 0;
149 };
150
Brian Salomon92be2f72018-06-19 14:33:47 -0400151 GrPrimitiveProcessor(ClassID);
Ethan Nicholasabff9562017-10-09 10:54:08 -0400152
Brian Salomone782f842018-07-31 13:53:11 -0400153 int numTextureSamplers() const { return fTextureSamplerCnt; }
154 const TextureSampler& textureSampler(int index) const;
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500155 int numVertexAttributes() const { return fVertexAttributes.fCount; }
156 const AttributeSet& vertexAttributes() const { return fVertexAttributes; }
157 int numInstanceAttributes() const { return fInstanceAttributes.fCount; }
158 const AttributeSet& instanceAttributes() const { return fInstanceAttributes; }
joshualitt8072caa2015-02-12 14:20:52 -0800159
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500160 bool hasVertexAttributes() const { return SkToBool(fVertexAttributes.fCount); }
161 bool hasInstanceAttributes() const { return SkToBool(fInstanceAttributes.fCount); }
Chris Dalton1d616352017-05-31 12:51:23 -0600162
163 /**
Brian Salomon92be2f72018-06-19 14:33:47 -0400164 * A common practice is to populate the the vertex/instance's memory using an implicit array of
165 * structs. In this case, it is best to assert that:
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500166 * stride == sizeof(struct)
Chris Dalton1d616352017-05-31 12:51:23 -0600167 */
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500168 size_t vertexStride() const { return fVertexAttributes.fStride; }
169 size_t instanceStride() const { return fInstanceAttributes.fStride; }
Chris Dalton1d616352017-05-31 12:51:23 -0600170
Chris Dalton5a2f9622019-12-27 14:56:38 -0700171 bool willUseTessellationShaders() const {
172 return fShaders & (kTessControl_GrShaderFlag | kTessEvaluation_GrShaderFlag);
173 }
174
175 bool willUseGeoShader() const {
176 return fShaders & kGeometry_GrShaderFlag;
177 }
joshualitt8072caa2015-02-12 14:20:52 -0800178
179 /**
Brian Salomon7eabfe82019-12-02 14:20:20 -0500180 * Computes a key for the transforms owned by an FP based on the shader code that will be
181 * emitted by the primitive processor to implement them.
joshualitt8072caa2015-02-12 14:20:52 -0800182 */
Brian Salomon7eabfe82019-12-02 14:20:20 -0500183 uint32_t computeCoordTransformsKey(const GrFragmentProcessor& fp) const;
joshualitt8072caa2015-02-12 14:20:52 -0800184
185 /**
186 * Sets a unique key on the GrProcessorKeyBuilder that is directly associated with this geometry
187 * processor's GL backend implementation.
wangyixa7f4c432015-08-20 07:25:02 -0700188 *
189 * TODO: A better name for this function would be "compute" instead of "get".
joshualitt8072caa2015-02-12 14:20:52 -0800190 */
Brian Salomon94efbf52016-11-29 13:43:05 -0500191 virtual void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const = 0;
joshualitt8072caa2015-02-12 14:20:52 -0800192
193
Brian Osmand3e71302018-12-06 11:17:35 -0500194 void getAttributeKey(GrProcessorKeyBuilder* b) const {
195 // Ensure that our CPU and GPU type fields fit together in a 32-bit value, and we never
196 // collide with the "uninitialized" value.
197 static_assert(kGrVertexAttribTypeCount < (1 << 8), "");
198 static_assert(kGrSLTypeCount < (1 << 8), "");
199
200 auto add_attributes = [=](const Attribute* attrs, int attrCount) {
201 for (int i = 0; i < attrCount; ++i) {
202 b->add32(attrs[i].isInitialized() ? (attrs[i].cpuType() << 16) | attrs[i].gpuType()
203 : ~0);
204 }
205 };
206 add_attributes(fVertexAttributes.fAttributes, fVertexAttributes.fRawCount);
207 add_attributes(fInstanceAttributes.fAttributes, fInstanceAttributes.fRawCount);
208 }
209
joshualitt8072caa2015-02-12 14:20:52 -0800210 /** Returns a new instance of the appropriate *GL* implementation class
211 for the given GrProcessor; caller is responsible for deleting
212 the object. */
Brian Salomon94efbf52016-11-29 13:43:05 -0500213 virtual GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const = 0;
joshualitt8072caa2015-02-12 14:20:52 -0800214
ethannicholas22793252016-01-30 09:59:10 -0800215 virtual bool isPathRendering() const { return false; }
joshualitt8072caa2015-02-12 14:20:52 -0800216
Chris Dalton5a2f9622019-12-27 14:56:38 -0700217 // We use these methods as a temporary back door to inject OpenGL tessellation code. Once
218 // tessellation is supported by SkSL we can remove these.
Chris Dalton54c90932020-06-24 10:51:52 -0600219 virtual SkString getTessControlShaderGLSL(const GrGLSLPrimitiveProcessor*,
220 const char* versionAndExtensionDecls,
221 const GrGLSLUniformHandler&,
Chris Dalton5a2f9622019-12-27 14:56:38 -0700222 const GrShaderCaps&) const {
223 SK_ABORT("Not implemented.");
224 }
Chris Dalton54c90932020-06-24 10:51:52 -0600225 virtual SkString getTessEvaluationShaderGLSL(const GrGLSLPrimitiveProcessor*,
226 const char* versionAndExtensionDecls,
227 const GrGLSLUniformHandler&,
Chris Dalton5a2f9622019-12-27 14:56:38 -0700228 const GrShaderCaps&) const {
229 SK_ABORT("Not implemented.");
230 }
231
joshualitt8072caa2015-02-12 14:20:52 -0800232protected:
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500233 void setVertexAttributes(const Attribute* attrs, int attrCount) {
234 fVertexAttributes.init(attrs, attrCount);
Brian Salomone782f842018-07-31 13:53:11 -0400235 }
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500236 void setInstanceAttributes(const Attribute* attrs, int attrCount) {
237 SkASSERT(attrCount >= 0);
238 fInstanceAttributes.init(attrs, attrCount);
Brian Salomone782f842018-07-31 13:53:11 -0400239 }
Chris Dalton5a2f9622019-12-27 14:56:38 -0700240 void setWillUseTessellationShaders() {
241 fShaders |= kTessControl_GrShaderFlag | kTessEvaluation_GrShaderFlag;
242 }
243 void setWillUseGeoShader() { fShaders |= kGeometry_GrShaderFlag; }
Brian Salomone782f842018-07-31 13:53:11 -0400244 void setTextureSamplerCnt(int cnt) {
245 SkASSERT(cnt >= 0);
246 fTextureSamplerCnt = cnt;
247 }
248
249 /**
250 * Helper for implementing onTextureSampler(). E.g.:
251 * return IthTexureSampler(i, fMyFirstSampler, fMySecondSampler, fMyThirdSampler);
252 */
253 template <typename... Args>
254 static const TextureSampler& IthTextureSampler(int i, const TextureSampler& samp0,
255 const Args&... samps) {
256 return (0 == i) ? samp0 : IthTextureSampler(i - 1, samps...);
257 }
258 inline static const TextureSampler& IthTextureSampler(int i);
joshualitt8072caa2015-02-12 14:20:52 -0800259
260private:
Brian Salomone782f842018-07-31 13:53:11 -0400261 virtual const TextureSampler& onTextureSampler(int) const { return IthTextureSampler(0); }
Chris Dalton1d616352017-05-31 12:51:23 -0600262
Chris Dalton5a2f9622019-12-27 14:56:38 -0700263 GrShaderFlags fShaders = kVertex_GrShaderFlag | kFragment_GrShaderFlag;
264
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500265 AttributeSet fVertexAttributes;
266 AttributeSet fInstanceAttributes;
267
Brian Salomone782f842018-07-31 13:53:11 -0400268 int fTextureSamplerCnt = 0;
joshualitt8072caa2015-02-12 14:20:52 -0800269 typedef GrProcessor INHERITED;
270};
271
Brian Salomon92be2f72018-06-19 14:33:47 -0400272//////////////////////////////////////////////////////////////////////////////
273
274/**
Robert Phillips7d7aaf42019-10-14 11:34:16 -0400275 * Used to capture the properties of the GrTextureProxies required/expected by a primitiveProcessor
276 * along with an associated GrSamplerState. The actual proxies used are stored in either the
277 * fixed or dynamic state arrays. TextureSamplers don't perform any coord manipulation to account
278 * for texture origin.
Brian Salomone782f842018-07-31 13:53:11 -0400279 */
280class GrPrimitiveProcessor::TextureSampler {
281public:
282 TextureSampler() = default;
283
Brian Salomonccb61422020-01-09 10:46:36 -0500284 TextureSampler(GrSamplerState, const GrBackendFormat&, const GrSwizzle&);
Brian Salomone782f842018-07-31 13:53:11 -0400285
286 TextureSampler(const TextureSampler&) = delete;
287 TextureSampler& operator=(const TextureSampler&) = delete;
288
Brian Salomonccb61422020-01-09 10:46:36 -0500289 void reset(GrSamplerState, const GrBackendFormat&, const GrSwizzle&);
Brian Salomone782f842018-07-31 13:53:11 -0400290
Robert Phillipsf272bea2019-10-17 08:56:16 -0400291 const GrBackendFormat& backendFormat() const { return fBackendFormat; }
292 GrTextureType textureType() const { return fBackendFormat.textureType(); }
Brian Salomone782f842018-07-31 13:53:11 -0400293
Brian Salomonccb61422020-01-09 10:46:36 -0500294 GrSamplerState samplerState() const { return fSamplerState; }
Greg Daniel2c3398d2019-06-19 11:58:01 -0400295 const GrSwizzle& swizzle() const { return fSwizzle; }
Brian Salomone782f842018-07-31 13:53:11 -0400296
Brian Salomon67529b22019-08-13 15:31:04 -0400297 bool isInitialized() const { return fIsInitialized; }
Brian Salomone782f842018-07-31 13:53:11 -0400298
299private:
Robert Phillipsf272bea2019-10-17 08:56:16 -0400300 GrSamplerState fSamplerState;
301 GrBackendFormat fBackendFormat;
302 GrSwizzle fSwizzle;
Robert Phillipsf272bea2019-10-17 08:56:16 -0400303 bool fIsInitialized = false;
Brian Salomone782f842018-07-31 13:53:11 -0400304};
305
306const GrPrimitiveProcessor::TextureSampler& GrPrimitiveProcessor::IthTextureSampler(int i) {
307 SK_ABORT("Illegal texture sampler index");
308 static const TextureSampler kBogus;
309 return kBogus;
310}
311
312//////////////////////////////////////////////////////////////////////////////
313
314/**
Brian Salomon92be2f72018-06-19 14:33:47 -0400315 * Returns the size of the attrib type in bytes.
316 * This was moved from include/private/GrTypesPriv.h in service of Skia dependents that build
317 * with C++11.
318 */
319static constexpr inline size_t GrVertexAttribTypeSize(GrVertexAttribType type) {
320 switch (type) {
321 case kFloat_GrVertexAttribType:
322 return sizeof(float);
323 case kFloat2_GrVertexAttribType:
324 return 2 * sizeof(float);
325 case kFloat3_GrVertexAttribType:
326 return 3 * sizeof(float);
327 case kFloat4_GrVertexAttribType:
328 return 4 * sizeof(float);
329 case kHalf_GrVertexAttribType:
Brian Osmand4c29702018-09-14 16:16:55 -0400330 return sizeof(uint16_t);
Brian Salomon92be2f72018-06-19 14:33:47 -0400331 case kHalf2_GrVertexAttribType:
Brian Osmand4c29702018-09-14 16:16:55 -0400332 return 2 * sizeof(uint16_t);
Brian Salomon92be2f72018-06-19 14:33:47 -0400333 case kHalf4_GrVertexAttribType:
Brian Osmand4c29702018-09-14 16:16:55 -0400334 return 4 * sizeof(uint16_t);
Brian Salomon92be2f72018-06-19 14:33:47 -0400335 case kInt2_GrVertexAttribType:
336 return 2 * sizeof(int32_t);
337 case kInt3_GrVertexAttribType:
338 return 3 * sizeof(int32_t);
339 case kInt4_GrVertexAttribType:
340 return 4 * sizeof(int32_t);
Ruiqi Maob609e6d2018-07-17 10:19:38 -0400341 case kByte_GrVertexAttribType:
342 return 1 * sizeof(char);
343 case kByte2_GrVertexAttribType:
344 return 2 * sizeof(char);
Ruiqi Maob609e6d2018-07-17 10:19:38 -0400345 case kByte4_GrVertexAttribType:
346 return 4 * sizeof(char);
347 case kUByte_GrVertexAttribType:
348 return 1 * sizeof(char);
349 case kUByte2_GrVertexAttribType:
350 return 2 * sizeof(char);
Ruiqi Maob609e6d2018-07-17 10:19:38 -0400351 case kUByte4_GrVertexAttribType:
352 return 4 * sizeof(char);
Brian Salomon92be2f72018-06-19 14:33:47 -0400353 case kUByte_norm_GrVertexAttribType:
354 return 1 * sizeof(char);
355 case kUByte4_norm_GrVertexAttribType:
356 return 4 * sizeof(char);
357 case kShort2_GrVertexAttribType:
358 return 2 * sizeof(int16_t);
Brian Osmana5c578f2018-09-19 14:19:02 -0400359 case kShort4_GrVertexAttribType:
360 return 4 * sizeof(int16_t);
Brian Salomon92be2f72018-06-19 14:33:47 -0400361 case kUShort2_GrVertexAttribType: // fall through
362 case kUShort2_norm_GrVertexAttribType:
363 return 2 * sizeof(uint16_t);
364 case kInt_GrVertexAttribType:
365 return sizeof(int32_t);
366 case kUint_GrVertexAttribType:
367 return sizeof(uint32_t);
Robert Phillipsfe18de52019-06-06 17:21:50 -0400368 case kUShort_norm_GrVertexAttribType:
369 return sizeof(uint16_t);
Robert Phillips66a46032019-06-18 08:00:42 -0400370 case kUShort4_norm_GrVertexAttribType:
371 return 4 * sizeof(uint16_t);
Brian Salomon92be2f72018-06-19 14:33:47 -0400372 }
373 // GCC fails because SK_ABORT evaluates to non constexpr. clang and cl.exe think this is
374 // unreachable and don't complain.
375#if defined(__clang__) || !defined(__GNUC__)
376 SK_ABORT("Unsupported type conversion");
377#endif
378 return 0;
379}
380
381constexpr size_t GrPrimitiveProcessor::Attribute::size() const {
Brian Osmand4c29702018-09-14 16:16:55 -0400382 return GrVertexAttribTypeSize(fCPUType);
Brian Salomon92be2f72018-06-19 14:33:47 -0400383}
384
joshualitt8072caa2015-02-12 14:20:52 -0800385#endif